The BIGGEST PROBLEM With JJK Is... Powercreep? But Not in the Way You Think! | JJK Phantom Parade

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  • Опубликовано: 12 янв 2025

Комментарии • 53

  • @Gikku
    @Gikku  10 часов назад +9

    LMK YOUR THOUGHTS OF WHAT I BROUGHT UP! To summarize:
    - Powercreep is too slow in this game to where the units feel way stronger than the content that releases.
    - This causes the dev's target to be more towards "summoning for the units you want" than summoning cuz of a unit's kit
    - This then leads them to limit cubes a shit ton so you cant get all the characters you want for a different reason than powercreep
    thats the video in a nutshell, lmk your thoughts :)

    • @GtueSaagewwhnh
      @GtueSaagewwhnh 10 часов назад

      100% agree wit the last one , I’ve been sitting on 3 multis away from sukuna pity since his banner dropped I’m going to cry .

    • @MarquesYoung-nm4hd
      @MarquesYoung-nm4hd 9 часов назад +1

      I was feeling frustrated during the first half, but the second part clarified everything. I understand that they need to balance the game overall, as many of the units are either exceptionally skilled or overpowered.
      They should create additional methods to obtain more cubes than are currently available in both versions.

    • @MarquesYoung-nm4hd
      @MarquesYoung-nm4hd 9 часов назад

      ​@@GtueSaagewwhnhThey need to give more ways to get cubes
      And please for the of god make towers resetable

  • @AlphaAbyss_
    @AlphaAbyss_ 10 часов назад +38

    I hate to be that guy but if people didn't expect a anniversary to start power creep in a gacha game i dont know what to say

    • @Gikku
      @Gikku  10 часов назад +2

      am i saying anything bad about them having power creep? there just wasnt enough content power creep. I cant tell if youre saying that to me or to other people, but not once did i say it was bad to have powercreep, just that it was done in a weird way.

    • @Gikku
      @Gikku  10 часов назад +1

      please clear up anything that i misunderstood. I just think that you mistook what i said lmao

    • @AlphaAbyss_
      @AlphaAbyss_ 9 часов назад +7

      @@Gikku I said people gikku not you I play alot of gachas and there is always a section of players that don't understand that annis just cause a healthy degree of power creep sometimes it's to much but definitely not here

  • @darkknight5944
    @darkknight5944 9 часов назад +6

    The power spikes in this game is mostly due to rng and it really pisses me off as you don't even need to memorize boss patterns and act accordingly instead you need to keep restarting until your luck gets better. Like i don't mind rng being implemented into the gameplay like Library of Ruina does but then in this game it just gets really annoying 😢

  • @PatchFaceDisaster
    @PatchFaceDisaster 8 часов назад +8

    It’s the resources that’s driving me away. Not being able to get characters to a sufficient level with like 3 mil beacons is fucking ridiculous. It shouldn’t cost that much. 💀 also just losing interest.

    • @Gikku
      @Gikku  8 часов назад

      yeah...

  • @chriz1865
    @chriz1865 8 часов назад +6

    I feel like the idea of old units can still clear the endgame just that the new units significantly make it easier is better and healthy for the game imo

    • @Gikku
      @Gikku  8 часов назад +1

      I mean the problem is it limits cube resource heavily imo. but yeah its great!! its just many people are playing for this game simply to collect their favs yk!

    • @chriz1865
      @chriz1865 8 часов назад +1

      @Gikku I would say they could make a multiple content that is as hard as floor 59-60(the enemies legit do so much dmg like 30k+ neutral) and make it so that it resets every month or something, it's actually insane that we still don't have a repetitive endgame content yet

  • @IamCarlosElVerdadero
    @IamCarlosElVerdadero 10 часов назад +13

    Yeah I cleared 50 the night Mahito came out, I am ready for 50 more floors at least.

    • @Chervens-e9h
      @Chervens-e9h 10 часов назад

      😮😮😮😭😭😭😭

    • @pookumz123
      @pookumz123 7 часов назад

      HOW?? on GLOBAL?? dude how all my units are grade 10 at 2 duoes, you cant be that much stronger than that unless you have all units maxxed out

    • @douglasaraujo1043
      @douglasaraujo1043 6 часов назад

      Mod

    • @arnauruiz9077
      @arnauruiz9077 4 часа назад

      ​@@pookumz123 Carlos is a good player plus he's not a f2p so he has barely all characters that you need to pass the tower (green gojo, yellow nanami, yuta, DomMegumi, Ssr Momo) mostly all dps at 1 dupe is needed but definetely not maxed. But still, even a f2p like me can go till floor 38 which is kinda crazy.

    • @pookumz123
      @pookumz123 4 часа назад +1

      @@arnauruiz9077 holy shit man im struggling with mahito on 20 lmao but i dont have blue momo on my main account so that may be why, i just pulled blue yuji and hes actually strong asf so i may get oast that tonight

  • @SaeedOammar
    @SaeedOammar 10 часов назад +5

    Hey Gikku, I agree with a lot of your points. Honestly the way this game focus feels is its 90% IP and 10% the game. It feels very lazy for such a nice IP yes a lot of the fights are cool and animations but the content is very limited. They recycle the same 3 events over and over, very minimal cube income and very high pity idk it feels like they could do so much more but hey its still the first year of the game so theres a lot of time for change. I assume since the main market for this game is people who wanna play this game very casually/as a side game thats why it feels very barebone.

  • @arnauruiz9077
    @arnauruiz9077 4 часа назад

    Really liked this video and agree with your point. If we had in the game some actual impossible content to do then tryhard people would spent more money in those new units that made new achivements. Sucks that the game evolves kinda slow but I think it's just matter of time.

  • @giacomoverde5733
    @giacomoverde5733 8 часов назад +1

    but since it's always about waiting to pull cool units but there always new one, glopbal players when are supposed to pull?

    • @chewylol.mp4
      @chewylol.mp4 7 часов назад +1

      if you've been playing and saving since release then Hidden Inventory is the minimum to start pulling, a lot will save for longer though

    • @Gikku
      @Gikku  6 часов назад +1

      @@giacomoverde5733 whenever the fuck you want. For any "big" side character like nanami or mechamaru just wait for their shibuya version. Gojos are done for a while and expect many more sukunas and obv new units. Plan accordingly to what you know of shibuya and what i just said.

  • @rudy4792
    @rudy4792 5 часов назад

    The game in its first year
    I actually feel that power creep is very similar to dokkan in 2024.
    The characters are so broken that the hard content is not hard. So I think it should follow that practice.
    However I don’t like that you need mono teams for tower 21 and above.
    So when content does get harder
    And they follow that trend it makes you want characters for there types and thier kit rather then characters you want. However to solve this you need to be like dokkan in 2024. Be consistent With very good releases

  • @MikailQ
    @MikailQ 10 часов назад +2

    Gikku can u help me beat tower floor 23 with mahito pls

  • @Tmandbzgamer
    @Tmandbzgamer 5 часов назад

    Quick question when using blue stacks and playing jjkpp how do you purchase cubes?

  • @MikailQ
    @MikailQ 10 часов назад +1

    Hi gikku can u help me beat floor 23 with mahito?

  • @TheSamleader
    @TheSamleader 7 часов назад +2

    I’m boutta crash out.

    • @Gikku
      @Gikku  7 часов назад

      tell em

  • @Anime_Artist_302
    @Anime_Artist_302 2 часа назад

    Solo leveling arise is way much better just try it😺

  • @DARKGOKU2007
    @DARKGOKU2007 10 часов назад

    Please does this game consume a lot of data mb fast. Please answer me 😭🙏🏿🥺

    • @chetangowda007
      @chetangowda007 10 часов назад

      No if your just playing
      It has a bit of data to download though

    • @DARKGOKU2007
      @DARKGOKU2007 10 часов назад

      @chetangowda007 I still don't understand 😭🙏🏿

    • @MarquesYoung-nm4hd
      @MarquesYoung-nm4hd 9 часов назад

      ​@DARKGOKU2007The whole game size after downloading everything is 5.17gbs and after 1 year of content game will be around 8gbs

    • @DARKGOKU2007
      @DARKGOKU2007 9 часов назад

      @@MarquesYoung-nm4hd so what if I download the 3.95gb 😭🙏🏿

    • @MarquesYoung-nm4hd
      @MarquesYoung-nm4hd 9 часов назад

      @DARKGOKU2007 another 1gb(audio files) if you tap top right on start menu
      I would just pick the region your in server and play just one picking multiple servers just gonna add 12mb each time

  • @PsykoPatato
    @PsykoPatato 8 часов назад

    One of the best tower design ? Stop the bs, if you don't have specific units you can't go up 21+, there is not gradual progression in difficulty, 1 to 20 is fine, 21 is the great wall of china, they should have increased progressively the resistances of types not just force to use mono from 20 to 21

    • @Gikku
      @Gikku  8 часов назад

      i mean if you have hanami/mahito 20-50 is free lol and thats 2 f2p units

  • @Nero-f2p
    @Nero-f2p 9 часов назад +1

    1:34 20k per month is a VERY GENEROUS number... Very Very Generous

    • @Gikku
      @Gikku  9 часов назад +3

      when theres pity transfer yeah but JP also had like 6 banners to summon on in a month span so

    • @Gikku
      @Gikku  9 часов назад +2

      also 20-40k aint necessarily generous when there's 20 million banners per month... JP and global both have resource problems for separate reasons but i aint getting into it here

    • @Nero-f2p
      @Nero-f2p 9 часов назад

      ​@@GikkuYes, although seeing that global is adding things like the f2p weekly pass, which so far only gave us 1500 cubes (for now, we have to see if they add it again next week), it gives me hope that in global we will have more methods of obtaining cubes

  • @Corytwilliams3
    @Corytwilliams3 10 часов назад

    hi

    • @Gikku
      @Gikku  10 часов назад

      hello!