Haunted RUINS of the DUNLENDINGS MERP Review an Alternate Dungeons & DRAGONS Adventure

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  • Опубликовано: 19 дек 2024

Комментарии •

  • @jessesierke6264
    @jessesierke6264 6 дней назад +7

    Good to know that MERP products are so easy to convert for other games.

    • @Sageofthedustypage
      @Sageofthedustypage  3 дня назад

      They are a good product that you can easily adapt to many fantasy games.

    • @AxeMan808
      @AxeMan808 День назад

      G.U.R.P.S. (Steve Jackson Games) is another which has conversions for other game systems built in.

  • @koboldexpiditions
    @koboldexpiditions 7 дней назад +7

    The table on where people might be makes it a lot more alive. It's something I feel is missing from modern modules.

    • @Sageofthedustypage
      @Sageofthedustypage  6 дней назад +2

      I agree, they add to the randomness of adventures creating surprises for players and unexpected twists for game masters.

  • @cryptking6283
    @cryptking6283 6 дней назад +5

    Was always a fan of I.C.E. especially MERP and Champions. I've used a bunch of MERP modules from Adventurer Club magazine, White Wolf for D&D and Fantasy Hero back in the day. The art was always so good but the rules well Chart Master is real.

    • @Sageofthedustypage
      @Sageofthedustypage  6 дней назад +3

      Did you ever use Dungeon Magazine for adventures for adventures? I have a video coming on the first edition shortly.

    • @cryptking6283
      @cryptking6283 6 дней назад +2

      @@Sageofthedustypage All the time. Also used a bunch of them from Dragon Magazine before they moved them into Dungeon, like Can Seapoint Be Saved. 1E is where I go my start, 1981/82

    • @Sageofthedustypage
      @Sageofthedustypage  3 дня назад

      Those were the days early eighties l spent most weekends playing AD&D.

  • @rooknado
    @rooknado 6 дней назад +3

    Liked and subscribed. Love your calm, friendly demeanor you come across as very warm 😊 The RUclips algorithm has picked you up! I’ve never played a TTRPG; I think that is very, very soon to change thanks to you. Sending love from USA!

  • @collinthebenevolentbandit
    @collinthebenevolentbandit 5 дней назад +1

    Subscribed and Liked! Thanks so much for posting this. I started playing TTRPGs in the late 1970's. I only played MERP once at a friend's, but I remember really loving it. I love seeing the original book of this module. The maps and diagrams are so great. I also love how bare-bones the formatting was back in the day. You had to be a full-on nerd to want to read all those columns and columns of basic formatted text in black and white! Great video.

    • @Sageofthedustypage
      @Sageofthedustypage  5 дней назад +1

      It's good to see someone else who appreciated the classic design of those modules! Yes the mechanics are crunchy and the combat took along time but it was something different. Thank you for your comment.

  • @DiceTomb
    @DiceTomb 6 дней назад +2

    I’ll give you you’re 200th sub just because you seem down to earth.

  • @jasonjacobson1157
    @jasonjacobson1157 4 дня назад +2

    New subscriber reporting in. Game on!

  • @primafacie5029
    @primafacie5029 6 дней назад +2

    Colour me interested mate... Subbed. Thinking of Thieves of Tharbad myself

    • @Sageofthedustypage
      @Sageofthedustypage  6 дней назад

      That is a good sandbox with several all good adventures in an urban environment

  • @medusaminiatures4006
    @medusaminiatures4006 6 дней назад +4

    I love the cover art by Gail b. Mcintosh. Where are you Gail! what happened after ICE?

    • @Sageofthedustypage
      @Sageofthedustypage  6 дней назад +3

      I think the art through out MERP products is really good, l like the maps and the fact that often they would include side profiles or landscapes to immerse you in the landscape.

  • @harmonicaman79
    @harmonicaman79 3 дня назад +1

    All about the walkthroughs of the old stuff. Ride the nostalgia wave my man! Nice channel.

    • @Sageofthedustypage
      @Sageofthedustypage  3 дня назад

      Absolutely, have collected it for over forty years, my hope is that people watch get their old books out and play and reach out to their friends from the day.

  • @aaronabel4756
    @aaronabel4756 День назад +1

    Man, what a treasure!

  • @AxeMan808
    @AxeMan808 2 дня назад +1

    Rolemaster/Spacemaster 2.0 is still our choice platform. I actually ran a Shadow World campaign briefly (people scattered in real life from college though).

    • @Sageofthedustypage
      @Sageofthedustypage  2 дня назад

      You must like tables. I could never get it. I think that was more a group thing. The main game was AD&D but we sourced adventures where we could get into them.

    • @AxeMan808
      @AxeMan808 День назад +1

      @@Sageofthedustypage I think the big thing was "anyone can learn any skill - it might just take longer" and SO. MANY. SKILLS (also Spells!).

    • @Sageofthedustypage
      @Sageofthedustypage  День назад

      @ l played another game like that it was call AFTERMATH many skills u could learn

  • @sunsin1592
    @sunsin1592 13 часов назад +1

    This one's not bad. Played it once and then converted it to Castles & Crusades more recently.

    • @Sageofthedustypage
      @Sageofthedustypage  11 часов назад

      I have never played castles and crusaders it’s 2 d10 mechanic does interest me

  • @OzyWazza
    @OzyWazza 3 дня назад +1

    MERP? Sign me up!!!
    Time for me to join the subscribers and get the number to double digits! :D

  • @anarionelendili8961
    @anarionelendili8961 2 дня назад +1

    I played (and GMed) MERP a bit in the 1990s, and dallied with the RuleMonster... sorry, RoleMaster. Being a Tolkien nerd, I always had a soft spot for MERP content, and I thought much of it was of high quality, in particular NPCs and maps. Pity that the game system (in particular RM) had so much looking up tables that it slowed things up, and the wide availability of magic spells was also a bit counter to the feel of the Middle-earth, IMHO.
    Now, running Middle-earth adventures using (King Arthur) Pendragon ruleset? Now that was fun, and it works pretty much out of the box as long as you don't mind characters wearing heavy armor (or give shields/parries more of a role).

    • @Sageofthedustypage
      @Sageofthedustypage  2 дня назад

      The content is excellent and l agree wholeheartedly that the MERP/RM was to crunchy though the critical hits were very devastating.