Bumble Baytuna I have a question: If I buy a PS One classic game on the Vita do I have to pay for a PS Plus premium membership to be able to play it? Is it like on PS4?
Totally, a way too high barrier of entry, especially considering how many download-only games there are in comparison to physical games. I love my Vita, but I can't bring myself to buy a 64GB card at the prices they're found, even when my 32GB has been full for a long time.
How do you even manage to fill up the memory card? My Vita came with an 8GB card and I bought an additional 32GB one and I've never managed to fill the second one up. If you only keep games you're actually playing installed and buy physical copies of games instead of downloading from the PS Store, there's no way you'll ever run out of space. The memory cards have nothing to do with Vita's failure, the lack of software does.
I enjoy my vita(more than psp even)but bad sales says the market doesn't love it . Sony tried for 2-3 years releasing plenty of games so its not their fault though
+1Kenny30 That sure as hell isn't what killed the psp, at least, because all the games on discs anyways. i mean who the hell would buy a psp or psvita for anything other than the games, anyways? thats the point of a handheld system
+1Kenny30 I would consider that a contributing factor, not the main cause. Less it being the coffin and more it being the final nail in it. This video's assessment has it more accurate. The coffin, ironically, was the Vita itself.
Dairunt, the memory card cost contributed bit wasn't the sole factor, it just added to Vita's cost but dramatically (I have 16GB and I don't need a bigger one). "Big" games sell the system, while "smaller" ones don't have that much of an effect, they come later, when the developers see that the system has sold well and there is a large enough market to cover the development costs and derive profits. Killzone, Uncharted, Persona - stuff like these are the flagship products that make people want to buy Vita. Games produced by small teams, however great gameplay they might have, don't exhibit the same influence. And it's true that the more powerful the hardware is the more man-hours (and therefore money) it takes to produce a game that utilizes it fully (compare, say, the credit rolls of MK1 and MKX); at the same time when buying powerful game system people expect the games to demonstrate this power. P.S. Also, I think that Monster Hunter series moving to Nintendo played a huge role (see above about the games that sell the system).
List at least the ones I definitely know, Soul Sacrifice, Freedom Wars, Killzone Mercenary, Uncharted Golden Abyss etc... games that to me still makes this console really special.
Steve Cozzens Bad marketing, non-existent third party support, unreasonable launch price, a terrible name that confused the console's demographics and games that came out way too late in the console's life span. The cherry on top was the system's specs, they were barely better than average on release, and borderline obsolete only a year later. Those factors spelt doom for the console.
Colaman112 no, Sony’s Japanese audience is all they care about, the Japanese audience like JRPGs and Visual novels. They don’t give a crap about the western audience because most of the PS Vita users are Japanese.
Lately all we are getting for the Vita are translated japanese market games. Including lots of JRPGs and Visual Novels. Guess what ? People are fucking loving them. If only they had supported those games from the beggining the Vita would had been a sucess.
I want to play AAA shooters and hack n slash on the go and with god of war,killzone,unit 13 and uncharted I consider it mostly 3rd parties fault as we don't have games like ace combat and GTA(psp highest seller)
It's interesting to see this video now, in the context of post Nintendo Switch. I suspect the Vita's failure was more Sony giving up on it more than anything else.
@@omit4727 nintendo push out more than 4 games per year by themselve... sony is getting 2 games per year on their ps4 only since who knows when... difference in support.
Creo que este video sigue siendo relevante todavia hoy y da en el clavo de una de las principales razones de porque el ps vita fue un fracaso, a diferencia de nintendo switch, ps vita no era una consola casera así que no pudo comercializar sus juegos por 59 dls como nintendo switch si lo hace, tenia que competir con el precio de 40 dls de los juegos de 3ds y ahí viene el detalle de los costos de desarrollo. Estas invirtiendo en costos de juegos triple a para poner a la venta tu juego por menor precio qué uno de ps3, no es negocio.
But the thing is that the vita was released in 2011, and the switch was released in 2017. What was expensive then is cheap now, which might be why Nintendo can put more games on the system then Sony as Nintendo does not have to spend anywhere near the hundreds of millions Sony spends per game. Plus in 2011, the indie scene was much smaller, and now many of the switches most successful games are indies that don't need big hardware or budgets. Plus, because the hardware was good enough to port many of the successful PS4 and Xbox games to the switch while it rarely happened on the Vita.
The Dreamcast sold slightly less than 10 million units worldwide. The Vita has sold around 13 million (currently) worldwide, and is still being produced, albeit in small quantity.
BlayzedBlue the difference being the dreamcast was manufactured for all of 2yrs maximum and was announced as dead within 1.5 of launch. apples to apples guy...
My boyfriend has a Vita, and it's fantastic. It's audio is way louder than any 3DS, it has amazing graphics and touch screen function that surpasses the 3DS, and the ability to use it as both a screen and controller for the PS4 is really handy for bathroom breaks or when someone wants to watch tv instead of a game. That said, I would never buy one. Every handheld Nintendo ever made has bordered on indestructible. I've dropped my 3DS a few times, and it's come out unscathed each time. The Vita, on the other hand, took one fall and the screen shattered. 3DS's can also have their storage upgraded way more easily, with owners being able to use any old SD or MicroSD card lying around their house for additional storage, whereas the Vita needs Sony's own kind of memory stick and come in relatively low sizes. As mentioned in the video, Nintendo has a huge supply of games for all their handhelds, but the Vita's own pool is lacking, with most of the good games being on PS4, meaning you have to buy the more expensive home console game AND the console to play it on. The internet browser is great on the Vita, where even the New 3DS browser is lacking, and porn does look considerably better on the Vita than it does on the New 3DS, but I'm not going to shell out that much money for a porn screen for when I'm not near my computer. The PS Vita failing is due to a cocktail of failures, which is a huge bummer because it has so much going for it.
valcliff b Although I doubt the Vita would have matched the 3DS even had Sony played their cards right. The DS line is ridiculously popular. The original DS almost doubled the PSP's (already amazing) score of 81m units sold.
valcliff b Yeah, and Nintendo has always made really solid handhelds with just a few (Gameboy Micro) that may have been less than super, but still pretty quality. I've had the Gameboy, Gameboy Color, Gameboy Advance SP, three DS Lites, a 3DS and a New 3DS, and all of them I've been super happy with. They cost less money, have a huge selection of games, and have had a lot of backwards compatibility throughout the years. Their bread and butter series like Mario, Zelda, Pokemon have been pretty strong through all the handhelds, and it's only getting better with console series getting shrunk down to fit the New 3DS, like Monster Hunter, Super Smash Bros, Xenoblade, Dynasty Warriors, etc.
Not only that but they folded ALL their development teams into making games for it. Console AND handheld. That's double the number of first party games that sell Nintendo systems.
While that is true, no handheld portable gaming console could have done that at the time. It was would have been for the best to make BETTER varied games with overall better graphics than the original psp like that’s on par or even a little bit better than the ps2 but still valuable software to it that would have made it a VERY impressive system. The video said it best, people want games NOT graphics.
Couldn't they have just ported games and built games that didn't necessarily fully use its graphics capabilities and thus have games just as cheap as its competitors?
Yeah, but if they had the same library, then the PS4 and PS Vita-as well as the games’ respective versions-would have eaten into each other’s sales. They could have tried cross-saving, but people would have gotten really mad if they had to pay for a game twice to get that feature. They could have built less powerful games, but the Vita was marketed as a portable with console power, which would harm the perception around less good-looking games because “this isn’t what I paid for;” even if good games are more important than graphics, those graphics still matter.
@@FedoraKirb It isn't like the company has to choose between having games that made full use of the hardware and ports and basic games that did not. You can provide both. Another thing you could do is sell the game for both systems at once. These systems have hard drives for downloading games. You buy a Vita game and get a code for a free copy of the PS4 etc. version to download. Like how some movies sell with both a DVD and Blueray disk, except one would be full digital download. You could eve do it with PS3 and PC games, buy this game ported to Vita, and get a free digital copy of the same game for another platform. Thus you get a library to use on it for the cost of porting. Of course you don't stop there, you also develop some unique games for it, but having a list of fun ported games to play on your handheld would have certainly helped keeping people buying the system and preventing any death spiral. Add in that cross saving you mentioned and you could really work both system so they boost each other instead of working against each other. Cross platform multiplayer compatibility can't hurt either.
Actually as someone who had the vita and getting a new one.... Vita was a paradise for indie developers, JAPANESE GAMES, PS2 Ports, and a way to play console games with limited compromises outside of being 30 fps and not as pretty...
Because you can get a shitty android phone for $20 at Walmart that plays most the free to play crap with in app purchases on googlestore that a $300 phone can. It's the same thing that killed console gaming in the early 80's. A cheap over saturated market flooded with low quality shit. Why would you buy your child a $200 handheld plus expensive memory cards when you can get them a cheap phone? Not that a few parents don't buy their kids iphones as well. Kids grow up with phones not handhelds, kids go to phones when they want to play a game instead of handheld or console for that matter. Also most people just don't care about gaming outside of downloading some bejeweled clone of an app store.
JonathonTheAsshole That's very sad. I'm a huge Playstation fan and I find it heartbreaking that the Vita failed so bad. Handheld consoles like the Vita and the 3DS can do so many great things that cellphones can't and it just breaks my heart to see where this industry is going.
Yeah, but most games on the phone are specifically designed for the phone. Just like any other game is designed for a specific platform. I don't think it would dominate leaving other modes obsolete. Phone games may become, and is by some, a gateway. They're the tiger electronics of this era but much more functional.
What does "Tiger Electronics" mean? I think cellphone games are ruining this industry. The PS Vita is such a great system and it could have been such a big success if it weren't for cellphone games. The 3DS is a good system too and it too has sold less the it's predecessors the DS and the Gameboy due to the rise of cellphone games.
עידו לוי Oh sorry about that ummm..... Tiger Electronic games were those cheap toys that you play a built-in game on that uses the same technology as an old calculator. They were popular because no one could afford a gameboy. And phone games are not "ruining" the industry. It has certain tools to play certain games. People play for the games. And it introduces people to these types of games. No one will play chess if they wanted to play checkers. But they might try chess if they had their fill on checkers.
Not all Hyperdimension Neptunia games are on regular computers sadly. And Im quite annoyed how only steam has the crutial dlc like swimsuit outfits for the girls.
My personal problem with the vita was the proprietary memory cards. They were super expensive, only available in certain sizes at most stores, so the bigger ones were hard to come by and even then they were stupidly expensive.
When I’m playing on my 3DS, I’m not expecting 7th generation console quality graphics. I’m expecting my games to be fun to play. I didn’t purchase a Vita because I didn’t see the point when I could buy an Xbox or a PS4.
Just port the old playstation library onto the the Vita. That is all Sony needed and still needs to do. Make the Vita into a time machine for games that you can't buy anymore and you will have people all racing to buy your console. Also drop the price of memory cards, there is no reason that they need to be so expensive.
My main reason for a vita was to play all the Sly Cooper and ratchet and clank games. If I could get shadow of colossus on my vita? Hell I'll be failing school faster than anyone
mattbenz99 it is ridiculous as to why they didnt try to figure out the issues with having crash and spyro and many other games on the vita. And where is gran turismo? it sold THEE most copies on ps1 back inn the day. 1st party game and even that isnt on the store.
DjStiv3 Ya the Vita failed because of Sony's incompetence. I was actually planning to buy one soon but then Sony announced that they were dropping all first party support for the Vita and I lost all interest in the thing. Dropping support for a device when it is not successful is not a good way to instill consumer confidence and because of that any successor to the Vita will likely have a much harder time succeeding thanks to this.
A simple solution would be to develop a simple method of porting ps1, ps2 and ps3 games directly onto the system without too much effort, this way they could massively increase their software library in just a few short months,
soccerthepkmnmaster I'm pretty sure any 3rd party would want their old "removed from market" games resold again, even if they only get a few pence per copy sold, Just think, sony could develop a decent and reliable PS1 and PS2 Emulator within a few short months. Once they have this they can rip old games into a special vita only rom and create "new" vita games in minutes, then they would have a library of thousands of games in no time. They could put the old PS1 games on the playstation store for £2, old ps2 games for about £4 each, They could even create an emulator for the PS4, there are a few games I would like to play again and would be willing to pay a few £ for a trip down memory lane. Lets face it, the Vita is easily powerful enough to emulate ps2 games, perhaps even some early ps3 games. I used to have an old Hacked Xbox with a snes emulator on it, I spent hours playing that thing.
Al Paca I wasn't doubting the vita can emulate old PS games. So face what? :/ Vita does has a memory problem, PS2 games are around 4GB, PS3 10GB. Problem is: Do the developers want to do it? They don't, they don't feel 40 thousand-ish dollar is worth all the trouble it takes to get old games on the vita. Emulating SNES games are easy, PS2/3 on the other hand are not. PS1 is possible, but they just don't feel like wasting their time.
soccerthepkmnmaster the developers wouldn't have to do anything, Sony could develop the roms and emulation on its own, the devs would make thousands from just signing a piece of paper
Al Paca There are other ways to emulate PS1/PS2 games (idk about PS3), I can emulate PS2 games on my 4 year-old laptop. I don't think it'll attract that much crowd adding those games, or at least, not that many. It wouldn't make the Vita the GO-TO system still. I think that's the reason they have not done it
The DS and 3DS thrive due to exclusives such as Pokemon, LoZ remasters, Pokemon, Mario titles, and Pokemon. I love my Vita, but I have to admit that if it weren't for Pinball, PSclassics and portable internet I wouldn't have a reason to play it really. Also, I feel discouraged to use remote play because the "R2 & L2" on the rear touch screen is finicky and uncomfortable.
nintendo in general is boring and formulaic and sorry but if all you can find for good games on the vita is pinball, and psclasics then your not looking hard enough
I love psvita and I care more about a quality game than just having to many games to buy. I don't have the power to buy a game once a week so this is why the psvita is still alive to me!
I saw them talk about vita(2-3years) until they gave up but there could have been more commercials while they were actively trying.. Same could have been said for psp though so there are other reasons for its failure. I have quiet a few 1st party games so I dont see that as the reason anyway
The Game Boy didn't need pokemon. The Nintendo DS certainly didn't need Pokemon. It may have helped the GBA, and the 3DS, but they still have traction without Pokemon. 30million units of the 3DS were sold without Pokemon.
The Gameboy did need Pokemon lol, and apart from some crappy puzzle games most people's GBA and DS libraries don't seem to go any further than Pokemon. The 3DS can basically thank Pokemon for it's sales even before it's first released game due to it's support of the older DS games and due to the fact that you'd obviously see a Pokemon games on the new hardware. Is it worth mentioning how much S&M alone brought in within the 2 months it's been out? If they killed Pokemon the platform would be dead.
The DS didn't need pokemon, it had Brain Training or Brain Age, Mario Kart, New Super Mario Bros, Nintendogs, Animal Crossing. All those games except Animal Crossing sold more (some of them more than double) than Diamond and Pearl. MArio Party and Mario 64 sold more than Black and White and Platinum, not even talking about Black and White 2. Pokemon sales in nintendo ds were good, but I don't think it moved up considerably console sales. Brain Training and Nintendogs certainly did more for it to succed.
And PSVita has sold around 14 million so, percentage-wise, it had a bigger growth. Still not enough to save it but certainly more the now-discontinued Wii U
PSP is a pretty outdated hardware at 2012, the lack of 2nd analog stick and L2,R2,L3,R3 buttons limited the gameplay of the games and shooters werent possible
2021: Very active homebrew community and plenty of hidden gems to discover. Emulation is getting better and better. If you ask me the Vita has aged like fine wine, and will continue to do so.
Sony at least was trying during the PSP days. It seemed like they didn't put nearly as much effort in attracting third-party support or building a catalog of strong first-party titles like they had done with their previous handheld.
Seemed like after the Vita came out that was uh.. it. Few if any commercials, no attention-grabbing games (that I saw anyways) and lackluster support at first. I'm more interested in getting a Vita to see what the romhacking community has done to it. My custom Firmware PSP2000 packs a lot of punch for having just a little 333MHZ cpu
Nintendo has been dominating the handheld market since their first handheld system: The Gameboy, they were barely scratched since then. (i know smartphones are more popular but those are not really considered to be legit consoles)
Sony should've secured good games from the start to convince people to buy the system. Should've let go of the propietary memory card bullshit as it cuts the price without changing the price of the console itself. With a larger install base other studios would justify investingon it and supporting it. Such a shame. Also, maybe a rrevised version could stand a chance as it could share the same market as the switch
Killzone mercenary,Unit 13, uncharted golden abyss and god of war HD collection are awesome on vita but 3rd parties are lacking some good games that psp had. The only thing sony messed up games wise was giving resistance burning skies to the wrong dev
U forget to mention Zelda and mario. Lol very hard to compete. People want game not graphics. Psp vita had good graphics but less games 3ds has more games but less graphics
Splizzex Looks like you didn’t hack your vita so you could gain the ability to use micro sd cards instead of Sony’s expensive memory cards. Too bad for you lol. This is why smart people have fulfilling lives.
Isai Camargo It also rides on the cost, that's why you see rereleased versions of old games on the system because that's what it's capable of and it delivered. Could do without the blurriness of some 3DS games though...
I remember when friends were trying to get me to buy a vita while was rocking the 3DS, they kept telling me how much better there Vitas were. Now.... I'm still rocking the 3DS... How's those Vitas boys?
While it's true with the Vita, the whole "specs don't matter" isn't really true overall. For example: Wii U's low specs were quite a huge problem even for Nintendo's own titles like Splatoon and Zelda because specs are not only graphics but also determine what is possible to make gameplay-wise. That's the reason why New 3DS exists. What's needed is good balance between specs, development costs and price.
***** Not gonna act like I know everything about hardware in detail, so I showed this comment to someone I know who is an expert on hardware and they could barely even believe how false it is. To sum up: Splatoon uses most of Wii U's resources. Wii U doesn't even have an ARM gpu/cpu (3DS has it). It has a 3 core PowerPC RISC processor which is an APU one (both GPU/CPU) and everything runs on it. Splatoon couldn't not run on 2 Gflops. FRN isn't ported to Switch because there'll be a sequel.
Czaros Mooncat What you are saying is false very little games released even on launch day. They failed to attract customers upon release leading to little sales in the long run as competitors offered more software. Specs don't matter man get out your bubble no one really cares it's 2016 good graphics are the norm and the Wii U and 3ds offered that whether u like it or not. Out dated? Maybe but u also have to understand the production costs and practicality. Some people need to understand more how marketing works. Nintendo is amazing at it but there target market is not that great. That's another reason why the Wii U failed because they were targeting younger children rather than adults. U have to consider many factors in the business world it's not as easy as making a product and selling it, Pricing promotion, and Distribution also play a role. I can go on and on but I hope u get my point.
I only mentioned this thing specifically here. There are A LOT of other reasons why Wii U failed. Mostly Nintendo's dumb decisions, horrible marketing that didn't even make clear it's a new console, unused but forced-on gimmick, lack of third party, broken promises (appeal to hardcore, two gamepads, good online services) etc.
@@Gadget-Walkmen Homebrew is a term frequently applied to video games or other software produced by hobbyists and amateur developers targeting proprietary hardware platforms (usually with hardware restrictions) that are not typically user-programmable or that use proprietary storage methods.
One of the biggest reasons the Vita failed, as many have mentioned, was in fact the overpriced memory cards, having 3 and 4 times the cost of a standard SD. Sony has argued before, that the reason for the proprietary memory cards was to keep the security level high and to keep it from being hacked. *Problems* : 1- Not only did the Vita eventually get hacked, it would have happened far sooner if it had half the sales and half the games of the 3DS. More people adopting the system, the bigger the hacking community. Regardless of how good the security was. 2- The amount of *greed* Sony displayed with this memory card fiasco, eventually came around to shoot them in the foot. A story very similar to what happened to the Wii U. 3- They *had* a chance to change this. Sony had a chance to fix this issue, even if it was a little late. Yes. With the release of the Ps Vita 2000, they *should* have switched to micro sd. At the very least, it would have easily boosted the sales of the system. But no. Sony wanted us to buy their expensive crap.
I'm surprised to see the Vita Defence Force still commenting on this video 2 years later. C'mon guys, I own one too but it's not like the Vita's turned things around since 2014.
Antblue Famitsu (the closest thing to reliable sales figures atm) puts its lifetime sales in Japan at around 5mil, which isn't particularly impressive considering the 3DS sold over 4.5mil in Japan in 2011 alone.
The 3ds has sold 20 million in Japan over the vita's 4,5 million proves that Japanese gamers more go for 3ds and they have games that sadly get good reviews there but sales numbers not enough to sell in the west and if American consumers want some of those Japanese games. It's the same reason Renault does not sell cars in North America any more
Wow... a new variant of a electronic device replacing the old one. Who saw that coming? [/sarcasm] Seriously, if that didn't happen it wouldn't have been called a failure. It would been called a disaster. New versions of electronic device (both consoles and smartphones) are supposed to replace the previous incarnation. If that doesn't happen, the developers utterly failed. Also, who still wants to walk around with a device that's over 10 years old!
Here's what I would've done different with the PlayStation Vita if I were Sony: - instead of cards, games would've come on Super UMDs, which would be based of Blu Ray Discs similar to how UMDs were based off DVDs. You would also be able to use existing PSP UMDs on the Vita - instead of expensive proprietary memory cards, use the universal Memory Stick Duo or SD card standard for game saves and downloaded games! - provide a very strong 1st party lineup, with new exclusive entries in many 1st party franchises - if EA still fail to deliver and make every Fifa last year's game with this year's transfers, revive the World Tour Soccer series and acquire the CFL (Canadian Footbal League) license and use that to revive GameDay - add 4G support to later model systems - add 2GB onboard storage to all systems, meaning that memory cards would only be needed if one wants more storage If you have any other ideas, I'd like to hear them
Alternatively, they could have added the option to give you the digital version of your vita game for free if you already had it for the PSP if they had to go the card route.
***** However, they could incorperate a system similar to the Crossbuy system for the people that actually kept their PSPs and physical copies that want to transition into the Vita. Some provide codes, but other have the crossbuy feature on the physical copy, but those codes would no longer be good once used. There's even a menu setting dedicated to this form of crossbuy on the PS3. Plus, if you are using the same PSN account, any PSP digital game you already bought could potentially be reobtained for your Vita this way. The PSP already used a very similar OS like the PS3. It wouldn't be that much of a stretch to pull something like this off.
i would like to play games like Silent Hill ,Driver 1 and 2 ,Metal gear 1 acid and anothers ,Yu-gi-oh forbidden memories i do not understand why these Great games on Psp and ps1 are not available in Vita 😞 .
I think the vita was a cool console but what hurt it the most was the price and lack of games but however it is way too powerful for developers to make games for
Games like need for speed,killzone mercanary and uncharted show devs understood vita's power just fine but the system is missing a few key games like gta
Skepsi you do realize those games are just ported, most people are just gonna buy the exclusives games that is available on the console. Only 70+ games in ps vita while psp has 200+ games
TLOWNSU mediocre games on 3ds I don't think so that's vita games your thinking of I think you got the two confused lol.I sold my vita it had the worst games ever on any Sony console and I own a ps1,ps2,ps3,ps4 and psp 3000 so I know.Yeah the 3ds is so mediocre that it's outselling the vita with ease lol and kicking it's ass.
To all the people in the comments saying that EC "Has got it wrong with this episode", just look at it from a developers point of view. If you've got enough resources to make a AAA game, why wouldn't you just release it for consoles instead and reach a wider audience? If you only have a AA budget, why not make it for DS where the development costs are lower? "But why don't they just make a AA game for the Vita? They don't have to use the full specs!" you say. Firstly, there's the fact that gamers always get unjustly pissed of when a games graphics aren't up to a systems standards. Secondly, development costs are lower for the DS, and since it's too hard to port a game between DS and Vita, developers will just stick to the DS version.
I'm going to have to disagree with you on the last bit, for one of two reasons. 1) I wouldn't necessarily say people's annoyance at underperforming visual fidelity is "unjust." Unless the game were to make clever use of one of the Vitas unique controls as a core gameplay mechanic, people would (possibly correctly) claim that the game could have just been made for the PSP, and that made their purchase of a new system was a waste of money. 2) People (in my experience) only get enraged at graphical underperformance if they feel it's unjustified (see the recent firestorm over Ubisoft crippling the PC version of Watch Dogs for no good reason). If it's a good game that simply doesn't max out a machine because it doesn't have any asthetic need to, people won't care (owners of crazy powerful 290xs and Titans still praised Transistor, despite the game mostly consisting of a few 3D models moving inbetween two flat images, using around 4% of their system's total power).
Well, the one place where it's rather viable is the Japanese market and localized games of the same. They can do consoles, but half of them are not the sort to really push graphical boundaries. So, being able to make a nice looking game, without being forced to compete with major PS4 releases, may seem appealing to them. Especially when the cost of porting an A-grade PS3 game to the Vita is apparently not much. That does seem to be the main source of non-indie Vita games at the moment. Well, that and multi-portable releases.
Wow, quite a few people villainising extra credits for saying the vita failed. No one complains when it's the Wii u being talked about, and that's a similar scenario of a console failing. Just because something is a financial flop doesn't make it bad.
The Wii U definitely wasn't a bad device and Nintendo had some cool ideas for it, but so much went wrong with it, luckily it seems Nintendo is trying ot reverse the mistakes they made.
Are you living under a rock? PS fanboys purposely go to Nintendo videos to talk shit about how the Wii U failed and that the Switch would fail. I have even seen them post fuck up shit about the Xbone failure on Playstation videos. Like why are you mentioning other system, just enjoy the video.
Watching this video, I thought it was pretty old when he said "The Vita has far less games than the 3DS". This video, from june 25 2014, seems to claim that there are 8 vita games for every 15 3DS games. A quick search (25 seconds) ot some fun results: As of June 24th, there are 642 PSVita games, and as of April 8th, there are 504 3DS games. It seems that people who bitch that there aren't any Vita games are people who refuse to look for/find them... I have 2 32GB memory cards because I have so many games... 11 physical copies, and 37 digitally-downloaded games (which excludes all those I got free from Playstation+)... I have no idea what this guy is talking about, but he clearly likes 3DS more than PSVita. en.wikipedia.org/wiki/List_of_Nintendo_3DS_software en.wikipedia.org/wiki/List_of_PlayStation_Vita_games Anyway, 3DS sales pretty much only go up when Nintendo releases a Call of Dut... err, Pokémon game.
he meant games people buy, there are a bunch of good games on both, but 3ds has more quality games, I want way more 3ds games and for ps vita i only really want,GOW collection. Also the sales go up when they release a major ip, pokemon, Mario Kart, Even kid icarus made the sales go up
***** For what system? shane vergeront Yes, but the only advantage of having a 3DS over a DSi is the 3D screen. If you're going to play DS games, might as well use a DS IMHO... I have a PSVita, but that doesn't mean I threw my PSP in the garbage. I still have it to play all my PSP games, so retro-compatibility isn't really an issue to me... Pro Poe Yeah, I bought my 3DS go buy Kid Icarus. But it seems to me that the *only* worthwhile Nintendo games are those published _by_ Nintendo... Third-party titles are kind of overlooked, Indies are kind of overlooked, and those are the ones who take risks. Yes, things like a 3D screen and a screen on the WiiU controller are risks too, invations if you will, but it's not the game content that's changing, it's the _way_ you play the game that's changing.
Justin Drobey "The only advantage the 3DS has over the DSi is a 3D screen" I would like you to meet the Circle Pad. It is complete god-send. Also, improved battery life, more GREAT exclusive 3DS games, and a larger eShop library. It also has more data storage, but that generally holds true after each generation. Plus, the 3DS dos have a lot Japan only games, but there is a much greater ratio of World-Japan Only titles when compared to the Vita.
But the Switch is doing fine, and it's kind of like a Vita in that it tries to offer console games on a handheld. Before you mention that the Switch is a hybrid system, the Switch Lite is handheld only.
The lite is the same price of the vita, that is more powerfull and could have been a psp 3. Sony just dont believe enough i guess. Or, making like nintendo more than two game a year for a system is not something they want to try.
@@angelvillegas9604 Don't care, it's a handheld with a USBC dongle with HDMI out and a few USB ports. Switch Lite exists, but a docked only version of the Switch doesn't. That means it's more handheld than console.
Ripoff memory cards and a bad economy certainly didn't help the Vita at all. Who wants to buy a game only to realize they have to spend twice as much just to save it? What a fail on Sony's part.
You don't need to get one for every game though. It's just the one purchase. It would be nice if they were cheaper but it's not that bad. Especially with those cards with games bundled. Or there are often good deals online.
As a Vita owner, one who may enjoy it even more than the 3DS (especially considering the drought the 3DS is going through in 2014), i'd also add that Sony's lack of understanding of portable gameplay was what truly began the spiral into the mess the Vita is stuck in. There are some very unique titles made by their studios (Tearaway, Gravity Rush, etc.), but most of their major releases feel like downgraded titles you could find on a PS3/4. There is a fundamental difference in how portable play functions as opposed to consoles. Console and PC games tend to be for longer stretches of time, often with friends online. Portable games tend to be designed with a pick up and play mentality, titles which you can play for 5 minutes while being driven to school, relaxing on break and so on. That difference, along with Sony marketing the console as a home console experience on the go, were the first major steps that they took down the stairs to the dreary basement where the Vita now dwells. Probably where that Bioshock Vita game is hiding too, come to think of it.
Exactly. If people wanted 'Console Quality', they'd have a console. If they wanted portable games, they'd want it to be driven more by good gameplay mechanics that you can play in short segments and not be too bothered if you have to stop- Pokemon is a great example. But the games on the Vita are mainly ports from the PS3, so they are meant to have much longer play sessions.
That is my major issue with the Sony handhelds. They advertise them as the home console on the go where as Nintendo specifically wants you to have your own separate experience on their handhelds. You never feel like you are playing a downgraded version of the games you already own on your Gamecube/Wii/Wii U where as Sony has basically been trying to sell PS3/PS4 lite.
So why even buy a handheld? The games you are describing are your run of the mill phone games. Pick up, play 5 mins at a time, yea I think that describes phone games. Do you pick up and play Monster Hunter, Fire Emblem, or Phoenix Wright? I know there is a thing called pause, sleep mode, or save. The Vita has these features you know, it's not like you start a game on Vita and you must play through everything in one sitting.
joesatmoes Try bringing your console with you, yea that's a problem isn't it? I'm tired of this handheld for handheld only and console for console only. With today's tech, it's possible to start mixing the two, so why not?
Yes it is nice to play console quality games on the go but it doesn't benefit you to advertise as home console lite. Yes there are some people who will go "wow! I'm playing games just like on my PS4 while I'm on the go." But ultimately taking that route has you not only competing with other handhelds but yourself. If I owned a PS4 and a Wii I could buy a Vita and play PS4 games on the go and I could play basically PS3 games on the go. Or I could buy a 3DS and have my own experience that is distinct from the home console. Take, for example, Zelda and God of War. Both are on a handheld and home console. Console Zelda has taken the 3d world route like Ocarina of Time where as handhelds have gone top down like A Link to the Past. Same IP different experience, you don't feel like you are playing a wii lite, you feel like you are playing your own system designed to be its own entity. God of War on the other hand is the console version on the go. I am literally getting the same experience. The only difference is that one is portable.
Dull and boring? Splatoon, Mario Galaxy 1 and 2, the first three Paper Mario Games, Donkey Kong Country series and Jungle Beat, Super Smash Bros., the Kirby games, Nintendo Land, F-zero, Pokemon, Zelda OOT and MM, Mario vs. Donkey Kong, Mario Odyssey, Breath of the Wild, Rhythm Heaven, and so, so many more games I can name that are the complete opposite of that, I bet you haven't played even half of these games.
I don't understand why developers felt they had to make the most out of the Vita's hardware. Why not just make cheaper Vita games with 3DS-level graphics? On my PC I have plenty of cheap indie games that have moderate system requirements, despite my PC being fairly powerful.
***** You don't answer my question. According to this video, the reason the Vista failed in the first place was because making the most of its hardware costed too much money and thus the games were too expensive. Had developers from the start just made cheaper games of lower sophistication, wouldn't it have fared better against the 3DS?
***** First of all I not a child and secondly I'm saying good games those aren't good games especially killzone which sucks on every Sony console.Borderlands 2 has terrible framerate problems,uncharted is far to easy,little big planet same old game.Mgs hd good games but are just ports of old ps2 and psp games,p4g a port of a game I bought for ps2 years ago lol.Also indie games I've had enough of those on the 3ds can't stand them.If that's the best vita has them no wonder Sony has abandoned it even the psp had much better games than this.Only zero escape is excellent the rest merely average.Jrpg's/rpg's and indie games that's just sums vita up mediocrity allround it could of been better than the psp instead the vita's a failure that's why I sold my vita.
I know this is years and years and years late, but I remember why I never bought a Vita. It had to do with the price gouging Sony would do with their Memory Cards for the thing. It was bad with the PSP, but it was WAY worse with the Vita.
2:56 "Software not specs make a system" Tell them to Xbox Scorpio,they want to show it like "the most powerful console". I want games not specs god dammit.
Sony forgot that most people are not rich when they made the vita. This will make an example to game developers to not go for a high end console especially when it comes to a hendheld. PSVita is way ahead of its time but people are fucking cheap to be spending $400 on a vita with 1 game and a 8GB memory.
i dont agree, look how many bought an iphone 6 or a samsung galaxy S6 or 7 at way higher pricing. Mobile stuff is expensive and what truly and honestly killed it in my opinion is that backwards ass attitude of having propietary stuff integrated in the system. Lets be honest here, if the vita had a micro sd instead of the ever so expensive psvita mem card, everyone would have jumped to this handheld. It showed in the psp having sd to produo adapters.
BUT to be fair, a lot of apps and things like that are free or a couple of pounds extra for those phones. That's a little different to £300 for a console and £45 for any additional game. If it was 300 and with as many games I wanted at small amounts extra, I would have bought one sooner.
tjeulink there's no argument there, for sure. I know for a fact that the vita is almost ps3 quality in its games, I'm happy to own one. But when you want a handheld, you want it to hurt your wallet less than its big brother. The use of propietary technology, meant more development, more money to spend in things that could have been solved with a cheaper alternative that it was just as good and cuts cost. I believe and will still persevere on that conjecture that the psvmem card was its Achilles heel because the 3DS at launch costed the same and sold more because not just the games but the investment was quite a bit less than the vita.
Beatrix Sevenhearts yea sony really fucked up there i agree. its still a great piece of hardware just like the psp, that one even got linux developed for it which is amazing. the vita would be great if it could be hacked to run linux.
Look at this from a standpoint of consoles or PCs. Would you rather your CoD or CS:GO game run at 10-20 FPS with unbelivably awesome graphics or would you rather have it look like crap (or just relatively less "awesome") and run at good speeds of 45 or 60+ FPS? I know this isn't quite relevant to the topic, but just my two cents as well.
has nothing to do with that , especially now that most vita games are rpgs and platformers , price point had a lot to do and the fact that Nintendo just has more experience marketing handhelds
The way I see it, the 3ds is about as powerful as the GCN, but games are rendered at a lower resolution, seeming to be about 360p rather than 480p. I can't confirm this, but it's what I have observed.
Alex Royalty Well I was wrong too if it makes you feel better , by 1.26 million , it's already sold better than the dreamcast and saturn , of course that's not saying much but the vita has been my most used console this gen
Freddy bates I don't understand how that would make me feel better? And that's good to have your own preferences. It's not dead as long as the fans continue to support it.
Lucky, but 16GB MicroSD coast $2,75 - $7. So it's still expensive and unprofitable for these times. And there where I live for 64GB I pay $124,94 (PSV cards), for 64GB MicroSD (Kingston) I pay $27,08 compare prices ($124,94 ≠ $27,08). Huge difference for this same space on memory card.
With very few games in my interest yet when I had more on vita by this time combined with lack of app(such as netflix,aac and mp4) support I would disagree. Graphics wise switch is no slouch though when nintendo portables usually have been so it has more potential than their previous gens
I think the expandable storage was a huge killer too, considering it was a necessity to buy they're priority memory cards with the system so you could actually play games. Where as the 3ds had the option to boost the storage with an SD card but it wasn't a necessity as it came with one
The problem was Sony told the devs to forget vita games and focus on making games for ps4 to ensure it was successful. That choked off the flow of quality 3rd party multiplat and original games for vita AND ps3. And these crazy memory card prices didn't help matters, either.
No, in reality only the hardcore gamers want "graphics", and those probably did buy the Vita (or maybe not, thinking that they could get even better graphics on PS4). Most gamers actually just want fun games. There's a reason why games like Shovel Knight, Minecraft and Undertale sold like hotcakes and it sure wasn't graphics.
MaJuV Those three were good despite not looking good, and they were tried out of desperation. I was one of the vita buyers who wanted games AND graphics. The 2 CAN coexist...no idea why people keep saying stuff that imply that they think otherwise.
Rhiorrha Of course they can coexist. I never claimed they couldn't coexist. And the games that do bring the two together could as well be the best games to play on the Vita (I don't know, I don't own one). It's not that people don't want amazing graphics (nobody's going to reject them if offered). But most people don't care whether an amazing game has amazing graphics, average graphics or pixelated art. It's the end experience that counts.
My brother in law works for Rockstar North , do you have any idea how much time and dedication those guys invest in making a GTA game? it takes 4-5 years at least to make a GTA game.. now think about it do you think they will consume that much time and gamble it on a handheld device that may or may not even succeed?
It failed mainly because of a lack of good games on it. Barely any games put on it were worth playing. Definitely not enough to get most people to buy a brand new console
Actually the Vita has sold 8.4 million units, that's a little bit more than 4 million, don't you think? I'm assuming you got that number from wikipedia, where it says "Units sold: 4 million (as of January 2013)", of course the console sold more in the 17 months since then than it did in the 11 months before that point. So "It hasn't even managed 10% of nintendo's 3DS sales" is completely wrong, it's actually just under 20% (~19,4$).
This video is the perfect example of what the real issue is. Negative perception and lack of transparent information. One thing is for certain. Sony didn't realize what to do with the system until it was too late and now they are content just letting it exist as is. I am fine with it but I wish their commitment was more firm.
Robert Fravel I have the feeling Sony still hasn't realized what to do with the system. Going for Remote Play and Indie ports with a ~160$ device is probably the best way to scare off new buyers (too expensive for just remote play) and piss off long time owners (Sony not doing the things Vita owners have been asking for).
Robert Fravel I can't agree with you more. The Vita has a negative perception that no matter what, it can't seem to shake. Sony could sell it at a bundle for $199, and I think people would still look at it poorly.
Oh you got that number from VGchartz. Be careful with VGchartz numbers, their numbers not from Japan (since they take it from the publicly released trackers) are just estimates that are usually wildly off. It's probably over 8 million but a significant chunk is from Japan.
That whole argument is fucking bullocks If it was true, we wouldn't be seeing a fucking tidal wave of indie games being made or ported to the vita months after months after months. Console specs don't matter, because it doesn't stop a developper to make just a game that he wants, nobody who owns a vita absolutely DEMANDS that you push the hardware to it's limit, mostly that the game is good and meaty enough. The reason the vita failed is because Sony utterly just didn't know how to market it, still doesn't, and that SCEA did a shitty job in general in advertising, making games and making ports for the system. That and absolutely insane memory card prices, a long draught with no games with one year late behind the 3ds
Exactly. They never continued momentum and support. They didn't address criticisms and concerns (they still avoid talking about the memory cards and even lie about them). Its much better now than it was with the 199 system with a decent memory card included..... but the damage is done. The Vita is stuck being what it is now which is still pretty good to me.
No, what you're seeing now is sony's attempt to prevent the console from dying off, its only now that any games that i would ever even remotely consider buying a vita for are coming out, in my opinion its now too little too late i already own a 3DS as it has games i actually want to play whereas the vita is now only getting them :)
I think you didn't get the point. Sony advertised the Vita as a portable console with the power of home consoles, and therefore games with great graphics and such. This means that games with great graphics are what people will try to find on the system. Indie games do not use the full graphical potential of the Vita, and therefore aren't what people expect from it. Really good looking games like the Uncharted game for Vita were what people were looking for, but they require AAA budgets, which leads to what they say in the video..
***** As someone who HAD one such laptop, I played indie games from steam on it exclusively, because that's all that would run well. : ) So yeah, there's that.
Turtoi Radu ***** You're absolutely missing my point. Extra credits dudes claim that the vita's main flaw is it's spec, that it's too expensive to make games for it, etc...to which I point out that the real reason the vita failed is sony's ineptitude in the first place to take it's thumb out of it's arse, like Nintendo did when the 3ds was also being dead in the water after it's release, and make some fucking software, to entice other people to make fucking software If the system was so expensive to make games for, there wouldn't be as much indies who can simply port their stuff to it. And to be honest, in this day and age, the difference between a 3d asset for the 3ds and the 3d asset for the vita is not some huge gap, only if you port from the former to the latter but that barely happens.
I came here to argue for the VIta, which I love. But end up agreeing. It's a great system and the 4 or 5 games I play on it I LOVE. Deception, MLB, Persona 4, Digaea, Everybody's Golf, Little Big Planet As for Phone gaming. It's not for me. Screens too small, and the control way too imprecise for someone with my hands. Always dragging the wrong thing, dragging nothing at all, dragging two things when I only wanted one, not get a response to a screen click... I struggle to game with any accuracy on my Ipad never mind the tiny screen on my Iphone . Even then, most of the games are pretty much like Flash or Java games from the PC circa 2005. Don't like touch screen gaming full stop actually.
This goddamitt, THIS!!. I don't support Phone gaming at all, not at all, why?, just see what they did to the best Final Fantasy ever, Final Fantasy VI. The so waited remake for almost 15 years, they released it in a Phone, in a phone instead of 3DS. It's a giant mess, the graphics are watered down, the sprites looks terrible and the transparency effect will make you throw the game down..
For me the Vita has become an indie and JRPG machine. Also, I never owned a PSP so I've dug considerably into that back catalog. And while there are definitely 3DS games I love, that system just isn't near as comfortable for me to use; it always makes my hands hurt. I don't like touch screen gaming either. But I don't see it as a lesser platform necessarily, just not one I enjoy as much. I have been playing FFVI on my iPad and despite all complaints being absolutely true I still enjoy it. But I'd still MUCH rather see a FFIV: Complete Collection-style release of FFVI for my Vita. But that's just not going to happen. Personally I can live with it being the "Portstation" Vita. There's a lot of PS3/PS2/Indie games that I would never play / have played if not for the Vita, and that will continue to be the case. I bought Rogue Legacy on Steam and put about 5 hours into it; I bought it again on Vita and have already played 2 or 3 times that much in a matter of days.
Bards tail lol have u ever seen a vita game before like borderlands, killzone, soul sacrifice, tearaway, need for speed i rather play those than any mobile game i have a 4s and a vita
Not me. The problem with the phone isn't the games catalogue - it's the control method. While Vita does sometimes use touch surfaces, the main control method is the sticks and it has proper buttons I just can't get on with phones. I'm always missing the item I want to click, items not dragging, 2 items dragging at the same time, the wrong item dragging. I find that hard on my Ipad and all but impossible on my Iphone. I know quite a few commuters (train commuters) who do the same, and for the exact same reason. Yes I know it's me as most people get on well with touch screen gaming, but I, along with a sizable minority - don't.
The Vita failed mostly because all we got at the beggining were tired Western styled games that not that many people liked to be honest, they felt like watered down versions of the home console ones. Decent graphics but poor controls and gameplay. Now, years after the console was released we are getting game after game of nothing but japanese JRPGS, Visual Novels and Action games, that are super popular. Man, playing Bullet Girls Phantasia is giving me a lot more fun that Resistance Burning Skies ever gave me. If we got all those games years ago, the Vita might have been as much as a sucess as the PSP was.
I literally just want a Vita to play Persona 4 again (played the ps2 version to death), but it's hard for me to justify buying an entire system for just one game I technically have already played.
alejorag it allows psvita ''vpk'' which are the full vita games (they use vpk which is a format exclusive to psvita instead of the typical roms) it allows for ps one games, psp games, homebrews, emulators, you name it.
alejorag you have to be on a specific firmware version, i think the latest you can be at is the 3.61 so look on ebay; you can get a good deal for one, i got my brother a fat ps vita for 50 bucks and it works perfectly, the only thing that can be really expensive is the memory card and youll need at least 16gb if you want to have a couple of games installed. the only catch is that you cannot let your vita battery die nor turn the system all the way off because youll have to install everything again, just put it on sleep and thats it and put it to charge when the battery is about to go so it doesnt turn off
It's a shame vita doesn't get more titles; but with zero escape, grim fandango coming this month, persona 4, disgaea, corpse party, gravity rush, uncharted, dangan ronpa 1 & 2, metal gear solid HD collection and dragon's crown I can with no doubt recommend picking up a vita. The amount of hours alone you'll put into these titles alone makes the vita a worthy console. Not to mention you can use it to play on your PS4 remotely on any title, and even as an additional controller since the PS4 doesn't support the PS3 dualshock. It is my favorite handheld ever. Specially if you are lucky enough to get one with an OLED screen (I must really stress out that getting one with OLED screen is the way to go). It might not be a commercially successful console, but then again neither was the Dreamcast. And it was (and is) very much worth owning.
Grim Fandango is multiplatform. Danganronpa is... a niche title to say the least (it also sucks). The MGS HD Collection is much better on PS3 and X360. Gravity Rush is basically an overpriced phone app.
Felix Logographic looks like you haven't actually play Gravity Rush, because it's a true blue handheld game not an overpriced phone app. that game is very good and has a lot of interesting ideas, the mechanics can be a bit wonky, but the game is really fun and interesting, and i highly recommend the game to every Vita owner.
I never really got to play any of the Persona games but my firned highly recommends them. They each just have their own theme. Persona 3 was depressing and it's main theme being Death (you fucking shoot yourself in the head to transform...at least I think that was Persona 3) and Persona 4 focusing on a more joyful theme involving friendship and whatnot.
I was so excited when I got the vita, but was so confused when the only awesome game was a remake for Persona. Thanks for explaining what the heck happened. Gotta say this has made me jaded about any handheld system now
At 1:54 "The graphics capabilities are somewhere above the N64 but below the Gamecube" Uhhh... whaaaat? I'd say they are roughly equal to the Wii, if not better. Maybe if you are talking about the resolution then sure. The resolution of the 3DS is terrible. It's actually worse than the N64 but as far as the detail, textures, lighting, shadows, and overall polygon count then no, it's roughly equal to the Wii.
I agree with you just look at resident evil revelations on 3ds it has awesome graphics it clearly isn't below gamecube standard no way.Equivalent to the Wii I'd say yes just a difference in resolution.
kazip55 Well tablet's will have superior hardware but the lack of physical buttons and portability would be a problem at least for me.I don't think nintendo would make a tablet as they're going to make games for mobile phones and tablets it's confirmed.Apparently they're are going to be pay to play games free at first then you have to pay to proceed with the game.Hopefully nintendo won't stop making handheld device's as I love them and in 2016 there'll be the nintendo nx console that replaces the Wii U.
I think the Wii U, despite it's lackluster sales, is still worth it. Nintendo cares about this system. They want it to succeed and as proven by E3, they're actually starting to make games for it. Sony seems totally content with their Vita as it is and they barely talk about the system. They announced ten games for the system at E3, and most of them weren't highlighted. Compare that to the fifty or so games announced for PS4. And what about the Playstation TV? It plays most Vita games plus much more and it's cheaper.
a cornered nintendo is best nintendo, for the Wii U I like to have the mindset of the gamecube, hopefully a bunch of classics and franchises will be made.
***** Same! I'm hoping to pick up a Wii U soon and that's just one of the many reasons. I'm excited that Nintendo is making some new IPs with Splatoon and the two games Miyamoto showed off. And who can resist an open-world HD Zelda, a brand new Star Fox and *freaking Smash Bros.*? Certainly not me.
The console race is still early, and at this point, it's: 1.) PS4 2.) Wii U 3.) XBOX One Yeah, Wii U has been out longer, but it's still in second place regardless. Calling it a failure at this point is way too early. It took the PS3 YEARS to start selling well.
how many times must it be said that games sell consoles, not graphics? well the Xbox Scorpio isn't learning from that regard but if it does well, then let me eat my words
wipeout perhaps ! and bring the games that made the psp great and then add some new features.....tbh i don't have a vita but i'd buy one if i could get a refined psp experience #makethevitagreat
my thoughts exactly. and I think they're starting to do so (i think). it would be great to play a redefined version of some games like dbz tenkaichi tag team, resistance and other games that made the psp a huge hit. I know that these games can be bought at the psn store but they should at least redefine it for the PS Vita.
Powi exactly imagine a GOD of War Game for the Vita Or the new Death Stranded The Vita where I live costs like 100 dollars straight I should Had bought it but now maybe it costs less man I need the vita
People probably aren’t getting some of their favorite games anymore because games are soooooo expensive to make now. Almost nobody’s willing to risk making a single player game with no microtransactions unless said studio has a massive amount of money to begin with.
Henkaku might actually save this system its giveng the product some real value with adrenaline comming in the near future it will be hands down the best way to experence PSP games and decent for PS1 too
To add. The PSP was oppened up to homebrew extremely quickly. One of the main reasons I got one way back then was because of the abundance of emulators before we could all just use our smartphone.
I have an iPhone a 3DS and a PSVita and they are all good devices for playing games. They all have their own strengths and weaknesses but the main weakness really for the PSVita was the fact that extra storage for games was stupidly expensive. There is also the fact that the 3DS sells more because of games like Pokemon and the assortment of mario games.
People keep stating Pokemon as the reason the 3DS is successful and the Vita is a failure, but that's not the whole picture. In Japan at least, one of the main reasons the Vita isn't selling as well as it could have been was because Nintendo scooped up Monster Hunter. Japan LOVES Monster Hunter. Hell, the only 3DS two games that have sold more than Monster Hunter 4 on the 3DS are Pokemon and Animal Crossing. The Vita would be much better off if it still had Monster Hunter, but alas,
Totally with you on that one. Monster Hunter is a real system seller and letting it wander off to Nintendo was a real miscalculation on Sony's end. Refusing to part MHP3rd to America/Europe hurt them more than it should have and led them to the wrong conclusion, wheras the ripoff (as in not nearly enough content to justify its price when compared to Freedom Unite/2nd G) on the Wii was, as expected by the fans, largely successful with the western audience and paved the way for a proper WiiU title and an upcoming 3DS release of 4.
Seth Abercromby i totally agree, i love my Wii u, and look forward to the stuff i saw at 3E, but the first year i only had it for monster Hunter 3 ultimate
Translation: Vita games are better and therefore more expensive. People are cheap ass fucks who would rather pay for cheaper games than quality, expensive ones. Thus, DS sells more. Got it.
KleinHendrixTheCool that is, essentially, the video, and the truth. Vita games are way better graphic wise and cost way more money to produce and will be way more expensive than the 3DS. Therefore less developers risk making games. More developers will make 3DS games because they cost less and are easier to make, therefore more 3DS games, cheaper games. People would rather pay for cheap than invest in expensive quality. Also applies to PS4/XB1. Why do you think PS4 is kicking the ever living shit out of the XB1? Because price. XB1 is more expensive because kinect, PS4 is simpler and doesn't cost as much, and even though it has better graphics, it's still beating the dead dog in sales.
And then 2017 rolls around, and everyone is making videos comparing the Vita to the Switch. It doesn't even make sense... I mean the Vita is a truly great console, but it is no where comparable to the Switch (and I say this as a hardcore Playstation fan.)
Expensive Memory cards is what killed the Vita. As if games didn't add cost already, I cant download all the games I want because it cost $100 for just 32GB.
***** Not really just a cash grab. Sony didnt want people to hack the Vita like they did the PSP. So they made everything proprietary. Sure it protected Sony from hackers, but it hurt their sales big time. They didnt have to make memory cards SO expensive that people didnt buy them.
You didn't mention those damn expensive memory cards!!!!!!
Bumble Baytuna I have a question: If I buy a PS One classic game on the Vita do I have to pay for a PS Plus premium membership to be able to play it? Is it like on PS4?
No, you only need Playstation Plus to play the free games and to play certain games online.
I hear PS1 games are all crossbuy. So if you buy it for one, you can get it for free on the other two consoles.
Bumble Baytuna that's why the psp is better xD (just saying)
true... on psp theres PATAPON!.... just a unique game... that have a trilogy
i'm blaming the bullshit unique memory card
EXACTLY!
Totally, a way too high barrier of entry, especially considering how many download-only games there are in comparison to physical games. I love my Vita, but I can't bring myself to buy a 64GB card at the prices they're found, even when my 32GB has been full for a long time.
Amen.
Agreed. I bought a vita used last week for £45. If I want a 32GB card, that's an extra £50. That's more than the console!!!
How do you even manage to fill up the memory card? My Vita came with an 8GB card and I bought an additional 32GB one and I've never managed to fill the second one up. If you only keep games you're actually playing installed and buy physical copies of games instead of downloading from the PS Store, there's no way you'll ever run out of space. The memory cards have nothing to do with Vita's failure, the lack of software does.
What can we all agree on?
Fun > Graphics
Kabloosh nah I’d say that we want more games like 2k sports and graphics that we can play in but I can agree on that ur not wrong
Nah, I prefer amazing graphics on ps4 pro 4K with limited gameplay
I agree but graphics are also very important for a game
@@wolster4507 fun before graphics, but graphics help.
But graphics give me fun :(
We loved the Vita but Sony didn’t 😥
I enjoy my vita(more than psp even)but bad sales says the market doesn't love it . Sony tried for 2-3 years releasing plenty of games so its not their fault though
I remember enjoying the PSP port of Star Ocean Second Story, and I know there were some other games on it I really enjoyed.
Boosted don’t forget about the stupid analog sticks those things always break so easily and ruin my gameplay.
why y'all getting mad about handheld gaming systems
Why love something that has nothing on it?
What really killed the vita, as well as the psp can be summed up in two words, PROPRIETARY MEMORY! Seriously? 20 bucks for 4 gigs? what is this, 2002?
+1Kenny30 That sure as hell isn't what killed the psp, at least, because all the games on discs anyways. i mean who the hell would buy a psp or psvita for anything other than the games, anyways? thats the point of a handheld system
+Dmtri Salov no the memory is the point thats the only reason i buy systems because they have certain amounts of memory
For PSP, that wasn't a big deal due to it having physical copies of games as opposed to downloads.
+1Kenny30 I would consider that a contributing factor, not the main cause. Less it being the coffin and more it being the final nail in it. This video's assessment has it more accurate. The coffin, ironically, was the Vita itself.
+Greyghostvol1 because ppl are idiots who would rather buy trash instead of something great n beautiful 😠
Also let's not forget the overpriced memory cards
xAvitaLT true mate
xAvitaLT yes and it wasnt like u cud just throw a commonly found micro sd or sd etc in it
Mr Greenthumb Cameron no you couldn't. You could only use sony's playstation memory cards on the vita.
Dairunt, the memory card cost contributed bit wasn't the sole factor, it just added to Vita's cost but dramatically (I have 16GB and I don't need a bigger one).
"Big" games sell the system, while "smaller" ones don't have that much of an effect, they come later, when the developers see that the system has sold well and there is a large enough market to cover the development costs and derive profits.
Killzone, Uncharted, Persona - stuff like these are the flagship products that make people want to buy Vita. Games produced by small teams, however great gameplay they might have, don't exhibit the same influence. And it's true that the more powerful the hardware is the more man-hours (and therefore money) it takes to produce a game that utilizes it fully (compare, say, the credit rolls of MK1 and MKX); at the same time when buying powerful game system people expect the games to demonstrate this power.
P.S.
Also, I think that Monster Hunter series moving to Nintendo played a huge role (see above about the games that sell the system).
Awemiss PlayStation is much better than wii
With Persona 4 Golden on Steam now, Vita can finally rest in peace.
Lots of people are still playing awesome games on the vita. All systems eventually are discontinued. Doesn’t make them any less valuable
R.I.P PS VITA.
True
General C The Psvita still has plenty of games exclusive to the console that at least to me keeps the console very much alive and well.
List at least the ones I definitely know, Soul Sacrifice, Freedom Wars, Killzone Mercenary, Uncharted Golden Abyss etc... games that to me still makes this console really special.
I think you should do an episode of why the Wii U failed.
Steve Cozzens Bad marketing, non-existent third party support, unreasonable launch price, a terrible name that confused the console's demographics and games that came out way too late in the console's life span. The cherry on top was the system's specs, they were barely better than average on release, and borderline obsolete only a year later. Those factors spelt doom for the console.
U-Draw
Eh, it was pretty popular. But it was not terrible...
1. The name looked like an add-on for the Wii
2. Terrible Marketing
3. Lack of 3rd Party Support
I’ll answer. The only difference from the wii was a trashy iPad that only works 8-14 inches from the console box
Man, your animations always make me feel so bad for the losing console. :(
Me too :(
Same :(
I just want to hug that PS Vita. :(
I have a ps Vita and they are THE BEST!
That's because they're high, high, HIGH up there on the edge that lies just before the abyss that is the uncanny valley :-)
"Gamers want games, not graphics."
Why is this not on a T-shirt yet?
Agreed :3
Have you seen the threads on Civ 6?
+Thomas the Dank Engine autocorrect
Please uhhhhhhhhhh;
i love you too baby I was like ur friend jordan called dad is going to6666 Crestview ave lawn mower repair the damage done to me and you can
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Vita failed, because Sony failed to realize what kind of games people want to play on a handheld.
Colaman112 no, Sony’s Japanese audience is all they care about, the Japanese audience like JRPGs and Visual novels. They don’t give a crap about the western audience because most of the PS Vita users are Japanese.
Lately all we are getting for the Vita are translated japanese market games. Including lots of JRPGs and Visual Novels.
Guess what ?
People are fucking loving them.
If only they had supported those games from the beggining the Vita would had been a sucess.
I still don't know why people didn't buy it...3ds is kinda shit comparing to vita in my opinion...psp is mediocre too
G.A.M.E 3DS also has a decent JRPG selection, but it's balanced out more with other genre selection
I want to play AAA shooters and hack n slash on the go and with god of war,killzone,unit 13 and uncharted I consider it mostly 3rd parties fault as we don't have games like ace combat and GTA(psp highest seller)
It's interesting to see this video now, in the context of post Nintendo Switch.
I suspect the Vita's failure was more Sony giving up on it more than anything else.
Infact
The switch is succesfull and is even stronger than the vita
@@omit4727 nintendo push out more than 4 games per year by themselve... sony is getting 2 games per year on their ps4 only since who knows when... difference in support.
@Alvi Syahri Agree. So many more games are coming, Kirby, Zelda, Bayonetta all this year.
This will be a fun ride.
Creo que este video sigue siendo relevante todavia hoy y da en el clavo de una de las principales razones de porque el ps vita fue un fracaso, a diferencia de nintendo switch, ps vita no era una consola casera así que no pudo comercializar sus juegos por 59 dls como nintendo switch si lo hace, tenia que competir con el precio de 40 dls de los juegos de 3ds y ahí viene el detalle de los costos de desarrollo. Estas invirtiendo en costos de juegos triple a para poner a la venta tu juego por menor precio qué uno de ps3, no es negocio.
But the thing is that the vita was released in 2011, and the switch was released in 2017. What was expensive then is cheap now, which might be why Nintendo can put more games on the system then Sony as Nintendo does not have to spend anywhere near the hundreds of millions Sony spends per game. Plus in 2011, the indie scene was much smaller, and now many of the switches most successful games are indies that don't need big hardware or budgets. Plus, because the hardware was good enough to port many of the successful PS4 and Xbox games to the switch while it rarely happened on the Vita.
Vita is the 21st century dreamcast
Sony does what Nintendon't
but nintendo is doing what sony-snt....... sry i wanted to make a cheap joke
hardly... the dreamcast actually sold in large numbers.
and had plenty of amazing games... that's why people still talk about it 17 years later.
The Dreamcast sold slightly less than 10 million units worldwide. The Vita has sold around 13 million (currently) worldwide, and is still being produced, albeit in small quantity.
BlayzedBlue
the difference being the dreamcast was manufactured for all of 2yrs maximum and was announced as dead within 1.5 of launch.
apples to apples guy...
My boyfriend has a Vita, and it's fantastic. It's audio is way louder than any 3DS, it has amazing graphics and touch screen function that surpasses the 3DS, and the ability to use it as both a screen and controller for the PS4 is really handy for bathroom breaks or when someone wants to watch tv instead of a game. That said, I would never buy one.
Every handheld Nintendo ever made has bordered on indestructible. I've dropped my 3DS a few times, and it's come out unscathed each time. The Vita, on the other hand, took one fall and the screen shattered. 3DS's can also have their storage upgraded way more easily, with owners being able to use any old SD or MicroSD card lying around their house for additional storage, whereas the Vita needs Sony's own kind of memory stick and come in relatively low sizes. As mentioned in the video, Nintendo has a huge supply of games for all their handhelds, but the Vita's own pool is lacking, with most of the good games being on PS4, meaning you have to buy the more expensive home console game AND the console to play it on. The internet browser is great on the Vita, where even the New 3DS browser is lacking, and porn does look considerably better on the Vita than it does on the New 3DS, but I'm not going to shell out that much money for a porn screen for when I'm not near my computer.
The PS Vita failing is due to a cocktail of failures, which is a huge bummer because it has so much going for it.
True
valcliff b Although I doubt the Vita would have matched the 3DS even had Sony played their cards right. The DS line is ridiculously popular. The original DS almost doubled the PSP's (already amazing) score of 81m units sold.
Well.... nah nvm. Im gonna let u sony fans do stuff. Im not a complainer ;)
valcliff b Yeah, and Nintendo has always made really solid handhelds with just a few (Gameboy Micro) that may have been less than super, but still pretty quality. I've had the Gameboy, Gameboy Color, Gameboy Advance SP, three DS Lites, a 3DS and a New 3DS, and all of them I've been super happy with. They cost less money, have a huge selection of games, and have had a lot of backwards compatibility throughout the years. Their bread and butter series like Mario, Zelda, Pokemon have been pretty strong through all the handhelds, and it's only getting better with console series getting shrunk down to fit the New 3DS, like Monster Hunter, Super Smash Bros, Xenoblade, Dynasty Warriors, etc.
TheMadisonMachine The DS really does have an amazing library. I own every version of the system except the original and (lol) the 2DS.
It's pretty cool how Nintendo worked around this issue of "too high quality handheld" through having the Switch be a fusion.
Not only that but they folded ALL their development teams into making games for it. Console AND handheld. That's double the number of first party games that sell Nintendo systems.
While that is true, no handheld portable gaming console could have done that at the time. It was would have been for the best to make BETTER varied games with overall better graphics than the original psp like that’s on par or even a little bit better than the ps2 but still valuable software to it that would have made it a VERY impressive system. The video said it best, people want games NOT graphics.
Couldn't they have just ported games and built games that didn't necessarily fully use its graphics capabilities and thus have games just as cheap as its competitors?
That's my thought.
Yeah, but if they had the same library, then the PS4 and PS Vita-as well as the games’ respective versions-would have eaten into each other’s sales. They could have tried cross-saving, but people would have gotten really mad if they had to pay for a game twice to get that feature.
They could have built less powerful games, but the Vita was marketed as a portable with console power, which would harm the perception around less good-looking games because “this isn’t what I paid for;” even if good games are more important than graphics, those graphics still matter.
@@FedoraKirb
It isn't like the company has to choose between having games that made full use of the hardware and ports and basic games that did not. You can provide both.
Another thing you could do is sell the game for both systems at once. These systems have hard drives for downloading games. You buy a Vita game and get a code for a free copy of the PS4 etc. version to download. Like how some movies sell with both a DVD and Blueray disk, except one would be full digital download. You could eve do it with PS3 and PC games, buy this game ported to Vita, and get a free digital copy of the same game for another platform. Thus you get a library to use on it for the cost of porting.
Of course you don't stop there, you also develop some unique games for it, but having a list of fun ported games to play on your handheld would have certainly helped keeping people buying the system and preventing any death spiral.
Add in that cross saving you mentioned and you could really work both system so they boost each other instead of working against each other. Cross platform multiplayer compatibility can't hurt either.
Actually as someone who had the vita and getting a new one.... Vita was a paradise for indie developers, JAPANESE GAMES, PS2 Ports, and a way to play console games with limited compromises outside of being 30 fps and not as pretty...
Why on earth would people preffer playing crappy cellphone games when they can get such high quality games on next gen handhelds?
Because you can get a shitty android phone for $20 at Walmart that plays most the free to play crap with in app purchases on googlestore that a $300 phone can.
It's the same thing that killed console gaming in the early 80's. A cheap over saturated market flooded with low quality shit.
Why would you buy your child a $200 handheld plus expensive memory cards when you can get them a cheap phone? Not that a few parents don't buy their kids iphones as well. Kids grow up with phones not handhelds, kids go to phones when they want to play a game instead of handheld or console for that matter.
Also most people just don't care about gaming outside of downloading some bejeweled clone of an app store.
JonathonTheAsshole
That's very sad.
I'm a huge Playstation fan and I find it heartbreaking that the Vita failed so bad.
Handheld consoles like the Vita and the 3DS can do so many great things that cellphones can't and it just breaks my heart to see where this industry is going.
Yeah, but most games on the phone are specifically designed for the phone. Just like any other game is designed for a specific platform. I don't think it would dominate leaving other modes obsolete.
Phone games may become, and is by some, a gateway. They're the tiger electronics of this era but much more functional.
What does "Tiger Electronics" mean?
I think cellphone games are ruining this industry.
The PS Vita is such a great system and it could have been such a big success if it weren't for cellphone games.
The 3DS is a good system too and it too has sold less the it's predecessors the DS and the Gameboy due to the rise of cellphone games.
עידו לוי
Oh sorry about that ummm..... Tiger Electronic games were those cheap toys that you play a built-in game on that uses the same technology as an old calculator. They were popular because no one could afford a gameboy.
And phone games are not "ruining" the industry. It has certain tools to play certain games. People play for the games. And it introduces people to these types of games. No one will play chess if they wanted to play checkers. But they might try chess if they had their fill on checkers.
And the Gaben ported all of the good vita games to Steam.
"Thanks for listening, and have fun!"
"all" Not even close
"good" oh, NOW you are kidding me.
I wish Trails of Cold Steel was ported........
Which games were ported?
+Uaexemarat Danganronpa and Steins;Gate
Not all Hyperdimension Neptunia games are on regular computers sadly. And Im quite annoyed how only steam has the crutial dlc like swimsuit outfits for the girls.
My personal problem with the vita was the proprietary memory cards. They were super expensive, only available in certain sizes at most stores, so the bigger ones were hard to come by and even then they were stupidly expensive.
When I’m playing on my 3DS, I’m not expecting 7th generation console quality graphics. I’m expecting my games to be fun to play. I didn’t purchase a Vita because I didn’t see the point when I could buy an Xbox or a PS4.
Just port the old playstation library onto the the Vita. That is all Sony needed and still needs to do. Make the Vita into a time machine for games that you can't buy anymore and you will have people all racing to buy your console. Also drop the price of memory cards, there is no reason that they need to be so expensive.
My main reason for a vita was to play all the Sly Cooper and ratchet and clank games. If I could get shadow of colossus on my vita? Hell I'll be failing school faster than anyone
That's a great idea, I wonder why Sony hasn't done this yet.
Cody Cannon-Watkins i think you can play shadow remotely using a ps3 and remote play. As well as god of war.
mattbenz99 it is ridiculous as to why they didnt try to figure out the issues with having crash and spyro and many other games on the vita. And where is gran turismo? it sold THEE most copies on ps1 back inn the day. 1st party game and even that isnt on the store.
DjStiv3 Ya the Vita failed because of Sony's incompetence. I was actually planning to buy one soon but then Sony announced that they were dropping all first party support for the Vita and I lost all interest in the thing. Dropping support for a device when it is not successful is not a good way to instill consumer confidence and because of that any successor to the Vita will likely have a much harder time succeeding thanks to this.
A simple solution would be to develop a simple method of porting ps1, ps2 and ps3 games directly onto the system without too much effort, this way they could massively increase their software library in just a few short months,
A problem is Sony don't own all PS1/PS2/PS3 games, third parties made them.
soccerthepkmnmaster I'm pretty sure any 3rd party would want their old "removed from market" games resold again, even if they only get a few pence per copy sold, Just think, sony could develop a decent and reliable PS1 and PS2 Emulator within a few short months. Once they have this they can rip old games into a special vita only rom and create "new" vita games in minutes, then they would have a library of thousands of games in no time. They could put the old PS1 games on the playstation store for £2, old ps2 games for about £4 each, They could even create an emulator for the PS4, there are a few games I would like to play again and would be willing to pay a few £ for a trip down memory lane. Lets face it, the Vita is easily powerful enough to emulate ps2 games, perhaps even some early ps3 games. I used to have an old Hacked Xbox with a snes emulator on it, I spent hours playing that thing.
Al Paca
I wasn't doubting the vita can emulate old PS games. So face what? :/
Vita does has a memory problem, PS2 games are around 4GB, PS3 10GB.
Problem is: Do the developers want to do it?
They don't, they don't feel 40 thousand-ish dollar is worth all the trouble it takes to get old games on the vita.
Emulating SNES games are easy, PS2/3 on the other hand are not.
PS1 is possible, but they just don't feel like wasting their time.
soccerthepkmnmaster the developers wouldn't have to do anything, Sony could develop the roms and emulation on its own, the devs would make thousands from just signing a piece of paper
Al Paca
There are other ways to emulate PS1/PS2 games (idk about PS3), I can emulate PS2 games on my 4 year-old laptop. I don't think it'll attract that much crowd adding those games, or at least, not that many. It wouldn't make the Vita the GO-TO system still. I think that's the reason they have not done it
The DS and 3DS thrive due to exclusives such as Pokemon, LoZ remasters, Pokemon, Mario titles, and Pokemon. I love my Vita, but I have to admit that if it weren't for Pinball, PSclassics and portable internet I wouldn't have a reason to play it really. Also, I feel discouraged to use remote play because the "R2 & L2" on the rear touch screen is finicky and uncomfortable.
nintendo in general is boring and formulaic
and sorry but if all you can find for good games on the vita is pinball, and psclasics then your not looking hard enough
You mentioned Pokemon like 3 times lol
UndertaleSkeleBros "if you think nintendo its boring and formulaic then your not looking hard enough"
didnt want to revive a old post but... you forgot pokemon guy.
ralman88 to who are you talking?
I love psvita and I care more about a quality game than just having to many games to buy. I don't have the power to buy a game once a week so this is why the psvita is still alive to me!
... A lot of people are gonna hate this comment...
Same. I'm trying to prolong the current game I'm playing because I can't afford a game every other week but it's still alive to me!
The PLAYER Meh,there's just 4 games i like on there,and the 3ds is custom firmwarez pretty easily too... So i prefer the 3ds more than the vita
I bought a vita purely for persona 4 golden and I have no regrets
The PLAYER YOUR THE TRU GAMER
Why Vita failed... Sony was focused on their console and forgot to market the Vita. End of story.
so what's there to market for a big audience?
Wulbulbul Lubbubwublub anything they want, if its a BIG audience than the should market towards it
what games or features?
it's a handheld. that's all they can market. Gimmicks like rear touch pad or even a touchscreen was the minor problem of why the Vita fucked up.
I saw them talk about vita(2-3years) until they gave up but there could have been more commercials while they were actively trying.. Same could have been said for psp though so there are other reasons for its failure. I have quiet a few 1st party games so I dont see that as the reason anyway
Why is it failed? No Monster Hunter, fuck it
Also 3DS already sold 61 million now after two years
And Pokemon
The Game Boy didn't need pokemon. The Nintendo DS certainly didn't need Pokemon. It may have helped the GBA, and the 3DS, but they still have traction without Pokemon. 30million units of the 3DS were sold without Pokemon.
The Gameboy did need Pokemon lol, and apart from some crappy puzzle games most people's GBA and DS libraries don't seem to go any further than Pokemon.
The 3DS can basically thank Pokemon for it's sales even before it's first released game due to it's support of the older DS games and due to the fact that you'd obviously see a Pokemon games on the new hardware.
Is it worth mentioning how much S&M alone brought in within the 2 months it's been out?
If they killed Pokemon the platform would be dead.
The DS didn't need pokemon, it had Brain Training or Brain Age, Mario Kart, New Super Mario Bros, Nintendogs, Animal Crossing. All those games except Animal Crossing sold more (some of them more than double) than Diamond and Pearl.
MArio Party and Mario 64 sold more than Black and White and Platinum, not even talking about Black and White 2.
Pokemon sales in nintendo ds were good, but I don't think it moved up considerably console sales. Brain Training and Nintendogs certainly did more for it to succed.
And PSVita has sold around 14 million so, percentage-wise, it had a bigger growth. Still not enough to save it but certainly more the now-discontinued Wii U
they should've continued with PSP
The Noob Guy i agree
PSP is a pretty outdated hardware at 2012, the lack of 2nd analog stick and L2,R2,L3,R3 buttons limited the gameplay of the games and shooters werent possible
They should have just named vita psp 2 but I see why they chose the name
also umd was KILLING them
UMD was cheaper than memory cards at the time but game sales could have been better
2019: welp its dead
2021: Very active homebrew community and plenty of hidden gems to discover. Emulation is getting better and better. If you ask me the Vita has aged like fine wine, and will continue to do so.
any company that makes a handheld... has got to battle Nintendo.... and, that's like trying to sit on gods throne.
Sony at least was trying during the PSP days. It seemed like they didn't put nearly as much effort in attracting third-party support or building a catalog of strong first-party titles like they had done with their previous handheld.
Seemed like after the Vita came out that was uh.. it. Few if any commercials, no attention-grabbing games (that I saw anyways) and lackluster support at first. I'm more interested in getting a Vita to see what the romhacking community has done to it. My custom Firmware PSP2000 packs a lot of punch for having just a little 333MHZ cpu
Nintendo has been dominating the handheld market since their first handheld system: The Gameboy, they were barely scratched since then.
(i know smartphones are more popular but those are not really considered to be legit consoles)
Stanley Gray YEP
I HOPE MS TRIES TO KILL NINTENDO WITH A PORTABLE CONSOLE
SKYLINE GTR GAMING Good joke.
I agree the vita is dead but to say it's a bad system is crazy, I would still recommend it in 2016.
Although I would recommend picking up a 3ds first then get it a vita
I rather spend that money on vita for more 3ds games LOL
+Janhyua I have read your reply multiple times and I have no idea what you're trying to tell me.
Cap Jack Rather not buy Vita and just use that money for more 3DS games
+Janhyua ok
Sony should've secured good games from the start to convince people to buy the system. Should've let go of the propietary memory card bullshit as it cuts the price without changing the price of the console itself. With a larger install base other studios would justify investingon it and supporting it. Such a shame. Also, maybe a rrevised version could stand a chance as it could share the same market as the switch
Killzone mercenary,Unit 13, uncharted golden abyss and god of war HD collection are awesome on vita but 3rd parties are lacking some good games that psp had. The only thing sony messed up games wise was giving resistance burning skies to the wrong dev
LittleBIGPlanet Vita is a good game. That sold very well.
Don't forget Gravity Rush.
As long as Pokemon exists, trying to compete with Nintendo's handhelds is going to be incredibly difficult.
verxintRising actually it's impossible
When this video was uploaded in 2014, Pokemon ORAS sold 7.4 million copies, only below Cod AW and GTA 5.
U forget to mention Zelda and mario. Lol very hard to compete. People want game not graphics. Psp vita had good graphics but less games 3ds has more games but less graphics
verxintRising Not just Pokemon.
Memory card end of discussion.
It´s not that bad really.
Wooooooooow. You´re so funny and mature...
+Icky Pan
Paying 50 - 100$+ for playing games that you downloaded online is not bad?
sd2vita
Splizzex
Looks like you didn’t hack your vita so you could gain the ability to use micro sd cards instead of Sony’s expensive memory cards. Too bad for you lol. This is why smart people have fulfilling lives.
We can all agree that Nintendo is way better at handheld marketing than Sony.
Nintendo has diverse library of games kappa - Pokemon, Zelda, Mario .. the end
Isai Camargo
It also rides on the cost, that's why you see rereleased versions of old games on the system because that's what it's capable of and it delivered. Could do without the blurriness of some 3DS games though...
SwisH FnatiC Still does a better job than psvita.
Isai Camargo well no shit, they have been doing it since the late 80s and Sony only stared trying things in 2004
Simon Danger Time diesnt matter though. They screwed up on their own.
I remember when friends were trying to get me to buy a vita while was rocking the 3DS, they kept telling me how much better there Vitas were. Now.... I'm still rocking the 3DS... How's those Vitas boys?
SwordsmanMercenary long live 3DS
@@maroXUprising virgins
@Kristian McCallister good to know about urself. But I don’t care about whether you are.
@@maroXUprising what?
Pretty nice considering that I don't still use Nintendo and I use a homebrew to emulate older games.
3:50 **says “DS,” shows **_3DS_** and 3DS games** _🤔_
No one says 3DS if they can just say the DS
Lmao
While it's true with the Vita, the whole "specs don't matter" isn't really true overall. For example: Wii U's low specs were quite a huge problem even for Nintendo's own titles like Splatoon and Zelda because specs are not only graphics but also determine what is possible to make gameplay-wise.
That's the reason why New 3DS exists. What's needed is good balance between specs, development costs and price.
*****
Not gonna act like I know everything about hardware in detail, so I showed this comment to someone I know who is an expert on hardware and they could barely even believe how false it is.
To sum up:
Splatoon uses most of Wii U's resources. Wii U doesn't even have an ARM gpu/cpu (3DS has it). It has a 3 core PowerPC RISC processor which is an APU one (both GPU/CPU) and everything runs on it. Splatoon couldn't not run on 2 Gflops. FRN isn't ported to Switch because there'll be a sequel.
The new LoZ title is going ot the Switch as well, so we'll be seeing what the Wii U can do and what the Switch can do
Czaros Mooncat What you are saying is false very little games released even on launch day. They failed to attract customers upon release leading to little sales in the long run as competitors offered more software. Specs don't matter man get out your bubble no one really cares it's 2016 good graphics are the norm and the Wii U and 3ds offered that whether u like it or not. Out dated? Maybe but u also have to understand the production costs and practicality. Some people need to understand more how marketing works. Nintendo is amazing at it but there target market is not that great. That's another reason why the Wii U failed because they were targeting younger children rather than adults. U have to consider many factors in the business world it's not as easy as making a product and selling it, Pricing promotion, and Distribution also play a role. I can go on and on but I hope u get my point.
I only mentioned this thing specifically here. There are A LOT of other reasons why Wii U failed. Mostly Nintendo's dumb decisions, horrible marketing that didn't even make clear it's a new console, unused but forced-on gimmick, lack of third party, broken promises (appeal to hardcore, two gamepads, good online services) etc.
Czaros Mooncat Exactly my point. But specs were the least of its issues
I still like my Vita better than I like my iPhone.
+Alexis Pérez I like my Gameboy Pocket more than I like my Iphone...
Damn, I want a game boy with fun games.
+Alexis Pérez i like my 3ds and gameboy sp better than my galaxy phone
+Zelba ok, so can I have your phone then lol
I enjoy playing games on my phone 🙌
hacker in 2020: erm i have suggestions
What? Is there gonna be a new psp?
@@Gadget-Walkmen no lol homwbrews and emulations
@@MoreEspressoLessDepresso how is that different from any year? And what are even homebrews?
@@Gadget-Walkmen Homebrew is a term frequently applied to video games or other software produced by hobbyists and amateur developers targeting proprietary hardware platforms (usually with hardware restrictions) that are not typically user-programmable or that use proprietary storage methods.
One of the biggest reasons the Vita failed, as many have mentioned, was in fact the overpriced memory cards, having 3 and 4 times the cost of a standard SD.
Sony has argued before, that the reason for the proprietary memory cards was to keep the security level high and to keep it from being hacked.
*Problems* :
1- Not only did the Vita eventually get hacked, it would have happened far sooner if it had half the sales and half the games of the 3DS. More people adopting the system, the bigger the hacking community. Regardless of how good the security was.
2- The amount of *greed* Sony displayed with this memory card fiasco, eventually came around to shoot them in the foot. A story very similar to what happened to the Wii U.
3- They *had* a chance to change this. Sony had a chance to fix this issue, even if it was a little late. Yes. With the release of the Ps Vita 2000, they *should* have switched to micro sd. At the very least, it would have easily boosted the sales of the system. But no. Sony wanted us to buy their expensive crap.
I know I'm years late, but this is exactly why I never bought one.
@@Kasaaz Indeed
I'm surprised to see the Vita Defence Force still commenting on this video 2 years later. C'mon guys, I own one too but it's not like the Vita's turned things around since 2014.
True
The Vita is a success in Japan though, as it replaced the PSP
Antblue Famitsu (the closest thing to reliable sales figures atm) puts its lifetime sales in Japan at around 5mil, which isn't particularly impressive considering the 3DS sold over 4.5mil in Japan in 2011 alone.
The 3ds has sold 20 million in Japan over the vita's 4,5 million proves that Japanese gamers more go for 3ds and they have games that sadly get good reviews there but sales numbers not enough to sell in the west and if American consumers want some of those Japanese games. It's the same reason Renault does not sell cars in North America any more
Wow... a new variant of a electronic device replacing the old one. Who saw that coming? [/sarcasm]
Seriously, if that didn't happen it wouldn't have been called a failure. It would been called a disaster.
New versions of electronic device (both consoles and smartphones) are supposed to replace the previous incarnation. If that doesn't happen, the developers utterly failed. Also, who still wants to walk around with a device that's over 10 years old!
Here's what I would've done different with the PlayStation Vita if I were Sony:
- instead of cards, games would've come on Super UMDs, which would be based of Blu Ray Discs similar to how UMDs were based off DVDs. You would also be able to use existing PSP UMDs on the Vita
- instead of expensive proprietary memory cards, use the universal Memory Stick Duo or SD card standard for game saves and downloaded games!
- provide a very strong 1st party lineup, with new exclusive entries in many 1st party franchises
- if EA still fail to deliver and make every Fifa last year's game with this year's transfers, revive the World Tour Soccer series and acquire the CFL (Canadian Footbal League) license and use that to revive GameDay
- add 4G support to later model systems
- add 2GB onboard storage to all systems, meaning that memory cards would only be needed if one wants more storage
If you have any other ideas, I'd like to hear them
would've just put a gun at every game developer -_-
Battery life would take a big hit with UMD.
Alternatively, they could have added the option to give you the digital version of your vita game for free if you already had it for the PSP if they had to go the card route.
***** However, they could incorperate a system similar to the Crossbuy system for the people that actually kept their PSPs and physical copies that want to transition into the Vita.
Some provide codes, but other have the crossbuy feature on the physical copy, but those codes would no longer be good once used. There's even a menu setting dedicated to this form of crossbuy on the PS3. Plus, if you are using the same PSN account, any PSP digital game you already bought could potentially be reobtained for your Vita this way. The PSP already used a very similar OS like the PS3. It wouldn't be that much of a stretch to pull something like this off.
i would like to play games like Silent Hill ,Driver 1 and 2 ,Metal gear 1 acid and anothers ,Yu-gi-oh forbidden memories i do not understand why these Great games on Psp and ps1 are not available in Vita 😞 .
I think the vita was a cool console but what hurt it the most was the price and lack of games but however it is way too powerful for developers to make games for
Games like need for speed,killzone mercanary and uncharted show devs understood vita's power just fine but the system is missing a few key games like gta
Theyŕe still making games for the Vita. Over a 1,000 titles now.
Skepsi you do realize those games are just ported, most people are just gonna buy the exclusives games that is available on the console.
Only 70+ games in ps vita while psp has 200+ games
'Software, not specs, make the system"...
I'm going to have to remember that.
I still use my Vita more than my 3DS.
+TLOWNSU so you owned both?
I do own both
Why when the vita has awful games.
+Paul Barnes I'd argue that the 3DS has mediocre games
TLOWNSU mediocre games on 3ds I don't think so that's vita games your thinking of I think you got the two confused lol.I sold my vita it had the worst games ever on any Sony console and I own a ps1,ps2,ps3,ps4 and psp 3000 so I know.Yeah the 3ds is so mediocre that it's outselling the vita with ease lol and kicking it's ass.
To all the people in the comments saying that EC "Has got it wrong with this episode", just look at it from a developers point of view.
If you've got enough resources to make a AAA game, why wouldn't you just release it for consoles instead and reach a wider audience? If you only have a AA budget, why not make it for DS where the development costs are lower?
"But why don't they just make a AA game for the Vita? They don't have to use the full specs!" you say. Firstly, there's the fact that gamers always get unjustly pissed of when a games graphics aren't up to a systems standards. Secondly, development costs are lower for the DS, and since it's too hard to port a game between DS and Vita, developers will just stick to the DS version.
I'm going to have to disagree with you on the last bit, for one of two reasons.
1) I wouldn't necessarily say people's annoyance at underperforming visual fidelity is "unjust." Unless the game were to make clever use of one of the Vitas unique controls as a core gameplay mechanic, people would (possibly correctly) claim that the game could have just been made for the PSP, and that made their purchase of a new system was a waste of money.
2) People (in my experience) only get enraged at graphical underperformance if they feel it's unjustified (see the recent firestorm over Ubisoft crippling the PC version of Watch Dogs for no good reason). If it's a good game that simply doesn't max out a machine because it doesn't have any asthetic need to, people won't care (owners of crazy powerful 290xs and Titans still praised Transistor, despite the game mostly consisting of a few 3D models moving inbetween two flat images, using around 4% of their system's total power).
Well, the one place where it's rather viable is the Japanese market and localized games of the same. They can do consoles, but half of them are not the sort to really push graphical boundaries. So, being able to make a nice looking game, without being forced to compete with major PS4 releases, may seem appealing to them. Especially when the cost of porting an A-grade PS3 game to the Vita is apparently not much. That does seem to be the main source of non-indie Vita games at the moment.
Well, that and multi-portable releases.
the vita is getting AA titles mate
there bigget supporter is atlis, and the vita is the sole reason persona is now as big as it is
PS vita= 150=200$
Games= 30-60$
Memory Cards= 1000$
gameplay is more important than graphics.
yes and the vita has some amazing games
UndertaleSkeleBros by your logic vita = 3ds
I completely agree considering my awesome childhood times of Newgrounds flash games and Touhou Project.
Wow, quite a few people villainising extra credits for saying the vita failed. No one complains when it's the Wii u being talked about, and that's a similar scenario of a console failing.
Just because something is a financial flop doesn't make it bad.
preach that sh*t kids!
Just ask the GameCube
The Wii U definitely wasn't a bad device and Nintendo had some cool ideas for it, but so much went wrong with it, luckily it seems Nintendo is trying ot reverse the mistakes they made.
Are you living under a rock? PS fanboys purposely go to Nintendo videos to talk shit about how the Wii U failed and that the Switch would fail. I have even seen them post fuck up shit about the Xbone failure on Playstation videos. Like why are you mentioning other system, just enjoy the video.
Yassi can argue switch was a fail tho .
Watching this video, I thought it was pretty old when he said "The Vita has far less games than the 3DS". This video, from june 25 2014, seems to claim that there are 8 vita games for every 15 3DS games. A quick search (25 seconds) ot some fun results:
As of June 24th, there are 642 PSVita games, and as of April 8th, there are 504 3DS games.
It seems that people who bitch that there aren't any Vita games are people who refuse to look for/find them... I have 2 32GB memory cards because I have so many games... 11 physical copies, and 37 digitally-downloaded games (which excludes all those I got free from Playstation+)... I have no idea what this guy is talking about, but he clearly likes 3DS more than PSVita.
en.wikipedia.org/wiki/List_of_Nintendo_3DS_software
en.wikipedia.org/wiki/List_of_PlayStation_Vita_games
Anyway, 3DS sales pretty much only go up when Nintendo releases a Call of Dut... err, Pokémon game.
Totally Agree he was supposed to do more (research) before bitching around with this vid
he meant games people buy, there are a bunch of good games on both, but 3ds has more quality games, I want way more 3ds games and for ps vita i only really want,GOW collection. Also the sales go up when they release a major ip, pokemon, Mario Kart, Even kid icarus made the sales go up
that moment you realize that the 3DS is backwards compatible so that means the amount of games you can play on the 3DS is over 1800 games.
***** For what system?
shane vergeront Yes, but the only advantage of having a 3DS over a DSi is the 3D screen. If you're going to play DS games, might as well use a DS IMHO... I have a PSVita, but that doesn't mean I threw my PSP in the garbage. I still have it to play all my PSP games, so retro-compatibility isn't really an issue to me...
Pro Poe Yeah, I bought my 3DS go buy Kid Icarus. But it seems to me that the *only* worthwhile Nintendo games are those published _by_ Nintendo... Third-party titles are kind of overlooked, Indies are kind of overlooked, and those are the ones who take risks. Yes, things like a 3D screen and a screen on the WiiU controller are risks too, invations if you will, but it's not the game content that's changing, it's the _way_ you play the game that's changing.
Justin Drobey
"The only advantage the 3DS has over the DSi is a 3D screen"
I would like you to meet the Circle Pad. It is complete god-send. Also, improved battery life, more GREAT exclusive 3DS games, and a larger eShop library. It also has more data storage, but that generally holds true after each generation. Plus, the 3DS dos have a lot Japan only games, but there is a much greater ratio of World-Japan Only titles when compared to the Vita.
"Gamers want games, not graphics."
I can hear a laugh from some spoiled PC Master Race from miles away
But the Switch is doing fine, and it's kind of like a Vita in that it tries to offer console games on a handheld. Before you mention that the Switch is a hybrid system, the Switch Lite is handheld only.
The lite is the same price of the vita, that is more powerfull and could have been a psp 3. Sony just dont believe enough i guess. Or, making like nintendo more than two game a year for a system is not something they want to try.
Switch is a hybrid switch lite I just a cheaper option
@@angelvillegas9604
It's a handheld with some console abilities.
@@Mechaghostman2 it's a hybrid its both a handheld and a console said by Nintendo themselves
@@angelvillegas9604
Don't care, it's a handheld with a USBC dongle with HDMI out and a few USB ports.
Switch Lite exists, but a docked only version of the Switch doesn't. That means it's more handheld than console.
Ripoff memory cards and a bad economy certainly didn't help the Vita at all. Who wants to buy a game only to realize they have to spend twice as much just to save it? What a fail on Sony's part.
You don't need to get one for every game though. It's just the one purchase. It would be nice if they were cheaper but it's not that bad. Especially with those cards with games bundled. Or there are often good deals online.
+Stone Skull it doesn't matter. You still have to purchase one if you are to own a vita and have a good time with it.
As a Vita owner, one who may enjoy it even more than the 3DS (especially considering the drought the 3DS is going through in 2014), i'd also add that Sony's lack of understanding of portable gameplay was what truly began the spiral into the mess the Vita is stuck in. There are some very unique titles made by their studios (Tearaway, Gravity Rush, etc.), but most of their major releases feel like downgraded titles you could find on a PS3/4. There is a fundamental difference in how portable play functions as opposed to consoles. Console and PC games tend to be for longer stretches of time, often with friends online. Portable games tend to be designed with a pick up and play mentality, titles which you can play for 5 minutes while being driven to school, relaxing on break and so on. That difference, along with Sony marketing the console as a home console experience on the go, were the first major steps that they took down the stairs to the dreary basement where the Vita now dwells.
Probably where that Bioshock Vita game is hiding too, come to think of it.
Exactly. If people wanted 'Console Quality', they'd have a console. If they wanted portable games, they'd want it to be driven more by good gameplay mechanics that you can play in short segments and not be too bothered if you have to stop- Pokemon is a great example. But the games on the Vita are mainly ports from the PS3, so they are meant to have much longer play sessions.
That is my major issue with the Sony handhelds. They advertise them as the home console on the go where as Nintendo specifically wants you to have your own separate experience on their handhelds. You never feel like you are playing a downgraded version of the games you already own on your Gamecube/Wii/Wii U where as Sony has basically been trying to sell PS3/PS4 lite.
So why even buy a handheld? The games you are describing are your run of the mill phone games. Pick up, play 5 mins at a time, yea I think that describes phone games. Do you pick up and play Monster Hunter, Fire Emblem, or Phoenix Wright? I know there is a thing called pause, sleep mode, or save. The Vita has these features you know, it's not like you start a game on Vita and you must play through everything in one sitting.
joesatmoes Try bringing your console with you, yea that's a problem isn't it? I'm tired of this handheld for handheld only and console for console only. With today's tech, it's possible to start mixing the two, so why not?
Yes it is nice to play console quality games on the go but it doesn't benefit you to advertise as home console lite.
Yes there are some people who will go "wow! I'm playing games just like on my PS4 while I'm on the go." But ultimately taking that route has you not only competing with other handhelds but yourself.
If I owned a PS4 and a Wii I could buy a Vita and play PS4 games on the go and I could play basically PS3 games on the go. Or I could buy a 3DS and have my own experience that is distinct from the home console.
Take, for example, Zelda and God of War. Both are on a handheld and home console. Console Zelda has taken the 3d world route like Ocarina of Time where as handhelds have gone top down like A Link to the Past. Same IP different experience, you don't feel like you are playing a wii lite, you feel like you are playing your own system designed to be its own entity.
God of War on the other hand is the console version on the go. I am literally getting the same experience. The only difference is that one is portable.
I'M NOT LETTING PS VITA DOWN!!!
What games do you recommend? I've had one for a while, but I've only got the Senran Kagura games on there.
EarlnEarl There's danganroppa,Digimon:Cyber Sleuth and killzone for me... I can't really remember much... That's why i play more on my 3ds...
Oh,there's monster hunter too!
David Jimenez DAVIDSNOOPY1 YOUR WORD SHAL LIVE ON MY VITA HERO
If you just leave your ps4 on and go half way around the world u can remote play via internet
not to mention nintendo has a fiercely loyal fan base ESPECIALLY when it comes to hand helds.
and yet nintendos games are dule and boring
UndertaleSkeleBros edgy kid said reason because it cool to hate nintendo
Dull and boring?
Splatoon, Mario Galaxy 1 and 2, the first three Paper Mario Games, Donkey Kong Country series and Jungle Beat, Super Smash Bros., the Kirby games, Nintendo Land, F-zero, Pokemon, Zelda OOT and MM, Mario vs. Donkey Kong, Mario Odyssey, Breath of the Wild, Rhythm Heaven, and so, so many more games I can name that are the complete opposite of that, I bet you haven't played even half of these games.
Yes... and how do you think Nintendo earned that loyalty? By doing right everything Sony did wrong.
eliack95 to be fair, you could also say the other way around, as well
Also those stupidly expensive proprietary memory cards....
I can find many better prices on ebay you know.
Icky Pan which weren’t true when Sony was supporting PSVita though
But guess what? Now they don't
Icky Pan but now no one really cares about the vita. The new king of portable gaming is the switch.
Not true. Not true at all buddy.
I don't understand why developers felt they had to make the most out of the Vita's hardware. Why not just make cheaper Vita games with 3DS-level graphics? On my PC I have plenty of cheap indie games that have moderate system requirements, despite my PC being fairly powerful.
***** You don't answer my question. According to this video, the reason the Vista failed in the first place was because making the most of its hardware costed too much money and thus the games were too expensive. Had developers from the start just made cheaper games of lower sophistication, wouldn't it have fared better against the 3DS?
+Razvan2smart Yeah nintendo are the master's when it comes to handheld gaming Sony should stick to consoles instead.
***** Or maybe people don't want to buy a vita and play crap games lol.
***** First of all I not a child and secondly I'm saying good games those aren't good games especially killzone which sucks on every Sony console.Borderlands 2 has terrible framerate problems,uncharted is far to easy,little big planet same old game.Mgs hd good games but are just ports of old ps2 and psp games,p4g a port of a game I bought for ps2 years ago lol.Also indie games I've had enough of those on the 3ds can't stand them.If that's the best vita has them no wonder Sony has abandoned it even the psp had much better games than this.Only zero escape is excellent the rest merely average.Jrpg's/rpg's and indie games that's just sums vita up mediocrity allround it could of been better than the psp instead the vita's a failure that's why I sold my vita.
***** The 3ds has the awesome resident evil revelations and vita has the sequel that runs like crap lol.
I know this is years and years and years late, but I remember why I never bought a Vita. It had to do with the price gouging Sony would do with their Memory Cards for the thing. It was bad with the PSP, but it was WAY worse with the Vita.
2:56 "Software not specs make a system"
Tell them to Xbox Scorpio,they want to show it like "the most powerful console".
I want games not specs god dammit.
Sony forgot that most people are not rich when they made the vita. This will make an example to game developers to not go for a high end console especially when it comes to a hendheld. PSVita is way ahead of its time but people are fucking cheap to be spending $400 on a vita with 1 game and a 8GB memory.
i dont agree, look how many bought an iphone 6 or a samsung galaxy S6 or 7 at way higher pricing. Mobile stuff is expensive and what truly and honestly killed it in my opinion is that backwards ass attitude of having propietary stuff integrated in the system. Lets be honest here, if the vita had a micro sd instead of the ever so expensive psvita mem card, everyone would have jumped to this handheld. It showed in the psp having sd to produo adapters.
BUT to be fair, a lot of apps and things like that are free or a couple of pounds extra for those phones. That's a little different to £300 for a console and £45 for any additional game. If it was 300 and with as many games I wanted at small amounts extra, I would have bought one sooner.
the quality of the games on handhelds is way higher than any phone game. its no comparison in terms of quality.
tjeulink there's no argument there, for sure. I know for a fact that the vita is almost ps3 quality in its games, I'm happy to own one. But when you want a handheld, you want it to hurt your wallet less than its big brother. The use of propietary technology, meant more development, more money to spend in things that could have been solved with a cheaper alternative that it was just as good and cuts cost. I believe and will still persevere on that conjecture that the psvmem card was its Achilles heel because the 3DS at launch costed the same and sold more because not just the games but the investment was quite a bit less than the vita.
Beatrix Sevenhearts yea sony really fucked up there i agree. its still a great piece of hardware just like the psp, that one even got linux developed for it which is amazing. the vita would be great if it could be hacked to run linux.
*Gameplay > Graphics*
A random puppy dog of doom what do you mean?
A random puppy dog of doom ???
Look at this from a standpoint of consoles or PCs.
Would you rather your CoD or CS:GO game run at 10-20 FPS with unbelivably awesome graphics or would you rather have it look like crap (or just relatively less "awesome") and run at good speeds of 45 or 60+ FPS?
I know this isn't quite relevant to the topic, but just my two cents as well.
has nothing to do with that , especially now that most vita games are rpgs and platformers , price point had a lot to do and the fact that Nintendo just has more experience marketing handhelds
same happened to Sega Saturn and the Dreamcast which was even ahead of its time :O
The way I see it, the 3ds is about as powerful as the GCN, but games are rendered at a lower resolution, seeming to be about 360p rather than 480p. I can't confirm this, but it's what I have observed.
It's between the GCN and PS2 but it runs games at 240p, you were partially correct.
lie
were at 11 million now , it's like the Saturn, all the exclusives we get now are from Japan which is actually ok with me
+Freddy bates You mean barely 4 million?
+Alex Royalty
umm no , actually around 12.26 million now , check your facts dude and by facts I mean not a year old video
Freddy bates I wasn't using this as a place for facts, I will admit I was wrong about the amount sold, so no need to be a jerk about it :)
Alex Royalty
Well I was wrong too if it makes you feel better , by 1.26 million , it's already sold better than the dreamcast and saturn , of course that's not saying much but the vita has been my most used console this gen
Freddy bates I don't understand how that would make me feel better? And that's good to have your own preferences. It's not dead as long as the fans continue to support it.
I bought the psvita its a great system
And really expensive - memory cards.
Mezamir cheap where i am it also depends how much memory is i have a $20 16 gb memory card
Lucky, but 16GB MicroSD coast $2,75 - $7. So it's still expensive and unprofitable for these times. And there where I live for 64GB I pay $124,94 (PSV cards), for 64GB MicroSD (Kingston) I pay $27,08 compare prices ($124,94 ≠ $27,08). Huge difference for this same space on memory card.
Mezamir dang guess i am lucky just got boarderlands 2 on my psvita also
Hack it and buy adapters for sd cards. You're welcome
Now we got the Nintendo Switch doing it right.
With very few games in my interest yet when I had more on vita by this time combined with lack of app(such as netflix,aac and mp4) support I would disagree. Graphics wise switch is no slouch though when nintendo portables usually have been so it has more potential than their previous gens
nintendo switch stole all there "inovations" from the vita, litterally everything the switch wants to do, the vita had already done first
It doesn't matter since Switch is a big hit by doing the right things that Vita didn't.
UndertaleSkeleBros Their*
UndertaleSkeleBros Innovations*
I think the expandable storage was a huge killer too, considering it was a necessity to buy they're priority memory cards with the system so you could actually play games. Where as the 3ds had the option to boost the storage with an SD card but it wasn't a necessity as it came with one
PEOPLE BE LIKE WE WANT GRAPHICS UNTIL PS VITA CAME OUT WE WANT MORE GAMES!!!!!
The problem was Sony told the devs to forget vita games and focus on making games for ps4 to ensure it was successful. That choked off the flow of quality 3rd party multiplat and original games for vita AND ps3. And these crazy memory card prices didn't help matters, either.
No, in reality only the hardcore gamers want "graphics", and those probably did buy the Vita (or maybe not, thinking that they could get even better graphics on PS4).
Most gamers actually just want fun games. There's a reason why games like Shovel Knight, Minecraft and Undertale sold like hotcakes and it sure wasn't graphics.
MaJuV
Those three were good despite not looking good, and they were tried out of desperation. I was one of the vita buyers who wanted games AND graphics. The 2 CAN coexist...no idea why people keep saying stuff that imply that they think otherwise.
Rhiorrha Of course they can coexist. I never claimed they couldn't coexist. And the games that do bring the two together could as well be the best games to play on the Vita (I don't know, I don't own one).
It's not that people don't want amazing graphics (nobody's going to reject them if offered). But most people don't care whether an amazing game has amazing graphics, average graphics or pixelated art. It's the end experience that counts.
Perfect example, The Order 1886. Super amazing graphics but that's really all it had.
All they needed was a gta exclusive....😞
brandothamaka1190 true
Isn't that what all consoles dream about when they go to sleep?
no only GTA, it also need Gran Turismo, which the 5th is one of the best selling ps3 games, need franchises that PSP get and support
My brother in law works for Rockstar North , do you have any idea how much time and dedication those guys invest in making a GTA game? it takes 4-5 years at least to make a GTA game.. now think about it do you think they will consume that much time and gamble it on a handheld device that may or may not even succeed?
brandothamaka1190 I TOTALLY AGREE! !!
You guys are so smart and objectively interesting! Watching this as language practice is just delightful. Keep it on!
It failed mainly because of a lack of good games on it. Barely any games put on it were worth playing. Definitely not enough to get most people to buy a brand new console
Actually the Vita has sold 8.4 million units, that's a little bit more than 4 million, don't you think? I'm assuming you got that number from wikipedia, where it says "Units sold: 4 million (as of January 2013)", of course the console sold more in the 17 months since then than it did in the 11 months before that point.
So "It hasn't even managed 10% of nintendo's 3DS sales" is completely wrong, it's actually just under 20% (~19,4$).
This video is the perfect example of what the real issue is. Negative perception and lack of transparent information. One thing is for certain. Sony didn't realize what to do with the system until it was too late and now they are content just letting it exist as is. I am fine with it but I wish their commitment was more firm.
Robert Fravel I have the feeling Sony still hasn't realized what to do with the system. Going for Remote Play and Indie ports with a ~160$ device is probably the best way to scare off new buyers (too expensive for just remote play) and piss off long time owners (Sony not doing the things Vita owners have been asking for).
Robert Fravel I can't agree with you more. The Vita has a negative perception that no matter what, it can't seem to shake. Sony could sell it at a bundle for $199, and I think people would still look at it poorly.
Oh you got that number from VGchartz. Be careful with VGchartz numbers, their numbers not from Japan (since they take it from the publicly released trackers) are just estimates that are usually wildly off. It's probably over 8 million but a significant chunk is from Japan.
PIKMINROCK1 Especially since they just discontinued making the PSP over in japan.
That whole argument is fucking bullocks
If it was true, we wouldn't be seeing a fucking tidal wave of indie games being made or ported to the vita months after months after months. Console specs don't matter, because it doesn't stop a developper to make just a game that he wants, nobody who owns a vita absolutely DEMANDS that you push the hardware to it's limit, mostly that the game is good and meaty enough.
The reason the vita failed is because Sony utterly just didn't know how to market it, still doesn't, and that SCEA did a shitty job in general in advertising, making games and making ports for the system. That and absolutely insane memory card prices, a long draught with no games with one year late behind the 3ds
Exactly. They never continued momentum and support. They didn't address criticisms and concerns (they still avoid talking about the memory cards and even lie about them). Its much better now than it was with the 199 system with a decent memory card included..... but the damage is done. The Vita is stuck being what it is now which is still pretty good to me.
No, what you're seeing now is sony's attempt to prevent the console from dying off, its only now that any games that i would ever even remotely consider buying a vita for are coming out, in my opinion its now too little too late i already own a 3DS as it has games i actually want to play whereas the vita is now only getting them :)
I think you didn't get the point.
Sony advertised the Vita as a portable console with the power of home consoles, and therefore games with great graphics and such. This means that games with great graphics are what people will try to find on the system. Indie games do not use the full graphical potential of the Vita, and therefore aren't what people expect from it. Really good looking games like the Uncharted game for Vita were what people were looking for, but they require AAA budgets, which leads to what they say in the video..
***** As someone who HAD one such laptop, I played indie games from steam on it exclusively, because that's all that would run well. : ) So yeah, there's that.
Turtoi Radu ***** You're absolutely missing my point.
Extra credits dudes claim that the vita's main flaw is it's spec, that it's too expensive to make games for it, etc...to which I point out that the real reason the vita failed is sony's ineptitude in the first place to take it's thumb out of it's arse, like Nintendo did when the 3ds was also being dead in the water after it's release, and make some fucking software, to entice other people to make fucking software
If the system was so expensive to make games for, there wouldn't be as much indies who can simply port their stuff to it. And to be honest, in this day and age, the difference between a 3d asset for the 3ds and the 3d asset for the vita is not some huge gap, only if you port from the former to the latter but that barely happens.
4:08 who else heard the voice crack!?
I came here to argue for the VIta, which I love. But end up agreeing. It's a great system and the 4 or 5 games I play on it I LOVE. Deception, MLB, Persona 4, Digaea, Everybody's Golf, Little Big Planet
As for Phone gaming. It's not for me. Screens too small, and the control way too imprecise for someone with my hands. Always dragging the wrong thing, dragging nothing at all, dragging two things when I only wanted one, not get a response to a screen click... I struggle to game with any accuracy on my Ipad never mind the tiny screen on my Iphone . Even then, most of the games are pretty much like Flash or Java games from the PC circa 2005. Don't like touch screen gaming full stop actually.
This goddamitt, THIS!!.
I don't support Phone gaming at all, not at all, why?, just see what they did to the best Final Fantasy ever, Final Fantasy VI.
The so waited remake for almost 15 years, they released it in a Phone, in a phone instead of 3DS.
It's a giant mess, the graphics are watered down, the sprites looks terrible and the transparency effect will make you throw the game down..
For me the Vita has become an indie and JRPG machine. Also, I never owned a PSP so I've dug considerably into that back catalog. And while there are definitely 3DS games I love, that system just isn't near as comfortable for me to use; it always makes my hands hurt.
I don't like touch screen gaming either. But I don't see it as a lesser platform necessarily, just not one I enjoy as much. I have been playing FFVI on my iPad and despite all complaints being absolutely true I still enjoy it. But I'd still MUCH rather see a FFIV: Complete Collection-style release of FFVI for my Vita. But that's just not going to happen.
Personally I can live with it being the "Portstation" Vita. There's a lot of PS3/PS2/Indie games that I would never play / have played if not for the Vita, and that will continue to be the case. I bought Rogue Legacy on Steam and put about 5 hours into it; I bought it again on Vita and have already played 2 or 3 times that much in a matter of days.
Buy killzone and forget anout other shit mobile games lol vita has quality games quality over quantity
Bards tail lol have u ever seen a vita game before like borderlands, killzone, soul sacrifice, tearaway, need for speed i rather play those than any mobile game i have a 4s and a vita
Not me. The problem with the phone isn't the games catalogue - it's the control method. While Vita does sometimes use touch surfaces, the main control method is the sticks and it has proper buttons
I just can't get on with phones. I'm always missing the item I want to click, items not dragging, 2 items dragging at the same time, the wrong item dragging. I find that hard on my Ipad and all but impossible on my Iphone. I know quite a few commuters (train commuters) who do the same, and for the exact same reason.
Yes I know it's me as most people get on well with touch screen gaming, but I, along with a sizable minority - don't.
I think the memory card things was a huge issue for MANY people.
Sales would be significantly better if Sony would adopt a stance towards media formats that wasn't from the Jurassic age.
The memory card thing was certainly an issue for me. Not just expensive, but downright insulting.
The Vita failed mostly because all we got at the beggining were tired Western styled games that not that many people liked to be honest, they felt like watered down versions of the home console ones. Decent graphics but poor controls and gameplay.
Now, years after the console was released we are getting game after game of nothing but japanese JRPGS, Visual Novels and Action games, that are super popular.
Man, playing Bullet Girls Phantasia is giving me a lot more fun that Resistance Burning Skies ever gave me.
If we got all those games years ago, the Vita might have been as much as a sucess as the PSP was.
Amazing video as usual, but this time the artworks feel extra expressive and it really made me laugh out loud.
I literally just want a Vita to play Persona 4 again (played the ps2 version to death), but it's hard for me to justify buying an entire system for just one game I technically have already played.
P4G is a completely different experience and as a person who bought the vita just for P4G, i'd say its pretty worth.
alejorag buy a psvita with the right firmware and install henkaku, that will justify the buy
***** Does Henkaku allow the usage of Vita roms, or is it only to install emulators and homebrew games and such?
alejorag it allows psvita ''vpk'' which are the full vita games (they use vpk which is a format exclusive to psvita instead of the typical roms) it allows for ps one games, psp games, homebrews, emulators, you name it.
alejorag you have to be on a specific firmware version, i think the latest you can be at is the 3.61 so look on ebay; you can get a good deal for one, i got my brother a fat ps vita for 50 bucks and it works perfectly, the only thing that can be really expensive is the memory card and youll need at least 16gb if you want to have a couple of games installed. the only catch is that you cannot let your vita battery die nor turn the system all the way off because youll have to install everything again, just put it on sleep and thats it and put it to charge when the battery is about to go so it doesnt turn off
It's a shame vita doesn't get more titles; but with zero escape, grim fandango coming this month, persona 4, disgaea, corpse party, gravity rush, uncharted, dangan ronpa 1 & 2, metal gear solid HD collection and dragon's crown I can with no doubt recommend picking up a vita. The amount of hours alone you'll put into these titles alone makes the vita a worthy console. Not to mention you can use it to play on your PS4 remotely on any title, and even as an additional controller since the PS4 doesn't support the PS3 dualshock.
It is my favorite handheld ever. Specially if you are lucky enough to get one with an OLED screen (I must really stress out that getting one with OLED screen is the way to go).
It might not be a commercially successful console, but then again neither was the Dreamcast. And it was (and is) very much worth owning.
Grim Fandango is multiplatform. Danganronpa is... a niche title to say the least (it also sucks). The MGS HD Collection is much better on PS3 and X360. Gravity Rush is basically an overpriced phone app.
Felix Logographic looks like you haven't actually play Gravity Rush, because it's a true blue handheld game not an overpriced phone app. that game is very good and has a lot of interesting ideas, the mechanics can be a bit wonky, but the game is really fun and interesting, and i highly recommend the game to every Vita owner.
I bought it so I can play MGS 1-3 and Pixel Junk Shooter Ultimate and Resogun when I'm not at home.
I never really got to play any of the Persona games but my firned highly recommends them. They each just have their own theme. Persona 3 was depressing and it's main theme being Death (you fucking shoot yourself in the head to transform...at least I think that was Persona 3) and Persona 4 focusing on a more joyful theme involving friendship and whatnot.
ya i have a ids too tho and the games just don't compare, remakes and ports can't carry a console the vita needs more new original games.
3:29 Yeah, sums up why my father was able to enjoy playing games on arcade cabinets and the Game Boy together. Especially Raiden DX and Mega Man V.
I was so excited when I got the vita, but was so confused when the only awesome game was a remake for Persona. Thanks for explaining what the heck happened. Gotta say this has made me jaded about any handheld system now
At 1:54 "The graphics capabilities are somewhere above the N64 but below the Gamecube"
Uhhh... whaaaat? I'd say they are roughly equal to the Wii, if not better. Maybe if you are talking about the resolution then sure. The resolution of the 3DS is terrible. It's actually worse than the N64 but as far as the detail, textures, lighting, shadows, and overall polygon count then no, it's roughly equal to the Wii.
I agree with you just look at resident evil revelations on 3ds it has awesome graphics it clearly isn't below gamecube standard no way.Equivalent to the Wii I'd say yes just a difference in resolution.
+Jabari W (HuminBehaviorz) Yes and the ds has n64 graphics while 3ds has between gamecube and wii graphics and new 3ds has wii graphics.
kazip55 Agreed 👍.
Paul Barnes Thanks. Do you think nintendo should make a tablet named the 3dt? t stands for tablet.
kazip55 Well tablet's will have superior hardware but the lack of physical buttons and portability would be a problem at least for me.I don't think nintendo would make a tablet as they're going to make games for mobile phones and tablets it's confirmed.Apparently they're are going to be pay to play games free at first then you have to pay to proceed with the game.Hopefully nintendo won't stop making handheld device's as I love them and in 2016 there'll be the nintendo nx console that replaces the Wii U.
I think the Wii U, despite it's lackluster sales, is still worth it. Nintendo cares about this system. They want it to succeed and as proven by E3, they're actually starting to make games for it. Sony seems totally content with their Vita as it is and they barely talk about the system. They announced ten games for the system at E3, and most of them weren't highlighted. Compare that to the fifty or so games announced for PS4. And what about the Playstation TV? It plays most Vita games plus much more and it's cheaper.
a cornered nintendo is best nintendo, for the Wii U I like to have the mindset of the gamecube, hopefully a bunch of classics and franchises will be made.
***** yes! I can't wait for that game!!
***** Same! I'm hoping to pick up a Wii U soon and that's just one of the many reasons. I'm excited that Nintendo is making some new IPs with Splatoon and the two games Miyamoto showed off. And who can resist an open-world HD Zelda, a brand new Star Fox and *freaking Smash Bros.*? Certainly not me.
***** Totally understandable. The 3DS is a great handheld system, with tons of amazing games. :)
The console race is still early, and at this point, it's:
1.) PS4
2.) Wii U
3.) XBOX One
Yeah, Wii U has been out longer, but it's still in second place regardless. Calling it a failure at this point is way too early. It took the PS3 YEARS to start selling well.
how many times must it be said that games sell consoles, not graphics? well the Xbox Scorpio isn't learning from that regard but if it does well, then let me eat my words
Haha I love the mario pouring money into the machine at 3:54
how about sony remasters the good psp games?
for the vita?
i would love me some vita patapon and locoroco.
wipeout perhaps ! and bring the games that made the psp great and then add some new features.....tbh i don't have a vita but i'd buy one if i could get a refined psp experience #makethevitagreat
ikr.i wanna get a psvita just to play those
A lot of PSP games are on the PS Store and playable on the Vita
my thoughts exactly. and I think they're starting to do so (i think). it would be great to play a redefined version of some games like dbz tenkaichi tag team, resistance and other games that made the psp a huge hit. I know that these games can be bought at the psn store but they should at least redefine it for the PS Vita.
I think if they could make an easy way to transition already developed product for PS2 or PS4 onto Vita they would have money in the bank...
Powi exactly imagine a GOD of War Game for the Vita Or the new Death Stranded The Vita where I live costs like 100 dollars straight I should Had bought it but now maybe it costs less man I need the vita
People probably aren’t getting some of their favorite games anymore because games are soooooo expensive to make now. Almost nobody’s willing to risk making a single player game with no microtransactions unless said studio has a massive amount of money to begin with.
I love the sound for ur intro!
Henkaku might actually save this system its giveng the product some real value with adrenaline comming in the near future it will be hands down the best way to experence PSP games and decent for PS1 too
indeedc but with adrenaline now its just as good as a psp (if not better)b
PSVita/TV + Henkaku = hacked PSP and Vita with SD/USB support.
FennecTECH am considering buyińg it again cos of this.
Between the PS Vita and 3DS, your basicly deciding between a pretty picture(PS Vita) or gameplay(3DS).
molestia..
Richard Warner PS Vita has better -gameplay. The problem was lack of video games.
Taseen Khan it doesn't
take fire emblem for example
To add. The PSP was oppened up to homebrew extremely quickly. One of the main reasons I got one way back then was because of the abundance of emulators before we could all just use our smartphone.
I have an iPhone a 3DS and a PSVita and they are all good devices for playing games. They all have their own strengths and weaknesses but the main weakness really for the PSVita was the fact that extra storage for games was stupidly expensive. There is also the fact that the 3DS sells more because of games like Pokemon and the assortment of mario games.
People keep stating Pokemon as the reason the 3DS is successful and the Vita is a failure, but that's not the whole picture. In Japan at least, one of the main reasons the Vita isn't selling as well as it could have been was because Nintendo scooped up Monster Hunter. Japan LOVES Monster Hunter. Hell, the only 3DS two games that have sold more than Monster Hunter 4 on the 3DS are Pokemon and Animal Crossing. The Vita would be much better off if it still had Monster Hunter, but alas,
Totally with you on that one. Monster Hunter is a real system seller and letting it wander off to Nintendo was a real miscalculation on Sony's end. Refusing to part MHP3rd to America/Europe hurt them more than it should have and led them to the wrong conclusion, wheras the ripoff (as in not nearly enough content to justify its price when compared to Freedom Unite/2nd G) on the Wii was, as expected by the fans, largely successful with the western audience and paved the way for a proper WiiU title and an upcoming 3DS release of 4.
Seth Abercromby
i totally agree, i love my Wii u, and look forward to the stuff i saw at 3E, but the first year i only had it for monster Hunter 3 ultimate
Well, Frontier G is being released for the Vita in august, but here, it's a case of too little too late.
i have a vita and play Monster Hunter Freedom Unite, im down for Frontier G untill MH4U
Monster Hunter was the only reason I bought a Wii U. I regret nothing at 600+ hours and a boatload of good memories with friends
Translation: Vita games are better and therefore more expensive. People are cheap ass fucks who would rather pay for cheaper games than quality, expensive ones. Thus, DS sells more. Got it.
what a complete failure of a post. were you dropped on your head by any chance?
KleinHendrixTheCool that is, essentially, the video, and the truth. Vita games are way better graphic wise and cost way more money to produce and will be way more expensive than the 3DS. Therefore less developers risk making games. More developers will make 3DS games because they cost less and are easier to make, therefore more 3DS games, cheaper games. People would rather pay for cheap than invest in expensive quality.
Also applies to PS4/XB1. Why do you think PS4 is kicking the ever living shit out of the XB1? Because price. XB1 is more expensive because kinect, PS4 is simpler and doesn't cost as much, and even though it has better graphics, it's still beating the dead dog in sales.
The anger in this one is strong.
lolscat47unicornpanda not angry. It's his opinion. I think it's wrong. I gave mine. That's all there is to it.
Kaique But good graphics don't make a quality game. 3DS has more quality games than the Vita.
What gambling game features a roulette table, dice and chips with no board for the chips to be held at 2:30? No wonder he lost.
And then 2017 rolls around, and everyone is making videos comparing the Vita to the Switch. It doesn't even make sense...
I mean the Vita is a truly great console, but it is no where comparable to the Switch (and I say this as a hardcore Playstation fan.)
everythign the switch is praised for the vita did first
@@AVAL2775 removable controllers? Packaged dock?
Rashid Huseynov ? Ok there still not the first to do that
@@AVAL2775 It's not about who made it first, but how one makes the most of it - marketing-wise and usability-wise in games.
Expensive Memory cards is what killed the Vita. As if games didn't add cost already, I cant download all the games I want because it cost $100 for just 32GB.
$100 for a 64 gb card not 32
Jessica Yazawa it was they drop the price
and they could just have easily integrated microSD, the memory cards were a cashgrab
***** Not really just a cash grab. Sony didnt want people to hack the Vita like they did the PSP. So they made everything proprietary. Sure it protected Sony from hackers, but it hurt their sales big time. They didnt have to make memory cards SO expensive that people didnt buy them.
They've had to add game codes to the card purchases too