Amiga Longplay Alien³
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- Опубликовано: 7 сен 2024
- www.recordedami...
Played By: Lemm
A nice game overall, but the programmers had taken more effort for the quality of this game. If some issues of the atmosphere and the gameplay would be better, this game rocks!
In the normal game is only the option sound or music only. Both options played is boring anyway. I decided to play sound only and "mix" the music to a later point into the movie.
Hope you like it... -
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2:11 The alien that's just chilling upside down on the ceiling. That moment traumatised me as a kid, watching my dad play. I ran from the room, and couldn't stop thinking about it for weeks. Strange.
Oh yeah, this game was it that traumatized me as a kid to forever have nightmares about Xenomorphs - and to be utterly fascinated by them as well.
Great game. Many fond memories of playing this at my mates house on his Mega Drive. I never owned a copy back in the day but do now and fire it up for a bit of run and gun action.
The Amiga port is a good one, although missing title screen music, the sound of the alien on the loading screen and missing some in game sfx - the scream of the alien when being shot is a notable omission.
Also note the Amiga doesn't have parallax scrolling which is present in the Mega Drive version. Nonetheless, the music sounds great and the sfx which are present are good too. Gameplay is identical from what I can see so a great port despite some differences.
I liked both Amiga/ Megadrive and Snes versions equally, both brought something to the table for me.
I used to think the game was impossible on Genesis. Once I memorized all the levels I could tear through it in one life in about 45 minutes.
liked this soundtrack at the time because had a "megadrive" feeling that was kinda extraneous to Amiga Games in 1992...
Probably because it was indeed an original Mega Drive Game :D
It's a very solid game indeed.
@@rafaellima83 the instruments count too; it sounds like they sampled,very likely,from the megadrive itself
@@simonebernacchia Most likely the case. If you dissect the Amiga MOD files for this game, they sound like they sampled the FM patches of the Mega Drive version.
Rafael Lima it might’ve been an original Amiga game then converted it over to the Sega Genesis/Mega-Drive
Sound was far superior on the megadrive
considering how utterly depressing Alien 3 was as a movie this game is remarkably upbeat.
the music is awesome tho.
it would be interesting to replace the movie's score with this game music & see how it fits - just out of curiosity 🐹
It's more ALIENS (Part 2) than 3, with lots of aliens (vs. one in A3), the weapons and the tracker all from A2.
I remember playing this for the Genesis. Such a tense atmosphere because you never knew when the 'Morphs were going to come out at you, you had to conserve your ammo, and you have to rescue the hostages, all before the radar goes dead. This Amiga version looks and sounds awesome! Makes me wish I'd had the good fortune of living in the UK and having one as a kid.
It looks like they didn't even bother to make a proper credits screen for the Amiga version, because I am willing to bet the music here wasn't made by Matt Furniss and there was no "sound driver" written by Shaun Hollingworth, who indeed *wrote* a sound driver for the Mega-Drive which was used by 9 out of 10 European developed Mega-Drive games, but it would make no sense for him to do such a thing for an Amiga game.
Most of the guys shown on the credits, if not all of them, worked on Amiga games previously (as it would be expected from an UK based development team), but they were the ones doing the Mega-Drive version and I really doubt the Amiga version was made by the exact same people.
Loved this game, The amount of hours I must have spent on this and Midnight Resistance as a kid
Loved Midnight Resistance, but hated this.
Looks like the Genesis version. Man, this game was hard!!
This is the sound system megadrive needed, not the master system compatible one it got
I liked this format of the game better than the SNES version. Although the SNES version did have a pretty cool intro.
Lotus Petal: He says right there in the description that the Amiga version won't play both music and SFX at the same time; he mixed them so the video would have both. It's cool that the UK got this game, but I certainly don't feel cheated that we got the Genesis version instead.
Sad that it seems that Europe doesn't exist. is something popular in whole Europe than only the UK get mentioned. Heck, I've even heard of Turrican being a 'classic British' game..
janmansde3dede I was responding to somebody who was from the U.K. I'm sorry you and your homeland got their feelings hurt by my cruel omission, and I promise to be more sensitive to your sensitivity in the future.
cigoLxeL
Hm ? I was talking in about it in general,
Also a bit late eh ?
And no, no hurt feelings here, why the sarcasm/ hate ? it isn't necessary.
This game was really good, because most of movie based games were unplayable and boring. It was actually one of the first survival horror games on the Amiga. The music and sound were amazing for the time. Some people say that SNES version was better, but SNES was more like A1200 when it comes to graphics and this game was made to work on A500 that was released in 1987. The other thing is that cardridge had more capacity and faster loading time and Amiga version was optimised to avoid disk swapping. Controls weren't bad at all. The slow turning around was actually a pinch of realism back then. I loved the radar and the pulse riffle sound. The Ripley character was really well recreated for the game. The xenomorphs were really scary and dangerous. They were fast and they weren't respawning endlesly which was really good thing. The only feature I would like to see in this game is that some prisoners that were rescued could help in some way running with Ripley and shooting the Aliens too.
The SNES version is crap
I grew up with this arcade game ... good job ... I think I play a round right now ^^
It wasn't an arcade game. Not this version anyway.
i liked this game but i hated the timer. i used to freak out a lot when i could not find the last hostage and the exit.
how did you manage to get a full mix of the soundtracks? I just want to play them parallel to the game so I can have both music and sound effect while playing. I only find them online as short versions ( e.g. the first stage is 1:24 long ) But in order to have them properly playing I need them to be at least as long as the levels without resetting all the time...
Have idea that he used either a mod player or something like delitracker and did made a loooong track then faded in/out on the video as extra audio track. I did something like that too in the past.
Got it 😎
How the hell did you got the sound AND music?
a real good game for Amiga and C64
Jaer Nice Version 1 zu 1 of Sega Megadrive Version.
wow sound fx and music!! so it should have been done more!! when it all comes together it makes already capable amiga look like it should.....
@cubex55 Ahh that's a shame. That would have kicked ass on the Amiga.
Maybe having an Amiga with AGA
Tag you're safe:)
This is one of my favorite child hood games were did can I get it on the amiga?
You can play on WinUAE Amiga emulator.
Looks better than SNES version: faster, with better music etc.
Game is hardly based on the movie. They only made it to cash off of the release of the movie
this used to be my favourite game ... let's see how avp3 is ...
Seems like a Sega Genesis console with a soundlbaster 16 inside :)
Great game and one of my fav. BUT Sega Megadrive`s version more and more better, especially graphics - Amiga`s background sprites are static as hell)) and crap colors of course. Music maybe same, but Megadrive`s BGM I think more better too.
Sega Genesis/Mega-Drive cartridge media known as megabits was expensive in the early days the game developer had to cut costs by using 4 megabit cartridge instead of 5, 6, 7, 8, 9, 10, 11, 12 megabits deadlines, incompetence, laziness, rushing it out might’ve applied
I remember playing this on my floppy diskette as a kid, and i never have seen levels after 1:04:00, don't know why.
I always wondered why more Amiga ports of Genesis games were not done-it should be easy, since they both use the 68000 chip. but no! The Amiga usually got the "shaft" on conversions!!!
the reason amiga had fewer ports was that you had to rewrite graphics code for the amiga's Blitter chip
Was there ever a "Aliens" game for the Amiga?
Not sure. The Amiga wasn’t very big when that movie released.
+Ghost001 you might be thinking of the Amstrad CPC, Commodore 64, ZX Spectrum an 8-bit Aliens computer game was made for each of those computers in 1986/1987
When does your energy go in to red?
Still same gameplay from Mega Drive we know
lol, boss alien can shoot :D
how is this game, an good, i hold no nostalgia to it so i would only like it if it were actually fun, the music is pretty cool, then again that's the Amiga for you.
SNES had the best version.
if you enjoy (like) a slow pace
SNES version didn’t feel, look, play, sound, like a typical SNES game
this is EXACTLY the same as the genesis version.....
@@jasonlee7816 I see people still watch and get nostalgic with this.. the wording you used wasn't necessary.
@@sam2amif the Sega Genesis/Mega-Drive version isn’t (wasn’t) exactly the same as the Amiga version in terms of the audio, graphics, music, sound, visuals, then it is or seems a bit silly saying it is