I guess they can hear it 🤔

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  • Опубликовано: 24 дек 2024

Комментарии • 41

  • @thorn_jan189
    @thorn_jan189 Месяц назад +99

    This exact reaper guards the forest almost more then the end of the aurora

    • @Valkyrie6558
      @Valkyrie6558  Месяц назад +9

      @thorn_jan189 only in one of my playthroughs, it actually came for me in the kelp forest lol. I was actually confused because most of the time (for me), it would hang in the sand dunes behind the aurora, but never so close to the edge like that.

    • @amazingmrpig6369
      @amazingmrpig6369 20 дней назад +1

      It seems to differ from playthrough to playthrough. Every copy of subnautica is personalized :0

  • @marvink.5270
    @marvink.5270 Месяц назад +60

    If you can hear him, he can see you.

    • @Valkyrie6558
      @Valkyrie6558  Месяц назад +6

      @@marvink.5270 it's a shame below zero didn't have fauna like that.

    • @marvink.5270
      @marvink.5270 Месяц назад +8

      @@Valkyrie6558 yep, we will see what Subnautica 2 will bring us

  • @thecommentguy9380
    @thecommentguy9380 Месяц назад +20

    Of course the reaper, a creature that uses echolocation, can hear your sonar ping

  • @geraldkenneth119
    @geraldkenneth119 3 месяца назад +51

    Make sense they’d be able to hear it, since they use sonar of their own

    • @stalkerwastaken
      @stalkerwastaken Месяц назад +4

      unless you used a sonar frequency outside their hearing range

    • @thecommentguy9380
      @thecommentguy9380 Месяц назад +2

      ​@@stalkerwastakenmost sonar is a loud ass ping under the sea

    • @zakosist
      @zakosist Месяц назад +1

      @@stalkerwastaken yes but I think almost any animal could hear the seamoths ping here, its neither very high or low frequent, kind of in the middle. And most animals have higher frequency hearing than humans

  • @goldbigeagle6772
    @goldbigeagle6772 Месяц назад +16

    I wish there were more deadly enemies in subnautica that had a better ai. Nothing against the crash fish and bone shark but there was a gap between them and the one hit KO reaper. Like a version of a great white shark but smarter and more features. And other stuff like snakes or even swimming mammals

    • @Valkyrie6558
      @Valkyrie6558  Месяц назад +6

      Below zero had squid sharks. Below zero had some really good creatures, but it lacked the complete submersive depth and spacing as the first one. I was very disappointed to know that the deepest depth in Below zero was only like 1500, if I can remember correctly. Some areas of the map were more bland that the grand plataue of the first game. And the void marker was just too close to our overall play area, so much so, that fighting a chalicerate was bound to take you over the edge (no pun intended). The story was phenomenal, the mapping? Not quite. The creatures? Scary and pretty, but they should've been mixed in with those of the first one, imo.

    • @goldbigeagle6772
      @goldbigeagle6772 Месяц назад +3

      @ I was also very disappointed by below zero. First of all, a lot of it was above ground. Secondly, the sea truck was sooo slow. And the map still felt rushed and repetitive. I get the original leaves a lot to live up to, but even still it wasn’t great.

    • @99Yeti
      @99Yeti 19 дней назад

      ghost levi are annoying the 2nd time u encounter them they are so stupid its not even funny

    • @Vincent_Rabbit
      @Vincent_Rabbit 10 дней назад

      Sea Dragons are the closest of a second deadly threat, but by the point you meet it you're already on late game.

  • @dontworryaboutit4733
    @dontworryaboutit4733 Месяц назад +7

    This game is genuinely terrifying😂

    • @Valkyrie6558
      @Valkyrie6558  Месяц назад

      Only when you can't see the big thing around you, lol

    • @dontworryaboutit4733
      @dontworryaboutit4733 Месяц назад

      @Valkyrie6558 my first playthrogh had my anxiety through the roof

    • @Valkyrie6558
      @Valkyrie6558  Месяц назад +1

      @dontworryaboutit4733 i was alright until I reached the lost river, and it was only because I didn't know my way around it, and I was using the prawn suit lol

    • @dontworryaboutit4733
      @dontworryaboutit4733 Месяц назад

      @Valkyrie6558 lol! Do you play woth good headphones? It makes the game ten times scarier, lol

    • @Valkyrie6558
      @Valkyrie6558  Месяц назад

      @dontworryaboutit4733 I have to, otherwise I know I'll get crept up on lol

  • @jase171973
    @jase171973 2 месяца назад +15

    I never used the sonar.

    • @Valkyrie6558
      @Valkyrie6558  2 месяца назад +10

      @jase171973 I use it when I'm in a cave system or if water is too murky. It really helps to get around with it.

    • @DimaMuskind
      @DimaMuskind Месяц назад +2

      My favourite Seamoth upgrade. It's beautiful and quite useful. Shame there isn't one for the Prawn

    • @Valkyrie6558
      @Valkyrie6558  Месяц назад +1

      The prawn suit definitely needed one 😭

    • @jdaniel4410
      @jdaniel4410 Месяц назад +1

      if u use it on the cyclops it drains HELLA battery. Don't keep it on, jus use it in in single button presses when u cant see

    • @Valkyrie6558
      @Valkyrie6558  Месяц назад

      I never used the cyclops to traverse on the game. It's too big to manuaver smoothly 😭

  • @sentinel1597
    @sentinel1597 18 дней назад

    i hope that in subnautica 2 they add a leviathan predator that can feel when you use a sonar and go after you

  • @Vincent_Rabbit
    @Vincent_Rabbit 10 дней назад

    I thought Reapers (in-game) didn't hear the sonar, this is probably a coincidence

  • @maybe4549
    @maybe4549 15 дней назад

    It's likely they can since they use ecolocation themselves. Lorewise would be appropriate to introduce a mechanic that either angers them and/or confuses them when getting pinged. It's no secret that sonar pings and other noises or vibrations fuck with other lifeforms' ecolocation. Fuck, the literal reason why boomfishing is illegal is the fact that it's harmful to the ecosystem. Due to it killing indiscriminately and uncontrollably. It would make sense that a loud noise and a vibration so violent could override their own.

  • @Kison-lp5wg
    @Kison-lp5wg Месяц назад +2

    If ur sea moth gets destroyed do you still need to get the materials and you loose upgrade and customization?

    • @Valkyrie6558
      @Valkyrie6558  Месяц назад +3

      @@Kison-lp5wg yes. That's why it's always best to have a repair tool with you fully charged at all times.

  • @smithypanda3277
    @smithypanda3277 Месяц назад +4

    i was near the reaper area a while ago and i said Bro there are no re-Loud ass roar it broke my seamoth i survived tho ;-;

    • @jeremybree1986
      @jeremybree1986 Месяц назад

      Which of the reaper areas? The crash site like in the video?

    • @RogerStanford23
      @RogerStanford23 25 дней назад

      @@jeremybree1986 they are 8reapers near spaceship

    • @jeremybree1986
      @jeremybree1986 24 дня назад

      @@RogerStanford23 there's 9 actually... But there are more reaper zones. Crash zone has 9, dunes has 8, mountain has seven and there's 1 on the edge of the bulb zone but I wouldn't call that a reaper area as there's only 1 there.

    • @Valkyrie6558
      @Valkyrie6558  24 дня назад

      @jeremybree1986 there's 7 by the mountain ??? I've only seen three !

    • @RogerStanford23
      @RogerStanford23 24 дня назад

      @@Valkyrie6558 right side of ship