Plasticity 3D 1.3.7 How to make AirBus A380 modelling of the fuselage

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  • Опубликовано: 20 авг 2024
  • This video shows the modelling of the fuselage!
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Комментарии • 18

  • @MarianGabrielAlfons
    @MarianGabrielAlfons 27 дней назад +1

    Hi there!
    The tip of the airplane is a circle in your case because you modeled the A380 using the A330-900 NEO, reference image. A380 is oval. Cheers!

    • @Stuff-3D-creations
      @Stuff-3D-creations  27 дней назад

      Hi, Hi, I didn't follow along with the reference slavishly.

    • @MarianGabrielAlfons
      @MarianGabrielAlfons 27 дней назад

      @@Stuff-3D-creations In this case the tip of this airplane is wrong, because the loft starts from a round shape instead of an oval shape...

  • @alberdemir8877
    @alberdemir8877 Месяц назад

    nice vid plasticity looks much better for plane modelling thane fusion I might try it soon

  • @bernhardpach7161
    @bernhardpach7161 8 месяцев назад

    Great Job ! Amazing for beginner in surface modeling ! I love it !

  • @vinibritoarts
    @vinibritoarts Месяц назад

    Is there part 5 where you show how to make these pieces under the wing? great tut btw :D

    • @Stuff-3D-creations
      @Stuff-3D-creations  Месяц назад +1

      Hi sure, here is the link:
      ruclips.net/video/idlhazJ1egg/видео.html

    • @vinibritoarts
      @vinibritoarts Месяц назад +1

      @@Stuff-3D-creations Thx so much Paul, you've saved my learning process! haha

  • @3ddominator
    @3ddominator 2 месяца назад

    Thank you very much for these videos. One question. What is the reason for rebuilding the curves? Can't we just use what we built using line tool?

    • @Stuff-3D-creations
      @Stuff-3D-creations  2 месяца назад

      The rebuild tool helps make curves smoother and spaces control points evenly. However, it's always better to create curves manually using as few control vertices (CV) as strictly necessary to avoid wobbliness. Thank you!!!

  • @SamuelKayal
    @SamuelKayal 8 месяцев назад

    amazing

  • @paulmroczek
    @paulmroczek 5 месяцев назад

    After 10:35, I cannot proceed. When I try to join the 4 parts by selecting the circle while holding "shift," the fill disappears. SOLVED: Just Click on "Loop" button in Loft area. Remember to click on edge, not for Cross. You need to be very precise. GL Bois And Girls! Thank You for Great tutorials ;)

    • @Stuff-3D-creations
      @Stuff-3D-creations  5 месяцев назад

      Hi, delete the circles causing this and re-do them using the spline tool, it works fine!!

  • @Quimber100
    @Quimber100 Месяц назад

    It doesn't look like the surface wants to match with the multiple cross sections. Rhino averages surfaces when there is no precise contact between sections and guides, but Plasticity is more problematic; If there is no coincidence, the surface does not work and gives an error... so, why does the surface not coincide with the sections and guides?

    • @Stuff-3D-creations
      @Stuff-3D-creations  Месяц назад

      It works perfectly fine on my end. Just follow the cross sections exactly as shown in the video, and it will work like a charm.