Over time, EU4 has become way more complicated a game, but in a way I like. You can be successful in it without having to leverage every system and because of that people develop their own styles. Does that make any sense? I don't know exactly how that can apply to a series like this, but it is both interesting to see games like the Russia one to figure out where the lack of income is and learn, but also like the Roman or Mughal ones to see which systems the more experienced players prioritize.
I'm the Roman Empire guy, thanks for the tips and feedback. I used the papal blessings, but at the end I didn't really need them anymore. I actually use a lot of your tips in my games, so thanks for those.
In the end game after the campaign has ended, you can get into the menus if you go "Show timeline". You'll be able to get to the menus- Even if the timeline is at beginning, it'll show you how things are in the game at the end. And to get to how map looks, you can speed through the timeline. You won't be able to see the trade setup on map and armies but it's better than nothing
Makes sense, but seems pretty inefficient to me. Either take influence for better unjustified demands (and vassal play that comes with return core options) or religious to get deus vult.
Love these videos! They are my favorite to be honest. Did a mughal WC in 1.34. I had around 12 k dev at 1700 which is more or less where he is at. It was still a pain in the ass, but got it done in 1763 I believe. So I think that it would be really hard for him to do a world conquest with only 6,6k at that point. Worst part was that the new world nations started breaking free as the european powers got weaker because I started conquering them lol, which means I had to spend maybe 15-20 years extra in the new world conquering the new world nations. So you need to factor that in as well, when planning your world conquest, because you may be unlucky as I was.
Mughal one big minus, deccan annexation should be instant, full core all they will be released with before clicking mission & then get rid of them instantly 10 yrs later. :)
also a bit weird that the name of the countries switch from german to english (Moskau for example becomes Russia instead of Russland, if it were to stay german in the timelaps).
Looking at the thumbnail I thought it was mine Roman Empire run since it was very similar. I only did it as byz with slightly better borders but less income.
6:55 one of the final tier gov reforms for monarchies gives +2.5 admin efficiency and +10 max effect of absolutism. Max effect of absolutism lets you go over 100 absolutism up to that amount, so it's pretty common to try and have 110 max now. edit: nvm, gov reform is just maximum absolutism, not max effect. I distinctly remember it being max effect so it might have been changed in 1.36 or I could just be crazy lul. There are still other sources of max effect available however.
Yeah it used to be +2.5 admin efficiency and +15 max effect of absolutism in 1.35. But they changed it to +10 max absolutism instead of +15 max effect of absolutism in 1.36.
I am the siam guy: This was funny to me that because it went past end date you coulsnt review it. I do hqve photos of almost every screen and almost everything important so i could send those if u want to but i doubt you would consider doing the save given the next saves are supposed to be 1.36. My apologies for not checking save before sending
Basically, you should always built your army stack to full combat width, but never keep them in one big stack, because attrition will kill you. also droping cavalry in Age of Absolutism, unless you have bonuses to combat ability.
Probably taken for unjustified demands reduction, but I wouldn't open with aristo anyway. Better take diplo, then aristo or religious for free cb against different religions.
If someone thinks cav isnt good they should play an aq quyonlu game, the ability to get 35% cav combat early is what allows you to punch so far above your weight in the anatolia region, plus they have a cool mission tree.
The vassal play isn't just about core speed. It's about also being able to divide your mana between admin/dip for coring/annexing. You are able to double dip in coring by using subjects as well. Especially since diplo tech falls off pretty hard in WC games.
Why do you want to build marketplaces... trade power is worthless if you are the only one in a node and own 99% anyway. If anything you would delete all marketplaces (outside of trade company provinces and contested nodes) because you NEED building slots to get manufacturies and other actually useful buildings. Every trade building he builds now is a waste of his no yet infinite money. Especially when you look at the manpower issues I'm talking about the Mughal campaign.
Hey @TheRedhawk I've watched a lot of your videos and enjoyed them a lot! I'd like to give some constructive feed back I notice you use the word obviously a lot in my family we are quite strongly against the use of this word as.... “Obviously” is a purely destructive word. It's commonly used when a new concept or idea is being built of pre-existing notions. As a teacher, these prerequisites for understanding might seem simple and, well, obvious. -source Google As a newer player I would feel so overwhelmed watching this video thinking there is a lot I don't know that maybe I should take note of. Again I'm not sure the target audience is for new players but here is my feedback all the same. Keep up the great work loving the videos!
Let me know if you want to see more videos like this!
uhhhh meow?
Yes please. 😁
Yes, these are nice! You might also consider taking inspiration from Zlewik and trying some "Save My Campaign" action...
Over time, EU4 has become way more complicated a game, but in a way I like. You can be successful in it without having to leverage every system and because of that people develop their own styles. Does that make any sense? I don't know exactly how that can apply to a series like this, but it is both interesting to see games like the Russia one to figure out where the lack of income is and learn, but also like the Roman or Mughal ones to see which systems the more experienced players prioritize.
Yes
I'm the Roman Empire guy, thanks for the tips and feedback. I used the papal blessings, but at the end I didn't really need them anymore. I actually use a lot of your tips in my games, so thanks for those.
my man your contry borders were awesome and so lucky, that germany was so,goood
Why did Castile become Aragon when you became Spain?
@@dylankeys5084 It's just a timeline glitch that happens sometimes.
when silksong?
In the end game after the campaign has ended, you can get into the menus if you go "Show timeline". You'll be able to get to the menus- Even if the timeline is at beginning, it'll show you how things are in the game at the end. And to get to how map looks, you can speed through the timeline. You won't be able to see the trade setup on map and armies but it's better than nothing
also he could just melt the save.
Thank u, for my pain is endless
Love these save game discussions. As a learning player I enjoy your knowledge share 😊
I think that, aristocratic was chosen because of the unjustified demands reduction, so you can take more land and not pay many diplo points.
Honestly I really like the idea group. The 1 extra point in general siege ability is really good as well.
Makes sense, but seems pretty inefficient to me. Either take influence for better unjustified demands (and vassal play that comes with return core options) or religious to get deus vult.
@jruss609 he took influence+aristocratic for first 2 ideas. Together they give like -75% or -100% unjustified demands. It saves a ton of diplo mana.
@@sasi5841 religious save diplo mana if you go to india + asia
@@sasi5841 good to know, thanks!
I think the Roman Empire guy was using Europa Expanded and that’s why you couldn’t see that one gov reform. It would also explain why kabilya exists
Then how could he load the game without crashing?
@@blogovitchxyz because 1.35 didn’t have the ui update
@@blogovitchxyz all the province info is the same
Kabylia exists in vanilla
@@viniciusyugulis7278 only if it’s released. Europa has an event that releases them near game start.
Love these videos! They are my favorite to be honest. Did a mughal WC in 1.34. I had around 12 k dev at 1700 which is more or less where he is at. It was still a pain in the ass, but got it done in 1763 I believe. So I think that it would be really hard for him to do a world conquest with only 6,6k at that point. Worst part was that the new world nations started breaking free as the european powers got weaker because I started conquering them lol, which means I had to spend maybe 15-20 years extra in the new world conquering the new world nations. So you need to factor that in as well, when planning your world conquest, because you may be unlucky as I was.
Always good to see a fellow Offensive and Influence ideas oppening enjoyer.
Mughal one big minus, deccan annexation should be instant, full core all they will be released with before clicking mission & then get rid of them instantly 10 yrs later. :)
also a bit weird that the name of the countries switch from german to english (Moskau for example becomes Russia instead of Russland, if it were to stay german in the timelaps).
Im pretty sure the mughal guy actually just picked up a timurid save game from some German
“No disrespect to all of you that sucked.” Lol great line.
Looking at the thumbnail I thought it was mine Roman Empire run since it was very similar. I only did it as byz with slightly better borders but less income.
6:55 one of the final tier gov reforms for monarchies gives +2.5 admin efficiency and +10 max effect of absolutism. Max effect of absolutism lets you go over 100 absolutism up to that amount, so it's pretty common to try and have 110 max now. edit: nvm, gov reform is just maximum absolutism, not max effect. I distinctly remember it being max effect so it might have been changed in 1.36 or I could just be crazy lul. There are still other sources of max effect available however.
Yeah it used to be +2.5 admin efficiency and +15 max effect of absolutism in 1.35. But they changed it to +10 max absolutism instead of +15 max effect of absolutism in 1.36.
I am the siam guy:
This was funny to me that because it went past end date you coulsnt review it. I do hqve photos of almost every screen and almost everything important so i could send those if u want to but i doubt you would consider doing the save given the next saves are supposed to be 1.36. My apologies for not checking save before sending
Maybe you can get in with the 1.36 save batch!
perhaps you could upload the backup? that tends to be a few months behind so it'd still work.
@@sebastiaanb2651 would have to open up the old laptop but worth a shot
One day hawk will explain how a stack is made, every time I can't understand where the problem is
it is baser on combat width, your cav inf ratio (depends on the bonus to either of them)
Basically, you should always built your army stack to full combat width, but never keep them in one big stack, because attrition will kill you. also droping cavalry in Age of Absolutism, unless you have bonuses to combat ability.
Look at combat width and make sure your cav+infantry = combat width
aristocratic with no cavalry
Probably taken for unjustified demands reduction, but I wouldn't open with aristo anyway. Better take diplo, then aristo or religious for free cb against different religions.
Aristocratic in the Mughal campaign might have been taken for the unjustified demands (not as good as province war score but it can be helpful)
If someone thinks cav isnt good they should play an aq quyonlu game, the ability to get 35% cav combat early is what allows you to punch so far above your weight in the anatolia region, plus they have a cool mission tree.
"No disrespect to those of you that suck." 🤣😂
Influence is not really that useful as mughals WC, they core so fast so subject play is not optimal. :)
The vassal play isn't just about core speed. It's about also being able to divide your mana between admin/dip for coring/annexing. You are able to double dip in coring by using subjects as well. Especially since diplo tech falls off pretty hard in WC games.
Aristo opening only makes sense for Poland if you want to maximize your Cavalry. (Aristo/Espionage).
Offensive ideas and quality are the two best ideas groups for a strong navy.
Dude rocks an army morale of 8 and Red Hawk says decent... I am happy when I keep mine at 5 (they slap hard enough... well everyone but the ottomans).
new player this was the most helpful tutorial ive seen yet
Bro rockin the Jeremiah Fink stache 💀💀
Finally started some ironman games to get some Achievements. Barbarossa as Tlemcen up first.
good luck
Roman Empire starts at 23:55
Can you do aragon 1.36 guide?
Why do you want to build marketplaces... trade power is worthless if you are the only one in a node and own 99% anyway. If anything you would delete all marketplaces (outside of trade company provinces and contested nodes) because you NEED building slots to get manufacturies and other actually useful buildings. Every trade building he builds now is a waste of his no yet infinite money. Especially when you look at the manpower issues
I'm talking about the Mughal campaign.
"No disrespect to all of you that suck" lol
Hey @TheRedhawk I've watched a lot of your videos and enjoyed them a lot!
I'd like to give some constructive feed back
I notice you use the word obviously a lot in my family we are quite strongly against the use of this word as....
“Obviously” is a purely destructive word. It's commonly used when a new concept or idea is being built of pre-existing notions. As a teacher, these prerequisites for understanding might seem simple and, well, obvious.
-source Google
As a newer player I would feel so overwhelmed watching this video thinking there is a lot I don't know that maybe I should take note of.
Again I'm not sure the target audience is for new players but here is my feedback all the same.
Keep up the great work loving the videos!
they always talk about huge stacks but how do you not have huge attrition with stacks of like 40k?
bro looks like he just bought more land in the metaverse.
Roman player guy didnt conquer full regions because of his own LARP. It is most obvious because of African sealine.
I suppose the player has game in German so the war saved in German. My theory
Where can I send my save to you bro? I have a Rûm where I conquered all of Europe and New World
When you form roman empire absolutism goes down to zero idw, it sucks
Where do I send save games? I've got an Eranshahr campaign I want RedHawk to review
You can edit the date in the save file
not iron man
@@rezatavakoli592 yes it will make it a non iron man save, but you don't need it to stay ironman if all you are going to do is review it.
yes france russia ottamans for that btw 25:38
>Best Roman Empire
>No England under it
What's wrong with you? It can't be even a canon RE, nevermind the best!
No diplo and low absolutism😢
Crime
I have w save game of Cyprus to Roman Empire of you wanna check that out bro
Can you become emperor of china as european?
nice
I do I submit a my save game file?
Discord server
Someone should tell the Russia player about Siberian frontiers 😬
First russia game i played i didnt know the froniters existed until 1600. I was about to take Expansion as an idea group to colonize siberia.
@@nrbmemes2414 i think it didn't exist until russia-orthodox update (i am not sure)
@@rezatavakoli592 existed before 1.34 since that's when i played my first game as russia.
pls look at my denmark save! :D
Yeah, no disrespect for those of you who suck
the russian campaign was mega meh lol
these campaigns are all bad lol