Ropecon 2013: D. Vincent Baker: How to design a roleplaying game that doesn't suck

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  • Опубликовано: 8 фев 2025
  • Event: Ropecon 2013
    Place: Dipoli auditorium, city of Espoo, Finland
    Date: July 27, 2013
    Title: How to design a roleplaying game that doesn't suck
    Speaker: D. Vincent Baker
    Links:
    www.ropecon.fi/
    www.lumpley.com/
    Description:
    Join RPG designer and theorist D. Vincent Baker for a crash course in tabletop RPG design. RPG design demands insight, practice, discipline, and high critical standards. Guaranteed to push conventional wisdom down and take its lunch money.
    This presentation was recorded at Ropecon 2013. Ropecon is the largest non-commercial roleplaying convention in Europe. The convention was held for the 20th time during summer 2013 in the Dipoli conference center in Espoo, Finland. Ropecon gathers over 3.500 participants annually for one weekend to play roleplaying, collectible card, miniature, board, and live action role-playing games, to listen to presentations, and to participate in workshops.

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