Thanks for watching! Comment with any sound design tricks of your own and don't forget to enter the giveaway! gleam.io/lWOHe/andrew-huangs-2018-yearend-giveaway
People around are telling me I have improve on my creation recently, they sound better, they like my newest tracks. And I owe you that because even with my sound techniques formation, I've been watching every single videos for the past 4 years and you gave me so many advices that I must say : Thank you Andrew !
You could have made a useless boring ad and bragged about your sound pack. Instead you decided to help your fellow producers. Much respect man, thanks.
If it wasn’t for the company sponsorships I would guess that this whole channel is secretly a genius marking tactic by Ableton. The videos are always so interesting and the music is superb
if there's one thing arturia seems to understand better than anyone else it's gui design (or maybe even just visual aesthetics in general, everything they make is beautiful)
I love sound design, one of my favorite aspects of sound design is the reconfiguration of the automation of depth in the sound. Still always learning though, nice video. My sound design tip - when you are transforming a sound, to not focus on the getting the exact number measurements right at first but to rather use the ear to find a sound you enjoy, then adjust exact measurements to fit whatever project you use the sound in. With this technique, I found I can more easily use that sound in a variety of different genres. Less limiting my creativity.
Bippy Bo this is literally a video on the basics. This man is a professional musician, you shouldn’t judge a basics video as all someone knows how to do
Here is my two cents trick: using evolving layered sound modulated in amplitude by a percussive (and muted) one. Just using an envelope follower to control the amplitude of a whole group of layered sounds. In this way i can record a rythm made by me playing rythmically and make everything to follow it. Anyway you make great videos man ❤️
The time stretching concept makes me want to play Berzerk or Defender on an old Atari 2600. In all seriousness, I feel like I have gained a newfound respect for sound design, especially those who work on the radio producing all those promos and sweepers between songs.
then he should make a whole video about different exciters for just one object :)) But actually he told about "a palm, fingers..." - these are different and I've got the info! 13 minutes of listening Huang's speedy voice talking makes me a bit mad already... I've even paused the video on about 10:00 to make a break and do something else... He's a very good tutor but do this in a kind of "nasty manner". Not complaining... just think that 10-13 mins is practically a limit for a good video with his style. "Oversaturation" will kill views and this will lower the channel rating.
@@GustavoGaming His palm is the exciter, it's exciting the object (making the object create a sound reaction). Different exciters (things, items, ect.) against this same object may create different sounds. Hope this helps.
@@KiR_3d What do you mean? You can't come up with different things to hit a golden pineapple? I don't get your complaint? This is not an tutorial, this is just his way of showing us how he uses different types of sound design to make us "think outside of the box". I mean, I found it interesting how he used the stretch and pitch function only using the audio clip. Only that part gave me like '100' new ideas I can try out later on. And yes, you are complaining.
Sound design tip: Trigonometric functions are incredibly useful! A sine function can be a wave folder is you scale your audio past arcsine of 1. Also the hyperbolic tangent function is probably the best soft-clipping algorithm out there, especially if you bias the signal to create even harmonics.
As an SFX user curious with sound design, you made the intimidating sound interesting. The fear of something I didn't understand just became something I want to experiment with. Thank you!
that synth is really cool. it's nice to see another more visually orientated synth on the market! Having all these moving elements when designing the sound helps me understand what's going on without having to think as much.. allowing creativity to fly through my CPU faster and more eloquently
I am taking (and am almost done taking) a course called Intro to Video Game Audio Design. It was fun to do the recording and layering sounds this semester. This is a cool short way to get people going...I like it :D
Check this out, because it's exactly what you are talking about: m.ruclips.net/video/_3Tw7b90Og8/видео.html It's a chiptune rendition of "The Dissaperance of Hatsune Miku" done entirely with Famicom hardware. It uses an extra soundchip made by Nintendo around 1985 that adds a wavetable synth channel to the Famicom's standard 5 channels of audio. All the vocals from the original song are replicated with the wave channel. Weeby, but impressive.
SUGGESTION: Could you make a video about instrumentalisation/orchestration? Like, what do you think you are looking for while composing? AND compare the roles of those sounds with acoustic instruments in a band or orchestra. I think this is important because one can become really good with sound design but they would still need to know "what" to design.
From someone who has no experience with electronic music production that was just over my head like WOOOOOOOOSH... AND SO COOL! Never too late to learn something new! Thanks!
Check out the freeware synth Atlantis by Jeremy Evers. Tons of insane modulation possibilities, including a couple channels for combining modulation sources (no mathematical logic stuff or anything like that though). Honestly way ahead of its time imo (last update afaik was 2007!).
I love how your sponsorships never feel like sponsorships, you're not trying to sell us something, you just share how cool it is. Your videos are so enjoyable to watch!
Thanks, man! This is genuinely useful. I've been wanting to get back into making music related content, can't wait to use these tricks :) also you should remix sounds from bookworm adventures deluxe
You're here too. You won't stop until RUclips is replaced with nothing but bookworm adventures deluxe. Honestly that would be great considering the current state of RUclips
that bit about parallel effects reminded me of julien baker talking about her obne excess; it can do chorus/delay and distortion in parallel so you can blend them so that when you're playing softly it's a bed of distortion and when you pick hard the cleans come through, like the perfect shoegaze pedal
I learned that first tip from trying to replicate the sound of a double mic'd snare. Got a more drumlike snare sample as the "top mic" and a crunchy one as the "bottom mic". Turns out you can get pretty much any snare sound you want by combining basic samples like this. I do the same with kick samples to mix a boom with a thud to make a doof.
Arturia Pigment is really looking promising. May just be the competition that Serum was looking for(Sort of lol). They kind of monopolized the wavetable synth market prior(Massive didn't have some very important features that Serum did)
the pineapple is is not so as important as is what is actually happening. if you strip away the pineapple stylizing, you essentially have a fat conga shaped bowl, and any metalic bowl of that shape will create that style of sound! think of what is really happening, and then the surface decoration of an objest is not so important as the actual part of the object that creates the style of sound. substance over surfacey details.
My new favorite out of context quote: "So when I'm recording the pineapple it's not just gonna be that I'm hitting the pineapple. It's gonna be 'What am I hitting the pineapple with?' It's gonna be 'How am I hitting the pineapple?'"
really lovely tutorial/demo! lovely to see someone actually encouraging folk to mess with thweir own creations rather than dissapearing into the blandness of preset packs and sample pack clone-ness. and nicely explained sound science (exiter, and object, and gate/envelope which we can do simply by hitting somthing to understand it all.) MORE!
is it the terminology? just watch the highlighted parts of the interface change & the sound change with it, i'm sure everyone can understand while interacting without even knowing the official names for each knob or effect
Ruben BenG lemme give you a tour: There at the corner under the video is a red button with the word subscribe on it, click that. That concludes my tour, thank you and have a nice Andrew Huang experience.
yoooo i have a keylab midi controller, definitely pickin up pigments, since its an Arturia software, so the knobs on my midi controller will work with it. This is crazy. Ive never been able to interract with a youtuber's work before. Usually they collab with things I dont have lol.
Wow, that pitch shifting effect where it lets you mess with the envelope would be REALLY handy. That's one thing I've never been able to do with like creature sounds: taking an existing sound and pitch shift it in a more organic way, like the rising and falling of a howl, etc. It seems like that feature in Ableton would let you do that
These are all super useful tips Andrew, quick ways to generate ideas! Timestretching is really useful to dig deep into a sound and get cool results. Arturia - Pigments looks interesting. Another hit video Andrew, loved it!
I've got a plethora of ideas for you to try out for your videos, such as making music out of completely free plugins, making music using instruments played the wrong way, or using playing cards, and trying to use online DAWs for music.
Ableton's Grain Delay effect is pretty toight. I made a 30 minute song using JUST electric guitar through that effect. Got multiple variants that my roommate at the time and one of my friends absolutely love. Explosions, stretched out guitar sounds, all sorts of goodness. Also, enveloping a wavetable? That's damn sexy.
"So recording the pineapple is not just gonna be that I'm hitting the pineapple. It's gonna be: What am I hitting the pineapple with?" I love sound design xD
these are all amazing tricks that i'll have to try, thanks! one thing i like to do is record a sample and then chop it up and put it back together out of order.
One thing from me that's very often overlooked: Not "over-cleaning" the sound. Having somehint not super smooth is very interesting. Ear candy kind of.
Well, when it comes to modulation (and modular synth integration) bitwig studio can combine (multiply, substract, add, divide, take min/max via maths) modulation and let it interact very interestingly (mix, polynom[outputting its Y value; modulating X and its equation], quantize) in a way thats more similar to a modular synth (which you can integrate very well too). Best part: you can modulate VST plugin parameters, output modulation as midi CC and even CV (if you have a DC coupled interface. So if you get really creative, you could create a loopback and modulate DAW parameters like track volume, time signature, bpm, shuffle. Its really modulation madness! If you know JavaScript, you could write your own controller scripts and just go mad.
Sound Design begins with understanding of what's going on : buy an oscilloscope if you have hardware synth or a modular, use a VST scope plugin if you're working just on your DAW. Then you need to experiment a lot (did I said "a lot" louder enough ?) with your fingers (or the mouse), your ears, and the oscilloscope. At last but not least you need a lot of talent... Andrew is very good, all seems simple when it shows things. But it's a trap :-) Having the experience and the talent of Andrew is alas something rare. But with a lot of work everyone can be better, and that's a general truth. We can't be the best in all things, but with lot of work we can all be better than at start...
You must love Serum. Is Serum as incredible as i think it is? I know it’s a stupid question because it’s about what fits your way of working. Very few of us can master all of the serum, falcons, sylenth, massives of the world. There are so many amazing tools these days. Imagine being able to describe the sound you want verbally and the software would play a sound, and you would say, wait, I want more this or than and it would play again. That’s where it will be in not the too distant future. The weird thing is that we never know where popular will go. I mean what appeals to people today might not be popular at all tomorrow. Are sounds getting more complex, or is that not a thing? The philosophy of sound appreciation.
Of course I am dreaming but artificial intelligence is advancing much quicker than you can imagine. Its like handwriting software that learns how you write.
Thanks for watching! Comment with any sound design tricks of your own and don't forget to enter the giveaway! gleam.io/lWOHe/andrew-huangs-2018-yearend-giveaway
hey
make Vaportrap!
Poopy di Scoop... Also this video was so packed with information my brain almost popped.
I challenge you to do sound design with caustic 3 for mobile👌👌
It's all about how you hit the pineapple. - Andrew Huang, motivational speaker and musician.
People around are telling me I have improve on my creation recently, they sound better, they like my newest tracks. And I owe you that because even with my sound techniques formation, I've been watching every single videos for the past 4 years and you gave me so many advices that I must say : Thank you Andrew !
You could have made a useless boring ad and bragged about your sound pack. Instead you decided to help your fellow producers. Much respect man, thanks.
If it wasn’t for the company sponsorships I would guess that this whole channel is secretly a genius marking tactic by Ableton. The videos are always so interesting and the music is superb
I started noticing that as well.
When you love something so much, you want everyone to love it just as much as you do!
Bobby Fisher what’s wrong with ableton. It’s a pretty solid daw
@@blancmull3886 It's a very good DAW
He even uses the same font
Love your vids, and apparently my college does too. They've started showing some of your videos in lectures on Music Technology.
They should either pay him for that or make that course free, right?
@@PidgeonGrape that's not how it works when you're putting out free content for any and everyone to watch.
@@PidgeonGrape He gets the extra views and ad revenue though right?
@@shaunculleton9321 Idgaf either way. I'd pay to learn anything from Andrew
Laypix Man boyinabandrew gettin in the schools
you've asked "what am i hitting the pineapple with?" and "how am i hitting the pineapple?" but have you ever asked "why am i hitting the pineapple?"
😂
Am I living in a pineapple? Under the sea?
Poetry
i think i hit the pineapple to hard bro...
Sad 🙁
had my speakers all the way up when i opened this, wouldn't recommend
Nova yeah, but no way to warn some1 bout this before he actually open it (sure on full volume)
Wouldn’t recommend that in general
RIP your ears.
same
Yea man. That intro was way too harsh.
if there's one thing arturia seems to understand better than anyone else it's gui design (or maybe even just visual aesthetics in general, everything they make is beautiful)
They were actually a software first, hardware later company when they started so it makes sense
Can you see the sheer passion in his eyes when he speaks? Damn you guys he enjoys music more than we do.
Thank you for your video, kind sir!
Nice string patch, perfect mix of realistic/warm and synthetic/clean.
I love sound design, one of my favorite aspects of sound design is the reconfiguration of the automation of depth in the sound. Still always learning though, nice video. My sound design tip - when you are transforming a sound, to not focus on the getting the exact number measurements right at first but to rather use the ear to find a sound you enjoy, then adjust exact measurements to fit whatever project you use the sound in. With this technique, I found I can more easily use that sound in a variety of different genres. Less limiting my creativity.
Andrew is basically Bob Ross of sound design. "The Joy of Music with Andrew Huang".
P.S.: That was super informative and useful. Thank you, Andrew!
This is the most ignorant comment ive ever read
No mistakes, just happy accidents
@olaf kon Andrew huang is mediocre at best with sound design
Bippy Bo oop- I'd like to see you do better...
Bippy Bo this is literally a video on the basics. This man is a professional musician, you shouldn’t judge a basics video as all someone knows how to do
the most knowledgeable cartoon character i've yet seen on youtube.
"So... What instru-"
"Golden Pineapple."
Dude!...totally open about your process & experience...without trying to hit up your audience for money?! You tube at its best. Awesome stuff.
Your videos are super fun to listen to while drawing
Here is my two cents trick: using evolving layered sound modulated in amplitude by a percussive (and muted) one. Just using an envelope follower to control the amplitude of a whole group of layered sounds. In this way i can record a rythm made by me playing rythmically and make everything to follow it.
Anyway you make great videos man ❤️
The time stretching concept makes me want to play Berzerk or Defender on an old Atari 2600.
In all seriousness, I feel like I have gained a newfound respect for sound design, especially those who work on the radio producing all those promos and sweepers between songs.
I wasn't convinced about usefullness of paralell processing, but that last example really opened my eyes!
1:22 “the object and the exciter” proceeds to slap pineapple 🍍at the bottom 😏
I don't get it
then he should make a whole video about different exciters for just one object :)) But actually he told about "a palm, fingers..." - these are different and I've got the info! 13 minutes of listening Huang's speedy voice talking makes me a bit mad already... I've even paused the video on about 10:00 to make a break and do something else...
He's a very good tutor but do this in a kind of "nasty manner". Not complaining... just think that 10-13 mins is practically a limit for a good video with his style. "Oversaturation" will kill views and this will lower the channel rating.
@@GustavoGaming His palm is the exciter, it's exciting the object (making the object create a sound reaction). Different exciters (things, items, ect.) against this same object may create different sounds. Hope this helps.
It sounds dirty the way you say it.
@@KiR_3d What do you mean? You can't come up with different things to hit a golden pineapple?
I don't get your complaint? This is not an tutorial, this is just his way of showing us how he uses different types of sound design to make us "think outside of the box". I mean, I found it interesting how he used the stretch and pitch function only using the audio clip. Only that part gave me like '100' new ideas I can try out later on. And yes, you are complaining.
Sound design tip: Trigonometric functions are incredibly useful! A sine function can be a wave folder is you scale your audio past arcsine of 1. Also the hyperbolic tangent function is probably the best soft-clipping algorithm out there, especially if you bias the signal to create even harmonics.
i literally just thought about how helpful this kind of video from you would be. thanks!
As an SFX user curious with sound design, you made the intimidating sound interesting. The fear of something I didn't understand just became something I want to experiment with. Thank you!
3:26 is 100% space pinball
ahhh I knew someone else would recognize it!
Space cadet goated in kindergarten
I don’t Think I’ve ever seen a production tutorial with over 1 million views, respect
Your creativity is contagious! Thanks!
that synth is really cool. it's nice to see another more visually orientated synth on the market! Having all these moving elements when designing the sound helps me understand what's going on without having to think as much.. allowing creativity to fly through my CPU faster and more eloquently
I am taking (and am almost done taking) a course called Intro to Video Game Audio Design. It was fun to do the recording and layering sounds this semester. This is a cool short way to get people going...I like it :D
Stolkmen Where do you take this up bro? And how exactly your studies are structured? Even quick short review would be great, really got me curious
@@evwanders I'm taking a Berklee Certificate Degree atm :D
Stolkmen awesome! Thanks and good luck with it man!
I saw pigments announced in Facebook. Arturia did a good job!
Thank you Andrew and Arturia, very cool!
I'm really impressed with the fast pace of the video! I'm really getting tired of videos that are too slow-paced.
Challenge: Use music with no vocal noises, design it so you produce a song with what appears to be vocals.
There are plugins that do that
Check this out, because it's exactly what you are talking about: m.ruclips.net/video/_3Tw7b90Og8/видео.html
It's a chiptune rendition of "The Dissaperance of Hatsune Miku" done entirely with Famicom hardware. It uses an extra soundchip made by Nintendo around 1985 that adds a wavetable synth channel to the Famicom's standard 5 channels of audio. All the vocals from the original song are replicated with the wave channel. Weeby, but impressive.
TheKamiBunny Somebody missed the Daft Punks
I do the opposite - I use vocal samples as instruments.
Vital straight up does that XD (It's not out til the 24th but it's free and the demos are nuts)
SUGGESTION: Could you make a video about instrumentalisation/orchestration? Like, what do you think you are looking for while composing? AND compare the roles of those sounds with acoustic instruments in a band or orchestra.
I think this is important because one can become really good with sound design but they would still need to know "what" to design.
" Combinator" is straight out of Propellerheads Reason DAW, which is all about hardware-style CV manipulation
Andrew started on that software.
From someone who has no experience with electronic music production that was just over my head like WOOOOOOOOSH...
AND SO COOL! Never too late to learn something new!
Thanks!
Check out the freeware synth Atlantis by Jeremy Evers. Tons of insane modulation possibilities, including a couple channels for combining modulation sources (no mathematical logic stuff or anything like that though). Honestly way ahead of its time imo (last update afaik was 2007!).
Greetings Professor Falken... How about a nice game of chess?
Why are you so good at doing this
I love how your sponsorships never feel like sponsorships, you're not trying to sell us something, you just share how cool it is. Your videos are so enjoyable to watch!
Thanks, man! This is genuinely useful. I've been wanting to get back into making music related content, can't wait to use these tricks :)
also you should remix sounds from bookworm adventures deluxe
You're here too. You won't stop until RUclips is replaced with nothing but bookworm adventures deluxe. Honestly that would be great considering the current state of RUclips
YOURE EVERYWHERE AGH
I thought dunkey murdered you
Beef Stew christ you're fucking everywhere
also is it bad that I actually played bookworm before I even knew about you
Stop watching all the things I watch
I think I found my buddy to work with to finish a couple projects I have in mind Extremely efficient and I like it very unique increasingly
Could you please do a 4 Producers Flip 1 Sample again it’s so amazing
That is awesome news, that you are developing presets for Arturia sick VST Plugin! You one cool synthesist.
That intro is kind of like a jumpscare if you have the volume too loud - JESUS!
2:46 you went full blow EPROM, i LOVE IT~
Oh my goodness, I need this Arturia thing!!!
The good news is that you can test Pigments for free until January 10!
that's the point of this ad
@@elli4355 You can rent to own a copy of Serum through Splice for 10$ a month.
that bit about parallel effects reminded me of julien baker talking about her obne excess; it can do chorus/delay and distortion in parallel so you can blend them so that when you're playing softly it's a bed of distortion and when you pick hard the cleans come through, like the perfect shoegaze pedal
yes! thank you! i was looking for stuff to spice up my music! 💚
I learned that first tip from trying to replicate the sound of a double mic'd snare. Got a more drumlike snare sample as the "top mic" and a crunchy one as the "bottom mic". Turns out you can get pretty much any snare sound you want by combining basic samples like this. I do the same with kick samples to mix a boom with a thud to make a doof.
Arturia Pigment is really looking promising. May just be the competition that Serum was looking for(Sort of lol). They kind of monopolized the wavetable synth market prior(Massive didn't have some very important features that Serum did)
it looks pretty inviting from a first glance, gui is set up much better than other popular synths
Peek massive was also a giant eye sore lol wtf was that routing matrix
this was one hell of a paid ad for it
You just surpassed my expectation. What intriguing way to explore 'Excitement' of the sound!
Been researching for years and years and still I can't come up with an answer....
Where'd you get the pineapple??
Amsterdam
ANDREW HUANG Any chance we could get purchasable pineapples in the next march release? ;)
@@andrewhuang Whoa. I live super close to Amsterdam! I should see if I can find one...
Tinribs31 you don’t buy the pineapple it finds you
the pineapple is is not so as important as is what is actually happening.
if you strip away the pineapple stylizing, you essentially have a fat conga shaped bowl, and any metalic bowl of that shape will create that style of sound!
think of what is really happening, and then the surface decoration of an objest is not so important as the actual part of the object that creates the style of sound.
substance over surfacey details.
Swear always love these little outtakes / intermediary shots in all of your videos hahahahahaha
My new favorite out of context quote: "So when I'm recording the pineapple it's not just gonna be that I'm hitting the pineapple. It's gonna be 'What am I hitting the pineapple with?' It's gonna be 'How am I hitting the pineapple?'"
You make this seem so accessible and doable! Thanks, Andrew!
Cool
really lovely tutorial/demo!
lovely to see someone actually encouraging folk to mess with thweir own creations rather than dissapearing into the blandness of preset packs and sample pack clone-ness.
and nicely explained sound science (exiter, and object, and gate/envelope which we can do simply by hitting somthing to understand it all.)
MORE!
2:47 On Sight - Kanye West
This is one of those Andrew Huang videos where I don't understand more than half of what you're saying, but boy howdy you're still fun to watch.
So true i got lost the second he started to explain
is it the terminology? just watch the highlighted parts of the interface change & the sound change with it, i'm sure everyone can understand while interacting without even knowing the official names for each knob or effect
That start scared the hell out of me
Ruben BenG lemme give you a tour: There at the corner under the video is a red button with the word subscribe on it, click that. That concludes my tour, thank you and have a nice Andrew Huang experience.
That synth fill was dope! Sounds great with the effects chain!
yoooo i have a keylab midi controller, definitely pickin up pigments, since its an Arturia software, so the knobs on my midi controller will work with it. This is crazy. Ive never been able to interract with a youtuber's work before. Usually they collab with things I dont have lol.
this came out at a good time since i just got like 4 synths from plugin boutique for christmas. thanks andrew
I love you and your videos, Andrew! You always inspire me!
All of us.
You are an expert for sure.
Thanks for sharing these! Learned a bunch of cool tricks.
Dude, that horror drum sound design was so creative! Thanks for sharing your knowledge
High five 🖐
Michael Ortega High five 🖐🏼💪🏼
No
Lame
Hundred
Cringe
Wow, that pitch shifting effect where it lets you mess with the envelope would be REALLY handy. That's one thing I've never been able to do with like creature sounds: taking an existing sound and pitch shift it in a more organic way, like the rising and falling of a howl, etc. It seems like that feature in Ableton would let you do that
Great sound design!
These are all super useful tips Andrew, quick ways to generate ideas! Timestretching is really useful to dig deep into a sound and get cool results. Arturia - Pigments looks interesting. Another hit video Andrew, loved it!
Make a Eurorack Modular album with highly technical yet rhythmic beats.
5 videos in about a week! Andrew your spoiling us!!
I've got a plethora of ideas for you to try out for your videos, such as making music out of completely free plugins, making music using instruments played the wrong way, or using playing cards, and trying to use online DAWs for music.
LMMS
Interesting "combination" sample layered with "combine" becomes "combinate". Interesting ideas you share, Andrew. Thanks and cheers!
"That's basically Pac-Man" made me spit my coffee out on everything
Ableton's Grain Delay effect is pretty toight. I made a 30 minute song using JUST electric guitar through that effect. Got multiple variants that my roommate at the time and one of my friends absolutely love. Explosions, stretched out guitar sounds, all sorts of goodness.
Also, enveloping a wavetable? That's damn sexy.
10:00 _BoJack Horseman theme starts_
Loved this video. That string patch sounds tasty at 10:27; reminds me of The Grand Budapest Hotel soundtrack.
"So recording the pineapple is not just gonna be that I'm hitting the pineapple. It's gonna be: What am I hitting the pineapple with?" I love sound design xD
these are all amazing tricks that i'll have to try, thanks! one thing i like to do is record a sample and then chop it up and put it back together out of order.
0:00 Ow me ears
Man, thanks Andrew, I needed exactly this, exactly this time. Really helpful video. Made it into my bookmarks, because I'm going tot watch this more.
One thing from me that's very often overlooked: Not "over-cleaning" the sound. Having somehint not super smooth is very interesting. Ear candy kind of.
thats what vacuum toobs are for
this video went from hitting a pinapple to speaking an entirely new language. Amazing job super inspiring
It is my hope that one day I'll understand this video. Challenge on!
scorwitz so do you understand some of it now?
we need updates
how is it going?:)
Andrew, you're really selling the arturia pigments, looks awesome you just made me download the demo
4:53
*Rudy Ayoub wants to know your location*
was looking for this comment
Jesus christ I had my volume up louder than I thought when I clicked on this video and now my heart lives in the ceiling
You should try making an entire song with one sound
I think he did that with donald trumps sniff
ruclips.net/video/sSE3obVArLI/видео.html
its been done a million times mate
I think aphex twin did that
Well, when it comes to modulation (and modular synth integration) bitwig studio can combine (multiply, substract, add, divide, take min/max via maths) modulation and let it interact very interestingly (mix, polynom[outputting its Y value; modulating X and its equation], quantize) in a way thats more similar to a modular synth (which you can integrate very well too).
Best part: you can modulate VST plugin parameters, output modulation as midi CC and even CV (if you have a DC coupled interface.
So if you get really creative, you could create a loopback and modulate DAW parameters like track volume, time signature, bpm, shuffle. Its really modulation madness!
If you know JavaScript, you could write your own controller scripts and just go mad.
usually i get what hes saying but this one went over my head
Jesus Christ Sound design is one of the hardest concepts to get your head around sometimes.
watch the interface & listen to the change in sound, you'll get it before understanding all the spoken info
Sound Design begins with understanding of what's going on : buy an oscilloscope if you have hardware synth or a modular, use a VST scope plugin if you're working just on your DAW. Then you need to experiment a lot (did I said "a lot" louder enough ?) with your fingers (or the mouse), your ears, and the oscilloscope. At last but not least you need a lot of talent... Andrew is very good, all seems simple when it shows things. But it's a trap :-) Having the experience and the talent of Andrew is alas something rare. But with a lot of work everyone can be better, and that's a general truth. We can't be the best in all things, but with lot of work we can all be better than at start...
this is one of those vids you just come back to from time to time. i think its also the reason i NEVER use just 1 clap or snare by itself
9:44 sounds like the beginning of Roundabout by Yes
yes.
Yes.
YES.
YES!!
Not sure I'll ever use any of this...
But I loved watching it anyway! 😍
You must love Serum. Is Serum as incredible as i think it is? I know it’s a stupid question because it’s about what fits your way of working. Very few of us can master all of the serum, falcons, sylenth, massives of the world. There are so many amazing tools these days. Imagine being able to describe the sound you want verbally and the software would play a sound, and you would say, wait, I want more this or than and it would play again. That’s where it will be in not the too distant future. The weird thing is that we never know where popular will go. I mean what appeals to people today might not be popular at all tomorrow. Are sounds getting more complex, or is that not a thing? The philosophy of sound appreciation.
Of course I am dreaming but artificial intelligence is advancing much quicker than you can imagine. Its like handwriting software that learns how you write.
It's really easy to use and sounds great. Definetely as awesome as everyone makes it seem.
I like that you said that you are meticulous with your sounds. Sometimes I feel like I spend a little too much time on Tweaking my Sound.
9:16 "kinda acidy" is how i call my sister Cassidy
Love it. Thanks for the tips! This is the best RUclips channel I've come across in a while. And Flip that sample rocks!!
0:02 "Hey, I did your Mom!"