Starfield Ship Build Guide: Howitzer-Class Frigate
HTML-код
- Опубликовано: 21 авг 2024
- This is a quick-and-dirty build tutorial for a ship build I posted to Reddit the other day. Please let me know if you have any suggestions or feedback about the build!
In terms of building this in pieces before you have all the parts, I usually fly around in another 'completed' ship while I put whichever ship I'm currently building together. I usually go to New Homestead first to get all the landing gear I need, as well as the cockpit in this case. I would then recommend going to one of the Stroud-Eklund vendors or building most of the ship on the larger ship landing pad that you can build in one of your settlements. I would recommend going to the Stroud-Eklund staryard in the Narion system, as you can then hop to the Valo system to get the HopeTech parts. Then I would go to the Deimos shipyard last. In place of bigger habs or specific habs from a different company, I usually slap in whichever 2x1 habs I have access to in order to fill the same space. As you build this, you can slap in whichever habs or structural parts you need in order to satisfy the flight check errors from the shipbuilder. It doesn't matter how the ship looks during these building phases, as long as the ship builder will let you save and exit. The locations of specialty ship part vendors are detailed below.
The Nova Galactic 'specialty' parts (landing gear, cockpit, larger habs, weapon mount, and cowlings) you can get from New Homestead, on moon of Titan which orbits Saturn, in the Sol System. The ship technician outside the landing pad here is your guy.
The Stroud-Eklund 'specialty' parts (caps, cowlings, and bigger habs) can be found either at Neon or at their staryard. Their staryard is in the Narion system, orbiting the Dalvik moon of the Deepala gas giant. Note that the Narion system shares a 'node' in the starmap with the Valo system. Havershaw is your NPC vendor here (if you don't see him he's either at the first desk you see, directly ahead in the showroom desk around to the left, or hiding in the potted plant behind the chair that's facing his desk but in front of it). Neon is in the Volii system on the planet Volii Alpha. For just cowlings and non 'specialty' parts, the ship technician in the ship services building next to the landing pad here can help you, and there is a Stroud-Eklund storefront in the Neon Core area. Walk out of the elevator from the ship landing pad and take a right, and the shop will be just past Sieghart's Outfitters on the left side of the strip. Use the computers in the wall here to modify your ships.
The HopeTech 'specialty' parts (the radiator and bigger habs) can be found at HopeTown in the Valo system on the planet Polvo. Note that Valo shares a 'node' in the starmap with the Narion system. The ship technician here sells all the structural parts and the 2x1 habs you'd need, and if you keep going straight ahead into the lobby of the huge HopeTech building you see as you exit your ship, there is a vendor in the lobby on the right side behind a wraparound desk.
The Deimos 'specialty' parts (larger habs, landing bay, structural parts) can be found at the Deimos staryard. This is located in the Sol system orbiting the Deimos moon of planet Mars. As you walk in, stay to the right and continue down the stairs to find Nikau Henderson in a UC navy dress uniform.
In order to build a new ship you'll need to start from an existing ship. You can either capture a ship using EM weapons and/or the ship targeting perk or buy the cheapest ship you can find from a ship technician. To register an acquired ship, go into your inventory, go to the ship management window, and there will be a button on the bottom that says register, which is G by default on keyboard. While you can also register ships with any ship technician, it's cheaper to do this directly from your inventory. If you're going to use a captured ship, I would recommend that after clearing it you hop into the captain's chair, set this new ship as your home ship by going into your ship inventory and pressing H by default on keyboard, then un-docking and re-docking with the ship you flew in with. You can then get back on the ship you flew in with, set that as your home ship, and go about your business.
7:56 To get rid of the ladder at the back of the captain's quarters: first place a top window onto the underlying module and then glitch the quarters on top. The window blocks the spawning of a ladder.
This is a great idea I didn't think of this, thanks!
Can also use an equipment plate
I never knew about the "clipping" technique to get parts to fit.
THANK YOU!
You're so welcome!
Cool design. I’d call it the Hand of Doom.
That's a great name!
This ship is not really to my taste... However, it is brilliantly build, I like how you are willing to sacrifice mobility to make the ship look the way you want it to look.
Also, I really liked to listen to your voice and how you talk. So I would be interested to see a voiced interior tour of your ship.
Thanks for the video.
Dirk
Looks great, gives me a lot of Homeworld vibes.
Thanks!
I just had an absolute blast building this, it took a while going to all of the different vendors to pick up the specialty parts, but it was well worth it. I switched out the grave drive with a J52 Gamma drive and just removed your extra store room above it. I also used an H40 atlas fuel tank for 550 fuel in the same spot. I wanted to beef up the engines to 4 Supernova 2200 but I got an error that I needed more landing gear. I found the perfect spot to add them. I removed the 2 lower Stroud mid bracers and replaced them with 2 Stroud accu-lander 11 landing gear. That gear has the same shape as the mid bracers and it's actually lighter mass.
Thanks I really had a blast.
Good call on the landing gear, I am unashamedly stealing that for my own take on this ship.
@@nickchivers9029 I also wanted put on 4 Sal 6830 engines, but it gave me the error that the ship was too long, it just goes over the limit by 1 meter.
@@scottkoch4423 yeah I originally gave her a longer snoot but I had to squish it into the build limits and we ended up here
@@Sulcrux I spent a couple of hours today putting your creation together and I'm very happy with it, and I can't see a way to squeeze another meter out of it either. I also hid a jammer and a small shielded cargo using your flip and release method. I was able to get the mobility up to 83 by removing 2 of your cargo containers in the mid and replacing them with more Stroud mid bracers, with 4 of the big engines
@@scottkoch4423 I'm so glad I could facilitate your enjoyment of the game! Yes, please feel free to adjust whatever you want! I just want people to enjoy their ships.
This is one of the best designs I've seen and I'll keep that in mind when I finally decide to build ship with that cockpit. But I can see how it can be improved with better parts. Also clipping glitch is just a life saver, the system of building ships is great but sometime you can't squizze everything to look right. It would be great if you can make video of how layout looks inside because one of the reason I don't go with multiple floor designs are those freacking laders in random places that making me sick😅.
I thought about including an interior walkthrough but I didn't think that many people would watch this tbh so I just stuck to the build. I have some ideas on how I'd do an interior walkthrough but I also would need to do actual editing and commit to video editing software.
I’d love to see the interior of this ship.
As for ladders, just use a boost pack and jump to the next level. 😊
To get the ladder to go away when using the Cabot bridge. Try placing a window on a hab that’s on one of the decks that leads to the bridge.
If you want to get rid of the ladder problem in the captain's quarters, delete the captain's quarters and make sure you have the ability to save and exit your ship builder. Once you've exited your shipbuilder, go back into it and then add the captain's quarters.
i feel like this is the best ship ive seen someone show on youtube. not really a big fan of using the clip tricks but this is just really good
Tired of low and low space for cargo. Took your build and must say it is pretty good! Kicks butt in Serpentis and also the habs you picked for whatever your reasons…. Very nice love it. Was thinking I would hit one vendor for those large habs but again the design and color of the habs it’s beautiful GREAT JOB MAN! I made couple small changes. I added 2 wing ports on the back and put 2 auto turrets facing backwards so any tailgaters would get theirs. lol Thanks for a great build!!! Ohhh one note!! Do a build list. I liked the build so gave it a shot but had to break out Excel to jot down all pieces and then bounce around to get those big habs pretty much. Keep up the good work!
Amazing! So glad it was helpful and I love that you made it your own. I like the idea of the build list, I'll have to think about how to do that in my own way.
Wow! This is far more ambitious than anything I've tried to build.
Nice build I feel it’s super intuitive the setup you have.
Great tutorial, by far one of the best
Glad you think so, thanks!
Now I'm going to have to give all of my hard earned money to the ship builder today!!!!
Great building 😮
Brillant design, you should do more
Thank you! Feel free to check out my Reddit profile until I can get back to my computer to share some other ideas. I'm out of town for a bit, unfortunately.
@@Sulcrux will do! I'd like to see your idea of an upgraded Star Eagle
I found out about the clipping early on, and I also found out that you don't need shipbuilding perks at all, just the creds to buy the parts.
Make sure to select a part that's clipping in red but you can purchase, then just press down towards the parts that are blocked and place that bad boy wherever you want. Presto, now all the parts are unlocked, don't show this to todd, I have other perks I'd rather invest in.
Great design! I like how streamlined everything is. 👍
Thank you!
With the current limits on the ship builder, this ship looks great.
We need to be able to rotate the parts in 90° increment.
Oh man I completely agree!
Great build, lots of hab space, but the layout isn't confusing at all. I upgraded the engines and put six of them on for mobilities sake and this thing is a beast in battle. had to tweak the rear end a bit to fit the engines but it still looks awesome, thanks for the video really appreciate it.
Love to hear it, thanks!
You should add an interior view after you build it. I always enjoy seeing how the inside looks.
subbed - hope to see more from you !
Great job
Awesome, thank you so much!
Some really great ideas I will use :-)
Awesome!
They should introduce a way for people to share ships with a link or something.
Brilliant! A bit on the "Chrome is everything" side, but I like it ^_^
I really like this design. Really just slick design bro, love the ideas in it.
thank you!
Nice build and video. Yeah I was thinking why didn't you do the window trick. I put my grav and generators within each other.
Yeah I'll definitely be doing that from now on! I had been trying to figure things out for myself tbh.
@@Sulcrux I understand that but still a good video. It just helps people who don't know where all the vendors are and the parts list just helps too.
I really like the shape of the ship. Built it, quite nice. My only complaint is that the rather short jump range can be rather annoying. I went with a better grav drive than this (still 1x1) and some places are a pain to get to.
Ladder lay out can also be a bit confusing on first visit though that sorta solves itself over time as one memorizes the layout.
Slight warning for the build, some of the end game reactors lack a bottom attachment point for the angle plate you use to cover the reactor.
I wonder if there'd be a way to modify the arrangement to fit in a 1x2 grav drive to solve the range issue
Edit: Found a solution, swap the 3x3 cargo hall for a deimos 2x3 cargo hall. Replace the two 1/2X1 tanks for a 1x1 he3 tank (ideally one with more capacity than the two tank combined.) then swap the position of the grav drive and the fuel tank. This will free enough space for a two story grav drive who'll occupy where the old fuel tanks were, and the 3x3 cargo. fill the leftover space with filler blocks (If you put a 2x1 hab in the free space, the game will spawn a ladder from the mess hall pantry, rather than put a door between the cargo hall and the new hab. It's weird. You will see a bit of the grav drive poke out on one side as it's obviously not the same design as a hab and they cant be painted. You could hide it a bit more by moving the rear lower cowling of each outrigger 1 block back, and putting a stroud or deimos filler block between both ourigger underside cowlings.
Excellent point about the reactor attachment points and the Deimos belly. This is something I didn't consider that I'll try to do in the future. More than happy that you've adjusted parts to suit your needs! Most of this build was done with parts I had available to me around level 20 so I didn't have access to some of the better drives. You'll notice the reactor is nicer as I upgraded that piece after I had posted the original build to Reddit and before I had made this video.
It's a great looking build, I can't do the repeated use of the same piece and I would be a little uneasy about all the pieces that are clipping since it can corrupt your game file.
Titan the largest moon of Saturn.
Looking good. Mobility is bad. May I suggest changing the engines
Feel free to adjust as you see fit! I've found this ship to be plenty effective with the current stats but it's definitely not for everyone.
This is an amazing build, I hope you’re planning on making a few more to share! Gonna have to get my c class license and get building, do you have an order of where you go to build it? I’m confused as to how one is supposed to ‘ok’ a build that’s not complete in order to travel to the place with the parts you need. I’m hoping it’s not slapping a bunch of bits on to make it at least get off the ground?
Thank you! I don't have an order of where to go to build it but I can try to make one. What I meant by using an incomplete build that's 'ok' to travel is purely relative to the flight checks in the ship builder. As long as you have enough landing gear and jump drive per mass and whatnot according to the ship builder you can build part of your ship or slap on more of whatever landing gear you have access to. I recommend flying around with another completed ship and then slapping on the parts as you can buy them. I usually go to New Homestead and buy as many landing gear as I need first, and would probably get the cockpit there first too. Then just slap on some basic habs so you can get from the landing bay to the cockpit and the docker and whatnot. It doesn't matter what the ship looks like during this part shopping phase.
@@Sulcrux awesome thanks for the info, I’ll get round to it eventually, I just keep finding other stuff to do ingame and end up 6 hours in without touching the parts of the game I meant to when I turned on!
@@tomsimpson357 no worries at all! I posted ships to the internet to facilitate enjoyment of the game, so you do you!
While I like this design, this again reminds me of how idiotic it is (from the game) to not allow turret / weapon placement on its bottom side. All I can say about the people who made this system is a quote from Wrath of Khan.
"He is intelligent, but not experienced. His pattern indicates two-dimensional thinking." - Spock.
Can we get a tour of the inside?
wow 44 mobility, that's a big drop from what I'm playing right now, which has 90+ mobility. But it would be interesting to get a sense of how big a ship feels like to play.
I've found it to be perfectly serviceable with low mobility because of the turrets. I'd also recommend using the 'strafe' mechanic in dogfights to increase your mobility.
Cool design, but mobility is too low to be honest
If it's not for you, it's not for you. I will say that mobility is overrated and that is especially true for turret loadouts. I'd recommend playing around with the strafing while you're turning your ship ;)
That’s a really cool looking ship.
I’m gonna build it to see how the inside looks.
How much did it cost.
Thank you! Unfortunately I didn't keep track of how much this costs when building it, sorry! I'll try to do that in the future.
@@Sulcrux All good, I'll still try this out. Great build!
Nice design but I personally don't like glitched structures.
Fair enough!
I can't get the weapons to glitch on the inside of the Nova Weapon Mount, is it patched? When I place weapons on the outside, the inside attachment points disappear.
I built it a few hours ago and I had no problem, I placed 4 PBO 175 auto helion beams on the nova mount.
It's not patched but I have noticed that it doesn't work for every weapon. Apologies for making such a sweeping statement, I did that section all in one take.
Should probably post a disclaimer that you're using glitches. Lots of people don't want to glitch their ship to make it all fit together and also have stuff rendering through the walls of the ship at parts. And not knowing that's a key component to your build until halfway or more through the video isn't very cash money.
This is a great idea!I had made this video as a response to a Reddit post where I did make that disclaimer and honestly hadn't thought about people finding this video elsewhere.
how do i build a ship i am new have no clue i am level 17 been stealing ships and do i need register
You can register ships in your inventory screen if you go to your ship management window. You can also go to any of the ship technicians, who are standing near every landing pad in NPC landing zones, but it's more expensive to register your ship with a technician. Any of these technicians will sell ship parts, but the ship technicians at specific places sell more. You can also build a ship landing pad (the large one) at your settlements. This one has a great part list and almost all of the structural parts you'll need.
do i need mod for this ship built
You do not need mods for this but it does include the part-clipping glitch.
What was total cost ...? I like this design might try it out
honestly I didn't keep track 😅 sorry!
no radar jammer?
you're absolutely welcome to add that! I didn't want to add specific ship parts that were locked behind quest progression.
Ужасно . Один ненужный трёп . А нет ведь самого главного ; как собрать по галактике все эти детали ? Не может ведь быть что эти все детали есть у первого встречного продавца . А значит не собрать корабль.
I took the liberty of using Google Translate in an attempt to respond to your comment. I've added the details on how to get the 'specialty' ship parts in the video description.