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I heard the shaky objects possessed by darkness were added after a bug in the physics engine made the objects shaky during early playtesting, and it inspired them to make it an actual mechanic
Oh that’s cool! I didn’t realize it was originally a bug.
I heard the shaky objects possessed by darkness were added after a bug in the physics engine made the objects shaky during early playtesting, and it inspired them to make it an actual mechanic
Oh that’s cool! I didn’t realize it was originally a bug.