There is a visceral satisfaction when you finally manage a grab on a speedy character or when you endure an opponents offence and manage to hit them with your big move that is very addicting.
I love the rush of making a hard read hpb when someone wakeup's with a dp or just getting that feeling of "I've got your reactions downloaded" time to pumish 😈
Honestly robot is just absurd sometimes, like, i literally just landed that air garb of his and both me and my opponent knew the game was over, 60-80% of his lifebar in one combo and lots of meter for me to super and KP, he had no chance.
I still remember the special edition for BB Calamity Trigger that came with a DVD containing guides made by experienced players. While every other character got a fairly dry and straightforward breakdown, Tager got a full presentation in a horrible fake Russian accent that taught you how to do GLORIOUS SOCIALIST DAMAGE. Grappler mains are just built different.
My friend mains Potemkin, and the scariest thing he does every time is Hammerfall > PRC cancel > Kara buster, it's always gets me off guard. I respect grapplers, although they delete my HP from existence, they work a lot on it, and it's not that easy as it seems
as much as i don't like to play as i grappler, i strongly encourage people to play with them, playing AGAINST a grappler is the most scariest shit in a game
4:20 The correct answer if you were curious is to swing into them. With your meter you can red Roman cancel this breaks the armor and prevents guessing.
Not gonna lie i've been playing grappler characters (gief, pot) since i was a little kid in fg and every win still to this day feels so satisfying and the grappler community is like unironicly so wholesome it just makes me very happy
I've just found your channel and a lot of old channels I watched based on pot/grappler players have stopped uploading. Really great stuff man keep it up, this makes me excited to pick up gaming again and I've comr back to strive after a long hiatus (I quit playing when happy chaos first released)
Why play a grappler: Tons of hp that let you make tons of mistakes, and a win-con that deals tons of damage with tons of intimidation factor with none of the execution. Theres a reason why "churning the butter" and "eating glue" are used in parallel with this FG archetype 😂
I have only in the last couple years got into fighting games. And for me no matter what game or genre now whenever anything happens. Whatever is closer to pot, zangeif, or tager in terms of gameplay is what I root for I'm grapplerotted to the core
I'm the only glu getter in my group of friends and it really feel like I'm playing a different game. I always describe it as everyone else is playing an action game. While I'm playing some sorta weird idiot chess.
Im not a grappler main, but i think there is a massive difference between different ones. The main fighting games i have experience with are guilty gear strive and street fighter 6. Zangief to me feels way more fair to fight against than potemkin even though gief is generally considered to be higher on the tier list. Potemkin is just incapable of playing footsies. He moves and plays neutral by using special moves, not manually moving. His kit is basically all neutral skips: slide head, hammer fall, mega fist, white wild assault. It feels very 1-dimensionsal. When pot charges hammer fall from full screen with meter and just guesses right it just feels lame. Gief actually feels way more interactive to fight against. He has no real neutral skips; he has to use smart spacing to get in. I think some amount of neutral skips are a healthy part of the game, but characters like potemkin, nagoriyuki, and slayer who exclusively play neutral with neutral skips are just toxic design
Ring of Destruction Slam Masters 2 made me like doing special throws. All the characters in that game have a Super Throw It is very cool and satisfying doing those throws. Black Widow and Gunloc are my favorite characters Hope they re released that game one day
As a Zangief and Potemkin main I love this video it’s so true! Grappler brain is a very real thing lol although I do main Zafina instead of King in Tekken 8 😅
Honestly I play grappler for the strikes and anti airs. I want big buttons with prolonged active frames and good answers to jumpins. I really hate SF6 Gief for having neither and love Pot for having both.
"Why would you play as a hulking brute instead of a speedy assassin" Because the speedy characters are lame and the grapplers are cool as hell. The end.
I don't like to play as a grappler 😅 I much prefer charge characters 😊 Ryoko Izumo (World Heroes), Ryoko Kano (Fighter's History) and Shermie (KOF) are the only grapplers I like to play
No one likes them, they're fake skill easy to play and their players are always complaining and talking about how they're so weak and how they're chads for playing them, they have an extremely simple gameplan and grappler players would struggle harshly if they had to play any other archetype
There is a visceral satisfaction when you finally manage a grab on a speedy character or when you endure an opponents offence and manage to hit them with your big move that is very addicting.
I love the rush of making a hard read hpb when someone wakeup's with a dp or just getting that feeling of "I've got your reactions downloaded" time to pumish 😈
As a wise man once said, “just don’t get grabbed”
As someone who plays a grappler in a TURN BASED fighting game, the point of fear is so true.
Which game?
@@devchawda9414 yomi hustle most likely
Honestly robot is just absurd sometimes, like, i literally just landed that air garb of his and both me and my opponent knew the game was over, 60-80% of his lifebar in one combo and lots of meter for me to super and KP, he had no chance.
Yo i recognize you. Yeah Robot is fun as shit in Yomi. Thats where you can truly let the psychological terror of a grappler come to full fruition.
The whole reason I go gym is to look more like grapplers
I'm already recognized as that one Potemkin cosplayer at events
"The world is your to grab" give this man an Oscar
I still remember the special edition for BB Calamity Trigger that came with a DVD containing guides made by experienced players.
While every other character got a fairly dry and straightforward breakdown, Tager got a full presentation in a horrible fake Russian accent that taught you how to do GLORIOUS SOCIALIST DAMAGE.
Grappler mains are just built different.
That's how I fell in love with Tager. I've played grapplers ever since
I thank you for the sole fact that everytime you showed a mix up u showed the whole cutscene of the move , as a potemkin main myself this was bliss
My friend mains Potemkin, and the scariest thing he does every time is Hammerfall > PRC cancel > Kara buster, it's always gets me off guard. I respect grapplers, although they delete my HP from existence, they work a lot on it, and it's not that easy as it seems
as much as i don't like to play as i grappler, i strongly encourage people to play with them, playing AGAINST a grappler is the most scariest shit in a game
There's no need to be afraid. We just wanna give you a hug.
4:20 The correct answer if you were curious is to swing into them. With your meter you can red Roman cancel this breaks the armor and prevents guessing.
Not gonna lie i've been playing grappler characters (gief, pot) since i was a little kid in fg and every win still to this day feels so satisfying and the grappler community is like unironicly so wholesome it just makes me very happy
Playing grapplers keeps the gambling urges at bay :)
I've just found your channel and a lot of old channels I watched based on pot/grappler players have stopped uploading. Really great stuff man keep it up, this makes me excited to pick up gaming again and I've comr back to strive after a long hiatus (I quit playing when happy chaos first released)
Why play a grappler:
Tons of hp that let you make tons of mistakes, and a win-con that deals tons of damage with tons of intimidation factor with none of the execution.
Theres a reason why "churning the butter" and "eating glue" are used in parallel with this FG archetype 😂
I have only in the last couple years got into fighting games. And for me no matter what game or genre now whenever anything happens. Whatever is closer to pot, zangeif, or tager in terms of gameplay is what I root for I'm grapplerotted to the core
I’m a grappler main and I’m proud to be one also always felt natural to play a grappler and I just enjoy playing grapplers love em
"Come get caught by these hands."
The edits were insanely cool :o
Especially in the King chaingrab sequence!
Manon not even mentioned. SAD.
Work of beauty
6:35 who are the grappler pro players you showed I know snake eyez I wanna know the other players so I can check out there matches
I guess I'll try them out once more.
because I get to take you all into my loving arms and show you that you're understood.
Why should I play a grappler?
Free Hugs.
As my name says, i'm a grappler player, and i love grapplers. I love grabbing people
I'm the only glu getter in my group of friends and it really feel like I'm playing a different game. I always describe it as everyone else is playing an action game. While I'm playing some sorta weird idiot chess.
As a zoner main, I support this message.
Stop throwin shit, and c'mere!
I am a loyal fan of the grappler. Thanks for the fantastic video!
Rip Chipp Zanuff
Im not a grappler main, but i think there is a massive difference between different ones. The main fighting games i have experience with are guilty gear strive and street fighter 6. Zangief to me feels way more fair to fight against than potemkin even though gief is generally considered to be higher on the tier list.
Potemkin is just incapable of playing footsies. He moves and plays neutral by using special moves, not manually moving. His kit is basically all neutral skips: slide head, hammer fall, mega fist, white wild assault. It feels very 1-dimensionsal. When pot charges hammer fall from full screen with meter and just guesses right it just feels lame. Gief actually feels way more interactive to fight against. He has no real neutral skips; he has to use smart spacing to get in.
I think some amount of neutral skips are a healthy part of the game, but characters like potemkin, nagoriyuki, and slayer who exclusively play neutral with neutral skips are just toxic design
Gief had to be buffed to play footsies. He literally used to walk and DR too slow.
@@bazzfromthebackground3696 yeah season 1 gief was too weak, but now he's in a good spot
Ring of Destruction Slam Masters 2 made me like doing special throws.
All the characters in that game have a Super Throw
It is very cool and satisfying doing those throws.
Black Widow and Gunloc are my favorite characters
Hope they re released that game one day
As a Zangief and Potemkin main I love this video it’s so true! Grappler brain is a very real thing lol although I do main Zafina instead of King in Tekken 8 😅
Honestly I play grappler for the strikes and anti airs. I want big buttons with prolonged active frames and good answers to jumpins.
I really hate SF6 Gief for having neither and love Pot for having both.
Grapplers are just fun to play and watch
nothing beats taking half of the enemy hp in one go
I love strive cuz it lets pot abuse the system mechanics to chase down smaller characters it’s awesome
Nooo you can make me!! I'm 2 years clean from the Grabs...
"Why would you play as a hulking brute instead of a speedy assassin"
Because the speedy characters are lame and the grapplers are cool as hell. The end.
Genesis
Emerald
Tager
Buster
this is peak
As a aba player I kinda get it
I don't like to play as a grappler 😅
I much prefer charge characters 😊
Ryoko Izumo (World Heroes), Ryoko Kano (Fighter's History) and Shermie (KOF) are the only grapplers I like to play
The nerfs of the last patch was unexceptable
There inputs are so hard for me😅
Oppoment
As a Zoner player I found this video to be sickening and offensive.
No one likes them, they're fake skill easy to play and their players are always complaining and talking about how they're so weak and how they're chads for playing them, they have an extremely simple gameplan and grappler players would struggle harshly if they had to play any other archetype