I just discovered UV pivot baking and so your amazing tutorial, and it seems to be an amazing trick so I tried to reproduce it in Unity, but didn't end up with the same result :/ Each individual part seems to move in a weird direction (when applying the scaling part) and they also scale themselves, instead of just moving outward based of the (object pos - pivot pos) direction So if someone knows a solution for this...
fantastic tutorial bro. ur a real one
I succeeded in this tutorial. I'm so excited to make some cool VFX using this way, it is so kind tutorial. ^-^
I just discovered UV pivot baking and so your amazing tutorial, and it seems to be an amazing trick so I tried to reproduce it in Unity, but didn't end up with the same result :/
Each individual part seems to move in a weird direction (when applying the scaling part) and they also scale themselves, instead of just moving outward based of the (object pos - pivot pos) direction
So if someone knows a solution for this...
thx for sharing !
Great Content!
GOOD JOB!!!!!