Vertex Color Based Animation Basics | Andreas Glad

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  • Опубликовано: 29 окт 2024
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Комментарии • 22

  • @o_olllllll
    @o_olllllll 4 года назад +11

    Thank you so much. Hopefully 'Houdini For Game' will continue.

  • @Potatinized
    @Potatinized 4 года назад +1

    Done this before but with 3ds max. I can say this method is really optimized. I made a stadium full of animated crowd for mobile game for an event and it worked flawlessly.

  • @НиколайКубышкин-л6я
    @НиколайКубышкин-л6я 4 года назад +3

    Great! Please do more tutorials about "Houdini vs Unreal Engine 4".
    It would be very very great :)! Thanks.

  • @artvfx1117
    @artvfx1117 3 года назад

    Such an amazing tutorial, thanks so much.

  • @IceSorceress
    @IceSorceress 3 года назад

    Quality tutorial, thank you very much!

  • @Dannington
    @Dannington 4 года назад +1

    Great! Would be cool to have a node in the Unreal material editor that could parse the Houdini script.

  • @ivanramosdemelo6031
    @ivanramosdemelo6031 4 года назад

    Great 3D Animation Basics!

  • @shaysilver203
    @shaysilver203 3 года назад

    Houdini + Unreal = Future

  • @Jukerlaw
    @Jukerlaw 19 дней назад

    The closing sure is smoothy sexy.

  • @MortenKvale
    @MortenKvale 4 года назад +1

    YAS

  • @mgoldfarb
    @mgoldfarb 4 года назад +1

    Using a Mirror SOP will also work instead of the Transform+Reverse

    • @PartikelFX
      @PartikelFX 4 года назад

      But that wouldn't have let me show the reverse face issue that comes up often :P Don't you go poking holes in my fails! But yes, you absolutely could, and should use Mirror for this.

    • @mgoldfarb
      @mgoldfarb 4 года назад

      @@PartikelFX ;P

  • @luisafre85
    @luisafre85 Год назад

    Could you make a tutorial about how to make an animation of a ghost knifefish?

  • @eyewishwalrus
    @eyewishwalrus 2 года назад

    I can get vertex animation working but when I do a sequence render it doesn't seem to animate

  • @fran.fernandez
    @fran.fernandez 3 года назад +1

    who is this guy, he so funny.

  • @yozhbig8191
    @yozhbig8191 4 года назад

    Wow!!)))

  • @johnstopforth9905
    @johnstopforth9905 4 года назад

    whats the parameter node name in unreal used to control the speed.

    • @PartikelFX
      @PartikelFX 4 года назад

      It's called "Scalar Parameter". More info here: docs.unrealengine.com/en-US/Engine/Rendering/Materials/HowTo/Making_Parameters/index.html

  • @ДанилоМіх
    @ДанилоМіх 4 года назад +1

    Do this in Maya pls.

    • @omidr.g7409
      @omidr.g7409 4 года назад +7

      It is a crime to work with Maya after you learn Houdini !

    • @omidr.g7409
      @omidr.g7409 4 года назад

      @Spiky Danto Are you talking about blender in the presence of the almighty lord, Houdini ??