Nice combos. Two questions though, I keep dropping 0:10 randomly right before the Hellsweeps connect, the combo continues but the opponent has a chance to roll out of it. Secondly, is B3,2 into 1+2 more damage than DF3,1+2,QCF1?
You can do triple electric on all chars and scoop with f3. I haven’t found anything that results in more damage than the staple ewgf route yet though using 3. You can also do 4 on big bodies which may also not be optimal but it is cool, I have a couple examples on my channel. I wish he could link more electrics in a row in general but it’s hitbox seems off :(
@nx47 Heihachis perfect electric input only works if u actually do DF+2 at the right time, otherwise you only get DF2, I don't think this is the case for the others cause you still get regular WGF
@@chumchum9899 no it’s the exact same as every other Mishima. If you’re getting df2 then you are doing the input too quickly after doing a move. Since you can’t buffer electrics
I have no problem doing electrics with Kazuya and Reina, but i feel inconsistent with Heihachi. Is it because of the mist step that kazuya and reina have?
only at the wall at a specific distance, if you space it right near the wall you can do electric and omen into screw and wall ender. i tried and it works. you just cant use it as combofiller midstage or when the wall is too far because they nerfed the +frames on hit so df1 or anything else doesn't pick up.
@@NoobyNick0710 damn, either you're insanely good or you're high. Getting 75 damage with Mishima in the open requires pretty strict execution, and you can still drop it if you're just a bit misaligned. You literally have to do 3 electrics as Kazuya to reach 75 damage, not to mention with pgf, but that's not necessarily optimal since it's too difficult. Heihachi needs at least 2 electrics, DVJ is definitely the easier one, but far from easy.
because they need support too keep the game fresh and updated and workers, ceo's, cto's need to be payed all year around, also getting licenses for cross game or anime characters like akuma from sf are not cheap to get and most likely they have too pay huge amounts to be able too use them.
Heihachi a super strong character hell I won a match last night never in my life played with em took me awhile to figure out that hell sweep if yall want to see someone with crazy pressure with em look up the alpha
Damage too low, we need full health depleted combo with heat at least so when we have install, we can mess up and still kill the opponent before him moving
Not boring, but lack of varieties. All characters now has good wall carry, good damage, good pressure, and goood 50 50. The only distinction you can make is which characters are more spammy, evasive, and meta. Maining multiple characters don't mean a damn anymore.
@@CorvoTanuar And in a slightly different subject, the balance team refusing to nerf some character and then instantly nerfing some of the more mechanical characters, making everyone just brain dead
Did they increase the damage scaling? Cause Hei's move feels like Lee's b2 lol
Combos after any stage explosive are doing no damage at all smh
I appreciate the last few moves. Big combos are nice but knowing how to do the damage when the interaction only allows 1 follow up move is good
I wish you had the all in 1 guides also for T7 chars back then, they're the best
I was wondering how long till you upload a Heihachi guide, thanks
This guide is filled with satisfying combos.
Also, df+3,1+2, 1 wall ender has a blue sparks version, u have to do a qcf before the last hit like how lidia/leo combos work
It's not the same, Hei's needs the qcf1 to be delayed until the final punch of 1+2 connects
@@chumchum9899is it not the same? it feels the same with Leo's timing.
Great video, sir, thank you. Hoping the full guide coming soon🎉
You forgot an ender: SS+2 -> to stance 1. Does a bit more damage than the hellsweep ender. Wanna see you experiment with it. Thanks for the vid btw!
What a sick ender! I tried it there with the hellsweep filler and it works 😂
0:38 XD best game ever
Insane. How tf do all of these super advanced combos exist already?! He's been out for just a single day?
Experience from previous tekken games
He’s also a Mishima player. That goes a long way to be able to electric
Thank the Heihachi specialists who labbed and made these combos
Amazing content as always, but will you please make a full guide? 😇😇
Super advanced huh id argue they made him easier to combo with
Nice combos. Two questions though, I keep dropping 0:10 randomly right before the Hellsweeps connect, the combo continues but the opponent has a chance to roll out of it.
Secondly, is B3,2 into 1+2 more damage than DF3,1+2,QCF1?
How the heck y’all land a heat engager after the second filler
Already got a combo guide damn
Heihachi Sobieska lives 🎉
Thanks man i needed this ❤
Bro how much does only the heihachi dlc cost you? I tried to buy but was not able to see only heihachi’s dlc. Help if you can
I will try that as soon as i can buy heihachi on 3.10 😂 thank you
You can do triple electric on all chars and scoop with f3. I haven’t found anything that results in more damage than the staple ewgf route yet though using 3. You can also do 4 on big bodies which may also not be optimal but it is cool, I have a couple examples on my channel. I wish he could link more electrics in a row in general but it’s hitbox seems off :(
Yeah his electric hitbox is usually worse than the others
pretty sure its the same as reinas l@@slithermayne2218
Heihachi Mishima is completely ded...
When harada is greedy and trying make more money😂
Having hellsweep as a combo filler instead of a wallcarry option ender kills the dmg tbh
What filler do u think is good then
He can launch you with only blocking -12 move with f1+2 into ff1+2 in heat bro
A lot of people don't know how to interpret frame data at a deeper level.
I labbed a little bit. And the fact that you can easily do 3 electrics into bound using f3 makes me salty as a kazuya main 😂😂
It's fair tho considering Kazuya's electric is easier to do
Kazuya, reina, heihachi and devil jin all have the same electric now lol
@nx47 Heihachis perfect electric input only works if u actually do DF+2 at the right time, otherwise you only get DF2, I don't think this is the case for the others cause you still get regular WGF
@@chumchum9899 no it’s the exact same as every other Mishima. If you’re getting df2 then you are doing the input too quickly after doing a move. Since you can’t buffer electrics
1:01 sick wall-to-wall juggle
Great vid as always, thx
I'm wondering if his like RD with ground spike thing will work if he uses heat dash already?
It's a three hit string, so unless the heat dash hits the wall, nope
df3 1+2 qcf1 instead of df3 1+2 1 you will get bigger damage numbers .👍
The last button is a 1, not 2 ❤️
@@GrownManPat thanks
hunting hawk fully launches now? wtf
I have no problem doing electrics with Kazuya and Reina, but i feel inconsistent with Heihachi. Is it because of the mist step that kazuya and reina have?
yep, that's the reason for sure.
Most likely
Hei you actually have to input it
@@Lovecraft_88 Gonna have to go back to the lab, i guess im too used to how kazuya/reinas feel like lol
What about devil jin?
Holy Shit! That's some damage^^
Can you make a guide for heihachi thanks. Soryah✊
I AM BACK FROM THE MCDONALD'S WIFI TORTURE. Ahem..........
Lars.
Does omen still work in combos?
only at the wall at a specific distance, if you space it right near the wall you can do electric and omen into screw and wall ender. i tried and it works. you just cant use it as combofiller midstage or when the wall is too far because they nerfed the +frames on hit so df1 or anything else doesn't pick up.
The combo at 2:48 is damn near impossible
Where otgf combo
I like his combo routes....still not a fan of his stances but he hits nowhere near as hard as T7 and Tag 2
No way JDCR is dropping Drag for heihachi.. compared to Jin & Kaz he feels mid tier at best...
what about delayable df+4,1+2 hit confirmable ch laucnher -12 on block?
edited: 13f startup
Holy sh*t it's so muh easier now.
His combos were never hard?
@@Invader.Xim. they weren't easy either if we're talkin advanced combos like double electric
@@Invader.Xim. don't bullsh*t yourself, Mishima optimal combos are never easy in T7.
@@CorvoTanuar Heihachis and Kazuya's were easy high dmg DVJ wasn't after b2,1 nerf, before that his were too, all 3 got 75 dmg in the open
@@NoobyNick0710 damn, either you're insanely good or you're high. Getting 75 damage with Mishima in the open requires pretty strict execution, and you can still drop it if you're just a bit misaligned. You literally have to do 3 electrics as Kazuya to reach 75 damage, not to mention with pgf, but that's not necessarily optimal since it's too difficult. Heihachi needs at least 2 electrics, DVJ is definitely the easier one, but far from easy.
So whats the early verdict is he op or not ?
can't say anything cuz they destroyed his poking game
Hes not S tier for sure cos his poking is mid af
00:30
His combo has decent damage and looks cool🤙🏻
"decent"
*Seiryu should be a dlc character too*
Waste of money bruh, he look cool asl but i wish he was free. Why would i pay for a character thats been in every installment? Crazy.
because they need support too keep the game fresh and updated and workers, ceo's, cto's need to be payed all year around, also getting licenses for cross game or anime characters like akuma from sf are not cheap to get and most likely they have too pay huge amounts to be able too use them.
Heihachi a super strong character hell I won a match last night never in my life played with em took me awhile to figure out that hell sweep if yall want to see someone with crazy pressure with em look up the alpha
Damage too low, we need full health depleted combo with heat at least so when we have install, we can mess up and still kill the opponent before him moving
Lol double hellsweep into omen is now made out of stance😂 but I like oldman's damage
Omg first?
yes^^
Thanks a lot for the support bro^^
every character in t8 feels boring for some reason
Any idea why you feel that way?
True but I really like Heihachi combos. They look dope
They made everyone so stupidly offensive and got rid of any specific way to turtle during a match now it's just ''who has the better CH tools''
Not boring, but lack of varieties. All characters now has good wall carry, good damage, good pressure, and goood 50 50. The only distinction you can make is which characters are more spammy, evasive, and meta. Maining multiple characters don't mean a damn anymore.
@@CorvoTanuar And in a slightly different subject, the balance team refusing to nerf some character and then instantly nerfing some of the more mechanical characters, making everyone just brain dead
Lol, cd4,4,1 as a mid combo string looks so weird, its ugly af