Great deck profile ! For all my budget players out there please consider running “magic planter” as a stand in for “Pot Of Extravagance” since you’re playing sooo many continuous traps. I would also add a weather painter rain as well, she help you “place” continuous weathery traps from your hand when she’s special summoned 😆
Hey dude , I think your deck still has a lot of potential to be more competitive . Well this deck only playable if you play with high to mid tier deck . But 8 wins and 2 lose from altergeists who have strong defense, I think this is an interesting deck to be developed again . I'm waiting your next update for this deck
While I get that it seems cloud doesn’t really do anything for the engine, and I may be misunderstanding what you’ve said, but thunder + cloud allows you to go plus easily, as it also allows you to retrieve two cards from grave as well as one from deck
Try Mystic Mine with Metaverse and a Cloudy Canvas.The poking seems insignificant but it does actually really wins games and dont let ppl focus.Won locals today against meta decks with Mystic Weathers.I personally focus more on getting thunder which in my humble opinion is a better card in the build im playing,cause of all the tempo control.I try to play a small monster count,to max on hand traps and floodgates and like 90% summon Thunder over anything.If games get to mid-late game i already have a shiton of cards to just make Rainbow and finish from there,plus cloudy lets you win in time.Glad if could help.
I know thundery is good but playing one really is fine, I usually end up getting to it. Same with the other trap I just run one they brick at too many.
Sam Regalado oh yeah I gotchu. Super polymerization is at 2 on the banlist now which is insane and you can take your opponents monsters to fusion so I play it in the side deck cause it’s just too good against a lot of the meta
hey man with crackdown when i used it for getting sun back on ygo the monster i took control of went back to my opponent so are you sure it stays with u after the trap is gone from the field once i also stole a mon from my opponent used thunder to send crack to the grave and place a canvas but the monster again went back. also i recommend u play lose 1 turn anti spell fragrance legacy of the duelist rivalry of warlords and necrovally also hinders salamns and orcust etc and since weathers banish its a broken combo lock making weathers lethal also 1 metaltron true draco used with cloud to get your canvases back from the grave.
LunaKuartiX I’m pretty sure that’s a glitch of some sort cause I don’t think there’s any way for it to go back your opponent but maybe I’m wrong. Can you tag out your painters the turn they special back under lose 1 turn???
LunaKuartiX yeah that’s tooooo many floodgates for anybody to deal with lol. Also looked it up and because of rulings for continuous traps crackdown does return the monster when destroyed even though it doesn’t say so
@@JustNutzProd ik right given the current format I enjoy watching duelists using top tier decks rage when they lose to floodgates 😄 I made weather painters competitive because they have insane potential and magical musketeers
well the ones i play here are macro cosmos, dimensional fissure, and skill drain, but there are others. rivalry of warlords works, but isnt that great right now in the meta, gozen match is decent but it hurts your deck a lil more, there can be only one kinda has the same problem as gozen, and summon limit is strong going first but booty going second . Hopes this helps:P
@@junnielvilla5604 Good? Probably not. Bad? not that either. usually what makes fog blade good is how the pk's can pull them out with ease, but its still a solid stand alone card:]
Josh G.69 unfortunately snow is literally the best card and only 1 card combo in the deck. Without it the deck loses insane amounts of consistency, power, and speed😅😅😅
Great deck profile ! For all my budget players out there please consider running “magic planter” as a stand in for “Pot Of Extravagance” since you’re playing sooo many continuous traps. I would also add a weather painter rain as well, she help you “place” continuous weathery traps from your hand when she’s special summoned 😆
Yeah just 1 rain is very helpful
YOU'RE gonna clog your field with so many floodgates including your canvas especially if you go into arciel turbo. don't run rain
Hey dude , I think your deck still has a lot of potential to be more competitive . Well this deck only playable if you play with high to mid tier deck . But 8 wins and 2 lose from altergeists who have strong defense, I think this is an interesting deck to be developed again .
I'm waiting your next update for this deck
Hadi Suryatantra ima keep an eye on how to update this for the future
While I get that it seems cloud doesn’t really do anything for the engine, and I may be misunderstanding what you’ve said, but thunder + cloud allows you to go plus easily, as it also allows you to retrieve two cards from grave as well as one from deck
Try Mystic Mine with Metaverse and a Cloudy Canvas.The poking seems insignificant but it does actually really wins games and dont let ppl focus.Won locals today against meta decks with Mystic Weathers.I personally focus more on getting thunder which in my humble opinion is a better card in the build im playing,cause of all the tempo control.I try to play a small monster count,to max on hand traps and floodgates and like 90% summon Thunder over anything.If games get to mid-late game i already have a shiton of cards to just make Rainbow and finish from there,plus cloudy lets you win in time.Glad if could help.
I know thundery is good but playing one really is fine, I usually end up getting to it. Same with the other trap I just run one they brick at too many.
agreed you do not need 3 but i think 2 is the best ratio
Hi. Sorry I'm new and wanting to build this deck. One question though, what's with the fusion extra deck?
Sam Regalado oh yeah I gotchu. Super polymerization is at 2 on the banlist now which is insane and you can take your opponents monsters to fusion so I play it in the side deck cause it’s just too good against a lot of the meta
Why don't you run Cherubini? It can get Sun into the GY.
Chiramijumaru because you’d be trading 2 painters and a canvas for a cherubini and a sun...not worth😋
Hey man I just to let you know, if Crack down leaves the field, the monster will return to the opponent
Sam KH yessir we got it cleared up in another comment👌🏼 thanks though:)
@@JustNutzProd I haven't had the chance to go through the comments.. keep it up bro
hey man with crackdown when i used it for getting sun back on ygo the monster i took control of went back to my opponent so are you sure it stays with u after the trap is gone from the field once i also stole a mon from my opponent used thunder to send crack to the grave and place a canvas but the monster again went back. also i recommend u play lose 1 turn anti spell fragrance legacy of the duelist rivalry of warlords and necrovally also hinders salamns and orcust etc and since weathers banish its a broken combo lock making weathers lethal also 1 metaltron true draco used with cloud to get your canvases back from the grave.
LunaKuartiX I’m pretty sure that’s a glitch of some sort cause I don’t think there’s any way for it to go back your opponent but maybe I’m wrong. Can you tag out your painters the turn they special back under lose 1 turn???
@@JustNutzProd yes that's y I made a broken lockdown that's tier 1 having necrovally and lose 1 turn and skill drain makes for a deadly combo
LunaKuartiX yeah that’s tooooo many floodgates for anybody to deal with lol. Also looked it up and because of rulings for continuous traps crackdown does return the monster when destroyed even though it doesn’t say so
@@JustNutzProd ik right given the current format I enjoy watching duelists using top tier decks rage when they lose to floodgates 😄 I made weather painters competitive because they have insane potential and magical musketeers
@@JustNutzProd It goes back to your opponent
Rainbow is OP it's an omni negate
Can u show us some combos plz?
Arkhemis ima try and upload one for tomorrow👌🏼👌🏼👌🏼
yes combos plz with brick hands and insane hands
@@JustNutzProd And maybie some test hands.
What are the best floodgates for weathers?
well the ones i play here are macro cosmos, dimensional fissure, and skill drain, but there are others. rivalry of warlords works, but isnt that great right now in the meta, gozen match is decent but it hurts your deck a lil more, there can be only one kinda has the same problem as gozen, and summon limit is strong going first but booty going second . Hopes this helps:P
@@JustNutzProdThanks! Is it good if I put Fog blade or nah?
@@junnielvilla5604 Good? Probably not. Bad? not that either. usually what makes fog blade good is how the pk's can pull them out with ease, but its still a solid stand alone card:]
@@JustNutzProd Hmmm I guess you're right. Thanks for the tip bro!
play 3 desires and an upstart 2
I dont have snow is there anything I could run instead of it
Josh G.69 unfortunately snow is literally the best card and only 1 card combo in the deck. Without it the deck loses insane amounts of consistency, power, and speed😅😅😅
@@JustNutzProd okay that's fair enough, thank you
Another deck.
Nothing. Your deck literally cannot play without Snow.
You can play without snow though u will be playing the deck at less than its average ability