ADS System in Unreal Engine 5 (NO AIM IK, AIM POSE, ONE CAMERA) Tutorial

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  • Опубликовано: 4 фев 2025
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Комментарии • 11

  • @snowyy9884
    @snowyy9884 Год назад +1

    Amazing vid thanks bud! nice socket implementation

  • @hoppinggnomethe4154
    @hoppinggnomethe4154 11 месяцев назад +2

    This guy is one of the animators of the Bodycam game

  • @ProngerRTV
    @ProngerRTV Год назад +1

    Good video bro! I would advise to you to not play that music/song or whatever you have on video, it makes me feel nervous like someone was following me in a game hahahaha, btw good video!

  • @HardManBob
    @HardManBob 7 месяцев назад +1

    doesnt work if player has animations

  • @alexknn15
    @alexknn15 5 месяцев назад

    if you have hand sway implemented by rotating hand_r and hand_l and you start to aim while hand sway is in progress you, your hands will come back to normal but your aim will not. But if you already aiming, hand sway works fine. I'll try to solve it and write here, or if you already had this issue, advice would be appreciated.

    • @o_ci9192
      @o_ci9192 2 месяца назад

      You can attach to your camera to your weapon once the timeline is finished and detach it when releasing your key. Thats the best solution also for sync when you aim and then sway