0:00 How Auto-Resolve ACTUALLY Works 1:35 How Does Command Skill Affect an Auto-Resolve Outcome? 3:10 When Should You Fight a Battle Manually? 4:17 Check Out The Modifiers Section 5:07 The Auto-Sort And Auto-Arrange Buttons Are Amaaaaaazing 5:35 Naming Cities After Their Purpose 6:03 Auto-Manage Is Pretty Good In Total War Rome Remastered 6:46 The Peasant Mechanic Has Been Changed 7:18 Should You Chase Down the Enemy After a Battle? 7:51 Enemy Economies Actually Matter In The Remastered Version 8:12 The Economic Destruction Of Your Enemy 8:44 Change The Pause Button To The Space Bar 9:22 Learn To Love The Settlements Button 10:20 You Can Move Followers 10:46 Most Coastal Areas Are Safe 11:15 Fighting At Night Removes Re-Enforcements 11:53 Total War Rome Remastered Has Re-Written Squalor 12:32 You Can Move Your Capital City 13:10 Be Very Careful When Putting Family Members On Boats 13:37 How To Use Watch Towers Correctly 14:23 How Do Sappers Work? 15:06 Filter Your News Messages 15:27 Public Order Is A Temporary Problem 15:59 Keep Spies And Assassins With Your Army 16:29 Don’t Keep Diplomats With Your Armies 16:55 What Does Command, Influence and Management Actually Do? 18:01 There Are Two Ways To Migrate The Population 18:36 Don’t Enslave While Allied With Rome 19:16 Population And Unrest Are Only Mildly Related 20:12 Save When You First Start A Turn 20:39 Winning a Heroic Victory By Holding The Square 22:19 Using Shift And CTRL To Select 22:55 Enemy AI Is Smarter In The Remastered Version 23:24 Buy Your Way To Success 23:43 The Game Is Easier If You Play To Each Faction’s Strengths 24:34 Battle Advice Using Javelin Skirmishers 25:56 When Should You Use AI Control On The Battlefield? 26:49 Rome Has A Very Balanced Army 27:15 Pressing The Delete Button 27:38 Religious Buildings Are Very Powerful 28:22 The Culture Penalty Is A Temporary Building Problem 29:12 Town Watch And Archers Are Only Useful With Bigger Walls 29:55 Late Game - Automate Almost Everything 30:22 Invade And Destroy If You Have To 30:52 Catapults Are Still Overpowered 31:46 Learn To Tolerate Losses buymeacoffee.com/tednipples
Thanks for making this video and posting this. I learned quite a few things here I didn’t know and will now apply. Something I wanted to add, near the end when you talked about catapults and stone gatehouses in particular, is that if you have them intentionally target a gatehouse, after it gets to zero percent and the towers collapse, they won’t actually stop firing or untarget the gatehouse. If you leave those artillery units alone they will next target the gate itself and destroy it.
Thanks for this video, you got a new sub! Regarding peasants: I have a house rule that town guards/militia are for city garrisons, and the military for fighting battles and relieving sieges. Peasants I only use for moving population. To increase one city, or to reduce squalor in their home city. I love the Remaster, but the population changes is the one I don’t use. Other than that the Remaster really is better than the OG. Even the UI changes, which gets a lot of grief from OG players, has great features like merging and rearranging your troops. That’s all for now. As I finish the video I’m sure I’ll have some more comments!
I know you get a lot of flack online about talking too slowly. I kinda feel you may have over-corrected on this one. Things go a little fast, which is fine for most games, but the slow pace of Rome Total War often requires a slower explanation. Otherwise, this is another fantastic video.
0:00 How Auto-Resolve ACTUALLY Works
1:35 How Does Command Skill Affect an Auto-Resolve Outcome?
3:10 When Should You Fight a Battle Manually?
4:17 Check Out The Modifiers Section
5:07 The Auto-Sort And Auto-Arrange Buttons Are Amaaaaaazing
5:35 Naming Cities After Their Purpose
6:03 Auto-Manage Is Pretty Good In Total War Rome Remastered
6:46 The Peasant Mechanic Has Been Changed
7:18 Should You Chase Down the Enemy After a Battle?
7:51 Enemy Economies Actually Matter In The Remastered Version
8:12 The Economic Destruction Of Your Enemy
8:44 Change The Pause Button To The Space Bar
9:22 Learn To Love The Settlements Button
10:20 You Can Move Followers
10:46 Most Coastal Areas Are Safe
11:15 Fighting At Night Removes Re-Enforcements
11:53 Total War Rome Remastered Has Re-Written Squalor
12:32 You Can Move Your Capital City
13:10 Be Very Careful When Putting Family Members On Boats
13:37 How To Use Watch Towers Correctly
14:23 How Do Sappers Work?
15:06 Filter Your News Messages
15:27 Public Order Is A Temporary Problem
15:59 Keep Spies And Assassins With Your Army
16:29 Don’t Keep Diplomats With Your Armies
16:55 What Does Command, Influence and Management Actually Do?
18:01 There Are Two Ways To Migrate The Population
18:36 Don’t Enslave While Allied With Rome
19:16 Population And Unrest Are Only Mildly Related
20:12 Save When You First Start A Turn
20:39 Winning a Heroic Victory By Holding The Square
22:19 Using Shift And CTRL To Select
22:55 Enemy AI Is Smarter In The Remastered Version
23:24 Buy Your Way To Success
23:43 The Game Is Easier If You Play To Each Faction’s Strengths
24:34 Battle Advice Using Javelin Skirmishers
25:56 When Should You Use AI Control On The Battlefield?
26:49 Rome Has A Very Balanced Army
27:15 Pressing The Delete Button
27:38 Religious Buildings Are Very Powerful
28:22 The Culture Penalty Is A Temporary Building Problem
29:12 Town Watch And Archers Are Only Useful With Bigger Walls
29:55 Late Game - Automate Almost Everything
30:22 Invade And Destroy If You Have To
30:52 Catapults Are Still Overpowered
31:46 Learn To Tolerate Losses
buymeacoffee.com/tednipples
Thank you so much for your work!
Thanks for making this video and posting this. I learned quite a few things here I didn’t know and will now apply.
Something I wanted to add, near the end when you talked about catapults and stone gatehouses in particular, is that if you have them intentionally target a gatehouse, after it gets to zero percent and the towers collapse, they won’t actually stop firing or untarget the gatehouse. If you leave those artillery units alone they will next target the gate itself and destroy it.
Thank you for the extra tips. I had trouble figuring out the gate vs catapult stuff.
👍👍👍
The Auto-Resolve explanation is perfect. I always suspected that the Auto-resolve meter was no indication of battle success. Thank you for this.
Thanks for this video, you got a new sub! Regarding peasants: I have a house rule that town guards/militia are for city garrisons, and the military for fighting battles and relieving sieges. Peasants I only use for moving population. To increase one city, or to reduce squalor in their home city. I love the Remaster, but the population changes is the one I don’t use. Other than that the Remaster really is better than the OG. Even the UI changes, which gets a lot of grief from OG players, has great features like merging and rearranging your troops. That’s all for now. As I finish the video I’m sure I’ll have some more comments!
Yes, it's the merge feature that I love the most. I must have wasted hours back in the day, arranging, sorting and merging my troops.
I know you get a lot of flack online about talking too slowly. I kinda feel you may have over-corrected on this one. Things go a little fast, which is fine for most games, but the slow pace of Rome Total War often requires a slower explanation. Otherwise, this is another fantastic video.