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Is it Time for Triple Banners in Genshin Impact?
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- Опубликовано: 13 авг 2024
- Yes. Yes it's time for triple banners please.
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#genshinimpact
#banner
All the banners, just unleash hell.
I don't think a third event banner is the answer. I think a secondary standard banner that's on a region based monthly rotation would be best.
@@Lordoftheapes79 Or perhaps 2 5-Star characters per event banner.
@@tharxis3803 no, cause that will just reduce your chances of getting what you want. And that's already bad enough.
It actually increases chances of getting what you want. Since you just don't pull on what you don't want.
Considering it's what happened on Counterside. Counterside runs awakened units 3 at a time generally. During events they have run every single awakened unit in the game at the same time. Genshin runs on the same system so it could happen in Genshin too.
I mean, for example FGO has had triple banners since it came out, and nowadays gets like 6-7 banners each certain time, this game needs at least triple banners to overcome the one year of wait reruns to be honest
As a Honkai player, I can’t help but compare its gacha system to Genshin and in Honkai devs actually figured it out quite nicely in my opinion. Each patch we have one new character (can be two sometimes, but it usually comes with special banners to remedy the fact that we have to spend more) and they get their banner for 3-4 weeks depending on how long the patch is. Besides them other characters get their reruns on a second banner with one-week duration. After the new character’s banner ends, we just get two banners for one week until the end of the patch. And while, yes, one week might be a very short duration for some players, it actually is better: with a shorter duration they can rerun more characters per patch, the more characters they rerun - the faster that one 5* you want will come back. So I think it’d be better if they simply shortened the duration. Weapon banner would be more difficult to change, but there are ways to get around it nonetheless
Not to forget that rates are higher ik Honkai, because you have a high chance of getting your 5* every 10 pull and the fact that pity carried over regardless of what character banner ypu pull on. Honkai does everything better than Genshin except for Promotion imo.
@@farissan6631 oh yeah and there’s also no 50/50 in Honkai by the way so you’re always guaranteed a banner character…
I mean yeah Honkai is just overall more generous than Genshin
Yeah, they should make the Banners shorter. Seeing as most players pull for their desired character within the first three days and then just wait out the rest of the banner, hyped for the next one
@@victorgoth1904 I hear that in Honkai characters need their 5* weapons and stigmata to function these days. Is that true?
@@oscara8454 to powercreep old unit then yes
I wish they'd put epitome invocation system on the standard banner bc I'd really like to at least have some control over who I get out of the standard 5 stars.
Dude, I've been playing for two years and I still don't have Diluc
@@Lime.7242 I just want Diluc but all I get is Jean and Qiqi :'(
@@PKS02 same
@@Lime.7242 Same but with Keqing. I remember when we had the Lantern Rite event with Keqing's outfit being discounted. After some debate, I decided not to buy it but I have built a complete artifact set and weapon for her in case she is pulled from wishes.
Fast forward 2 years and achieving AR60, I still don't have her.
C4 Mona C2 Keqing C0 Qiqi and just lost Yelan to Tighnari why can't I get Diluc or Jean I'm a whale and I've dealt with this game's sht for 2 years now, imagine spending 50 dollars for a png of Diluc that you can view in the character archive
I think there should be a banner per region and there should always be a regional character available for each region at all times. Reason number 1 is for players at any point can get something they can actually level up, second reason is I want the reruns to be faster so I can finish itto.
One problem with that is there are only four Mondstadt limited characters at the moment
^THIS.
That's what I always thought since the release of Inazuma! A change to a regional banner system would solve so many problems, like having much more choice between a greater variety of 5 and 4 star characters or especially for newbies in genshin to wish for exactly that region they're playing right now (Inazuma wishing problem solved).
I hope that one day they're gonna implement exactly that system!
While theoretically the ascension levelling up makes sense, it doesn't actually work for some characters. Shenhe for example is from Liyue, but her boss ascension material comes from Enkanomiya.
@@LuddyFish_ same with kazuha needing many liyue materials
They should at least add the new région characters to the shop and change the shop more frequently.
Tbh, I think the two limited banners at a time are fine. The only problem I see with them right now is Hoyoverse's unbalanced approach to reruns. We have characters like Itto and Xiao who seem to get banners every 2 or 3 version updates while characters like Eula, Shenhe, and Hu Tao just get completely forgotten for an entire year (which is roughly every 9 updates, per the video).
It's on purpose. They want you to keep waiting.
"Did you miss Hu Tao on the first run? You had to wait ages for her to come back. You'll never make that mistake again, won't you? Now, open your wallet. Wouldn't want to miss Yelan."
this!! them rerunning xiao this many times made me not want to pull for him despite wanting the character at first. i'm so fed up with him getting a rate up banner this often when i've been waiting for shenhe, hu tao and kazuha (lost the 50/50 on his banner this summer rip) to have one. i'm an og yelan haver but they took too long to rerun her too, hell i've had friends give up on saving for her and pull for other characters, just to manage to save up again and pull her now.
Does that work? I was sad that I skipped Eula so I started saving for her around 2.8 and although I also picked up Venti and Alhaitham along the way, I now have 305 wishes-enough saved to not only guarantee Eula but also enough to guarantee Nahida on her rerun and maybe even attempt to get Dehya. Making me wait a long time for the character I want means I have more savings.
This is literally what I think
yoimiya got one like 2 months after her 2nd rerun WHICH IS INSANE when it’s more 13+ months since shenhe og banner
I think it would be a good Idea to start by always have two reruns: so when a new charakter comes out you have 3 banners and in the rerun half you only have 2.
Later on, maybe in 4.0 they could start always making trippel banners.
Trippel
i agree
I say keep it dual banner, in the event of a new 5s, 1 rateup will be fix for the new 5s, and the rerun banner you can choose the 5s of the relevant 5s that will make an appearance on the event quest. In a filler patch they have get rid of dual banner and only make dual banner when there is a new 5s, the rerun banner should only feature 5s characters that is important to the event story quest. and with this in the weapon banner you can choose 2 weapons that will have the rateup only that the 5s that you can only make a choice of are the sig weapons of the rerun 5s
I pitched this idea that you can have a rateup banner for characters on their birthday, given that you can only get 1 copy of that said character like what we had with beginner banner of noelle. its only guaranteed 1 time only that the fate you can use on this banner are acquaint fate. the pity system of this birthday rateup should be shared to your standard banner pity counter. so people can save up acquaint fate for characters they want on their birthday
That would be very neat and there’s basically no way to have too many reruns since it’s just once every year.
As someone else already commented: the problem isn't necessarily the number of the banners, but the rotation of characters on them.
They try to have the 5stars connected to the event. Which creates a very unfair advantage of character that are fun (Itto), and characters that are plot relevant (Xiao). While others (like Eula, Klee, Shenhe, etc) fall behind.
If they put a set rerun rotation for at least one if not two banners (maybe the two later ones, or one in the first half, one in the second), and then have one slot for the new character, and another for an event character, then that'd make this problem far less prevalent.
Maybe the 3rd banner could be the 'story' banner or event banner. That way if you are interested in the event 5 star, you can get it, but the other two can still be used for reruns for those who don't care for the event 5 star.
Not exactly a great idea marketing wise. Banners are likely going to sell more if the characters in them also related to the story/events - unless said characters are just so ridiculously broken. This is a way to make the players "connect" with the characters.
As soon as they introduced the double banners I knew people would hate them but I also knew they're just better. I was actually very excited for them because it meant that my favorite characters got reran more often so I can get constellations for them
Double banners were fine up until it still took over a year for characters to rerun. Imo, it shouldn’t take more than 6 months for a rerun. They really need to start moving some units to the standard pool and incorporating an “epitomized path” mechanic to it. And maybe up the obtainable primo gems by about 10-20%.
@@TacticalDimples the problem is they cannot put more characters into the standard banner because its a paid product and ppl can Sue them....unless they advertice in advance like Dehya and Tighnari case....but they can create a new banner like full Geo characters you pull and you get only Geo characters also this doesnt guarantee that you get the one that you want but its something i think.
Literally, I joined during second half of 1.4. I thought wow, I love Venti, he looks so pretty, his abilities look cool, his lore is great, I wanted him. I asked my friends when I can get him.. They told me, oh yeah, he was just here, won't be back for a while, sorry. So, since he was the reason I joined, I ended up quitting at AR16 and out of spite never returning until I'd hear news of him coming back... I returned in ver. 2.4 due to hearing speculations of his return, I kept playing and he indeed returned in 2.6.. Although I got a Diluc first, I ended up happy, with a Venti on my account.
Now, cumulatively I've been playing for a little over a year, I still use Venti regularly, AR57 and I never feel like quitting now because Venti is so important to me.
Me but with Raiden
As someone who also plays Honkai Impact, I wonder if HoYoVerse is planning to implement the EXPA banners in Genshin. In Honkai, there are certain rerun banners when the players can choose one out of three characters to pull for. It would be a great way for HoYoVerse to include more characters for reruns, allows the players to choose who they want, and stops the banners from being too crowded for newbies.
When I started Genshin, it was during a double banner with Yelan and Xiao. I didn't know that double banners were relatively new, I thought that was how it always was, so I didn't mind them in the slighest. If anything, I thought it was a good idea, since it meant that people like me who would just wish on whatever banner they liked wouldn't be stuck with only one option they didn't like for 3 weeks.
Something like a Legacy Banner would be great. Just have Year 1 5*s on rotation very quickly, maybe once a week or something, and save the patch-long banner spots for newer characters. Even if we start running triple banners now, in a year or 2 they'd still have to increase it again, and even then half of them would just be the millionth Childe or Xiao rerun instead characters people have been waiting for for a long time
According to leaks, honkai star rail will have a super pity system where you can freely pick any 5 star after 300 wishes. I'd love to see that implemented in Genshin
@@HatchiiwaStill, quite more fair than anything Genshin's currently doing right now.
I agree that triple banners should exist, the weapon banner situation tho would be interesting, but one thing I wish they'd do is make the 3rd banner one of an older region (like mondstat), such that new players at least have an accessible character to get if Inazuma, Sumeru, or later Fontaine aren't accessed yet (too early AR) and that could help with the constantly increasing number of characters while keeping the new players in mind.
The way the weapon banner works makes me think it's why we'll likely not have triple banners anytime soon. I think they will prefer going the "3 sets of 2 banners" per patch (so 2 weeks each) over "2 sets of 3 banners" (i.e. 3 weeks like right now). And it would probably start with the new character getting their own banner solo, and then the 4 reruns being in double banners.
This might even entice some players to throw a few bucks because they're ~3-5 wishes away (which 1 extra week would have allowed them to get). Obviously some players will still strongly stick to their absolute F2P mindset and refuse to pay, but some will falter and judge that the 5-10 bucks are worth not having to wait 6++ months again.
I think the 3 banners are coming but not yet. I don't get why so many people hated the 2 banners. It is just more fun this way, imo.
what makes 2 banners more fun than 3 ?
When you have to save for 80 days just to guarantee that you will get the character that you want, it's not a good or "fun" idea, and will never be.
They either have to increase the amount of free primogems per patch from an average of 9920, to at least 14000, or never even think of triple banner, as it will literally destroy any f2p.
And it's not like im advocating against it cuz im poor, i can afford to spend 100$ on a game per month, but there's literally no reason to do so.
The most fun part of this game is wishing for a desired 5* with my hard earned primogems(Cuz there's literally nothing else to do in the game). Just swiping with my debit card will ruin any possible excitement that i will have by getting that 5*, that i really want.
@@DarkKnight-rf2uu i think they meant its more fun having 2 banners instead of just 1.
@@championabovechampions5550 auhauahuahua you want they to DOUBLE the income of primogens? Thats insane. We already can get 6 out 9 new 5 stars chars, if we double that, no old player would ever want to spend in the game.
Triple banner dont destroy anyone, is the exactly opposite. With more chars available to get every update, we have less fomo, and can wait for a fast rerun.
Think: The income of primo and new chars will still be the same as today, so you will still get the same amount, no more, no less. The only thing that change are the time we take to circle the options. With 6 banners each update, we will have reruns taking almost 6 months on average, instead of almost one year as we have now.
@@championabovechampions5550 idk what you mean, are you implying that FOMO will increase if there are 3 banners if so that not a problem ever but i agree anyone would love more primos
Honestly, I understand the fear of having two characters you want released at the same time. it wasn't the same banner, but I pulled for both Nahida and Childe a few patches ago and wanted both and by some miraculous miracle, I got both. And Childe was that situation for me where I was a new player and was all, "Oh, he's cool! When can I play him?" Only to be told that I had joined just as his first re-run banner finished. I even had people telling me that he would never re-run again. A few months later, he did but I didn't get him so finally getting him after over a year of waiting was so worth the wait. Xiao was also like that for me and I finally managed to get him this time and right after, by some miracle, I got Alhaitham at 12 pity. How does that happen? I couldn't tell you. I'm the same person who pulled Cyno at 4 pity when I just wanted Candace.
While it can cause problems, it's still a good thing. As mentioned, more and more characters are being added on. While some may ague that the characters should be added to the standard banner like Tighnari, a triple banner won't only make the company more money but give us more to choose from and better chances at seeing the characters we want. Sure, we have to pick between certain characters, but I personally see nothing wrong with that. You pick the ones that are more important for you to pull for. I personally don't go for constellations, so I go for whatever character I don't have. If the line-up is, say: Ayaka, Zhongli and Nilou, I'm most likely going to choose Ayaka. I already have Zhongli and while I really want Nilou, I don't have a lot of Cryo characters, let alone a Cryo 5-star that isn't Aloy. Will it hurt not choosing Nilou? Honestly, yeah, but I tell myself that these characters will come back at one point or another.
Double banners are way better than solo version, and i really want to see triple banners very soon. Genshin is a game where you can't have everything. When you realize this and start to prioritize what you want, the faster the banners come the faster you take the character or weapon you saved for.
The only other gacha I play is Guardian Tales, which constantly has about 4 banners running simultaneously and then each character gets their own weapon banner (some characters have 2 weapons) cycling out every 2 weeks. I like the system but I do also have to acknowledge the fact that you can buy the characters directly from the shop in that game using a currency, so if Shenhe hasn't rerun in a year but I've been active pulling for Cyno, Yelan, Nahida I would still be able to just claim a Shenhe regardless.
That comment about the rerun having just happened and taking ages to come again, was my exact experience with Genshin. I played on and off very casually since 1.0, but mostly kinda left the game to do its own thing while I played other stuff. It wasn't until Inazuma that I came out.
During the Crux Clash Archon Quest, I fell in love with Kazuha, Kazuha who JUST had his banner, Kazuha whose banner did awfully, so it took until the Chasm for him to get rerun, pretty much a year and a month later. I played, and held out hope the entire bloody time and it felt *awful*.
As a f2p I want triple banners, waiting for Yelan rerun was a pain, and yes that would mean less time to save primos but as someone who saves for a few very specific characters that's not a huge deal for me
8:06 CAN CONFIRM😭 I first started in 2.2 and once I got to inazuma I absolutely fell in love with kazuha's character, lore, design, etc plus I'd heard he's really good.
Naturally I started saving and prefarming and even checking out leaks for the better part of a year, to no avail until 2.8 came and I was determined to get him with everything prefarmed and 180 fates :,)
Not only he is good in meta sense, but he's very fun to play as well, both in combat and exploration.
According to sources he may be getting a rerun soon, hope they are right
@@hms.fortune5829 "soon" yeah i dont think 100 days is soon i wish it was sooner i really want him
@@chloeprice8584 it's enough time to save for weapon and him so win win
Maybe move the 1.x Limited characters to a new Classics-1 banner. (And a Classics-2 banner with the 2.x and 3.x units when Natlan starts.) Within each Classics banner, only one Limited character will be active at a time, so they’ll stay Limited for legal reasons and for not diluting the win pool.
7:37 this is how I feel about Ayaka. The last time her banner was up (from what I know it was up longer than others) I took a break from the game. After playing through Inazuma and seeing her new outfit (that I want to buy), I REALLY want her, but I have no idea when her next banner will pop up.
I think there should be six banners a patch (eventually at least) by making each double banner 2 weeks long. That way the weapon banner can remain unchanged and 4 stars can reappear more consistently (looking at you Razor)
My guess is that they'll implement a third banner when the 6th region comes out.
Though otherwise, I can see two likely routes.
The first, they add a second Standard Banner for more 5 stars. Albedo, Klee, Ayato, Shenhe, Yoimiya, etc. Now they can be pulled from a pool and don't need their own individual banners.
The second, region banners. Instead of two banners that cycle through everyone, we instead get a Mondstadt Banner, Liyue Banner, and so on. This in my opinion is the best option because it also solves another problem. New players can now wish on the Mondstadt banner, instead of wishing on the new popular character and not being able to get them past lvl 40 until late game.
I kinda wish there was a way to choose the 4 stars on a banner. It sucks when a good 5 star comes out only for the 4 stars to be bad or just getting multiple copies of them
I think the issue people have still with the double is the inconsistancy for who gets reran. Xiao, Itto, and Yoimiya getting so little time between reruns while charcters like Eula, Shenhe, Childe and Hu tao wait a full year. There feels no rhyme or reason sometimes. Like, yeah an event happened that has Itto so it makes sense he reran... but there is also an event with Ayaka and an Ayaka skin, but she isn't rerun? Add to that the fact its not always 4 banners a patch, its sometimes just 3. When Nahida released, Yoimiya was on her lonesome. They could have easily added another charater to rerun then. basically Hoyo needs to be more consistant with reruns. Maybe have a new charcter slot, a scheldule slot, and the other 2 are whatever they need.
I think 3 2-week banners would be the best option. They did it in 1.3 when they released hutao by surprise.
I'm a low spender and I've been playing since 1.1 but there are a lot of characters that I missed out on because I took breaks from the game. If triple banners means that they re run more then I'm for it! For the limited 5 stars I already have I usually pull for their weapons after I have them c0. If I have the 5 star and the weapon then I'll co for constellations or save for the new characters
I was actually gonna comment something about selecting two weapons out of the triple weapon banner before you mentioned it.
I’m a fan of having character reruns tied to events because it not only means we’ll get to see those characters again, but that we’ll either get to revisit existing regions or see characters travel to other regions and interact with the cast there.
I wasn’t a huge fan of having Zhongli, Ganyu, and Kokomi rerun in 3.0 without actually appearing in it, or Yoimiya rerunning in 2.8 without actually showing up. Even the small event where we got to see Yoimiya and Childe felt more fun. I was more okay with Klee rerunning in 2.8 because Alice was still involved and her offscreen reunion with Klee was related to the event. I’m just a fan of getting to see and talk to characters regardless of whether it’s related to the gacha, but if the rerun schedule can be used to make sure we keep going back to places not related to the current part of our journey, then I’m all for it. That’s partly why I was happy about Hu Tao rerunning in 3.4, because unlike in 2.2, she’s actually involved in the event this time. Meanwhile, Kokomi hasn’t been seen since the Irodori festival, which is also the only event she has appeared in.
I think that the implementation of additional banners in the past has only felt slightly too late, maybe by like 2-3 versions, but waiting for the jump from 3 banners a patch to 4 was definitely more tolerable than waiting for the jump from 2 to 3. I think there’s still a chance that we’ll jump to 5 banners a patch before we go all the way to 6, but with the current state of things I think they could make the jump to directly to 6.
There will come a time where it will be a necessity. If nothing changes, Hu Tao and Yelan won't rerun until december, and that's a scenario where every other character just gets once rerun before that.
there already leaks about not 3 chars at same time but 3 sets of 2 banners, with 2 weeks each
@@pontoancora 🤫
I had mixed feelings on the double banners when they first came out, but i wasn't completely opposed. i was a low ar at that time, and I had just pulled my first 5-star, Hu Tao, the patch before. I had plans to pull for Zhongli at this point, but I was worried that double banners would mean less time to save.
Now, I definitely like double banners. I can't imagine how the game would be without them. I think triple banners are a good idea, but not yet.
1.0 was a version of entirely single banners. Versions 2.0-2.2 were also entirely single banners if memory serves, but the first double banner was in 2.3. With the exception of 2.4 (when there were two double banners), we had one single banner and one double banner for the rest of the version. From 3.0 onwards, we have had only double banners.
Going forward, I think we'll have double banners only for the rest of version 3, but sometime in 4.0, triple banners will be introduced. However, they'll probably wait until 5.0 to switch completely over. If they decide to ever introduce 4 banners, they probably would sometime in 6.0, but I doubt they would ever do more than that.
I think Hoyo needs to start moving some characters to the standard banner or just a separate gacha pool
three 2 week banners makes a lot of sense to me, at least short term, because that increases the frequency of rerun characters without changing the mechanics of the existing weapon banner. it’s less time to save but that same character will come back much sooner than they would with the current system. mhy should go for it at least until they can come up with a more permanent change later down the line (regional banners? bigger standard banner roster?)
so, as somone who started on 2.6, I think double banners are great cause strategyzing which unit to pick for a version is fun, whether for completing a team or if you want to start invest in a certain team
I started on ayaka's last banner and I'm still waiting for shenhe to build my dream team. Triple banners would be amazing
Fun fact: if we reach 36 5 star event characters (currently we have 30 before removing standard, making about 25 ish) then they will literally have to run every one of them back to back to fit every one of them in just once within a year. And that’s not including new characters, that’s just the fixed amount of 5 star character banners that pass in a year with double banner. Even more interestingly is that because banners share 4 stars, they only need 50% more to clog the banners.
We are going to see triple banner by the end of Fontaine guaranteed. But this next year will still become a dark time if they don’t
I’ve literally been waiting for Eula so long that she’s left as the only character who I’ve been unable to pull for in my entire time playing, as I started in January of last year, fucking, pain.
I was kinda meh on the double banners at first because I could see both the pros and cons of each side. So I'm also gonna be meh for triple banners.
Side note. I was on the fence for getting Eula when she was announced because she had big Ara Ara energy but then they had to release her drunk sneeze which was adorable and I was hook, line and sinker for her. Didn't appreciate being called out like that lol.
My personal opinion is that similar to how the artefact strongbox gets old artefact sets added to it, we should do the same with the standard banner. Every time a new region/major update is released, the five stars from the region before the last is added to A standard banner. For example, we are currently in version 3 (sumeru), so all characters from version 1 should be added to standard such as Zhongli, Venti, albedo, etc
However, rather than simply adding more characters to the existing standard banner, we should create a new banner based on the region, for example. A mondstadt standard banner consisting of mondstadt characters and a Liyue standard banner consisting of Liyue characters.
This can be made easily accessible to new players via use of a drop down menu and it also lets new players guage on what version of standard to pull on based on how far along in the game they are.
This solves the rerun issue of old characters making more room for newer characters and it could even give an incentive for people to start investing in acquaint fates.
As for weapons I propose a system exactly like the strongbox, where signature weapons for the characters on the new standard banners can be exchanged in return for any two, five star weapons. That way you can get rid of your random skyward prides in exchange for a decent weapon.
If a weapon is refined and you choose to exchange it, you’ll also be rewarded the refinement level for the exchanged weapon.
This means if you exchange a R2 skyward pride and R1 skyward pride for Song of Broken Pines for example you’ll revive a R3 Song of Broken Pines.
I only started playing about 9 months ago and there are characters I loved in their story quests who have literally never run for me. I spend limited amounts on the game, and would love to see banners come more frequently. if nothing else, it might take some of the sting out of losing my 50/50 because I wouldn't be having to go on and operate on the assumption I am just not going to see that character again for years.
Xiao's and Ganyu's signatures are standard banner weapons. The reverse also happens, Dehya and Tighnari are standard characters with limited signature weapons.
I do want triple banners but I'm also thinking long term and it's like. So do we just keep piling on more banners as the game gets older? Do we jump ahead 3 years and we've now got 6 5* banners running at the same time? I think the fundamental issue is that they do single banners for 1 5* at a time which, if you look at other gachas, isn't common. At some point I think they're gonna have to conform and start releasing singular banners with multiple 5*s on them, and an Epitomized Path so you can guarantee the 5* character you want.
Oh god please dont convert character banners to weapon banners
also, theres no reason why hyv cant make 2 weapon banners. they need slots to run non signature weapons like jade cutter, the liyue weapon series, tighnari's bow and ofc, all the standard weapons. i dont see them making a choose your own banner system, but they could make it so that the epitomized path is shared between the two banners.
I have written this in the feedback for a while now as I thought that a long term solution might be a separate "National" Banner.
It rotates through completed nations ( Mondstadt->Lyiue->Inazuma->Sumeru) on a 1.5 months timer, holds every character from that nation with no "featured" character, for intertwined fates.
Another solution for this might be to change how the standard banner and how characters work
For comparison I'll use Fate grand order
In FGO characters are split into 3 categories:
1. Limited
2. Story locked
3. Permanent
Limited and permanent are self explanatory so I'll elaborate further on the story locked- these characters initially have the same status as limited characters that can only be pulled on specific banners- but what makes them unique is that after completing the main story up to a certain point these characters are then shifted into the permanent pool of characters
So my solution for reruns would be to shift some characters into the "story-locked" category and add them to the standard pool after a certain amount of story progression
Like say for example keep Childe as a limited character- but after you complete the Liyue Archon quest and his story quest he gets unlocked in the standard pool
I'm not too worried about having too many characters for insert role or party here. I just wish for characters I like and sometimes go for their weapon if it can be slotted on multiple characters.
That said it would be nice to see 3 characters on the banners. Some characters are left in limbo for so long or until they are relevant in some event it'd be nice to have more chances to get some characters.
I still want them to do a rotating regional banner that changes every patch as a "remedy" in this situation, and a way for people to use their acquaint fates other than just the standard banner.
So my idea is that in this regional banner, all 4 stars and limited 5 stars of a region will be in that banner. However, it works like the standard banner in that there is no rate up of a certain character. So for example, let's say it's the Mondstadt regional banner available right now and you really want Eula, but there's no guarantee you can get her. The 5 star you may get is Klee or Albedo.
Either add a 3rd Banner or add more of the early game 5 star characters in the Standard Banner. They'll probably have to cycle a rate-up for some of them in the Standard Banner though (Maybe on a bi-weekly/monthly cycle?), if they did something like that, it could help some new players get 5 star characters they can actually upgrade if jumping in Genshin late as well?
Probably not the best idea but I do feel it addresses multiple issues if having so many 5 Stars and giving late bloomers to the game, a chance to get early game characters they can upgrade and not be stuck at Level 40.
I'm new to Genshin- a lot of characters I love had reruns/were released right before I started playing, so I'm worried it'll be a long time until they come back :( I like the triple banner idea! Great video 💕
Another perk to weapon banner wishing is that the right weapon can add a lot of value to four stars you might not otherwise use. A big example being the Redhorn's impact on both a C6 Xinyan and Noelle, but it applies to others as well. Ning with a Verity, for example. A lot of times that extra boost the five star weapon provides is just enough to push the character up into the next tier, and consequently, you'll find yourself using them a lot more. That said, unless you have enough wishes to guarantee the path, it is best to only wish if you are after both of the five star weapons. And this can result in the character banner badly gutting a weapon banner. Like if Kokomi is a featured character...
As far as four stars versus five stars, personally, I kind of find them more of an issue. Part of that is because I do spend money on the game, so if I want a five star, I tend to get it the first run. And if I want a five star, well that's my goal, and any four stars I get that aren't C6 yet are just a nice bonus. But then there are the newer four stars. If it isn't on the banner of a five star I want, or at least don't mind getting, I'm not wishing. So I need the four star to come around and be with a worthwhile five star. With so many four stars, and quite a few five stars I have no interest in getting...
Really wish they'd add a generic "one con up" four star token to the shop,, say 1 available per month.
Anyway, I'd personally like to see two changes:
1) Event banners that run concurrent with an event. So right now, we have the beetle fighting event and the dueling event. That'd mean we'd have special event banners for Ayaka and Itto. And the moment the event ends, the banner ends. This way, event popular characters don't mess up the rerun chances of other characters.
2) Combine less popular characters into a single banner. Run a banner that gives a token you can use to get Klee, Albedo, or Shenhe. That way, Hoyoverse gets a more profitable banner despite running less popular characters, and players benefit from characters rerunning more consistently.
They should really adjust the 4* system. There are too many of them and they rerun like 2 times every year now. And if they come with a 5* you don't like you are screwed.
specially 4* that are catered to some other unit like sara/gorou/faruzan
@@tonyrsoares exactly.
The permanent banner isn't even reliable yet. I play since April 2022 and it gave me like 3 thomas 3 dori 2 heizou and a lot of rainslashers and sacrificial bows. And thankfully bennett is on the shop because i would have never have him if it was obtainable only through gacha. They should really rework this system somehow
If we go with a 6 banners per patch (2 weeks each), they will cycle way more quickly too, and at least you'll have two options of 5* to choose from
@@tonyrsoares I have Raiden and Sara ever since their release and my sara is still c2... not to mention faruzan which is c0
I think there should be a 3rd character banner of some kind, as the number of characters with year + gaps between reruns are increasing. However, maybe having the 3rd banner have some kind of theme, like running older characters, characters featured in the flagship event or maybe even characters that get skins (no ayaka banner to accompany the ayaka skin makes absolutely no sense to me) would give the 3rd banner more of a purpose for existing and maybe less backlash from players.
I think more banners or faster banner rotation or even a 2nd standard banner type with a set of charecters in a rotation is good ,i have been playing for 2 years + and i have almost half of the roster as an f2p
I'm not an adult adult so I decided I would get all the characters, I hated double banners because I am stupid and it got expensive lol but now that I got all the characters and only pull for the new ones I dont mind it, I can see the benefit of getting reruns more frequently and lets say "more rolls" on whats on the weapons banner, since I don't have the time to complete all the content on release and I'm behind on everything except having done enough msq to access any event I find myself playing a bit more and enjoying the game more and finding more rewarding getting primogems and trying to get as close as possible to saving enough to make the next new 5* free or as cheap as possible, all I fear now is if they do something stupid like releasing 2 new characters on the same version
I started playing around 3-4 month ago. First it hit me hard as a new player that i have to literally speedrun 4 regions to enjoy the new plot that everyone were hyped about :(
Thank god i was not pulling for Yae or Thoma - another trap where there would be no chance to level them up normally because of materials from closed Inadzuma!!!
Yet another shock for me was the time of reruns. I'm glad that i came just in time to pull for c1 Hu Tao and homa. I can't imagine waiting for a whole year 🤡 They need 3 banners for real.
Definitely time to start doing something. Triple banners is the most straightforward route but it runs into the bloating issue.
So instead, there are two other things they could consider doing:
1) Demoting older limited characters like Albedo and Klee. Move them to a brand new Wanderlust Invocation 2.0 which will loophole the idea that limited characters can't become permanent.
2) Run 3 character banners in ONE slot. How this would work is similar to the weapon banner deal you brought up for separate 3 character banners. Let's say: Albedo, Klee, and Eula. You, the player, pick who your rate up is (and can change it at any time). Similar to how Honkai does these special banners which have a similar idea.
I think they should just have one banner showing for the character banner but you can choose which one you want to appear on the banner. Kinda like the path system but with only one limited character possible to get.
i think the weapon banner situation deserves to be talked about (essay icoming). i mean yeah sure more banners, more flexible rerun system, world peace and its really cool, but whats the deal with tighnaris bow...? its not on the standard banner so it should get reruns as a filler on the limited banners, but with the double banners there are no places left for fillers. the wolfs gravestone (which is an actually good weapon for tons of characters!!!) was last seen in 1.3. or so, and at the moment it is rotting in the ditch with all the other standard 5stars. yeah its okay cause you can get them literally anytime and besides, there are some weapons that mankind doesnt even wants to see on their account. (cough cough skyward series). but for example aquilla favonia has no competition in the game right now, there isnt any other sword that gives you phys dmg bonus as main stat. and although lots of weapons are niche in their own way (cough cough skayward series again?), there always will be someone who needs it. but rn we have a 50% chance to get a weapon as the 5star on the standard, and there are 10 of them so you basically have 5% chance to get the desired one. and for the love of the god, tighnaris signature is technically an event weapon, is it not...? but the thing is, no one said this when it came out. there were some rumors about tighnari being added to the standard, but i thought his weapon will go with him as well. i do not have tighnari at the moment but soon or later i will probably get him and i will be bothered by the fact that his weapon is impossible to get
tldr; the problem with the standard 5star weapons is that you have 5% chance you get what you want, thats brutal. btw tighnaris weapon was secretly an event exclusive. oh and i just came here to think out loud, i dont have solutions lol
I believe that in near future, we will have Mondstadt Banner, Liyue Banner, Inazuma Banner etc. Characters can rotate on each version or phase in them.
Edit: Regarding the Standard Banner, Hoyo should just remove them and send back all its 5* back into its respective "Regional Banners" (Tighnari to Sumeru Banner, Qiqi to Liyue Banner etc).
Weapon Banner however is going to be tricky but I hope it uses Acquaint Fate instead of Intertwined Fate. This big change is a bit controversial and some might not be happy with it and requires lots of exercise and observing.
7 banners by the time Snezhnaya arrives? Who knows....
That's actually not a bad idea, the problem I only see in this is that usually the characters on banners are connected to the events of the patch which gives engagement to the players (and even makes players want to pull for them). So it may be a challenge for hoyo to make events always from all three regions but I like it if they can so at least we don't forget about the other regions as we progress
I think just shortening the time that banners stay to like 10 days. That would shorten the amount of tims for characters to come back. Since there are 24 limiteds and 2 banners it would take only 120 days for each character to cycle. So even if u couldnt get a character u really wanted u wouldnt have to wait over a year to try again.
I always loved the double banners, I found it very odd that people got so mad about it when it clearly meant rotating 5*s with a lot more ease. I'm into any changes that make getting the 5* you want easier, be it triple banner, a special pity system, adding some 5*s to the standard pool and remaking standard. Whatever it is, as long as it increases accessibility, in my eyes it nets more positives than negatives.
0:24 the way that I’ve had characters I really want be on double banner time after time… Albedo/Eula, Ganyu/Zhongli, Miko/Raiden, Ganyu/Kokomi, Nahida/Yoimiya… Hu Tao/Yelan are only the most recent in a line of very very difficult banner cycles for me.
Last Eula banner, the first ever double banner, i grinded to get her even though I’d already spent heavily on Albedo. I went to 82, and then LOST. I just determined myself to go for her the next time she came around.
Guess what. Eula Lawrence *still hasn’t come back*.
Now she’ll be rerunning extremely close to Nahida. Guess why I don’t have Nahida? She ran with Yoimiya, and I’d already missed Yoi so many times… now, I really want Nahida AND Eula, but I only have the primos for one. And Eula Lawrence might not come back for over a year next time…
What if they made a new banner with 6 week rotations that included all characters who are 3+ years old and featured two characters at a time? Exactly like the weapon banner but for old characters. So the first release of this banner for example would have Klee/Venti and you have a 75% chance to get one of them with the same rates and pity as the weapon banner, plus the epitomized path would exist so you could guarantee the one you want after ~200 wishes. It's more expensive than the current character banner but if you're new and don't have Venti? Losing your 50/50 to Klee is a lot better for your account than losing your 50/50 to Qiqi. And if they also featured the standard characters on that banner sometimes, maybe even on its debut, then that F2P player who has been playing since day one and has c6 Keqing and no Jean can finally get her, guaranteed. But I think it would especially be good if all characters that were 3+ years old were also permanently on that banner, so you could potentially lose your 75/25 to Childe or Hu Tao instead. It would increase availability and also reduce the strain on the current event banners, which have so many characters to rerun. And for players who whaled for a 3+ year old character's c6 already? That's totally fine, they're out of the normal rotation now and you don't have to wish on the old characters banner. It's not like they got added to the standard pool so you can lose your 50/50 to them.
I'd find it interesting if we had region banners, i don't think they'd ever do that until way later in the game's lifespan but having a banner for each region and then being able to see on the screen which ones you have and don't have of each region would imo add to the completionist and collector side of the game bc people will just want to roll to get all the characters from their region and then after completing one then they will continue to another. Or if not region banners then maybe archon era quest banners, so a 1.0 series character banner, 2.0 series banner and so on :) Then mihoyo would be able to see which banners get pulled on the most and can start nostalgia farming or look into why those banners are loved so much whether it's character or playstyles of those characters. Just a random way I don't think they'd do but I'd think would be interesting to see implemented
Banners in genshin are not too overwhelming when compared to other gacha. I dislike banner bloat in most gacha but it's because the value isn't there. For genshin, getting to choose between 3 rather than 2 5* would be fine. Especially since the rest of the banners are identical.
as a new player finding out that I might have to wait for nearly a year for the banner I wanted made me almost buy an acc with the character I wanted since it was like 10$ and started at ar 10. compared to waiting a half a year and using all the free primos up on it. I ended up just grinding it out and won yelan on 50/50 cuz I woulda felt a little bad. Maybe if they did a thing for new players that get to adventure rank 40 for first time like selecting a 5 star character they like to roll toward with the standard banner characters on fails until they get it once.
i didn't like double banners at first but i just got used to it
what i do have to say is it made updates a lot harder to skip for your favorite characters reruns
before it was only 2 banners to think about rolling on but now its 4 and most of the time one of those 4 is bound to make the strongest of wills bend and roll for them crippling your saved up pile for your favorite 5 star and their constellation / 5 star weapon
like you might want to save up for raiden C2/R1 or nahida C2/R1 but then characters like alhaitham, cyno and yelan come out and you want them too and you stuck between saving up or rolling now
i'm F2P and i literally only have 1 primo gem on my acc
You could have two weapons banners at once: one with two sigs, and one with one sig and another standard weapon (or a sig weapon for a character that's not getting rerun).
7:47
That happen to me. I started playing in 2.0 fell in love with kazuha when he was introduced in the archon quest and then realized I just missed him and had to wait a year for his rerun with leakers saying every single patch, "he's gonna rerun 2.4 no 2.5 no 2.6 actually 2.8 🤪"
as a f2p i would love the idea of more banners not just 3, i wanted eula and i didnt had the chance of getting her because i didnt liked her at first, but on her last rerun, something changed with my preferences and i didnt have enough for her on her last rerun, if there were more banners than 3 she could appear 3 times in a year...rather than not appearing for the WHOLE year. hopefully she appears next pach, i saved enough for one copy of her, and its truly agony to wait such time for one character.
I think adding some 5 stars to starglitter shop would be good and they will cycle through monts like 4 stars on starglitter shop
For people like me who's won 9 50/50s (my friend has won her 12th - I'm mellow I swear!), the weapons banner this time is a blessing. I don't have a reason to pull for either Yelan or Hu Tao for now. Mainly because getting Ayato and Raiden (within 29 pulls) and an Alhaitham (40 pulls), got my resources depleted. And no, the overworld exploration isn't helping. I'm a semi-F2P completionist. I 100% explored my world at day 225 and I have only played 240 days now. So no new chests, limited resin, you get the picture...
What they could do with the weapon banner if they had the three character banners at once, is run two weapon banners simultaneously.
So the first two character's weapons run together and the third gets run with another random weapon that doesnt have:
- a designated 5* (like memory of dust or jade cutter)
- limited weapons that belong to standard characters (dehyas and tighnaris weapons atm and im sure there will be other weapons come out in the same position)
- or a normal standard weapon so people can pull for a standard weapon like aquila favonia or wolfs gravestone instead of waiting for it
Triple banners are a good thing for 4 stars I'd say. The rerun times for them are getting longer.
There's cases like Razor and Sara, who didn't rerun for 13 banners. Chongyun currently is at 12, and Beidou/Fischl/Rosaria had an 11 banner gap at some point.
Not to mention dedicated supports, which locks Gorou/Faruzan/Sara and its stupid. I feel like they either need the 3rd banner phase to rerun the respective 5 Stars faster (to avoid the 13 banner gap Sara had) or give them a secondary 5 star to "support" for the meanwhile (Albedo/Xiao/Yae respectively would work perfectly but for some reason... They don't do it).
The 3rd phase would be beneficial here. Getting 9 spots for 4 stars means that getting the right ones on a banner to avoid something like Cyno banner all over again would be really nice.
Began to play in 3.3. And from playing her in events I just want to play Nahida, she looks fun. Just missed her...
Something I thought of was to add (maybe even instead of the double banners) a banner for older characters/characters that have had a certain number of reruns. Each character would be up for a short amount of time, maybe like a week or a week and a half. That way there would be more frequent reruns and the main banners wouldn't have sooo many options to choose from.
7:35 WHY IS NO ONE TALKING ABOUT THAT DOUBLE FIVE STAR???
I wouldn't mind having a triple banner, because I usually pull the characters I want on their release so I usually don't worry much about reruns
By the way they do things, I fear we may end up with two 5* characters per banner, and the same Epitomized Path as the weapon banner.
Due to how the pity system work, th2 dual banner limit is basically the only thing that creates "Exclusivity" for 5 stars. unlike how some people thinks some people love having characters others dont. especially when showing off to newbies.
The wait time on 5* banners is bad but the wait time on 4*s to come back is even worse especially because you generally need to pull for them on 3-4 banners to reach C6 even with good luck AND you have to skip them if you don't want the 5* and/or they come with other 4*s you don't want.
I would love 3 rerun banners at once so I can manage to get my hands on r5 polar star for childe faster. I wished on his rerun with yae and only managed to get myself r2.. Waiting another year for his rerun will suck
triple banners, i was saying to some people that even if they did a make your own banner that let you pick what five star you want to pull + 3 four stars you want amung charatures and weapons alike with the selection of what is on the current 2 banners being blacked out. the cost of this make your own banner being 2 wishes instead of 1 but the benifets would be like pulling for a 5 star weapon and pair them with layla, fischl and scarafishal bow or what ever.
I liked the idea of double banners and I was thinking this year they might add a third. The roster is bigger and I think it's worse having to wait one full year or more for a character than let some go. Also it's better for the 4* too. Sometimes I don't pull them cuz I don't want the 5* on the banner.
Six months late to this, but still wanna comment.
As someone who missed their chance to get their favorite character back in the 1.x days, I am still on that copium that they do an event or something focusing around this one character, along with others to add some interesting interactions in said event like they did with the last few events, just so she could get a rerun. The character I'm talking about is Keqing by the way, so imo I would be happy with 3 banners purely cuz it means a 1/3 chance of that banner being Keqing... though I know deep down they will never do that and instead pick the other characters in whatever event she is in to run instead of her's.
I can be hopeful, but honestly I've almost given up hope of getting Keqing. Give me a selection option like the weapon banner, which someone else had mentioned in the comments already, so I can hone in on what I want the most from standard.
As much as the double banners were hated, and still are by somes, having more and more will just problematic if they all are from a regions far from the beginning,
Taking the Ayaka banner that lasted for long, new players were forced to get her on limited banner but couldn't get her higher than level 40 so having multiple banner isn't the problem but more the characters shared on them.
A thing that could be done is having triple banner for now one for the new characters, the second having Sumeru/Inazuma caracters while the third have Liyue/mondstadt ones
I think just adding more banners is a right now will help but a year from now they'll probably have the same problem and we'll need 4 banners and 1 more every year so I'm a little worried how they'll handle this problem. I think they could also consider adding some of the older characters to the standard banner to help free up some banner slots for other reruns. Characters like Klee and Albedo come to mind.
They could also just rerun every character banner to date during the anniversary which yes would be a lot but it could add to it being a special occasion since they don't really do that as is. Also that way even with more and more characters added each year the time to wait for their rerun won't be more than a year at most.
They could also maybe shorten the banner durations from 3 weeks to 2 weeks per patch and that way they could fit in 6 character banners per patch instead of 3 or 4. Hype for new characters are usually high the first week but fade out by the last week so shortening it to just 2 weeks I think wouldn't be the worst thing. Or they could maybe have new characters run for 3 weeks and have reruns rotate every 2 weeks.
Again, more banner frequency can be unfriendly for f2p but if you want every single character as an f2p I think you're probably gonna have to prioritize characters you want more than others at least with the rate that HYV adds new characters to freemogem availability.
triple banners definitely need to be a thing. waiting a year or even more for a character you really want is horrible 😭
If u have played any Gacha games and just take a step back, you’ll know that multiple banners are a good thing. It gives u options instead of waiting for the next one or more precise waiting for the rerun. Plus as the number of character grows then the harder it becomes to get them
hear me out: region banners
everytime we explore a certain amount of a region, we unlock a banner where the pool is only characters and weapons from that region, 4 and five stars
and we can use Familiar Destiny wishes
what would happen to those who already unlocked the entire region? they get all four region banners at once?
You could give everyone a free choice of any 5* character and weapon every 3 months and people would still complain! I would be fine with triple banners, in general the ones I miss or want would return sooner, but I'm easily pleased so I'm probably not the person to ask!
As a newer player (started October 2022), I was not intimidated by the banners at all. And I do really want Shenhe. I am sad that she hasn't had a rerun yet.
Reading some of the other comments, I have an idea. Triple banners, yes. Just lower the cost of fates in the shop so that they cost fewer primos. That would solve the concerns around saving for characters & make triple banners more viable. The supply & demand has changed. With a greater supply of characters, the demand for some will be lower, necessitating a lower price for people to considering pulling for them "worth it". The net income of Hoyoverse wouldn't immediately change, but customer satisfaction would go up, leading to people being more likely to recommend the game to friends. That is a good thing for the company in the long run. Increasing player satisfaction is key to player recruitment and player retention.
As a low spender, I will interject that I am more likely to spend money on a gacha game if I feel the system behind it is fair and equitable. 160 primos per pull seems unnecessarily steep to me. If pulls cost fewer primos, then I might top up more often, feeling like the odds of my getting a character I want have been improved, therefore making it a better investment. This lowered primogem cost should also be economically viable for Hoyoverse at this stage, as they can offset the cost of developing new characters by rerunning more old characters who have already been developed. Triple banners should be either one new and two reruns, or three reruns, depending on the patch cycle.
As someone who wants Eula to rerun for her Weapon, i definitely want triple banner.(Eula has the longest time between reruns)
i started playing 3 days before the itto banner ended so never got a chance to get him and i want him so much.
Maybe make event work like weapon banners if u loose 50/50 u get the other event character not a standard then u can add 3 banners and don't feel so bad for losing as ud get 1 of the other day. Or give us regional standard banners that go on rotation
inb4 it's announced for v3.5 on the livestream this week
The better solution is increasing the amount of primos we get for free by a lot if they make 3 banners or adding characters to standard banner with some sort of epithomized path. 3 banners with the same 90 pity and the low amount of primos you get is definitely not a solution and will add to the fomo that already exists in the game. I calculated my personal pulls as a fairly unlucky player and according to my calcs, I get a limited 5 star every 2 patches. Without Welkin that number goes up to 4 patches, which is just absurd if we consider the fact that they are adding a new character every patch and rerunning 3 others. So if I wanted to get all 4 chars for example I would have to roughly save for 8 patches as Welkin player and a whoppung 16 patches as an f2p. Even a day 1 player like me can't keep up with 3 banners at the same time. Not to mention, that some characters barely make any money on their reruns nowadays and they definitely deserve the "standard banner" Status. I am especially talking about characters like Klee, which no one in their right mind would get the next time she reruns and if there was someone out there who wants Klee then they are probably not going to make Hoyo enough numbers to justify the rerun. Overall, Hoyo built this game around Fomo and the cashcows that play it. In a game where your character has 6 constellations, and 5 weapon refines I honestly expected you would have the ability to get every single character in the game if you pay 5 euros a month and don't Touch the weapon banner whatsoever, but that is definitely not the case.
I do think they should add like the first 4 event 5 stars to like their own special banner, (those 5 stars are Venti Klee Zhongli and Childe) because theres so many event characters and its a very inconsistent pattern of reruns then every few updates they could add more event five stars from older patches so then more characters are still accessible, it won't diminish the point of reruns, and also Hoyoverse won't be constantly giving certain characters reruns while others don't
edit: forgot to mention this will also be better for new players because then there's more access to five stars they can gather the materials to ascend and level up without having to go through like half the story with a level 40 character because they don't have access to sumeru yet but its their only 5 star
It might be nice to have a wishlist feature for the 5-stars like in Nikke, so that Genshin pulls from that instead of no say in it. Doesn’t guarantee which, but you have to have something like 10 characters, and your 5-star would be from that list.
Maybe even limited by the existing banner, or favoring a current banner. IDK. I just wish they would cycle the characters a bit faster as well.