I'd love to see Stephen Johnson again, that guy's performance in this round was hysterical. "I'm far too edgy to listen to safety rules that straightforward" *"ARRRRRRRRRRRGH!!!"*
I'm not generally mad at new players. Just griefers intent on wrecking the station or causing madness, or generally being assholes. New players are the lifeblood. However, a flood of new players intent on wrecking the station and ruining everyone's fun is absolutely miserable. It's like hipsters becoming interested in your local bar.
Lyla Parker was particularly interesting to keep track of. She showed up as an assistant asking for a screwdriver and wrench (gee I wonder why) at cargo. After being denied these tools, she walks away... to find a screwdriver on the floor in the lobby! She took it, and a cargo tech gave her a wrench as well. Lyla shows up occasionally touring other departments, and successfully makes it onto the escape shuttle, where she burns to death horribly.
I see why greytide is shit, but wouldnt assistant being the ideal position to learn the ropes? You could help out everywhere while having 0 responsibility.
It's a double edged sword, most players know better than to trust assistants since a lot of people play them for the sole purpose of not really 'helping' anyone. So people who really use the role to assist/learn have a stigma to overcome. If you actually have interest in learning a job on the station then going to that department and asking if they need any help is a good place to start. Just remember this IS a paranoid death box where anyone can be out to kill you so if people seem untrustworthy it's, well, part of the game. Just don't be that grey who runs around not saying anything trying to learn on your own, you'll find life on the station very un-fun, being social is the first key on the path of the robust.
Nope, people have already stated why. If you want to learn a job. You want to go Botany, or Cargo Tech. I might be biased in my opinion, as I play the boss of Cargo every single round (Quartermaster) But I think Cargo Tech is the best job for learning, as you learn how to use your inventory, interact with objects and learn a lot about how general rounds actually play out as Cargo can generally be important to saving the station. Good news is, you won't be playing cargo alone so there's no real pressure.
That would imply that the vast majority of assistants haven't already mastered every job. They just play assistant because greytiding is the most fun a girl can have without rolling antagonist.
Less talk of getting into it and make the jump :D Just don't be a fucklechuck grey as seen in this round. We all have that fear of being a useless grey before we join our first round, jump in one day and be welcomed to ASSBLAST STATION USA.
Actually, that's not true: this isn't "just another day" since the AI reports at round start "enemy communications intercepted". So any action by the players to counter the traitor's action (like turning off the PDAs) is meta.
Depends highly upon what server you play. Turning off a PDA before any PDA bombing is pretty poor form, and removes the point of a PDA bomb. After all, it's meant to be fun for both the antag and the crew.
I feel like i would love this game, but i'm scared after hearing the player base is toxic when it comes to new players. Any Tips for a possible new assistant (heard assistant is for new players who need to learn the ropes)? Also how long is a round on average? don't wanna start a game just before having to leave for something.
Depends on the server. Some can be 20 minutes some can be over 3 hours. Technically speaking assistant is for learning the game. But it also has the rep of being the griefer job. People who dont want to learn the game will steal shit and fight randos in the hall until they get banned. Thus the toxic reaction to "new" players Id pick up a role in cargo or botany and use that to learn the ropes of the game. They are simple jobs. If a bit repetitive, but they will teach you how to do a lot of the more basic stuff. Like grabbing things and how to combine items. But honestly, my best advice is just to play the game and learn the ropes over time. You may get murdered a few times but as long as your not actively ignoring your job, or causing problems as a non antagonist you are generally speaking pretty safe from getting banned.
I've done a few rounds as an assistant. everyone seemed nice and helpful for the most part, but then the random shit started happening. Between the space sharks and death matches that included Mortal Kombat on string guitar, I was just trying to learn more stuff. I should probably get a mouse for this thing.
I'd also go for hippy station as when you mess up Noone cares. They also have mentors which really helped me to learn the game. And you can also message me too
Sigefreadthebulmunk the best most effective job you can not fuck up in is being a janitor cause if you literally fuck up doing that then I’m just gonna be disappointed but what can I say I’m a viscera cleanup pro. And I take pride in cleaning up the station no matter how messy it gets as I do my job well.
I played SS13 for a couple years but I could never muster the courage to play anything higher than engineer. I was a QM after our own QM decided to declare war on the station using weaponry and a delivery bot as a mount but that's it. There just seems to be a lot of pressure on doing your job well.
Yeah. TBH, you should just go assistant. Then give yourself AA - then do whatever. That's what I do, when I want to be HoP (But I don't want tons of *bwoinks* because of this or that, or because I am not officially the HoP, so I don't have to do my job properly).
I only had a one time experience with being a traitor. Very unfortunate. The people in the server had a riot over the captain being a 🅱️aggot and I got killed during the rioting. I still laugh when I remember the bartender getting dragged out of his business and beat in front of everyone, only because he gave a little bit support to sec.
What's wrong with new people joining the game? I mean sure with an influx of new people, there's bound to be some issues. But in the end isn't it better that more people can learn to play the game? And potentially support it?
I think it's more a running joke with beginners showing up for one game and latejoining into assistant. The ones who end up learning and becoming decent players are always welcomed, I think.
New people are good, I admitted new blood is essential for a game like this otherwise it devolves into a creepy server. However, when its lagged out because there are 40 assistants on board, and all the assistants have done zero research on how to play the game and instead just steal everything they can, fight to the death in the hallways, etc, it makes it imminently un-fun
Antimatter Carp So I had heard, however, I dont know its implementation. I'd had a discussion with a few deep seated, shall we say, bitter-veterans of the station and they said that people had found a way to mob-in. And now we're stuck with a population, at least for the time being, until we can begin to banhammer/weed out the weaker ones. Then again. I'm glad they have the ability to close the gates as it were. Station-flooding is most miserable. However, CRUSHING THE GREY-TIDE is always enjoyable
It feels like every time you get traitor(once in a blue moon, sadly), things just always fall into place for you D: I get traitor, and I get things like, "kill a miner" as HoP, or "hijack the shuttle" And I'm like, i can't do those! I mean. Statistically, the miner is going to die, sure. XD Also, mechs look fun. I should try and take up robotics and make me a mech .. ... ... yeah, I'll probably never get the resources because of bad miners or cargonians D:
You usually can tear down enough of the station without getting caught to make several mechs, and you should have enough metal on hand to make just one mech. Now you need mining if you want any of the more complex ones. Remember a well played robotics lab is mineral hungry, and will scavenge anything for their hunger. FLESH IS WEAK! Also I love to basically do a Dr. Wily RP when I am traitor. Making a robot army, and hijacking the AI tend to be my priorities. Haven't got traitor as that in a few months.
@@theblackpantslegion oh I get it. It means "a horde of Assistants (that wear grey overalls), armed with whatever they can grab, getting loose. They break stuff, steal stuff and are generally a huge threat to the station."
Only 30 minutes in but, eh Well Legion First of all, I noticed you just brought everything right off the bat as Traitor. Bad move, buy items as you need it. That way no one can find shit on you. You got hella lucky this round with that id from HOP that had all access and no idea why he gave it to you and no one reporting you for having that power fist thingy which I don't see on my server. (I play Yogs) Shit is fucked here, everyone's power gaming like crazy it seems. Also, use the PDA Bomber when you have you're target in sight. Makes all the difference later to ensure they are dead. Also, I fucking loved that disposals thing. Shouting out not to ride it, people do. Im doing that guarenteed when I next get traitor. It's too funny. You said you'd love a compentant cargo crew, heh. Welp, I play QM/CT in literally 99% of the rounds I play, over the past 3 years. And I play this game a lot. Yeeepppppp, I love playing cargo that much. Im known as the QM who will guaranteed, get you over millions of credits from stocks alone without selling minerals. I've found and exploited the heck out of too many bugs in Cargo on Yogstation To the point where because of me these changes were made on Yogstation >Service Borgs can no longer print money as QM's were illegally printing money (Selling printed money on the shuttle infinitely) >Stock Markets no longer allow bulk shares to be brought as you could sell em instantly for temp profit and buy a full shuttle of syndicate gear 5 minutes to 10 minutes in >Stock Share Values were capped and changed to avoid share values being valued at Trillions each (After I made well over 120 Trillion in Shares and brought a Mansion - Admin Event - Video of this event may be on my channel, if not Ill upload it) And I still have tonnes of other cargo tricks. >Tonnes of Traitor tips I'd rather not share just yet >Engineering department has spare singulo and tesla gens you can sell for up to 18, 000 right off the bat >Research Disks sell for a tonne once at level 5 - 7 each - Well over 100, 000 with all of em exc Illegal Tech which sells for a tonne on it's own >Botany Seeds sell for a tonne - All mutated plant's seeds can be sold once, per species every round So, the Ambrosia Dues or whatever, has two mutated levels. One is worth a grand or so, while the Ambrosia Gaia is worth 10,000 if I remember correctly Now consider this. Botany loves to get Ambrosia Gaia off the bat as it helps their job a tonne. One packet of seeds for an instant 10, 000 credits, not long into the round is a good. Especially when you have more money to throw into the stocks when it's slow. So long as you're still making money in the markets. If you're good enough then a good 80% of the time, during Rev and Gang rounds, if Sec can implant you and keep you safe, you can order a good 40 or so implant Crates over the duration of the round and give decent sec teams good chances of success too. If I ever see ya around anyway, (Im not usually on TG, buy Yogstation which is basically TG but with some changes) I'd love to do a good cargo round with ya. Names Travis Tailet.
/tg/ is a tough station to play on. You cant fuck up as a traitor because people will murder you in an instant. With or without notice, it seems. Always appreciative on tips.
people who play for years as only assistants (not just people starting off as assistant to learn a job), who contribute nothing to the station, go around constantly breaking laws, harming people, so on and soforth, round after round. Basically being an antagonist without being an antagonist. Some servers dont do anything against them. Other servers ban them outright.
I don't like that attitude, I think its sorta elitist. People don't know everything about the game right off the bat, a "bandwagoning greytider" could become "A cool regular" and genuinely improve the player base, given the resources to learn the game. Now I will not question that some just troll, and yea you are right, fuck those guys, or worse, they don't have the patience to even play right but still grey tide, yea they can fucking go, get banned even. More pop in SS13 isn't bad, more idiots who can't RP, or hell, even bother to learn anything over a day or two, are fucking awful and get perma'd
I just get tired of the people who have been banned on every server showing up to this one to get banned. It happens. Had it on FTL-13 last weekend. Im fine with new people, Love it when theres new blood and I do admit that. However, I hate it w hen it comes to th e expense of the game.
BlackPantsLegion Well, thats an unfortunate side effect, but maybe the benefits outweigh that in the long run. Not like I am gonna say you going on a rampage is a bad idea tho.
***** You get it, now and then, you gotta go on a rampage to remind people what monsters lurk in the shadows. The mostly kind QM might just be a sociopath under the right circumstances.
The server is found on the tg wiki. Just looked up SS13 TG Wiki and on there is a link to two servers. You will see Basil and Sybil. Both are played a lot these days.
DEATH TO THE GREY-TIDE! In all seriousness though, tuber-tides kill small communities, especially when its done in a way that encourages shit-tier gameplay. People making guides or leading folks to the game like . . well, Lord Mandalore's Videos, that's something different. That actually encourages engagement with the community and building toward a sustainable future for what has and likely will always be a niche game. That being said: I hate grey tiders. Often enough a tuber-tide brings them on en-masse. Sometimes its another issue, like reddit choosing a magic page of the day and lo' the ss13 community is highlighted and another tide begins. So, every so often one of my favorite little games becomes unplayable and I have to start killing random people and ranting like a madman. Welcome to the aftermath of a 'tuber-tide'.
BlackPantsLegion I understand that but that doesn't mean it doesn't bother me. Alot of people who have been gaming for a while have been hit with a "tide" and you didn't do anything assholeish I just felt bad for being a part of it.
its okay though. See, out of every tide there's a handful who see the error of their ways, contribute and stick around. It's just miserable to play during a tide. A lot of folks who found this game through some horseshit college or some podcast trying to act like they know what indie games are, or some meme, end up staying and making the game genuinely a far greater thing. Those who ran with the greytide are tomorrow's sec-officers and bad ass heads of security.
"Yeah people don't understand you gotta play in character, you can't just go around getting ready for murder or premptively preventing your death." Also him: *starts murdering every assistant he sees and no one else cause he doesn't like new players* Yeah totally not just being a dick at all.
New players are fine. It's a swarm of new players joining at once and just going around griefing and wrecking shit that's a problem. Just look at how much they straight-up broke for no reason.
1. Killing the Grey-Tiders is not me hating new players. The game needs blood to survive. It needs new people to survive. However, after each "Tide" there is a problem, which leads me to 2. 2. People who have no idea what they're doing other than "Wow, I can kill people and cause chaos" and proceed to do so - these same people electing then to brick servers when they get banned. 3. This is revenge upon them for what they started. Grey tiders wrecking everything for no reason, shooting/killing people for no reason, all trying to emulate what they saw a streamer/tuber do and not realizing that person was likely on a private server where the rules are quite different.
I'd love to see Stephen Johnson again, that guy's performance in this round was hysterical.
"I'm far too edgy to listen to safety rules that straightforward"
*"ARRRRRRRRRRRGH!!!"*
Timing is most of comedy, you'll find
"We want to build a robotics lab."
"What do I get from it? What does cargonia benefit?"
"Free mechs, free borgs."
".......acceptable"
FUCKIN' A.
*In HoP's Line, HoS appears, Ignores Randolph's OBVIOUS Traitor Power-Fist, Gets All Access from HoP.* Funny as heck man.
Imagine being a new player interested in this game and confused about the controls and this is the reception you receive.
I'm not generally mad at new players. Just griefers intent on wrecking the station or causing madness, or generally being assholes. New players are the lifeblood. However, a flood of new players intent on wrecking the station and ruining everyone's fun is absolutely miserable. It's like hipsters becoming interested in your local bar.
Lyla Parker was particularly interesting to keep track of. She showed up as an assistant asking for a screwdriver and wrench (gee I wonder why) at cargo. After being denied these tools, she walks away... to find a screwdriver on the floor in the lobby! She took it, and a cargo tech gave her a wrench as well. Lyla shows up occasionally touring other departments, and successfully makes it onto the escape shuttle, where she burns to death horribly.
Pretty sure she kept playing after this. At least I don't think I'm not imagining her name in later videos. She was an honest assistant.
That powerfist kill on the Lizard made me laugh till I felt pain. Felt good. thanks Tex
Why did you not save your trusty assistant claire in the end? She did so much for you and always stayed loyal :(
heat of the moment mistake
Power punching that janitor cracked me up. Perfect retaliation
That Evil laugh was beautiful.
its all practice really
This is by far my favorite of all your SS13 videos. There are so many that I have yet to see, but I've watched this one multiple times anyway.
The fact that they used a mech warrior 2 clip of bitchin betty for the mech made my day.
never had any nostalgia hit me harder than _"All systems Nominal"_ :o
I imagine checkers meowing at a cat person is him three fourths of the way down the madness ladder.
I see why greytide is shit, but wouldnt assistant being the ideal position to learn the ropes?
You could help out everywhere while having 0 responsibility.
In theory, if they did that, it would be great. But it never is. Assistants NEVER learn jobs. T hey just fuck around the whole shift.
It's a double edged sword, most players know better than to trust assistants since a lot of people play them for the sole purpose of not really 'helping' anyone. So people who really use the role to assist/learn have a stigma to overcome. If you actually have interest in learning a job on the station then going to that department and asking if they need any help is a good place to start. Just remember this IS a paranoid death box where anyone can be out to kill you so if people seem untrustworthy it's, well, part of the game. Just don't be that grey who runs around not saying anything trying to learn on your own, you'll find life on the station very un-fun, being social is the first key on the path of the robust.
Nope, people have already stated why.
If you want to learn a job. You want to go Botany, or Cargo Tech.
I might be biased in my opinion, as I play the boss of Cargo every single round (Quartermaster)
But I think Cargo Tech is the best job for learning, as you learn how to use your inventory, interact with objects and learn a lot about how general rounds actually play out as Cargo can generally be important to saving the station.
Good news is, you won't be playing cargo alone so there's no real pressure.
That would imply that the vast majority of assistants haven't already mastered every job. They just play assistant because greytiding is the most fun a girl can have without rolling antagonist.
Dammit, Tex. I might be getting into SS13. The server doesn't need more Grey!
NO MORE GREY, FIGHT THE GREY-TIDE!
Just finished up tex, next time trade your telecrystals for a death ripley.
Less talk of getting into it and make the jump :D
Just don't be a fucklechuck grey as seen in this round. We all have that fear of being a useless grey before we join our first round, jump in one day and be welcomed to ASSBLAST STATION USA.
I recognize so many names. I need to get back into this game.
Man, i bet QM is a very nice, chill job in heavy RP servers.
Actually, that's not true: this isn't "just another day" since the AI reports at round start "enemy communications intercepted". So any action by the players to counter the traitor's action (like turning off the PDAs) is meta.
Depends highly upon what server you play. Turning off a PDA before any PDA bombing is pretty poor form, and removes the point of a PDA bomb. After all, it's meant to be fun for both the antag and the crew.
@@Doctadeth Oh yes, so fun to be killed with no recourse by someone merely sitting in their office who doesn't even have to do any kind of setup.
@@Gustav_Kuriga turning your pda off at roundstart pretty much voids the whole point of having pda bombs then.
Wow. Your voice really was different. And you just keep trucking. I admire your strength sir.
Hey tex, disassemble your orderin' computers sometime, use a multitool on the board and then put it back together.
I just m ight
i want to serve in your kingdom sire also that power fist reaction to the bear trap killed me you are by far what ss13 needs
The fucking clown horns as everything is bursting into flames xD
LOL that 11:00-13:00 wearing sunglasses in the dark and wondering why You cant see shit xD.
this was a very entertaining episode
I get that weird darkness glitch while exploring maint sometimes too.
Great round there Tex, death to assistants! leaving me craving a Moscow mule at five in the morning is a tad problematic but eh, what can ya do?
I feel like i would love this game, but i'm scared after hearing the player base is toxic when it comes to new players. Any Tips for a possible new assistant (heard assistant is for new players who need to learn the ropes)? Also how long is a round on average? don't wanna start a game just before having to leave for something.
Depends on the server. Some can be 20 minutes some can be over 3 hours.
Technically speaking assistant is for learning the game. But it also has the rep of being the griefer job. People who dont want to learn the game will steal shit and fight randos in the hall until they get banned. Thus the toxic reaction to "new" players
Id pick up a role in cargo or botany and use that to learn the ropes of the game. They are simple jobs. If a bit repetitive, but they will teach you how to do a lot of the more basic stuff. Like grabbing things and how to combine items.
But honestly, my best advice is just to play the game and learn the ropes over time. You may get murdered a few times but as long as your not actively ignoring your job, or causing problems as a non antagonist you are generally speaking pretty safe from getting banned.
I've done a few rounds as an assistant. everyone seemed nice and helpful for the most part, but then the random shit started happening. Between the space sharks and death matches that included Mortal Kombat on string guitar, I was just trying to learn more stuff. I should probably get a mouse for this thing.
I'd also go for hippy station as when you mess up Noone cares. They also have mentors which really helped me to learn the game. And you can also message me too
People just assume the worst when they see a grey jumpsuit.
Sigefreadthebulmunk the best most effective job you can not fuck up in is being a janitor cause if you literally fuck up doing that then I’m just gonna be disappointed but what can I say I’m a viscera cleanup pro. And I take pride in cleaning up the station no matter how messy it gets as I do my job well.
DISPOSALS ARE DANGEROUS
Seeing ooc talking about the Trump win just gave me whiplash. FOUR YEARS. FOUR
I played SS13 for a couple years but I could never muster the courage to play anything higher than engineer. I was a QM after our own QM decided to declare war on the station using weaponry and a delivery bot as a mount but that's it. There just seems to be a lot of pressure on doing your job well.
Yeah.
TBH, you should just go assistant. Then give yourself AA - then do whatever.
That's what I do, when I want to be HoP (But I don't want tons of *bwoinks* because of this or that, or because I am not officially the HoP, so I don't have to do my job properly).
I only had a one time experience with being a traitor. Very unfortunate. The people in the server had a riot over the captain being a 🅱️aggot and I got killed during the rioting. I still laugh when I remember the bartender getting dragged out of his business and beat in front of everyone, only because he gave a little bit support to sec.
This was awsome Tex!
What's wrong with new people joining the game? I mean sure with an influx of new people, there's bound to be some issues. But in the end isn't it better that more people can learn to play the game? And potentially support it?
I think it's more a running joke with beginners showing up for one game and latejoining into assistant. The ones who end up learning and becoming decent players are always welcomed, I think.
New people are good, I admitted new blood is essential for a game like this otherwise it devolves into a creepy server. However, when its lagged out because there are 40 assistants on board, and all the assistants have done zero research on how to play the game and instead just steal everything they can, fight to the death in the hallways, etc, it makes it imminently un-fun
You notice the OOC about the panic bunker? Yeah, that prevents new people.
Antimatter Carp So I had heard, however, I dont know its implementation. I'd had a discussion with a few deep seated, shall we say, bitter-veterans of the station and they said that people had found a way to mob-in. And now we're stuck with a population, at least for the time being, until we can begin to banhammer/weed out the weaker ones. Then again. I'm glad they have the ability to close the gates as it were. Station-flooding is most miserable. However, CRUSHING THE GREY-TIDE is always enjoyable
perhaps with bad timing, my friend introduced me to this game. Should I just wait out the RUclips hoard do you think?
Cargodam Zero was the only survivor...
it and tex :)
It feels like every time you get traitor(once in a blue moon, sadly), things just always fall into place for you D: I get traitor, and I get things like, "kill a miner" as HoP, or "hijack the shuttle" And I'm like, i can't do those! I mean. Statistically, the miner is going to die, sure. XD
Also, mechs look fun. I should try and take up robotics and make me a mech .. ... ... yeah, I'll probably never get the resources because of bad miners or cargonians D:
Cargonians can be bartered with. At least if I'm in charge. I make deals.
You usually can tear down enough of the station without getting caught to make several mechs, and you should have enough metal on hand to make just one mech. Now you need mining if you want any of the more complex ones.
Remember a well played robotics lab is mineral hungry, and will scavenge anything for their hunger. FLESH IS WEAK!
Also I love to basically do a Dr. Wily RP when I am traitor. Making a robot army, and hijacking the AI tend to be my priorities. Haven't got traitor as that in a few months.
The biggest problem I always have with robotics is RnD. Namely “WHY DID YOU SHOVE ALL 50 PLASTEEL INTO THE DESTRUCTIVE ANALYZER?!?”
Chaplain can get chainsaw arm from their Null Rod.
Fuck that was a great watch. Should have saved Claire though, but shit happens!
8:09 is that a map of the Inner Sphere on the wall?
no, station map
has there always been that ambient (background) base noise? I changed headsets and now on the better one the sound is painful
1:04:29 That Sabaton - Last stand captain announcement though.
Thanks for the recipe
3 down 743 to go
So I'm guessing that the term "grey-tiders" means new peeps?
not really, its more complex than that.
@@theblackpantslegion oh I get it. It means "a horde of Assistants (that wear grey overalls), armed with whatever they can grab, getting loose. They break stuff, steal stuff and are generally a huge threat to the station."
After hearing you recently, hearing you in old videos like this just sounds wrong to me as I'm used to Deep, Low voiced Tex.
Now I know why people call the lizards, liggers
Bro what server is this on? I need to know
that's /tg/.
Man. This looked fun, but if I'm just gonna be killed on the spot for being new, I'm not gonna waste my time.
Austin Hunter Sometimes you just have to let loose, when Greytide is high it just builds up on
Try not to play when there's 90 people on.
28:01 wait for it xD
I only star making weapons only after someone blew up the library.
Only 30 minutes in but, eh
Well Legion
First of all, I noticed you just brought everything right off the bat as Traitor. Bad move, buy items as you need it. That way no one can find shit on you. You got hella lucky this round with that id from HOP that had all access and no idea why he gave it to you and no one reporting you for having that power fist thingy which I don't see on my server. (I play Yogs)
Shit is fucked here, everyone's power gaming like crazy it seems.
Also, use the PDA Bomber when you have you're target in sight. Makes all the difference later to ensure they are dead.
Also, I fucking loved that disposals thing. Shouting out not to ride it, people do. Im doing that guarenteed when I next get traitor. It's too funny.
You said you'd love a compentant cargo crew, heh.
Welp, I play QM/CT in literally 99% of the rounds I play, over the past 3 years. And I play this game a lot. Yeeepppppp, I love playing cargo that much.
Im known as the QM who will guaranteed, get you over millions of credits from stocks alone without selling minerals.
I've found and exploited the heck out of too many bugs in Cargo on Yogstation
To the point where because of me these changes were made on Yogstation
>Service Borgs can no longer print money as QM's were illegally printing money (Selling printed money on the shuttle infinitely)
>Stock Markets no longer allow bulk shares to be brought as you could sell em instantly for temp profit and buy a full shuttle of syndicate gear 5 minutes to 10 minutes in
>Stock Share Values were capped and changed to avoid share values being valued at Trillions each (After I made well over 120 Trillion in Shares and brought a Mansion - Admin Event - Video of this event may be on my channel, if not Ill upload it)
And I still have tonnes of other cargo tricks.
>Tonnes of Traitor tips I'd rather not share just yet
>Engineering department has spare singulo and tesla gens you can sell for up to 18, 000 right off the bat
>Research Disks sell for a tonne once at level 5 - 7 each - Well over 100, 000 with all of em exc Illegal Tech which sells for a tonne on it's own
>Botany Seeds sell for a tonne - All mutated plant's seeds can be sold once, per species every round
So, the Ambrosia Dues or whatever, has two mutated levels. One is worth a grand or so, while the Ambrosia Gaia is worth 10,000 if I remember correctly
Now consider this. Botany loves to get Ambrosia Gaia off the bat as it helps their job a tonne. One packet of seeds for an instant 10, 000 credits, not long into the round is a good. Especially when you have more money to throw into the stocks when it's slow.
So long as you're still making money in the markets. If you're good enough then a good 80% of the time, during Rev and Gang rounds, if Sec can implant you and keep you safe, you can order a good 40 or so implant Crates over the duration of the round and give decent sec teams good chances of success too.
If I ever see ya around anyway, (Im not usually on TG, buy Yogstation which is basically TG but with some changes) I'd love to do a good cargo round with ya.
Names Travis Tailet.
/tg/ is a tough station to play on. You cant fuck up as a traitor because people will murder you in an instant. With or without notice, it seems. Always appreciative on tips.
Is checkers dead?
oh god not the oneytide..
So, what is grey tide?
people who play for years as only assistants (not just people starting off as assistant to learn a job), who contribute nothing to the station, go around constantly breaking laws, harming people, so on and soforth, round after round. Basically being an antagonist without being an antagonist. Some servers dont do anything against them. Other servers ban them outright.
Which server is this on tho
that's /tg/
did the chaplain die though?
Yes
I don't like that attitude, I think its sorta elitist. People don't know everything about the game right off the bat, a "bandwagoning greytider" could become "A cool regular" and genuinely improve the player base, given the resources to learn the game. Now I will not question that some just troll, and yea you are right, fuck those guys, or worse, they don't have the patience to even play right but still grey tide, yea they can fucking go, get banned even.
More pop in SS13 isn't bad, more idiots who can't RP, or hell, even bother to learn anything over a day or two, are fucking awful and get perma'd
I just get tired of the people who have been banned on every server showing up to this one to get banned. It happens. Had it on FTL-13 last weekend. Im fine with new people, Love it when theres new blood and I do admit that. However, I hate it w hen it comes to th e expense of the game.
BlackPantsLegion Well, thats an unfortunate side effect, but maybe the benefits outweigh that in the long run. Not like I am gonna say you going on a rampage is a bad idea tho.
***** You get it, now and then, you gotta go on a rampage to remind people what monsters lurk in the shadows. The mostly kind QM might just be a sociopath under the right circumstances.
BlackPantsLegion Mhm, and that's why this game is great, amongst other things
***** HAIL CARGONIA
What's the server m8 , hippie's server dies out at about midnight my time , then I have to head on over to paradise
/tg/ station 13
+BlackPantsLegion isn't that not nearly as active as the aforementioned paradise and hippie?
The Skeleton King it averages between 50-100 of late
The server is found on the tg wiki.
Just looked up SS13 TG Wiki and on there is a link to two servers.
You will see Basil and Sybil. Both are played a lot these days.
upvoting? this isn't 9gag
CARGODAM ZERO
Now I feel bad for watching at all.
what?
BlackPantsLegion I found your channel because of the Oney video.
DEATH TO THE GREY-TIDE!
In all seriousness though, tuber-tides kill small communities, especially when its done in a way that encourages shit-tier gameplay. People making guides or leading folks to the game like . . well, Lord Mandalore's Videos, that's something different. That actually encourages engagement with the community and building toward a sustainable future for what has and likely will always be a niche game.
That being said: I hate grey tiders. Often enough a tuber-tide brings them on en-masse. Sometimes its another issue, like reddit choosing a magic page of the day and lo' the ss13 community is highlighted and another tide begins.
So, every so often one of my favorite little games becomes unplayable and I have to start killing random people and ranting like a madman. Welcome to the aftermath of a 'tuber-tide'.
BlackPantsLegion I understand that but that doesn't mean it doesn't bother me. Alot of people who have been gaming for a while have been hit with a "tide" and you didn't do anything assholeish I just felt bad for being a part of it.
its okay though. See, out of every tide there's a handful who see the error of their ways, contribute and stick around. It's just miserable to play during a tide. A lot of folks who found this game through some horseshit college or some podcast trying to act like they know what indie games are, or some meme, end up staying and making the game genuinely a far greater thing. Those who ran with the greytide are tomorrow's sec-officers and bad ass heads of security.
My goal often consists to become major von stroheim HOS/nazi cyborg HoS
😄👍
Tg?
well i RP a paranoid crazymans i chuck the pda and wear the tinfoil hat of justice
"Yeah people don't understand you gotta play in character, you can't just go around getting ready for murder or premptively preventing your death."
Also him: *starts murdering every assistant he sees and no one else cause he doesn't like new players*
Yeah totally not just being a dick at all.
New players are fine. It's a swarm of new players joining at once and just going around griefing and wrecking shit that's a problem. Just look at how much they straight-up broke for no reason.
1. Killing the Grey-Tiders is not me hating new players. The game needs blood to survive. It needs new people to survive. However, after each "Tide" there is a problem, which leads me to 2.
2. People who have no idea what they're doing other than "Wow, I can kill people and cause chaos" and proceed to do so - these same people electing then to brick servers when they get banned.
3. This is revenge upon them for what they started. Grey tiders wrecking everything for no reason, shooting/killing people for no reason, all trying to emulate what they saw a streamer/tuber do and not realizing that person was likely on a private server where the rules are quite different.
Great round there Tex, death to assistants! leaving me craving a Moscow mule at five in the morning is a tad problematic but eh, what can ya do?
you must do your best