Houdini FX in Unreal

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  • Опубликовано: 4 сен 2024
  • Class Description:
    This crash course is designed to equip you with essential techniques for using Houdini and Unreal Engine together. Through these three packed sessions, you will learn a wealth of information and tricks to help you create incredible work. The course covers everything from lookdev to character rigging, soft bodies, rigid bodies, particles, and pyro, providing you with a comprehensive understanding of how to leverage the strengths of both platforms and the workflows involved in integrating them. By the end of the course, you will have the skills necessary to create impressive Realtime VFX using Houdini and Unreal Engine.
    Instructor: Guido Ponzini
    Guido Ponzini is a VFX Technical Artist and creator of digital content. He has collaborated as VFX Artist with Ninja Theory, Ubisoft, Studio Gobo, 505, Effetti Digitali Italiani, Ovosonico, and TaxFreeFilms. Graduated in Ancient Music, and Electronic Music and is certified at CG Master Academy and Rebelway in Houdini and VFX for real-time, he has taught in various institutions such as NABA of Milan, University of Parma, University of Padua and is currently FXTA and collaborator in Rebelway for Houdini and VFX courses for realtime. His shorts in Unreal Engine 5 have been awarded FWA of the Day, Motion Design Awards of the Day, DDA of the Week, and DDA of the Month and have been included during the Epic Showcase and The CGBros community.
    Profile: / ponzinig
    Learn more about this course: bit.ly/hs-houd...

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