While also it houses geothermal vents for the Generator to power up and generate heat, i mean look at Frostpunk 2 reveal trailer’s description, it takes place 25 years after the first game so yeah thats the reason why they go north, its the sustainability in case this whole winter goes long which it did
@@Skulldude-yj9kg i do not think there are any gethermal wents inside the generator..... that's why you have to burn the coal to heat it, also during building.... they do not hit any geothermal wents....only poisn gas (from the coal plate they are digging through)
Actually, the fourth (if not the most important) reason that they decided to build generators in the north was that it was mentioned that these carefully picked construction sites have underground heat sources. Noted in The Last Autumn that when constructing the core of the generator, the player is given the choice to either: seal off the heat source, leave workers to die, or to use evacuation. The underground heat source is what actually the generators are running on, not just coal. In fact, it is implied that coal is used to distribute (via steam) the massive heat bellow. Though it is not proven that the north are really the only places with heat sources on earth, but apparently IEC only decided to operate in the north most likely because they only found suitable locations in the arctic.
oh, makes sense now, it is probably places with some volcanic activity. And that is why the generator is so big and pipy (and actually makes sense, because it is much more efficient to just burn coal in the houses instead of gigantic central location).
That plus the fact that the Arctic at the time was a very untouched area of Earth, which means materials would likely be more abundant and can ensure long-term survival. Along with that, regions where it's normally warmer were woefully unprepared for what was coming as temperatures plummeted.
in one of the notes on loading screens it's mentioned that they built specifically north because it'd be far from the crumbling civilization's clashes, which would have likely simply dismantled them for resources
0:22 volcano ash in the sky in the south are blocking the sunlight and the freeze is coming from the south, frostpunk is located in Svalbard where there is plenty of coal deposits
@@thatrandomguyontheinternet2477 They had the advantage in this case since the oceans were frozen over, making most of the world a giant landmass. It helped that Ice Dreadnoughts were more or less build for events.
Against: 1) The Arctics are a desolate landscape for a reason, because nothing grows there. if nothing grows, there's nothing to eat. That's why so many animals hibernate in winter, because there's nothing to hunt even for the expert hunters. A city would eat all the animals in the region in months, if not weeks. Without agriculture and going back to hunter-gatherer sustenance, you'd be hard pressed to keep 50 people fed, let alone 500. In the tropics those countless billions of animals who died or were hunted by humans will be frozen or entombed in ice and snow - just like the meat in a freezer. 2) Some of the world's biggest coal and iron ore deposits are in Australia, although they probably didn't know about it back in the 1880s. However the British did discover coal in India by then, and the subcontinent along with Australia can accommodate all of Britain's population. And unlike in the Arctic there are jungles full of trees in the tropics, all ready to be chopped down for fuel and construction. Still California would be where I'd go, as in the 1880s there are tons of oil just gushing out of the ground, ready to be set alight for heat. 3) If temperatures do recover, the first places for plant and animal life to recover would be in the tropics, and that means agriculture and food. Whereas even if the weather completely returns to normal, the Arctic region would still be desolate and devoid of plants or animal life. Still 99% of people living in the tropics would die because they lack winter clothing or insulated houses, but the British evacuees would have less of a challenge. 4) And New London wasn't spared from that great storm from the south. In many peoples' playthroughs it's game over time.
@@AvantimeI mean, the thing about plants and all that is explained in the map "the ark" (which you are asked to keep the plants alive in a near future) we can actually see animal activities which lead to hunters getting food, but even if they dont go north the other places are almost the same temperatures, going north can provide having more animals for a certain amount of time ig,
They did give a few reasons. One, being that the north has animals that you can hunt that won't immediately freeze to death. An other, being that it's getting globally colder, and it's the 19th century. Southern places aren't developed enough to take people from the north. Or able to build the generators. If you have the choice between building the biggest technical miracle of your time closer to home and in secrecy, or building it in a colony that is not even used to sub 0 temperatures it kinda makes sense
Even the actic animals would freeze if temperatures were dropping. They would head south, if they could, to where their habitats had moved. The arctic animals would come to them.
@@marcussherlock6318 I'm not sure how much they anticipated. You need to refit the generator multiple times to keep up with falling temperatures. I don't think they expected the temps to go that low
in one of the notes on loading screens it's mentioned that they built specifically north because it'd be far from the crumbling civilization's clashes, which would have likely simply dismantled them for resources
The game states that for whatever reason, the apocalyptic cold weather is coming from the south, with snowfall in India having been an early sign of how bad things were getting. One possibility is that it’s simply coming from the Antarctic and moving across the entirety of the Southern Hemisphere and into the northern hemisphere and another possibility being that volcanic ash is the cause, meaning that the cold weather could even be originating in the tropics. They even state that the big storm approaches your city from the south, so I think that probably the reason they go to the arctic is that as hard as it is to believe, it’s actually the warmest place to go in their circumstances
To me it only makes sense by 2 means: 1 - equatorial countries just don't have access to technology so these heat reactors are impossible to build there, so what good is it for you to go south if eventually this snowball earth 2.0 reach equator and you got no reactor and no fuel for it. 2 - All life in the tropics is not used to the ice age of this magnitude, so even if Africa or S.America are cauldrons of life now if all life there is gonna go extinct you starve, Arctic life is the only one that's got a chance to survive and North is the only place it'll proliferate.
If you paid attention to the game's story (and the loading screen hints) it says that the South was the first to fall and this cooling was taking place globally, there was nowhere warmer. The IEC (Imperial Exploration Company that was responsible for studying climate change) built these "arks" in the North, a region of the world that has already adapted to a freezing cold climate that would better accommodate people if proper shelter was built, and there was an abundance of coal underneath the ice for people to use to fuel the Generators with.
The Generators were built by the IEC, which is a state-run british company. They may not have had permission, legislation you name it, to build in the south. They seemingly are the only people who built the generators, which means there may only be generators in the north. Then you take into account that the north has tons of coal deposits. Then you take into account that "the freeze" started in the south. This theory is from another dude but also sorta mentioned in the game once, the sun is up waaay longer in the north than in the south. And there you have it the explanation as to why they moved north, and not south.
Another factor that may be interesting to consider is how the further north you get, the longer the days are in the summer, though at the cost of far shorter days in the winter.
From one of the final notebooks found in the new home scenario as the storm encroaches on the science expedition ending in their having gone into the storm to try learning more, there is reference to a kind of upper atmospheric inversion where extreme weather systems from the upper atmosphere were being forced down to the surface, something incredibly wrong with earths magnetosphere (hence the strange light and electrical anomalies during the storm). These windstorms were strongest at the equator and as seen with the storm, chased towards the poles during this atmospheric inversion event. So it wasn't just the cold they were fleeing.
frostpunk is such a great game and has some amazing writing (a moment that sticks out to me is when you enter winterhome and your scouts find the notes about the cannibalism) so i really enjoyed this video. it's fun seeing your theories!
1. Large abundance of natural resources primarily coal and out of sheer luck in the future Oil. 2. Animal life that is used to the cold and can actually be hunted before the frost takes them 3. The southern hemisphere wasn’t anywhere near as developed as the northern one at this point. 4. People initially thought the frost wouldn’t touch the north. Oh how wrong
I also thought that at first it was where every project of "hey lets see if it actually works to fight the cold and if its survivable with our tech" became the only survivable places because they where the earliest infrastructure made to survive the cold The rest of the world didn't had time to develop these, so everyone and every ressources flocked to the north once it was a known project
We're talking about a few days' walking distance, a few dozen miles/kilometers at most. Global climate doesn't operate at the scale. There are many locations where going closer to the pole is warmer, excellent example is high to low elevation.
Another important reason that I assume to be true lore wise is also the fact that any food that they stockpile will be near non-perishable bc of the sheer cold of the environment. They can continue hunting and stockpiling food without worrying about it going bad anytime soon
I dont see how the fact that the animals are acustomed to cold makes any sence because there still the difference between of 50 degrees between -50 and -100 degrees
That's a good point it might be worth doing a longer video to explore it but I'll summarize the key points here 1: The governments had no idea how cold it would get they just knew it was getting colder, and as such, arctic wildlife would fare better with a colder climate than temperate wildlife 2: Outside of the storms (which are established to be cold weather anomalies not normal weather) you rarely see temperatures below -60C which is a realistic temperature for the arctic during a normal winter let alone a global ice age 3: Small artic wildlife like foxes and hares don't even shiver at -40C with a proper winter coat; if the temperature dropped too low they'd likely just burrow and hibernate. There is a realistic possibility that they could survive the cold but they would likely starve long term without summer thaws; Life always finds a way though
Because in the British Isles the north is closer than the South and because the global temperature in frostpunk is all of the same no matter where they went the temperature would have been the same
For what it's worth, you did a 10 out of 10 job at copying his intro format. Shame that more people either missed that it was a reference to Shoddycast, or hadn't seen enough of it to know the reference source.@@RoninFoxSpeaks
My brain said they went north because it can only go to true zero, and with the artic its all ready close enough it wouldnt be too hard to adjust, as opposed the the rest of the world thats designed for way above, basically the temperature can only go so low so why not start near the lowest
Actually the temperaures in the game are surprisingly warm. I mean, you know that here in Russia, there is the city of Yakutsk and temperatures there fall below -60°C in winter? Ecosystem of Taiga somehow manages to pull through... And organized settlements and mines were formed there as far as Russian empire, when there also was no electricity nor central heating. Not even mentioning the indeginous people, who live in tribes and herd elks. I don't even understand how they surcived without any central heating in their yurts in temperatures even colds. It's like they live in Frostpunk but in real life and without a generator. Modern cities in there, wih the central heating stations, actually pretty much serve somewhat like the generator in Frostpunk, it's crazy! Anyways, the temperatures in Frospunk are too warm, which makes me think that there was no actual catastrpphic extinction event... Too warm. The temperatures are too high for THAT to be an extinction event.
Thank you! There are tons of people arguing that nothing would survive the cold but the temperatures during most of the game are normal for an arctic winter including inhabited areas The real difference however is that the winter is effectively permanent The ecosystem can tolerate seasonal cold but if it were permanent it would be hard for large wildlife to find food without summer thaws
I demember playing frostpunk in its first release there was a mission of sending supplies to winterhome. However i never encountered it again. anyone knows how to trigger it??
You mean the Arks scenario? You send resources to New Manchester, another city. You play that game mode through the "select scenario" option on the menu.
I can't wait for Frost punk 2. I hope they add multiple towns that you can manage and zoom in per game/ overview map, and do more with the hunter hanger airships for frostlant scouting and viewable as in city patrols.
Geothermal seems like a better choice for sustainable steam power than ample coal supplies but I also think that the log entries during TLA alludes to the source for the generator being a thermal vent
@@RoninFoxSpeaks Thats possibly the better theory, coal is not solely burnt for heat, but likely used as a power source to generate steam to distribute heat.
the cold envelopes the whole world, even if it was warmer at the equator, they would be the least prepared for such severe temperatures as they are used to a warm climate, also the generators were meant to be extremely secret, and the equator was in social chaos as everyone was trying to move there, also resources are more abundant where they were
Huh, i REALLY like your idea of different settings outside of the north! Especially the old coal mine idea, it could be a more underground survival scenario where you have to keep finding coal to survive while expanding your city with some outside elements aswell. This would make for a great suggestion to the devs for FP 2 as a DLC/expansion!
hay in Last of Us if the word is getting hotter and makes mushroom zombies, why arent there a rash of people with skin cancer? or people using more protections during the day? or even canada not having any snow?
i didn't say that climate change is a good thing and we as human also one of the reason it change so fast. but you have to admit. when the world get hotter plant grown faster = more grass = more food either meator vegetable and with large amount of food people have time to do other thing like invent new tech and build other thing. imagine the world get colder and plant stop growing = less food.innovation get slower because most of the people go and find food and all. if i have a choice i want to live in a world that getting hotter than the one that getting colder.
Those survivors should learn from Eskimos to build ice house instead of wood house😂😂😂 They should equip scout and expedition team with Huski dogs and ski boards 😂😂😂 staying inside that pit was also a bad idea -- Where Do You Get Fresh Water?????😂😂😂 How they handle human waste? They have scientists for the Ark but they forgot to bring solar panel and wind farm? Natural Gas? Also, imaging there is a snowside coming toward the pit 😂 I think they should find a cave for survival instead of a pit
I think there is a level of uncanny valley happening. Also, since the avatar is 2D, don’t let it “turn” and change the perspective. And if using a mouth - try to have it more “static” by using it to enunciate words, not just track face movements! Compare with VTubers to get an idea of what I mean with the movement and mouths. 😊
I honestly came to the same conclusion and it only made more work for me I probably only had about 100 subs when I first made the video and I was given advice that the channel needs more branding/personally so I was still testing stuff out but I still like the video overall so I won't take it down
What part of it is bad? Like the art design or rigging? I'm still experimenting with the channel so everything is a work in progress. Any honest feedback from the community is welcome
@@RoninFoxSpeaks the rigging is a little janky and the art looks like its in 420p while the background is in 1080p, its pretty deep in the uncanny valley. if you look at other vtubers with similar models you can get an idea of how to avoid that.
You’re not a fan then lol. It literally says within the food tutorial “Arctic Animals” meaning they live in -20-40 C weather most of their entire lives.
My brother once told me, that they went north because of the large amounts of coal...
That would be part of the reason
Also....like 80% of your food comes from hunting arctic animals... Which did not freez somehow
While also it houses geothermal vents for the Generator to power up and generate heat, i mean look at Frostpunk 2 reveal trailer’s description, it takes place 25 years after the first game so yeah thats the reason why they go north, its the sustainability in case this whole winter goes long which it did
@@Skulldude-yj9kg i do not think there are any gethermal wents inside the generator..... that's why you have to burn the coal to heat it, also during building.... they do not hit any geothermal wents....only poisn gas (from the coal plate they are digging through)
@@martinp1054 oh ok 👍
Actually, the fourth (if not the most important) reason that they decided to build generators in the north was that it was mentioned that these carefully picked construction sites have underground heat sources. Noted in The Last Autumn that when constructing the core of the generator, the player is given the choice to either: seal off the heat source, leave workers to die, or to use evacuation. The underground heat source is what actually the generators are running on, not just coal. In fact, it is implied that coal is used to distribute (via steam) the massive heat bellow. Though it is not proven that the north are really the only places with heat sources on earth, but apparently IEC only decided to operate in the north most likely because they only found suitable locations in the arctic.
oh, makes sense now, it is probably places with some volcanic activity.
And that is why the generator is so big and pipy (and actually makes sense, because it is much more efficient to just burn coal in the houses instead of gigantic central location).
That plus the fact that the Arctic at the time was a very untouched area of Earth, which means materials would likely be more abundant and can ensure long-term survival. Along with that, regions where it's normally warmer were woefully unprepared for what was coming as temperatures plummeted.
@@jacksonbarkerthebluehairedfox The largest coal deposits are below england, going north makes no sense.
Yellowstone national park would be a great place to set up then
in one of the notes on loading screens it's mentioned that they built specifically north because it'd be far from the crumbling civilization's clashes, which would have likely simply dismantled them for resources
0:22 volcano ash in the sky in the south are blocking the sunlight and the freeze is coming from the south, frostpunk is located in Svalbard where there is plenty of coal deposits
Wait Svalbard
They went from London to Svalbard ?
I’ve heard of dedication but man going that far while the world is freezing over
@@thatrandomguyontheinternet2477 Considering the sign you find in the outpost near Winterhome - it checks out.
@@thatrandomguyontheinternet2477Either Svalbard, or Greenland.
@@thatrandomguyontheinternet2477 They had the advantage in this case since the oceans were frozen over, making most of the world a giant landmass. It helped that Ice Dreadnoughts were more or less build for events.
1. Animals that are adapted to the Arctic Conditions
2. Rich Coal Deposits
3. Apocalyptic Storm coming from the South
and the turmoil, refugees, fight for remaining food and resources, it would have been a suicide to build them there
@@coren5911thats how it is already just without the freezing temperatures
Against:
1) The Arctics are a desolate landscape for a reason, because nothing grows there. if nothing grows, there's nothing to eat. That's why so many animals hibernate in winter, because there's nothing to hunt even for the expert hunters. A city would eat all the animals in the region in months, if not weeks. Without agriculture and going back to hunter-gatherer sustenance, you'd be hard pressed to keep 50 people fed, let alone 500. In the tropics those countless billions of animals who died or were hunted by humans will be frozen or entombed in ice and snow - just like the meat in a freezer.
2) Some of the world's biggest coal and iron ore deposits are in Australia, although they probably didn't know about it back in the 1880s. However the British did discover coal in India by then, and the subcontinent along with Australia can accommodate all of Britain's population. And unlike in the Arctic there are jungles full of trees in the tropics, all ready to be chopped down for fuel and construction. Still California would be where I'd go, as in the 1880s there are tons of oil just gushing out of the ground, ready to be set alight for heat.
3) If temperatures do recover, the first places for plant and animal life to recover would be in the tropics, and that means agriculture and food. Whereas even if the weather completely returns to normal, the Arctic region would still be desolate and devoid of plants or animal life. Still 99% of people living in the tropics would die because they lack winter clothing or insulated houses, but the British evacuees would have less of a challenge.
4) And New London wasn't spared from that great storm from the south. In many peoples' playthroughs it's game over time.
@@AvantimeI mean, the thing about plants and all that is explained in the map "the ark" (which you are asked to keep the plants alive in a near future) we can actually see animal activities which lead to hunters getting food, but even if they dont go north the other places are almost the same temperatures, going north can provide having more animals for a certain amount of time ig,
They did give a few reasons.
One, being that the north has animals that you can hunt that won't immediately freeze to death.
An other, being that it's getting globally colder, and it's the 19th century. Southern places aren't developed enough to take people from the north. Or able to build the generators.
If you have the choice between building the biggest technical miracle of your time closer to home and in secrecy, or building it in a colony that is not even used to sub 0 temperatures it kinda makes sense
Even the actic animals would freeze if temperatures were dropping. They would head south, if they could, to where their habitats had moved. The arctic animals would come to them.
@@marcussherlock6318
I'm not sure how much they anticipated.
You need to refit the generator multiple times to keep up with falling temperatures.
I don't think they expected the temps to go that low
in one of the notes on loading screens it's mentioned that they built specifically north because it'd be far from the crumbling civilization's clashes, which would have likely simply dismantled them for resources
The game states that for whatever reason, the apocalyptic cold weather is coming from the south, with snowfall in India having been an early sign of how bad things were getting. One possibility is that it’s simply coming from the Antarctic and moving across the entirety of the Southern Hemisphere and into the northern hemisphere and another possibility being that volcanic ash is the cause, meaning that the cold weather could even be originating in the tropics. They even state that the big storm approaches your city from the south, so I think that probably the reason they go to the arctic is that as hard as it is to believe, it’s actually the warmest place to go in their circumstances
In the first scenario, you can rescue some scientist who don't think your city is north enough to survive the storm
First scenario also had the observatory with astrologist notes saying that the sun is dimming
@@xanderdownunder1995 their readings could very well be explained by less exposure to the sun due to the climate conditions.
To me it only makes sense by 2 means: 1 - equatorial countries just don't have access to technology so these heat reactors are impossible to build there, so what good is it for you to go south if eventually this snowball earth 2.0 reach equator and you got no reactor and no fuel for it. 2 - All life in the tropics is not used to the ice age of this magnitude, so even if Africa or S.America are cauldrons of life now if all life there is gonna go extinct you starve, Arctic life is the only one that's got a chance to survive and North is the only place it'll proliferate.
@@Sharkamfss yeah i believe the notes also say that they cant get a good enough reading due to the interference from the storms
If you paid attention to the game's story (and the loading screen hints) it says that the South was the first to fall and this cooling was taking place globally, there was nowhere warmer.
The IEC (Imperial Exploration Company that was responsible for studying climate change) built these "arks" in the North, a region of the world that has already adapted to a freezing cold climate that would better accommodate people if proper shelter was built, and there was an abundance of coal underneath the ice for people to use to fuel the Generators with.
The Generators were built by the IEC, which is a state-run british company. They may not have had permission, legislation you name it, to build in the south. They seemingly are the only people who built the generators, which means there may only be generators in the north. Then you take into account that the north has tons of coal deposits. Then you take into account that "the freeze" started in the south. This theory is from another dude but also sorta mentioned in the game once, the sun is up waaay longer in the north than in the south. And there you have it the explanation as to why they moved north, and not south.
Another factor that may be interesting to consider is how the further north you get, the longer the days are in the summer, though at the cost of far shorter days in the winter.
From one of the final notebooks found in the new home scenario as the storm encroaches on the science expedition ending in their having gone into the storm to try learning more, there is reference to a kind of upper atmospheric inversion where extreme weather systems from the upper atmosphere were being forced down to the surface, something incredibly wrong with earths magnetosphere (hence the strange light and electrical anomalies during the storm). These windstorms were strongest at the equator and as seen with the storm, chased towards the poles during this atmospheric inversion event. So it wasn't just the cold they were fleeing.
frostpunk is such a great game and has some amazing writing (a moment that sticks out to me is when you enter winterhome and your scouts find the notes about the cannibalism) so i really enjoyed this video. it's fun seeing your theories!
1. Large abundance of natural resources primarily coal and out of sheer luck in the future Oil.
2. Animal life that is used to the cold and can actually be hunted before the frost takes them
3. The southern hemisphere wasn’t anywhere near as developed as the northern one at this point.
4. People initially thought the frost wouldn’t touch the north. Oh how wrong
I also thought that at first it was where every project of "hey lets see if it actually works to fight the cold and if its survivable with our tech" became the only survivable places because they where the earliest infrastructure made to survive the cold
The rest of the world didn't had time to develop these, so everyone and every ressources flocked to the north once it was a known project
Props to you man, confirmed in the q&a you’re right
Watching that was surreal, he hit the exact bullet points for this video
We're talking about a few days' walking distance, a few dozen miles/kilometers at most. Global climate doesn't operate at the scale. There are many locations where going closer to the pole is warmer, excellent example is high to low elevation.
Perhaps they just went to a place with an envirorment already cold af
Another important reason that I assume to be true lore wise is also the fact that any food that they stockpile will be near non-perishable bc of the sheer cold of the environment. They can continue hunting and stockpiling food without worrying about it going bad anytime soon
id imagine they went north because of generator production, there may have been more generators in the north
I dont see how the fact that the animals are acustomed to cold makes any sence because there still the difference between of 50 degrees between -50 and -100 degrees
That's a good point it might be worth doing a longer video to explore it but I'll summarize the key points here
1: The governments had no idea how cold it would get they just knew it was getting colder, and as such, arctic wildlife would fare better with a colder climate than temperate wildlife
2: Outside of the storms (which are established to be cold weather anomalies not normal weather) you rarely see temperatures below -60C which is a realistic temperature for the arctic during a normal winter let alone a global ice age
3: Small artic wildlife like foxes and hares don't even shiver at -40C with a proper winter coat; if the temperature dropped too low they'd likely just burrow and hibernate. There is a realistic possibility that they could survive the cold but they would likely starve long term without summer thaws; Life always finds a way though
You mean,,to be able to get to that generator in the first place, means you're chosen to go there...
That's an interesting thought. I wouldn't have thought of that. Now, you make me want to reinstall my Frostpunk game and play it again.
Do it
One of the reasons is the vast amount of coal on mines, on the north (I didn't know where I read this, but I think it's an ingame info)
Because in the British Isles the north is closer than the South and because the global temperature in frostpunk is all of the same no matter where they went the temperature would have been the same
Guy the ice caps are melting and freezing lower down while it gets warmer in north
This is such a love letter to Shoddycast/Austin formerly of Game Theory. Especially that intro.
Thank god someone understood the wink
For what it's worth, you did a 10 out of 10 job at copying his intro format.
Shame that more people either missed that it was a reference to Shoddycast, or hadn't seen enough of it to know the reference source.@@RoninFoxSpeaks
It's connected to the Witchers white frost, where the phenomenon reached the frostpunk world as it's latest victim.
A major reason was to keep them safe from civil unrest as stated in the game
ill be honest they probably just went to Scotland junding by the black rocks
My brain said they went north because it can only go to true zero, and with the artic its all ready close enough it wouldnt be too hard to adjust, as opposed the the rest of the world thats designed for way above, basically the temperature can only go so low so why not start near the lowest
Actually the temperaures in the game are surprisingly warm. I mean, you know that here in Russia, there is the city of Yakutsk and temperatures there fall below -60°C in winter? Ecosystem of Taiga somehow manages to pull through... And organized settlements and mines were formed there as far as Russian empire, when there also was no electricity nor central heating.
Not even mentioning the indeginous people, who live in tribes and herd elks. I don't even understand how they surcived without any central heating in their yurts in temperatures even colds. It's like they live in Frostpunk but in real life and without a generator.
Modern cities in there, wih the central heating stations, actually pretty much serve somewhat like the generator in Frostpunk, it's crazy!
Anyways, the temperatures in Frospunk are too warm, which makes me think that there was no actual catastrpphic extinction event... Too warm. The temperatures are too high for THAT to be an extinction event.
Thank you! There are tons of people arguing that nothing would survive the cold but the temperatures during most of the game are normal for an arctic winter including inhabited areas
The real difference however is that the winter is effectively permanent
The ecosystem can tolerate seasonal cold but if it were permanent it would be hard for large wildlife to find food without summer thaws
-60 is brutal
I live in north Sweden and see -30 and I think that is very cold!
Nice content. Keep up the good work.
I demember playing frostpunk in its first release there was a mission of sending supplies to winterhome. However i never encountered it again. anyone knows how to trigger it??
You mean the Arks scenario? You send resources to New Manchester, another city. You play that game mode through the "select scenario" option on the menu.
@@Sharkamfss i think that might be it thanks
Funfact: The southern hemisphere is the colder one.
Eyy another frostpunk video
Interesting topic and explanation, good video
I played frostpunk as a simulator of what needs to be done in a remote planet that is always cold.
The children yern for the mines and sawdust bread is on the menu
I can't wait for Frost punk 2. I hope they add multiple towns that you can manage and zoom in per game/ overview map, and do more with the hunter hanger airships for frostlant scouting and viewable as in city patrols.
they should go to iceland to set up the generator above some hot spring bc steampunk
Geothermal seems like a better choice for sustainable steam power than ample coal supplies but I also think that the log entries during TLA alludes to the source for the generator being a thermal vent
@@RoninFoxSpeaks Thats possibly the better theory, coal is not solely burnt for heat, but likely used as a power source to generate steam to distribute heat.
They go to north to find Santa
Santa gives out coal
Hope rises
Discontent falls
the cold envelopes the whole world, even if it was warmer at the equator, they would be the least prepared for such severe temperatures as they are used to a warm climate, also the generators were meant to be extremely secret, and the equator was in social chaos as everyone was trying to move there, also resources are more abundant where they were
I really love frostpunk, looking forward to more expansions and frostpunk 2
Santa Claus.
This guy is on to something
brazilian grain production is done massively on Savannah-like biomes, far away from glaciers.
Imagine: you are from Australia and see this video.
Main reason is to prevent riots and unrests.
Huh, i REALLY like your idea of different settings outside of the north!
Especially the old coal mine idea, it could be a more underground survival scenario where you have to keep finding coal to survive while expanding your city with some outside elements aswell.
This would make for a great suggestion to the devs for FP 2 as a DLC/expansion!
Because the world flipped 90 degreez fuh
Why leave London?
Why wouldn't you leave London? 🤔
Me filled with dread after this video 👁️👄👁️
There is a difference between cold and Incredibly cold
The coal thing makes no sense seeing as it's based on the Victorian British empire. There is a lot of coal in the UK
2:26 what about India and china
They have too large of a population to feed the rest of the world, china alone imports a vast amount of food
It’s canon that India ending up collapsing when the frost took the southern hemisphere. China probably suffered the same fate
in the load screen it's wrote (beacause they is coal)
They went north because of the amounts of coal
Hey...its me...Austin!!!!
The good ol'days
cool vid. thanks!
They should go underground instead
hay in Last of Us if the word is getting hotter and makes mushroom zombies, why arent there a rash of people with skin cancer? or people using more protections during the day? or even canada not having any snow?
The last of us TV show shouldn't your frame of reference for that stories lore
Because there is a lot of coal out there
hmm I wonder which youtuber he might of got this inspiration from for this video
You're not Austin...
lol at least I didn't kill Shoddycast
@@RoninFoxSpeaks True
karen has just found out about freedom of speech
i didn't say that climate change is a good thing and we as human also one of the reason it change so fast. but you have to admit. when the world get hotter plant grown faster = more grass = more food either meator vegetable and with large amount of food people have time to do other thing like invent new tech and build other thing.
imagine the world get colder and plant stop growing = less food.innovation get slower because most of the people go and find food and all.
if i have a choice i want to live in a world that getting hotter than the one that getting colder.
Hot=no rain, No non salt water , no plants tho
Too warm countries would be able to start growing crops again tho if it got colder
Those survivors should learn from Eskimos to build ice house instead of wood house😂😂😂 They should equip scout and expedition team with Huski dogs and ski boards 😂😂😂 staying inside that pit was also a bad idea -- Where Do You Get Fresh Water?????😂😂😂 How they handle human waste? They have scientists for the Ark but they forgot to bring solar panel and wind farm? Natural Gas? Also, imaging there is a snowside coming toward the pit 😂 I think they should find a cave for survival instead of a pit
Wow
🎉
Coul
Hm, your avatar kinda weirs ngl, would consider a redesign.
Whats so weird about it?
I think there is a level of uncanny valley happening. Also, since the avatar is 2D, don’t let it “turn” and change the perspective. And if using a mouth - try to have it more “static” by using it to enunciate words, not just track face movements! Compare with VTubers to get an idea of what I mean with the movement and mouths. 😊
The fox at 1:25 is more in line with my expectations for a 2D avatar!
@@Nikoeab furries wouldn’t survive a frostpunk universe
@@blem5376yeah they would they'd generate their own heat through...alternative means
My only thoughts on this are:
why am I, almost a 30 years old, watching a video of a furry with some cat ears on?
Because frostpunk
they litteraly explain it in the first 20 sec of the game my guy
sub
what no ear r*** what kind of spoof is this
I'd love to like this video but it's the number
You'll get a sub instead
lol nice if we get 20 more comments it can be 69 420
Please, never use that avatar program ever again.
I promise that squishy anime cat-man doesn’t bring anything to this video except a detraction of attention from what you’re saying.
I honestly came to the same conclusion and it only made more work for me
I probably only had about 100 subs when I first made the video and I was given advice that the channel needs more branding/personally so I was still testing stuff out but I still like the video overall so I won't take it down
Bro copied Austin's whole thing and put a weird OC on top.
Don't rip off Shoddycast, you're not good at it.
Don't be mean
You should really stop taking the name of the Lord, thy God, in vain.
Please change the vtuber model, it does not look good, at all.
What part of it is bad? Like the art design or rigging? I'm still experimenting with the channel so everything is a work in progress. Any honest feedback from the community is welcome
@@RoninFoxSpeaks the rigging is a little janky and the art looks like its in 420p while the background is in 1080p, its pretty deep in the uncanny valley. if you look at other vtubers with similar models you can get an idea of how to avoid that.
@Ronin Fox Speaks
I live it, it needs some work but it looks good!
@@RoninFoxSpeaks designs fine but the art definitely isn't
You could use that cute fox in straw hat as your only channel's mascot/character...
V-Tuber? cringe...
I hate your avatar thing.
You’re not a fan then lol. It literally says within the food tutorial “Arctic Animals” meaning they live in -20-40 C weather most of their entire lives.