Blender 3 : Blockout for Stylized Sculpting

Поделиться
HTML-код
  • Опубликовано: 27 окт 2024

Комментарии • 13

  • @AndecayaAmdicalis
    @AndecayaAmdicalis 2 года назад +1

    Very helpful, thank you!

  • @kimandersendk
    @kimandersendk 2 года назад +1

    Great video

  • @makewithmegma
    @makewithmegma 2 года назад +2

    🔥💕👍

  • @skarlok1
    @skarlok1 2 года назад +1

    Would love to see how this addon improves.

    • @JayAnAm
      @JayAnAm  2 года назад

      It is already and will continue to improve :-)

  • @alexheynder7527
    @alexheynder7527 2 года назад

    Great Video. Do you know how i can Join a mirrored object to an another mirrored object without the one side vanished?

  • @РУССКИЙ_СОЛДАТ
    @РУССКИЙ_СОЛДАТ 2 года назад +2

    👍

  • @SaadTheGlad
    @SaadTheGlad 2 года назад

    Yoo dude this j sculpt add on is it good for retopology?

  • @dirimbilim2978
    @dirimbilim2978 11 месяцев назад

    Primitive mode gives errors in Belender 4.0
    Error code
    Python: Traceback (most recent call last):
    File "C:\Users\dirim\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\jmesh-tools-master\fc_primitive_mode_op.py", line 58, in init
    self.shape = Polyline_Shape()
    File "C:\Users\dirim\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\jmesh-tools-master\types\shape.py", line 42, in init
    self._vertex_ctr = VertexContainer()
    File "C:\Users\dirim\AppData\Roaming\Blender Foundation\Blender\4.0\scripts\addons\jmesh-tools-master\types\vertex_container.py", line 10, in init
    self._shader = gpu.shader.from_builtin('3D_UNIFORM_COLOR')
    ValueError: expected a string in ('FLAT_COLOR', 'IMAGE', 'IMAGE_COLOR', 'SMOOTH_COLOR', 'UNIFORM_COLOR', 'POLYLINE_FLAT_COLOR', 'POLYLINE_SMOOTH_COLOR', 'POLYLINE_UNIFORM_COLOR'), got '3D_UNIFORM_COLOR'