WHAT IS SQUALOR AND HOW TO STOP IT - Game Guides - Rome: Total War

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  • Опубликовано: 21 июл 2024
  • What is squalor and what are the ways to deal with it in Rome: Total War?
    In this episode of Game Guides I will be talking about squalor in Rome: Total War and how to prevent it / get rid of it. This game guides series consists of short, to-the-point gaming commentary videos that teach players how to accomplish certain tasks in different games.
    Squalor is:
    -Dependant on the city population
    The strategies to prevent squalor are:
    -Do not construct buildings that boost population growth, like markets, farms, or temples.
    -Keep upgrading your city and buildings to make it bigger and hold more people
    How to get rid of squalor:
    -Train troops and move them to another town
    -Let the city revolt and then take it back, exterminating the population when you do
    *************************************
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Комментарии • 178

  • @zacmoore6840
    @zacmoore6840 7 лет назад +296

    That's so funny, "destroy your military buildings". I didn't do it, I let my city revolt and when I tried to retake, there were elephants
    Elephants everywhere
    Wat :))))

    • @the_rover1
      @the_rover1 6 лет назад +15

      two to three full stack armies with javelin units only will do the job :D

    • @alfisyahr
      @alfisyahr 4 года назад +7

      I learnt it the hard way

    • @JonatasAdoM
      @JonatasAdoM 4 года назад +4

      Will the main square cancel the run amok? If not then flame pigs, flame pigs for days.

    • @bjornhellgate3985
      @bjornhellgate3985 3 года назад +5

      best is when its yubtseb elephants

    • @Spider-Too-Too
      @Spider-Too-Too 3 года назад

      This might makes it a cool buffer state town

  • @JohnnyCasey
    @JohnnyCasey 6 лет назад +229

    Always wondered - why the sewers don't have anything to do with squalor

    • @V.D.22
      @V.D.22 5 лет назад +3

      they don't?

    • @Stormfox93
      @Stormfox93 5 лет назад +17

      @@V.D.22 I believe they only give sanitation bonuses but do not affect squalor directly.

    • @aaronlockley9207
      @aaronlockley9207 5 лет назад +61

      All these years....wtf lol

    • @anonimo2932
      @anonimo2932 5 лет назад +17

      squalor means also slums, it was very common in city on that time, but was more a roman factor: there were not factory, most works job was on farms, but more Rome grown, more slaves replaced farmers and more people moved to city in search of opportunity and give vote for anyone that can give them some food.

    • @Nutty31313
      @Nutty31313 5 лет назад +19

      Sewers, baths, aqueducts, etc as well as some religious buildings give health, which somewhat negates some squalor in terms of population growth, however that means population growth will increase which means squalor will increase

  • @420thlegioner8
    @420thlegioner8 7 лет назад +342

    When after one turn, rebels in town has golden armor and silver ranks...

    • @johnhenderson4833
      @johnhenderson4833 6 лет назад +131

      Yep, and they suddenly became 20+ year legionary vetarans.... and tamed a horde of elephants..... and build more siege equipment than is in the empire.

    • @Finwaell
      @Finwaell 5 лет назад +51

      outside funding

    • @nodinitiative
      @nodinitiative 4 года назад +52

      @alvi syahri CIA slush fund

    • @BetaDude40
      @BetaDude40 4 года назад +44

      I always rationalized it as old retired war veterans leading the revolt.
      Still havent figured out how they got the elephants though...

    • @peticadsa5297
      @peticadsa5297 4 года назад +22

      @@BetaDude40 circus?

  • @karelspinka3031
    @karelspinka3031 5 лет назад +68

    After you city reaches 30k people, the squalor penalty won't increase. There is a maximum cap for squalor, so if you can reach 30k population without revolting, adding more people will not raise the squalor, thus making the city stable.

    • @josue_mejia
      @josue_mejia 2 года назад +4

      Thanks. I was about to destroy Memphis, which was at 28k, before reading this.

    • @hannibalburgers477
      @hannibalburgers477 Год назад

      When you hit 30k, the plague hits the city even without higher squalor.
      For example, of you leave your Huge City, let it revolt, "sack it" or do "the youtube no-no word" and play until the population of that city hits 30k, the plague will lower the population until it reacher 30k again. Only remedy is you continuously sacking your own city.

  • @cazek445
    @cazek445 6 лет назад +108

    If you have plague in your city send a spy to a rebel faction.

    • @abderrezakghozlane4427
      @abderrezakghozlane4427 6 лет назад +13

      well that's clever

    • @BukanSatyaAlfiSyahr
      @BukanSatyaAlfiSyahr 5 лет назад +4

      I did that

    • @datmexboi2121
      @datmexboi2121 5 лет назад +43

      Biological warefare

    • @sunface09
      @sunface09 5 лет назад +4

      I always do that. Not just one, I always send 3. Hahaha. But to be honest, I always send spies and assassins to my target cities. Especially if the general is a threat. I let them practice by spying or assassinating easier prey like captains and rebels, assassins of the enemy.

    • @alfisyahr
      @alfisyahr 4 года назад

      @@sunface09 Rome Total War ftw

  • @wolfbrosunited7519
    @wolfbrosunited7519 7 лет назад +182

    you don't need to let it revolt you can just take out
    your garrison go with a diplomat to a enermy faction give the city or demand something like money and then just exterminate the emty city

    • @eamonlauster1181
      @eamonlauster1181 5 лет назад +40

      This is so devious. I love it

    • @SuperMoodyyy
      @SuperMoodyyy 5 лет назад +1

      Great tip lol

    • @wr0ng569
      @wr0ng569 4 года назад +4

      How did I not think of that??????? THANKS!

    • @JonatasAdoM
      @JonatasAdoM 4 года назад +2

      You are a Genius!
      And here I was considering myself so smart for coming up with the extermination idea on my own.

    • @yougetonthathorseyougottar6126
      @yougetonthathorseyougottar6126 4 года назад +11

      Just tried this....they just rejected fucking JERUSALEM when I tried to offer it to them because they thought I would just take it right back. Fucking Eastern Roman empire amiright.
      And they REFUSE to accept a ceasefire no matter how bad I'm kicking their asses fuck

  • @ashwinnmyburgh9364
    @ashwinnmyburgh9364 2 года назад +6

    Man, this game is way deeper than I thought! It tracks population size, culture, filth, wealth basically everything!

  • @josephzanes7334
    @josephzanes7334 4 года назад +15

    You have alot of work to do here - deliberately destroying your cities population is a stupid way to reduce squalor. Your population is a critically valuable resource, so when you have *too much*, you are quite literally advocating for burning it, like a forest is burned to clear the land. This is the least useful way for dealing with Squalor. In relation to this subject, you have at least two purposes for population - creating military units, and increasing the size and capabilities of your cities. Their are several buildings for each level of city that you can use to counteract Squalor, which you can only unlock by increasing your city population to the next point. However, even if that fails, you still have the necessity to train more units, thereby reducing the city population. I do like that you mentioned sending low grade units from a more populated city to a lower one. I just think there is much more to city managment than this, so I would look forward to seeing a longer video for anlarger subject.

    • @bartelvandervelden9894
      @bartelvandervelden9894 3 года назад +3

      It bothered me as well. The benefits of a large population far outweigh squalor. Squalor is just meant to function as a check, otherwise nobody would build hapiness buildings etc on higher tier cities

    • @willnash7907
      @willnash7907 3 года назад +2

      Peasant spam -> Move into Outskirts -> Mass disband -> Population dispersal -> Multiple great cities rather than a few bursting pools of misery and a bunch of useless villages.

  • @Gleichtritt
    @Gleichtritt 4 года назад +11

    If you build all the schools, then your leaders get influence quickly it seems, the bonus you get for that is huge. Like that I had cities with populations of almost 40k or above and still public orders of 120% or so, with not even tax rates. My problem with killing the population was always, that population is growing the income a lot

  • @paxromana1841
    @paxromana1841 7 лет назад +23

    Still hard to counter with some factions and temples dedicated to Health Gods helps with Squalor

  • @pimppimpproductions6497
    @pimppimpproductions6497 Год назад +7

    May I suggest you add building academies, as these have the potential to give governors traits such as understanding of natural philosophy, which will reduce squalor or otherwise boost public order, at least in the remaster

  • @kevinb871
    @kevinb871 Год назад

    Best time total war guides. I find myself coming back to these any time I need to touch up on some stuff for time before playing again

  • @alexandreandrade5365
    @alexandreandrade5365 3 года назад +22

    Great tips, thank you! But I wish there were more realistic ways to deal with squalor, other than these "gamey" methods, like recruiting troops and sending them to death, letting the city revolt and reclaim it, etc. Zero immersion, unless you're roleplaying as a crazy governor.

    • @18january
      @18january Год назад

      You can disband your unit in enemy territory to reduce your settlement population, I use Rome Shell Command to recruit Peasant & disband them into enemy territory.

    • @narongponsaetan8605
      @narongponsaetan8605 Год назад

      @@18january is the population goes into their territory also? Or it just gone

    • @18january
      @18january Год назад

      @@narongponsaetan8605 I don't quite remember, I think they gone

    • @MajkaSrajka
      @MajkaSrajka 4 месяца назад

      Your army (based on number of soldiers) can increase public order by up to 80%, but that depends on size of your city - the bigger the city, the more millitia it needs - it alone can solve pretty much all problems with the population growth (squalor reduces both happienes AND population growth, meaning that it will stabilize when population will stabilize).
      The only way to get insane squalor is to build temples that increase population growth but do not have an additional effect on happieness, for example temples of population growth and temples of farming, when compared to temples of health, as 1 health increases both population growth by 0.5% and happieness by 5%.
      If thats the case, just tear it down and let the population go down.
      If your faction has a temple that increases double happieness - which is either temple of happieness or temple of law (health increases happieness but also popgrowth), as their huge bonuses for happieness will easily let you keep riots at bay. Building temple that increases population growth up to ~third level, tearing it down and replacing it with the happieness one should work wonders.

    • @MajkaSrajka
      @MajkaSrajka 4 месяца назад

      Additionally you can reduce "Culture penalty" by the same way - either wait and upgrade their buildings to change the culture to your own or just demolish them (especially temples, as they block your temples forbeingbuilt).

  • @cazek445
    @cazek445 6 лет назад +36

    “Pretty high squalor of 65 procent.”

  • @18january
    @18january Год назад +3

    You can disband your unit in enemy territory to reduce your settlement population, I use Rome Shell Command to recruit Peasant & disband them into enemy territory.

  • @Drevorub
    @Drevorub Год назад +3

    In the end, I got tired of all this, I edited all the public buildings and added an additional +10% happiness at each stage of construction.

    • @MajkaSrajka
      @MajkaSrajka 4 месяца назад

      Just build temple of happienes/law lol

  • @fredmidtgaard5487
    @fredmidtgaard5487 5 лет назад +15

    I do not extinguish populations in my own cities! And I usually max out growth in my settlements. I find that sanitation helps on squalor and that temples may do that too (depending on the type). If you have several large cities close to each other with unrest, you can move your capital closer to them an get better happiness there. You should always build the next level structure for government in your cities immediately, otherwise, your people become restless. And, foreign spies increase your unhappiness! I place 2-3 spies in each of my own cities to counter enemy spies from entering. It works for reducing the risk of pest outbreaks too. The governor in the settlement has a great influence on unrest (and thereby also on the effects of squalor) so be sure to have those that reduce unrest in your biggest cities! I increase taxes in my fastest growing cities to have enough money to speed up building structures in them.This seems to reduce unhappiness as well. I do not send units on "suicide missions"! But I may disband them in smaller settlements that need growth. I think keeping the way you play the game as true to real life as possible is a great part of the fun. Killing your own people should not be part of your gameplay! I do not find squalor to be a big problem in Rome TW. In my bigger cities, I may reach a population above 50.000 people before pest outbreaks start ticking in.

    • @Chelovek_Pot
      @Chelovek_Pot 3 года назад +1

      Omg 50.000. How many turns you played?

    • @fredmidtgaard5487
      @fredmidtgaard5487 3 года назад +1

      @@Chelovek_Pot Have no idea! But I haven't played it for a long while now.

  • @zelmacards490
    @zelmacards490 5 лет назад +9

    Thank you for sharing this strategy...

  • @JudgeCraven
    @JudgeCraven 4 года назад +9

    Edit the configuration files. The rate at which squalor builds up in this game is essentially cheating the player

  • @RobBCactive
    @RobBCactive 5 лет назад +7

    Enjoy Blue's guides but this one can do with an update, squalor is RTW's way of limiting population growth until you upgrade the government palaces for larger cities.
    It's perfectly possible to have many level 5 Roman towns, which never needed serious garrisons until they near the population threshold for that government level. OTOH more distant populous cities require more garrisoning and governor's influence to stay loyal, especially when imperial palaces are required, you may be stuck only recruiting peasants without a goid governor.
    So early game, you want high population growth to tech up, I use growth/health benefit religions, but later they can also help maintain limited growth at high population sizes in less fertile areas.
    The happiness & law religion are required for large distant cities. Just after a new gov building is built things calm down and a garisson could be reduced or you might even redevelop switching from fertility to a shrine giving other benefits.
    This means barbarian factions can do less to reduce squalor, limited to level 3 governments and lacking the options to keep large cities healthy.

  • @kingnevermore25
    @kingnevermore25 6 лет назад +41

    3:50 lmao

    • @V.D.22
      @V.D.22 5 лет назад +5

      hitler

    • @JackHawk-re5vo
      @JackHawk-re5vo 4 года назад +4

      Sounds more like something Stalin would do actually.

  • @vitoanania6042
    @vitoanania6042 4 года назад +8

    JUST DONT BUILD THE AGRICULTURAL STUFF

  • @Monte_Melkonyan
    @Monte_Melkonyan Год назад +3

    squalor is the main reason my shit is always in trouble xD

  • @bernatmonge5219
    @bernatmonge5219 6 лет назад +5

    The Greek Cities also have very good buildings to keep the population happy and contain squalor

  • @JoeyBecker
    @JoeyBecker 2 года назад

    Great tips, thanks!

  • @siddarajpatil629
    @siddarajpatil629 3 года назад

    My building , tips button are greyed out in town tab why?

  • @Sssniperwolf1996
    @Sssniperwolf1996 3 года назад

    Very helpful video thanks you help me a lot

  • @annunakim525
    @annunakim525 3 года назад

    what are the requirements to make a faction into a buffer/protectorate state in RtW 1 (old)?

  • @ShackleYT
    @ShackleYT 5 лет назад +22

    so you're telling me in order to get rid of squalor i have to basically exterminate my own people... i'll take my chances with the squalor to be honest.

  • @rustydouglas33
    @rustydouglas33 4 года назад +1

    I learned a lot thank you

  • @frisianmouve
    @frisianmouve 6 лет назад +35

    1 find the export_descr_buildings file
    2 mod the shit out of it by adding law and happiness bonuses to various buildings

    • @MajkaSrajka
      @MajkaSrajka 4 месяца назад

      Or just choose to build existing happieness/law temples.

  • @1iRa
    @1iRa 5 лет назад +4

    hm avoiding buildings like farms in the beginning is certainly a huge mistake, as without it you miss a boost in population-growth which means more income sooner (next ofc to the income they instantly generate themselves). squalor is a late game problem only. you will get there with or without trying to avoid it. with buildings like farms you'll have this problem sooner, but overall you'll be richer.

    • @michaelweston409
      @michaelweston409 4 года назад +1

      1iRa big facts. Although I only level my farms to lvl 1 or 2. Beyond that population growth can become to fast and lead to unrest

    • @theeagle5939
      @theeagle5939 4 года назад +1

      These is the biggest mistake , farms must be number 1.. If you play very hard mode you will know what's meaning management your cities without farms , your enemies will defeat you in few turns .. no farms no money , no resistant .....

    • @theeagle5939
      @theeagle5939 4 года назад

      see my battles
      ruclips.net/video/eyieXqhkJso/видео.html

    • @michaelweston409
      @michaelweston409 4 года назад

      The eagle farms increase population growth rapidly. On very hard mode rebellions have constantly what do you mean? Less population in far away hard to defend cities is better.

  • @henryviii267
    @henryviii267 4 года назад

    Huge help!

  • @MajkaSrajka
    @MajkaSrajka 4 месяца назад

    All farms give population growth.
    Your army (based on number of soldiers) can increase public order by up to 80%, but that depends on size of your city - the bigger the city, the more millitia it needs.

    • @MajkaSrajka
      @MajkaSrajka 4 месяца назад

      Additionally you can reduce "Culture penalty" by the same way - either wait and upgrade their buildings to change the culture to your own or just demolish them (especially temples, as they block your temples forbeingbuilt).

  • @user-it3gp4vm1z
    @user-it3gp4vm1z 5 месяцев назад +1

    Wait, the people are mad at me because theyre squalors and not because I raise the city's tax as high as possible while stationing as many troops as possible to force good public order?

  • @stefstefstef6789
    @stefstefstef6789 7 лет назад +34

    Squalor isn't based on population growth - it depends on what buildings the faction has to counter it.
    Thrace tends to have extremely good buildings at preventing squalor... 2 out of 3 buildings of worship generate massive law or heath and the last still has half the bonus of (i think law to it's counter-part)... I think the highest buildings (1 before pantheon I believe) of the 2 give 50+ law and the other 50+ health... there's also the theater (I think) that gives a bonus (and be upgraded) and you can get health buildings... arguably as far as I've found... thrace is the best when it comes to happy settlements - the only counter to thrace's happiness is their huge off-spring potential (no bs their family breeds - and you're likely to get a fair few leaders with terrible traits and none positive, they're also bad for wealth - this starts to happen when you have too many family members which I was going for to manage all my cities but you have to start getting your "bad family members" into a losing battle, which is fairly easy.).
    Pontus or Armenia - (I really can't remember which), whichever it is, I know both are terrible for possessing buildings that help with squalor... and they actually have buildings that make it even worse such as the bazaar which gives bigger population growth than the market. They don't own sewers either (95% sure of this or you can only own sewers and there's no further upgrade) - it's actually tactically bad to try to get the last settlement upgrade and only do this for very few of your cities that is strategically open to several routes of attacking factions (you will need the cities to rebel from time to time and exterminate them). I personally couldn't extend my conquest with Pontus (I'm more convinced it's them)... it's honestly too much hassle to manage cities you barely spend time attacking.

    • @c.horvath
      @c.horvath 7 лет назад +7

      Thats is not entirely true with buildings, especially with the late game.
      Even if you max out your city with all the beneficial buildings, you will still have a lot of squalor.
      It grows with population, even though you have built everything.

    • @stefstefstef6789
      @stefstefstef6789 7 лет назад +4

      I haven't played campaign in a very long time (or specifically as thrace).... but I'm maybe 70% sure that as you aquire a certain amount of population, the percentage of population increase goes down by 0.5%.... let's say you have a huge city.... you have 24,000 people living there with 2% increase.... after you reach 27,500, your increase becomes 1.5% and 1% at 30,000 people.
      I can't remember for sure... but when you used cheats for a silly amount of population, you're left with emmigration. Again it was a long time and I'll need to test this.

    • @stefstefstef6789
      @stefstefstef6789 7 лет назад

      *****
      I suggest you play as thrace and see they're quite easy to manage with massive populations like 28,000 with a decent leader, cheapy town-watch-like units (can't remember if they have basic militia hoplites) and all the necessary upgrades. You can set high-very high taxes to get to 0% increase at a point and you're usually green or yellow.
      Making money isn't problematic either

  • @sunface09
    @sunface09 5 лет назад +1

    Well, I just let them riot to decrease the population but make sure to put the governor outside with a back up army in case garrisoned troops were kicked out in the process. Usually, the public order goes green after sometime when they're done rioting or after retaking the city even without exterminating it.

  • @nacholibre4516
    @nacholibre4516 5 лет назад +5

    Level 9 peasants with level 3 armour and level 3 weapons are still pretty strong. Because that's probably what will spawn when the city revolts. So make sure you got a strong army nearby to deal with them.

    • @K4inan
      @K4inan 5 лет назад

      lol. all you need is cavalry or missile troops.

    • @bontomer7925
      @bontomer7925 4 года назад +1

      Lol peasants pretty strong?! Gtfo lol funny joke

  • @anonyme4881
    @anonyme4881 3 года назад +5

    Nothing better than a peasants genocide to reduce a town insalubrity
    This strategy work also very well in Medieval 2

  • @HVACTechMechanic
    @HVACTechMechanic 3 года назад +5

    Great video! But I followed your advice and found out the hard way that even after destroying all buildings, the rebels still generate all kinds of troops.
    When I tried taking back the city, they had ten troops deep ranging from horsemen to decently strong infantry. I couldn't take it back. Somehow also a rebel general spawned in a nearby territory with about 8 troops total and they were also too strong for me to take out.
    I'm glad I found your channel though!

  • @drifterforlife6868
    @drifterforlife6868 7 лет назад +2

    hey do you like civ 5?

  • @enejlebinger9926
    @enejlebinger9926 7 лет назад +1

    i think the best way is to mowe governers and generals out of city and just left it to get plage after plauge you wil hawe no squalor

  • @heilig8873
    @heilig8873 5 лет назад +7

    who needs that when you can raze cities?

    • @Thematic2177
      @Thematic2177 5 лет назад +4

      It completely kills immersion for me

  • @heartforwon
    @heartforwon 5 лет назад

    Thank you

  • @Salvation.047
    @Salvation.047 2 дня назад

    tyvm

  • @Snout007
    @Snout007 6 лет назад +1

    You are genius. Thanks. Perfect video.

  • @102728
    @102728 Месяц назад

    Nevermind squalor, look at that Dacia being juicy at 0:20!

  • @fishy4560
    @fishy4560 6 лет назад +9

    better way to keep the population low is keep make unit that takes more than one trun to make and have the rest behind be peasants and just keep maken units that takes 2 turns and put then in front

    • @michaelweston409
      @michaelweston409 4 года назад

      Martin Alexander Bech Kristensen like dogs + 20 peasants

  • @josh8945
    @josh8945 4 года назад +5

    Hey i was playing RTW with Macedon and a Numidian settlement with a full stack army automatically became mine and they declared war on me. How is this ???

    • @nickpaschentis5284
      @nickpaschentis5284 4 года назад +3

      If it is Cynere,it tends to happen,they revolt and for some weird reason they join Macedon.

    • @mr.mysterious4397
      @mr.mysterious4397 4 года назад

      NICK PASCHIENTIS I wish I was early

  • @BarneyFife1776
    @BarneyFife1776 4 года назад +8

    I’m playing barbarian invasion and the rat icon for squalor was replaced by the mutated rats from fallout haha it’s not very practical to exterminate half my empire while fighting barbarians and making only a couple thousand denarii a turn; I guess my best bet is to build the sol invictus temples (since I’m changing Rome back to paganism from Christianity) and then build all the coliseums; I’m quite surprised that none of the buildings that do with public health barely does anything to negate squalor and some even make it worse as you said by increasing population growth, it’s fairly difficult when almost all your cities are plagued by squalor from the start; nevertheless, great video as usual.

  • @santa173
    @santa173 5 лет назад +4

    Love it. Thanks for the explanations. I didn't know about removing peasants from one town and put them into another.

  • @brainwashingdetergent4128
    @brainwashingdetergent4128 3 года назад +2

    I destroyed all the military buildings and when they revolted there were infantry and horsemen in the city 😥

    • @BlueMatona
      @BlueMatona  3 года назад +3

      Let me look into this and see why. I'll get back to you

    • @brainwashingdetergent4128
      @brainwashingdetergent4128 3 года назад +1

      @@BlueMatona well I actually dont see horsemen but the captain card is Eastern infantry the next card is peasants and then about 7 ? Unit cards. But eastern infantry still aren't peasants lol. I work a lot hopefully I can hit this city in the next 10 to 12 hours and let you know what the rest of those ? Units end up being.

  • @TheConfidentNoob
    @TheConfidentNoob 6 лет назад +1

    This video was great and very helpful, but how do u stop corruption in ur cities? That pisses me off!

    • @reynaldoevidentejr1749
      @reynaldoevidentejr1749 6 лет назад

      TheConfidentNoob this might be a late reply. You will need to have a decent governor with Law bonus traits and building temple, academy. This will counter corruption.

    • @Thematic2177
      @Thematic2177 5 лет назад

      Also try to have the capital city somewhere in the middle of your empire. Distance from capital increases corruption.

  • @lucfxgambitgaming7494
    @lucfxgambitgaming7494 5 лет назад +2

    I will thank you by subscribing ( :

  • @richardruiz2383
    @richardruiz2383 5 лет назад +1

    Any mods bro I love this game ??

  • @NinjaSushi2
    @NinjaSushi2 Год назад

    Things that increase your public-health reduce squalor levels.

  • @nicolaineukirch6916
    @nicolaineukirch6916 9 дней назад

    I think horses produce more Squalor.

  • @Makkajakka
    @Makkajakka 2 года назад

    The only issue I've had with the "Exterminate population" method in Rome remastered, is that the peasants end up having gold standard weapons and silver/ gold standard armour, even if I've destroyed the Blacksmiths!

    • @18january
      @18january Год назад

      You can disband your unit in enemy territory to reduce your settlement population, I use Rome Shell Command to recruit Peasant & disband them into enemy territory.

  • @mdellan2001
    @mdellan2001 3 года назад

    my city was full of gladiators hahaha

  • @Casketkrusher_
    @Casketkrusher_ 3 года назад

    Hopefully they fixed this shit in the remaster.

  • @alfisyahr
    @alfisyahr 4 года назад +2

    Where r u blue matona

  • @eniotanaka2229
    @eniotanaka2229 2 года назад

    Loved the video?

  • @derrick211000
    @derrick211000 4 года назад +1

    Baths

    • @philpants44
      @philpants44 3 года назад +1

      increase pubic health which increases population growth which equals more squalor

  • @tgw3356
    @tgw3356 3 года назад

    the pesant dumping is the most practical but it kinda ruin my game play experience. i want to play like a real and responsible conqueror. but squalor got my settlement robbed ofpowerful rebels all the time!! i wanna build the sewage no matter what becus its basic necessities for my people.. any help?
    srly CA need a real relocated citizen function. whats the point of growing city if it will rebel if it grow too big when its far from capital. population is suppose to be a form of resource for money and trade end up it ruin my empire instead just becus my population is big. hell if it make sense china wouldnt exist. lol
    unemployed gamer

    • @18january
      @18january Год назад

      You can disband your unit in enemy territory to reduce your settlement population, I use Rome Shell Command to recruit Peasant & disband them into enemy territory.

  • @romeokordha4279
    @romeokordha4279 5 лет назад

    Buiding farms its better bucase people need to eat