RAMP 2024 - Playthroughs 11
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- Опубликовано: 30 сен 2024
- ramp2024.doomp...
/ discord
RAMP is a community project running in June, aimed at encouraging beginners to try mapping for Doom! Anyone is welcome to join, and I would love to see what you make.
Today's maps:
0:30 MAP100: Internet Explorer - KitKatrina
19:30 MAP101: Galactic Riot - CafeCaboose
27:15 MAP103: Rooftop Redemption - Chookum
51:30 MAP104: Down by the Blood River - culka
61:00 MAP108: Not My First Map - Kserks96
thanks for playing my second map!! (≧◡≦) 88x31 is the most common resolution of internet buttons! fun fact: i made the walls 88x124 so i could have the buttons at full resolution, rather than the blurry versions seen at the end of Blissful (◡‿◡✿)
Your maps were super interesting and a cool idea! I loved the "pop up" monsters in the windows xD I think I'll try to do something half as creative for a RAMP eventually but my mapping skills are very lacking!
@@TasAbyss Thank you! (⌒ω⌒) I'm a newbie too and had a tough time making my map layouts, i think if you took away the art direction they would probably be a lot less interesting to play ( ̄▽ ̄*)ゞ
It's brilliant! The concept of fighting demons through environments that look like 'the internet' as we knew it in 1994, when Doom was released, is actually meta genius. It's up there with MyHouse for playing with the form/expectations of a Doom WAD.
Hey! thanks for playing my map, was my first attempt at making doom level and was really fun! I'm already thinking of what will do next year!
im glad i accidentally badgered you into this
That’s fantastic - thanks for submitting!
Did you forget you could jump immediately after saying you could jump, and in doing so not getting the rocket launcher needed to make real headway into Rooftop Redemption? I'm actually quite surprised you got as far as you did without all the tools.
Thanks for playing, all the same! I transcribed the MIDI myself by ear.
25:30 *Heard the discord notifactio*
Oh god, not again! We´re still in the house!
@@Alesiopdv oh nooooo
Almost every wrong turn with the internet has occurred in the last tens years of its existence, not in its first. The web is a fundamentally worse, less interesting, less information-rich place now. It's a handful of walled experiences and ever more elaborate billboards. And of course Skinnerboxes for people with little to no imagination or drive.
That is to say thanks for doing stuff like RAMP that actually creates opportunities for creativity and genuine engagement 😂
Completely agree. Everything has coalesced around a very small section of cyberspace - two or three functionally identical social media platforms, basically the same situation with search engines, and all our 'information' comes from pretty much literally one site. I remember the early internet. The days where anything seemed possible - and it often was, because it hadn't been corporatized yet.
21:37 As one of the people who only _really_ played through Doom 1 and 2 for the first time immediately before RAMP 2023 (I'm not counting my childhood attempts at the shareware, I was TERRIFIED and never got more than 2 levels in), yeah, I think the way I end up treating GZDoom more like a quirky FPS-oriented alternative to Godot or Unity probably very much shows. Doubly so, because my eyes had gotten brought in specifically because of MyHouse, which was doing things with Doom that I had no idea it was capable.
And I've still never played Strife and I just had my mind blown finding out they have a full blown Elder Scrolls-y type RPG built in the engine years before all of the new modern advances. And with the release of Selaco I've had my mind yet again expanded to just how flexible the engine really is.
I'm sure there's people who really get into the vibe, language, and spirit of Doom almost immediately rather than going completely wild with experimenting, but it's still fascinating to see how much people vary.
Strife blew me away when it released in, I think 96 or 97? The level of the world building and scripting in that game and Hexen was just mind blowing. The engine had come so far in so short a time; but sadly it kind of stalled there because technology overtook it... until the source code was released for free in 1999 and the fan community took it into incredible new heights that Strife only hinted at.
51:00 I'm exhausting just watching that!!
Oh gosh only 5 days left for submissions. Time is FLYING @.@
I did not think we would reach last year's number after the my house craze but it's getting close isn't it😮
Yup. I'm in absolute crunch mode to get my map done in time 😭
@@VeeTHis good luck you can do it. Make sure it's playable with an exit. Then you can detail it and if the detail is lacking, better than the gameplay be lacking
@@VeeTHis SAME
"That must mean you are talking silly!"
Heeee, that made me laugh more than I probably should have at 1AM in the morning.
"what were we doing in the 90s?" Having fun :P
Ah Culca used one of my midis. Glad to be of help.
I don't usually backseat game but did you seriously not think that was a secret at 3:52 ?
Oh, the big button that says “press USE now!” on it!! You’d be amazed at how much your brain can turn off when recording a video
@@DavidXNewton happens to the best of us, I've had my own fair share of facedesk moments when I realized what I've overlooked in a game.
Still feel like too many people go waaaay overboard with enemy count...
@@FuzzyImages They do D:
Frontend dev may not have to worry about IE compatibility but now we have React and web bundles so consider yourself lucky.
Hah, I do :) I’ve seen React and it… made a very small amount of sense maybe the sixteenth time someone explained it to me. Meanwhile the RAMP site is just bare PHP and a file system :)
@@DavidXNewton It's a different world, seeing as PHP is more strictly backend oriented. I'm pretty accustomed to modern frontend dev (guess the fast moving nature of it suits my ADHD brain, which could be considered a blessing or a curse, really). I can understand it being a bit much to wrap your head around
The man talking in the music of the first map is Dan Aykroyd.
You got it! ⸜(*ˊᗜˋ*)⸝ specifically, it's from an ad for his crystal head vodka. interesting source material for a song but i don't question my sister's music ┐(︶▽︶)┌
I have him (as Ray Stantz) as my navigation voice on waze. I'd recognize his voice anywhere, Lol. @kitkatrina1337