Rhythm Games

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  • Опубликовано: 6 май 2022
  • In this video, I want to talk about rhythm games such as Guitar Hero, Rock Band, Clone Hero, Rocksmith, and also one of my own games! Hope you like it!
    Do you play any rhythm games? If so, which one? \o/
    Clips used in the video:
    • Guitar Hero 3 - Knight... : Moonlight Ostrich - "Guitar Hero 3 - Knights of Cydonia - Expert 100% FC"
    • Rock Band 4 - Chop Sue... : Derpferdler - "Rock Band 4 - Chop Suey by System of a Down - Expert - Full Band"
    • The Anthem - Good Char... : UKOGmonkey - "The Anthem - Good Charlotte - Guitar Hero Live 100% FC #1"
    • FCing Guitar Hero III ... : Acai - "FCing Guitar Hero III songs on Drums on Clone Hero (One, The Metal, F.C.P.R.E.M.I.X.)"
    • Dissect Yourself by Ca... : BirdmanExe - "Dissect Yourself by Car Bomb - Pro Drum FC"
    • Official Guitar Hero I... : iamchris4life - "Official Guitar Hero III Guinness Record 899,703"
    • THROUGH THE FIRE AND F... : randyladyman - "THROUGH THE FIRE AND FLAMES ~ BLINDFOLDED ~ FIRST EVER 100% FC"
    • SOULLESS 5 ~ 100% FC (... : CarnyJared - "SOULLESS 5 ~ 100% FC (SECOND EVER)"
    • Synthesia - Kingdom He... : MisterMoes - "Synthesia - Kingdom Hearts: Dearly Beloved (Kyle Landry)"
    If you want to watch some really skilled players, here are some people that definitely deserves your attention:
    CarnyJared (Clone Hero guitar player):
    / @carnyjared.
    / carnyjared
    Acai (Clone Hero guitar/drum player):
    / acai28
    / acai
    BirdmanExe (Rock Band drum player):
    / birdmanexe
    / birdmanexe
    Chainbrain (Rocksmith guitar player) (not mentioned in the video):
    / chainbrain
    / chainbrain
    randyladyman (Clone Hero guitar player):
    / randyladyman
    / randyladyman
    Subscribe: ruclips.net/user/DennisMarte...
    Patreon: / dennismartensson
    Bandcamp: dennismartensson.bandcamp.com/
    Spotify: open.spotify.com/artist/2LaJ7...
    Gumroad: daybreakstudio.gumroad.com/
    Twitch: / dennismartenssonofficial
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    Thanks to Salem Korayem, Lorenzo Dodi, Robert Graves, Doug W, Brian Taylor, Jesse Stevens, Sgt Chubb, Timiketh ., RedFlare, G, Jan Höhl, Achmed Horst and mvdirty for supporting me on Patreon!
    #Guitar Hero #RockBand #Rocksmith
  • ВидеоклипыВидеоклипы

Комментарии • 37

  • @SoojArt
    @SoojArt 2 года назад +5

    musician, neural network programmer, game designer, video journalist....
    what other talents do you have Dennis?
    who can stop this man?

  • @yeshuahasrisen
    @yeshuahasrisen 2 года назад +9

    Dennis you never stop impressing me.. You are a man of many talents. I really like your drumming I know you're humble about it but so many beats are quite good. I definitley want to see more.

  • @DennisMartenssonOfficial
    @DennisMartenssonOfficial  2 года назад +7

    Do you play any rhythm games? If so, which one? \o/
    If you want to watch some really skilled players, here are some people that definitely deserves your attention:
    CarnyJared (Clone Hero guitar player):
    ruclips.net/channel/UCRkNOlwdhm4h5gXok1l_XeQ
    www.twitch.tv/carnyjared
    Acai (Clone Hero guitar/drum player):
    ruclips.net/user/Acai28
    www.twitch.tv/acai
    BirdmanExe (Rock Band drum player):
    ruclips.net/user/BirdmanExe
    www.twitch.tv/birdmanexe
    Chainbrain (Rocksmith guitar player) (not mentioned in the video):
    ruclips.net/user/Chainbrain
    www.twitch.tv/chainbrain
    randyladyman (Clone Hero guitar player):
    ruclips.net/user/randyladyman
    www.twitch.tv/randyladyman

    • @Etholux
      @Etholux 2 года назад +2

      My experience playing Rock Band drums is pretty similar to what you are describing with your attempt at making your own rhythm game. Latency wasn't an issue because the only sounds in-game are the music, while my electronic drum kit has its' own separate audio output for the drum sounds.
      So I've played a LOT of Rock Band and Clone Hero, as well as another drum rhythm game you might not have heard of called Taiko No Tatsujin. It's based off of Japanese Taiko drumming, and only has 2 types of notes, the center (don) and the edge (ka). It's a lot of fun, and the drum parts get incredibly fast and rhythmically intricate.
      Here's a video of the game one of my favorite players just posted. ruclips.net/video/6DwAHAQK-c4/видео.html

    • @Geomitron
      @Geomitron 2 года назад +2

      This was a pleasant surprise of a video; I make charts for Clone Hero and play it a lot. I was even considering if there was a way to automate creating a chart of your procedurally generated djent if I had access to a midi file or anything else that contains the note information. Writing an algorithm to translate the range of pitches to five frets might even be an interesting video concept lol.
      There's a lot of unofficial and nuanced rules about how to place notes so they make sense in the 5 fret context, but I haven't seen them written anywhere; it's something I picked up intuitively through charting. Also, the .chart file format is text based and wouldn't be very hard to work with for something like this, especially when there's a constant bpm.

    • @DennisMartenssonOfficial
      @DennisMartenssonOfficial  2 года назад +1

      @Etholux Yeah latency isn't an issue really in those types of games, due to their design. I always play with my drum sounds though, even though it doesn't always match that well with the song, it feels more like I'm actually playing the drums, if that makes sense. (:
      Haven't heard/seen that game, but it looks like fun!

    • @DennisMartenssonOfficial
      @DennisMartenssonOfficial  2 года назад +1

      @Geomitron That's awesome! I might try out a couple of your charts. : D
      Funny you'd mention that, I've actuall thought of trying to write a Clone Hero chart exporter for my program. Drums shouldn't be too hard, it's mostly the charting of the guitars that I'd be worried about. Feels like it would be fairly challenging to automatically make charts that makes sense on the guitar. I might attempt it in the future!

    • @Geomitron
      @Geomitron 2 года назад

      @@DennisMartenssonOfficial I've been playing for a while, so I mostly chart fairly difficult electronic stuff.
      But if you ever do attempt it, I'd be happy to explain how things work and answer any questions you have. (I have the link to the .chart file format specification, for example)

  • @nero123burn
    @nero123burn Год назад

    Funny as I was talking to some people to chart your stuff into Clone Hero in order to promote your work to the community, then I found this video. While the simulation of guitar is already represented on Rocksmith, drummers are still looking for a one-stop software to simulate drums. Drums on Clone Hero is already sophisticated with 4-4-1 (cymbal-snare-kick) formation, but for some other drummers, they definitely want more options than just the said formation...

  • @yeshuahasrisen
    @yeshuahasrisen 2 года назад +3

    Dragonforce.... I'll never forget through the fire and flames was my favorite on that game!

    • @DennisMartenssonOfficial
      @DennisMartenssonOfficial  2 года назад +1

      Haha, it's an awesome song. Introduced the band to a LOT of people as well!

    • @yeshuahasrisen
      @yeshuahasrisen 2 года назад

      @@DennisMartenssonOfficial It most definitely did. I played that song until my fingers went numb lol.

  • @RedFlareChannel
    @RedFlareChannel 2 года назад +2

    Funny thing is for whatever random reason, I was watching some modern videos of amazing feats accomplished in Clone Hero literally just a few days ago. There's still quite an active community of players really tearing into some of these really difficult songs, and more experimental songs and modifications are being added to them all of the time. It's really quite amazing =)

    • @DennisMartenssonOfficial
      @DennisMartenssonOfficial  2 года назад +1

      Haha, that's awesome! Actually surprised at how many in this comments section are familiar with these communities. From what I've seen, it's filled with really skilled and awesome people!

  • @hurblegurble1512
    @hurblegurble1512 2 года назад +2

    GAH!! I love this channel! ❤️😍❤️

  • @gustavosalmeron2013
    @gustavosalmeron2013 Год назад

    I wrote some papers in music college regarding music education and games and most of them don't teach music beyond the muscle memory: the visual representation of the notes aren't useful outside of the game. I wanted to learn sight reading, but couldn't find a game interesting to play and learn. So I quit college - lol - and went to game dev... now, almost 4 years later, I am developing a game where you can plug your midi device, play the game with actual sheet music and not be bored. I'm developing it to be a game with story mode ( to teach sheet music, with bosses and everything ) but a mode where you could just plug your instrument, throw in a MIDI file with a playback and play it sounds very interesting, especially for musicians.

  • @MatinatorX
    @MatinatorX 2 года назад +2

    So... when can we expect a Clone Hero custom for 10 Hours Of Procedurally Generated Djent? I'd drum that! \o/

    • @DennisMartenssonOfficial
      @DennisMartenssonOfficial  2 года назад +4

      Haha, I've actually toyed with the idea of trying to write a Clone Hero chart exporter for my Djenterator program.. x) Might make a video about that if I make any progress on it! Would be awesome though! Drum charts shouldn't be too hard to make, at least. (:

    • @JoshuaDoesTech
      @JoshuaDoesTech Год назад

      @@DennisMartenssonOfficial I think I commented on a video prior about this exact thing, you got another supporter on the idea! I'm imagining just feeding it model settings that you export and then just generating a specific duration of audio with a given chart for it, if not getting official support in Clone Hero itself for using such a feature if you build a shared library out of it that they can call and redistribute

  • @broncoxy
    @broncoxy 2 года назад

    underrated channel, man you impress me every single time!

  • @sacarymoviesamu
    @sacarymoviesamu 2 года назад +2

    wow musician, programmer and game developper. I need only the game developper part to be close to you

    • @DennisMartenssonOfficial
      @DennisMartenssonOfficial  2 года назад +1

      Haha, you should try it out! Honestly game development has never been easier (and more fun, in a way) thanks to Unreal and Unity and other engines like that. : D

  • @onimusha185
    @onimusha185 2 года назад

    there is a notation software called Tonelib jam have a 3d mode similar as rocksmith and drum charts influence by rock band, but it's not made for gaming, but you can transfer rocksmith songs and CDLC to Tonelib Jam and got notation creator, viewer, recorder, and transfer audio files to the software

  • @PotatoHandle
    @PotatoHandle 2 года назад +2

    I still play rock band 4 for drums, love the engine, you need a really dumb adapter to play with an e-kit though, last time I checked I think they were going for 60 trillion dollars second-hand.
    6-fret (GH live) on Clone hero is also super fun, the community data mined all the limited-time charts and videos to keep 6-fret alive after Activision axed support for all the online features.
    Gunna give rocksmith plus a go when it comes out, a subscription service is a hard sell for me though. Might end up seeing if custom chart quality has improved for RS 2014 instead.

    • @Etholux
      @Etholux 2 года назад +2

      I managed to snag one of those adapters before it shot up in price. Even so, I still prefer to play Clone Hero because of the freedom you have to tweak things like timing windows and song speed.

    • @DennisMartenssonOfficial
      @DennisMartenssonOfficial  2 года назад +1

      Haven't tried Rock Band myself (any of them), but would love to. What is it about that engine that you like? Compared to, say, Clone Hero? (: Just curious! Also sucks that those adapters cost that much, didn't know that!
      That's awesome, would love to get my hands of a GH: Live guitar to test it out!
      Yeah, the subscription model is a turnoff for many people. /:

    • @PotatoHandle
      @PotatoHandle 2 года назад

      @@DennisMartenssonOfficial Rock Band has always had a much stricter timing window than GH and CH, which I think works well for guitar, but I find the looser window for drums lets you abuse the timing window and get away with too much and play stuff not as it's charted.
      Rock Band 1-3 had a problem where the hit windows of each note couldn't overlap and would shrink, so doing a really fast snare roll for example would be punishingly difficult, but they fixed this for 4 so I think it's a good mix of tight but forgiving now.
      I haven't tried CH since the first Drum beta came out though, I should give it another shot.

    • @PotatoHandle
      @PotatoHandle 2 года назад

      @@Etholux I already had the ekit set up for Rock band 3, so I bought the pdp adapter as soon as they came out, should have got two though. Sure hope it doesn't break now, it's worth more than the console it's plugged into, haha.

    • @DennisMartenssonOfficial
      @DennisMartenssonOfficial  2 года назад +1

      @PotatoHandle Gotcha. Yeah, I've noticed Clone Hero's hit window is fairly generous - Sometimes I could have sworn I "should" have missed, but didn't, haha. As you say, makes sense for guitars, but drums by nature has a higher expectancy for tightness.
      When I made my own drumming game, I decided to make my own scoring system that is less forgiving in a way.
      It still has a fairly big and generous hit window, but it's not a binary system - just hitting the note doesn't give you the full score for that note. Rather, if you hit a note within that hit window, it will calculate the "distance" to that note, time-wise, and give you a higher score the closer you are to it. It incentivizes true mastery and playing as tight as possible.
      Would be nice to see such a system on top of the scoring systems in CH/RB - Even if you get the FC, you could have another score that you could compare, allowing you to perfect the song even further. (:
      I don't know how RB4 fixed that problem you're describing, but it sounds frustrating, haha. If a hit overlaps two hit windows, I just calculate the score for the note that is closest. Seems to work fine for me. (:

  • @Eterna1Zack
    @Eterna1Zack 2 года назад

    Can I ask a question? Hypothetically, can these games make you learn how to play musical instruments? I want learn guitar and don't know where to start, what it means to combine notes in right order and etc.

    • @DennisMartenssonOfficial
      @DennisMartenssonOfficial  2 года назад

      Some people will probably disagree, but I'd say, at least these types of games are a nice compliment to your normal practice routine. For guitar, for example, Rocksmith will probably get you to play a bit more, and just get into the hang of it. But you still need to allocate some practice time outside of Rocksmith, maybe go take a guitar lesson, to work on your actual technique and stuff like that. But id' say a mix of regular "boring" practice, working on your fundamentals, and then taking that and applying it while having fun in Rocksmith is probably great!

    • @Eterna1Zack
      @Eterna1Zack 2 года назад

      @@DennisMartenssonOfficial okay then, much appreciated!