Building a Real Life Flight Simulator
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- Опубликовано: 10 сен 2024
- Check out the FliteTest video here: • How Josh Thought He Wa...
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Love this. Check out how full-size simulators work, they don't replicate the attitude of the plane, but instead more focus on the accelerations the pilot would be feeling. We can't feel slow rotation rates, so you can do fast moves, then wind the positions back over time.
Right on the spot!
This is especially true because, as anyone who's looked out a window in a plane knows, you don't really feel the banks as a lateral tilt--at least not if the turns are properly coordinated. This is a big part of why artificial horizons are so important--because the plane's attitude is often NOT something you can feel, it's too muddled by inertial forces.
I'm not sure how you'd calculate the accelleration vectors properly, though; it'd be ideal if you could get the accellerometer data without the gyros...
The name of the video that explains this (and I'm certain both you and I watched) is "How Flight Simulators Trick Your Brain" by the youtube channel FlyByMax.
Yes thank you! It's always so frustrating to watch build like this.
Don't you need more degrees of freedom (i.e. translation) for that to work properly?
I mean moving back slowly definitely would help
Add headtracking to the FPV system so it'll be even more immersive! :)
I was just going to say that! The camera would be on a little servo system that would allow the pilot to look to the, side, up, and down!
@@davetelling for sure, that's exactly what I mean! The camera could be mounted to a gimbal actuated by two small servos, that moves according to a gyro on the goggles!
Maybe a 360 degree camera would be easier, but maybe that doesnt play well with fpv? idk if the servos are even slightly delayed that would make you sick. Lag in VR is nauseating...
360 camera and let the pilot look around?
@@jennareynolds1403 I think a 360 camera would have way more latency than a normal FPV camera with servos, as there is no 360 cam meant for FPV so you'd have to use a normal 360 camera and somehow output that video to an FPV system - most likely causing a ton of latency. It's also a lot easier to program the servos to move accordingly compared to hacking a 360 cam to use the inputs from the headtracker. Depending on the transmitter and receiver protocol the servos would probably only cause a few milliseconds (maybe 10-20ms if using expresslrs) of extra lag. would definitely be something worth testing out!
LETS GOO!!!!! haha Well done Michael, absolutely crushed it! Thanks for being awesome!
hey flitetest me anf my grandma wached you guys so much but sadly she passed away a few months ago. but keep making your fire vids!!!!!
I read this in Stefan's voice. :D
@@parkersleasmanthat’s really sweet
Go where?
@@b326yr ?
Flying in this chair was NUTS and the amount of work Michael put into it to pull it off shouldn’t be understated! Such a crazy experience😅
7 months since your last upload... new vid soon?? :)
Seconded! Always looking forward to seeing what you’re working on. 👍
This is literally schoolboy 101 stuff 🤦♂
@@jorisbonson386 Hey! You suck!!
Could your chopper be flown in this chair?
The girl's face at 0:35 was priceless, like _"some strange people come to these events."_
looking like a snack
Stefan speaks like he's constantly stoned/coked/drunk out of his mind, slurred speach and largely incoherant babbling...
She looked angry.
😂
Autistic girl sees autistic boy
she's got the dirtiest look ever lol 14:03
Insane. The knowledge to get all those electronics working is impressive.
I've been in electronics all my life and even I'm impressed.
@@joewoodchuck3824 ruclips.net/video/aKV7ffEzFzM/видео.html
Idea: 14:27
Would be cool with a fan to give you a feeling of how fast your airspeed is! Woud maybe help towards the speed blindness!
What do you all think about that?
Haha “cool” (get it cuz a fan and yeah I think you know xd)
I'm a fan of the idea
@@thefantasyforge5015 me too though
@@thefantasyforge5015 maybe ever a shaker when landing
I just got the same idea :)
Some ideas to explore: tilt to simulate G-forces instead of just relative position (or some mix-in). I think that's why the big room simulators are on hexapods instead of single point, so I don't know how feasible that is from a feedback control systems perspective. Definitely need a way to get vital information on the FPV feed: at least the current speed and throttle positions, but maybe try for artificial horizon as well? You may want to double your motors on each axis for counter balancing. As for interference, maybe look at dual-band or tri-band radio and set sane recovery defaults in case of loss of signal?
Honestly, you could easily commercialize these and sell them as kits for DIYers or as fully-built chairs to people who don't want to build them. Hopefully that was part of the conversation with the Flite Test crew.
I think it would be easy to just have a gravity sensor and feed it's position to the 2-axis chair, rather than use gyro attitude.
The hexapod is a must. Having the thing balancing on a single point with rods holding it up is a recipe for someone getting hurt.
@@whatilearnttoday5295 my thought as well. Those motor mounts are going to give out eventually once someone heavy enough persuades them to.
I think simulating G-forces is the only way to make this more than a (very fun) novelty. The way it works now doesn't provide useful feedback.
Agree. That it *doesn't* do this makes the chair almost anti-useful. When turning and banking, the chair should be there to confirm that you are applying the right amount of rudder to keep the forces downward - the chair as programmed conflicts with that.
The good news is that it's a minor addition to make that happen.
Foot pedals for rudder, and head-tracking for the cockpit camera would be cool.
Also with a few more motors you can make a 6DOF Stewart Platform, so you get yaw and heave motions for more immersion. Might need a bucket too though :)
Very cool.
For the absolute most immersive experience you should add an DJI O3 air unit and a head tracker with a pan and tilt gimbal.
You've just taken rc flying to the next level.. with audio, a well tuned plane/chair response and a properly placed camera with 2DoF.. this would be uncoparable.. props to you..
You could add pedals for rudder control. If you mate it to a larger plane you could add lights, etc. Of course similarly you could add the loiter function into the buttons as well as trim.
Can you run the altitude and speed from the GPS data to a layer on the FPV goggles? Similarly with the artificial horizon you might be able to get from the other sensors, etc on the sensors. Maybe create a layer for it in Unity, UE or some such?
Lastly if and when you take it a lot further, you could change the FPV headset to an inside out tracking VR-headset and link that and the plane's camera together, use a camera that can rotate and tilt. This would allow you to turn your head while in flight. Ought to make flying easier too.
Yeah, it would be cool to see the concept expanded on.
I think a foot rest would help with comfort and rudders could be added.
With the GPS you should be able to have your ground-speed added to the FPV display to minimize low speed stalls.
The volunteer who took you into the wilds of Malvern, OH is John Davis, an awesome dude! The data burst that the oil wells send out when operating are no joke. Lots of planes have fallen victim over the years.
Add rudder control and then you can fly 3-axis. Also the next stage is to get the chair to move much more quickly to match whet happens to the plane, as well as some form of speed feedback. When doing co-ordinated turns in 3-axis, gravity is always directly below the seat, so that the chair should only tilt, if the turn is slipping or sliding.
EPIC!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Maybe add some rudder pedals, a head tracker and make it be able to do full 360s in all axes .(don't know if that last one's possible but its something i've always wanted to try myself). Keep up all the awesome work!! Seriously very inspiring
I think the addition of a platform or at least foot stirrups would be good
Love to see a tutorial on how to build the electronics.
I built one of these years ago using 12 volt car windshield wiper motors. I also had pedals for the yaw axis.
I really enjoyed flying quads with rudder pedals because it isolated the yaw. You could make a pedal turn without affecting the throttle and vice versa. Makes for much smoother flying.
The other thing that works really cool is using the chair as a joystick.
It can be leaned to turn.
If you mount large springs or shock absorbers exactly the opposite of each other the chair can self center.
This chair setup but with video games would be killer.
DCS would be the best one I bet.
Really though! This could be implemented in DCS pretty easily, I'd guess. We need some blueprints for DIY motion sims haha
The problem is that this isn't simulating what it would feel like in the aircraft. It would have to modified to simulate G force. otherwise it wouldn't feel realistic. It's still pretty awesome though.
0:42 girl in the background is like wtf
lol
Lol
You're my RC Hero! This was incredible! You are so gifted in engineering. I wish I had those skills. Stay awesome, Michael!
Definitely next level RC flying
thats sick!
You should 100% sell these loads of rc enthusiasts would buy this bc it’s unique
This is so cool! I bet this ride is better than most amusement parks.
Watch out for the pinch points on those cams. If they can move a whole person, they can definitely lop off a finger!
Amusement park rides are a little more safe. Not much more safe.
That was totally awesome! And the way you retrieved the plane in the woods was next level! Would love to see a rc car version of this!
Three things would greatly enhance this machine. Foot rests, and a 360 degree camera, and a true VR headset, to allow pilots to actually look around their aerial environment. As a kid, I often wondered how something like this could be done. You actually did, some 45 years later. LOL Thanks for the video. :)
this is so awesome. I wish i was smart enough to be able to do this. such a cool project
Best RC setup ever.
This is incredible! I swear, RUclips has been the most revolutionary platform in so many ways. The ability for anyone to put their talent, skills, creativity etc into the world, bypassing the old elite institutions of the ultra snobs, and giving a level playing field to really talented people across the planet, even in the remotest of regions. Bro, you rock. This is truly an incredible project.
Also, next step would be a head tracking camera so the pilots head motions can also be implemented in the immersion process.
I used to fly rc a lot in my 20s, back in the 80s. I always dreamed of something like this. Good job, man. It’s good that the technology is here.
i have been asking someone to do this for almost 10 years, im glad to see it done
ruclips.net/video/aKV7ffEzFzM/видео.html
Rudder pedals! Awesome. I love the way the pilots' head movements so quickly look natural as they bank
Oh snap! You gone and done what's been in my head for decades. Just goes to show that you wanted it more and had the brainpan and tech skills to pull it off! Great work man!
Amazing stuff, great work. Have you considered adding a linear "Accelleration simulator" under the bottom of the chair? Moving slighly backwards when you accellerate gives you a more emersive feel for speed. Decelleration returns it to its orgininal position, or even moves it forward! This could be done with 2 electromotor pulling on cables that move the chair. Would be sick to see
Also give it a moveable camera so it feels more immersive..
You should add one of those fpv gimbals that move with your head so when you turn your head the fpv camera turns.
I got very excited when I saw an article in a magazine about Carl Berry's Project Cyclops, which looks like a prototype for modern military drones.
What a great project and it turned out to be amazing! But the most impressive part is that you did it in just over a month! So the next step is adding head tracking, I guess?
Pretty sick idea. Seems like you need to add some OSD to the FOV setup so you know how fast you’re going and your height, and maybe add a pan/tilt setup so you can look around while flying (like you would if you were in an actual plane).
also this video is so understated but perfect. Its not overproduced but its not boring, right as the pacing starts to round off its like surprise peter stripol feature (and didnt spoil it with the title).Really solid youtube video!!! But also a really solid invention too! I could see this taking off in FPV scene but also being a thing you can try at an amusement park or something also. This is incredible.
This will change the whole game. This insane I really really need one myself. Great job Michael!
I theorized this back in the mid 90s when I was a kid. Watching this is like a dream come true. The technology didn't even exist yet.
Great chair. The only thing missing is to have the chair go up especially when taking off and landing
For speed feel, perhaps a tightening belt around the chest or, more difficult, and inflation device, like a big blood pressure monitor around the chest - tighter for faster. How about a fan blowing in your face, more air = more speed. Wow, that chair is bonkers phenomenal!
Impressive! Definitely could use foot stirrups and HUD data so the pilot gets all the info needed.
Loved this at Flite Fest! Would really like a detailed build video!!
This is super cool. I'd love to see a version with head tracking and some actuators to pan/tilt the camera.
Wow! If you could add pan and tilt of the pilot's head relative to the headrest to the plane and move the camera accordingly, this would make this an even better immersive experience.
I just came across this video in YT and completly blew my mind!!!!! What an idea and performance!!!! If you could make some videos explaining more detailed about the set up for shure will be the fu... best videos in the history. Congrats from an aerospace engineer!
ruclips.net/video/aKV7ffEzFzM/видео.html
Dude this is so epic. I wanna see one get connected to an fpv freestyle quad that spins in 360 degrees. Like a ball cage with a racing seat and a 6 point harness. So you can feel what it's like to fly an F16 fighter jet I would love to fly something like that
that's so damn cool, I love it
Awesome! I'd also use velocity to control the speed of a large fan in front of the chair. That might be even more fun.
Now you need landing gear so you can taxi to/from the runway. DJI systems are really nice too.
You can add a fan in front of you, the blowing speed of which will be correlated with the flight speed. This will greatly increase the feeling of speed
This chair hooked up to a rc drift car would be sick! 👍
Definitely a hi speed Submarine next.
What a great idea and proof of concept.Of course this can be improved a lot with better chair, actual force-vectors etc. but still cool.
Could you add some telemetry data to the VR display. Speed, attitude, and altitude. It would help avoid stalls.
Also, somewhere to put your feet when in the chair, maybe connected to rudder controls if the plane has them?
Finally, twin cameras on the plane for that stereoscopic feeling.
Awesome project btw.
I would think that connecting this to a car would be the most immersive because the tilting of the chair most accurately simulates the lateral g-forces in a car! Awesome project!!!!
You are such a G. You are putting out the coolest RC content on RUclips.
I've always wanted to build a giant gyroscope style control chair. Something that would allow you to do loops and rolls.
One way to significantly improve this is to use principles in real full motion flight simulators. Real full motion simulators don't read the exact pitch and roll, but rather tilt with changes to those values to simulate the relevant g-forces (you can feel normal gs while even flying inverted, hence why artificial horizons exist to prevent disorientation). Nonetheless, very fun and well done project
I think it's a great project. I think that the chair needs to add pedals for control and slightly increase the rotation speed.
put the chair in a hoop so it can be inverted. thats a Colin Furze level video. Nice work . 35 days, impressive , but dedication to a project and focus can yeald great results.
You could put a fan in front of it to add immersion and to make it even more immersive the fan slows down the lower the throttle is
using accelerometer data from a car or boat would be really cool, like accelerating causes the chair to move backwards, steering left causes the chair to move right. And if you were using angle data for this project, maybe it would be worth trying accelerometer data instead
Great use of the Stratosurfer, and great project!
Tip for hand launching planes: Running rarely ever works. Give it a nice strong throw at about a 15 degree up angle while using about 3/4 throttle on the aircraft.
Speed and altitude on screen, and rudder foot peddles. Baby steps brother, great job.
Put some trackers on the head display and forward the heads rotation to the camera on the plane and also try to forward the speed, angle and height from ground in to the headset. I think that would help them fly the plane easier.
Love it! I’d definitely like to try that out. However, may I make a couple of recommendations? I’d switch out the attitude signal for a directional g force signal. In full motion flight simulators they use gravity to help make the pilot feel like it is accelerating. Additionally, if the pilot is in a fully coordinated turn, the g force will be straight down and you won’t feel like you are leaning but rather straight and level. For accelerating the simulators tilt up pushing the pilot into the chair like accelerating and when decelerating it tilts forward.
I’d also recommend adding rudder pedals to keep the legs from dangling and to give an additional method of control.
And lastly, maybe add an fpv head tracker and camera to allow for the pilot to literally look left and right while flying.
No matter, it still is awesome and I’d love to see this in action and more of your builds.
What would be really cool is instrumentation, like what a pilot sees in the cockpit; horizon indicator, compass, angle of attack, airspeed indicator. Just basic stuff. The guy in the chair not only sees what's in front of the plane, but also the instruments. Once the responsiveness between the servos on the plane and the servos on the chair are synced, it should be a really pilot-like experience. I want to see, thru the eyes of the "pilot", the plane take off from the runway, fly around and perform a precision landing - all of which depends on the eye-hand coordination of the pilot in the chair. Yea, that would be the bomb! Imagine flying in a dogfight!
What a great concept could be used to instruct full size fliers, please keep up development and give us more details
Imagine having altimeter, heading, and inside the FPV, etc.. Definitely adds to a new RC flight experience
AWESOME! I love the CHAIR!! This would take the fpv experience so much further, very cool!! Thanks for sharing with us!!
Sweet! Add rudder pedals.
im impressed by the (hardware) simplicity, just a couple simple actuators and microcontrollers and you're "in" the plane
It definitely needs a foot rest like what you see in a barber's chair. Very cool build! I think using this with a submersible would be really cool.
Wow, this is really cool. What it seems to be missing is a way to track head movement with the PFV camera, so you can look down at the ground and over the side to see the horizon. And of course, rudder pedals for better control over the plane. With these two improvements, the immersion would only be limited by camera resolution and bandwidth.
I feel like you could take this to the next level with a nested ring-shaped rack and pinion system, with the seat in the middle, like the ulti-axis trainers they trained astronauts with. Obviously, it's an order of magnitude more complex, but given your engineering skills, I think you could pull it off. Then you could go inverted!
Using ground control or ardupilot you can add altimeter and speed sensor to display on your head cam.
this is so creative its crazy, pinnacle of engineering fr
Awesome project Michael
You really only need one more thing to be really immersive with it. Give the Chair a footrest, otherwise you can still feel the actual gravitational direction, which might cause nausea.
you should get a speedometer and have a hud in the vr software so you can see how fast your going for reference. That would make flying more manageable.
You will be rich because this. Please sell this kit online
50.000
What an awesome successful project..... I do think it needs a footrest to feel the total immersion and that may help with the seasickness feeling...
This while in a fpv sub would be absolutely unreal!!! 🤯
Congrats on your unique development of radio control to that of a pilot flying it!. All other suggestions given are the way to develop it further are pretty well covered ..priority to put he pilot in the seat of the a/c is necessary with ability to glance out along the wings to help orientation of the pilot. Vibration fed into chair will help. I did a little variant of this once when I put my Cassutt 111M in amongst a group of country located radio control flyers. They all went to ther deck instantly. They talked about the event for years..All I can say is "I couldn't resist the temptation"!
Ahhhhhh dude!
This is freakin awesome!
I want one! Lol
Thanks for sharing your video. ✌🤙
I’ve been flying Hotas quadcopters for a while. I am starting to like it more than my radiomaster. This is an awesome setup!
You could add something like a few numbers which tell you how fast you're going based off of the camera or GPS or whatever is in the plane to tell you how fast you're going, as well as probably adding something to slow down or speed up if there already isn't. You could have a microphone on board of the plane, and get it to transmit the sound to some headphones or something. Head tracking to look around would be cool too. You could also add flaps or something to help with maneuverability if possible or if you want, and a cockpit made of glass or clear, transparent / translucent plastic to protect the technology inside the plane and still allow the pilot in the chair to see outside of the plane.
Can I buy it 😂😂
@@FunTimeaBoysAndGirls maybe
Pre-drilled holes 👌A man of culture
Brilliant chair design
Wow! That was amazing. It is so tempting... I wish I had the time and money to make one myself. By the way, you mentioned nothing about the hardware you used, and the costs. I want to know about these details! Thanks man!
i love how the servos kinda sound like aircraft cabin noise
now we just need a 3rd person perspective camera on this thing 🔥🔥 real life flight simulator
also an HUD with some of the info like altitude and pitch, etc
This is so cool 🙂 I can imagine how much thinking and work had to go into designing/connecting/programming so all will fit and work together!
You know what would be even more immersive? If a gyro attached to goggles would move a 2-axis gimble with FPV camera on the plane. (I've noticed that a lot of people who tried it in your video are rotating their head quite a lot, which must have caused a strange feeling (as an FPV pilot I know this well - when what you see doesn't correspond to the movement of your head - hence the "VR motion sickness")). And of course, as less latency ⬇ between plane-chair and goggles-gimble as possible will also increase ⬆ immersion 🙂
Thanks for the effort you've put into this, Michael! 👍
This is so awesome… but the look on that young lady face was priceless 😂😂😂😂
Add fpv camera in cockpit with head tracking. Then rudder pedals and publish the plans....... awsome