Willbender Nerfs of Feb 11 Are a JOKE [GW2]

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  • Опубликовано: 31 янв 2025

Комментарии • 68

  • @Zekent
    @Zekent 4 дня назад +16

    Nerfs on warr: *constant nukes out of nowhere*
    Nerfs on WB: slight nerfs on CDs

  • @the2ndsaint
    @the2ndsaint 4 дня назад +18

    The sooner you accept the fact that balancing decisions are made based on which classes beat the fuck out of the devs for the past quarter, the happier you'll be.

  • @mhh16
    @mhh16 3 дня назад +8

    It's funny when you look at the balance preview livestream, they were all giddy about nerfing other classes but then when guardian nerfs comes along they were treating as if it was such a painful thing to do. I guarantee they were thinking, "okay, we nerfed guardian like you all wanted, now please leave us alone"

  • @CLOSE_DOWN_BIOWARE
    @CLOSE_DOWN_BIOWARE 4 дня назад +26

    GIVE THEM A CHANCE. Its a small indie company, they can't do everything on the first attempt. Just wait for the Summer patch, and when they fail it as well, wait for the next Winter patch. Sooner rather than later, five years of your life will go by, and you're still gonna be waiting for a proper balance patch. This game is depressing.

    • @captaincrapface7337
      @captaincrapface7337  4 дня назад +6

      At least they for once managed to come up with meaningfull warrior change ideas. (or more likely yoinked them from forums).

    • @CLOSE_DOWN_BIOWARE
      @CLOSE_DOWN_BIOWARE 4 дня назад +6

      @@captaincrapface7337 Next good idea should be in the game by 2029. Please be patient.

    • @nitocris6349
      @nitocris6349 4 дня назад

      ​@@captaincrapface7337at least now we know they look in the warrior category even if is just cause corporate mandating that

    • @user-np3eq7mk3s
      @user-np3eq7mk3s 3 дня назад

      ​@@captaincrapface7337 Dude we know too well how Anet balances warrior.
      Once warrior gets something good it will be nerfed next time.
      The changes look promising, but they haven't given us entire information about how certain things will work, taking the Arms trait regarding Dual Wielding as example. There is gonna be healing involved in that but how much healing it doesn't say.
      I've got a suspicion it's gonna be like Might makes right.
      If they had such an idea, then they should have already leaked precise information about it.
      Except that they don't and that's giving me the impression they have no idea wtf to do with warrior still.
      As the guy said, this game is depressing.

    • @ianp6994
      @ianp6994 День назад

      The real answer is they don't care about pvp

  • @IamHolou
    @IamHolou 3 дня назад +4

    I cant see it anymore. I realy liked pvp but seeing willbender every game in either team is just so boring. And literally getting 1 shot out of nowhere is not fun, yea you can protect if you pick against it but its still unbalanced if you need to prepare against 1 single class in the game

  • @RafaeldeAlmeida-u6z
    @RafaeldeAlmeida-u6z 4 дня назад +9

    Other nerfs: reduce dmg, change funcionality or remove some features for pvp/wvw
    Willbender Nerfs: More cd hahahahhahahah

  • @MichaelS5400
    @MichaelS5400 3 дня назад +11

    It’s honestly so weird that the game has 2 separate pvp type modes that have completely different balance

    • @adendoomsayer9800
      @adendoomsayer9800 3 дня назад +2

      Because Anet can’t/won’t population balance in WvW……

    • @Asmitha90
      @Asmitha90 3 дня назад +5

      Its perfectly understandable if you acknowledge that wvw is not a place for small scale fighting witch many people doesn't seem to get. A skill that is ok in 5vs5 can be game breaking in a 35vs35 or more where 10 people are chaining it or the other way around a skill balanced for multiple people to stack/spam together will be probably bad/usles for when you only have 1 caster...

  • @ОранГутанович-у3х
    @ОранГутанович-у3х 3 дня назад +3

    oh yes, class with OP playstile - push 123 for burst+invulnerable then push 456 for escape+invulnerable for waiting CD then repeat 123 456 got nerf CD, this is exactly what was needed to be nerfed, it can be seen that the developers understood the situation in detail and made the right decisions.

  • @lemonaj4408
    @lemonaj4408 3 дня назад +2

    I really like the changes they did, but exactly on point. Dead corpse laying on the ground doesnt really care if wb has to wait few more secs for new engage.
    Also anyone remember how dh could port with the elite trap? they stoped it if i am not mistaken. Spear symbol should be done the same treatment.

  • @kostasvais4815
    @kostasvais4815 4 дня назад +5

    They cant punish their baby. Guardian is Anets little cute puppy.

  • @jonathanwallerman5415
    @jonathanwallerman5415 4 дня назад +2

    "Slap on the wrist" nerfs seem to be a standard with Guardian in general.
    What needed tuning was not touched, but it feels like a gentle nudge in the right direction.

  • @BoredAndBrowsing
    @BoredAndBrowsing 3 часа назад +1

    It's broken, we all know this 😂 I haven't played in months, but even I remember how badly broken Willbender was, and it's a telltale sign when every comp has at least 1. You couldn't have not seen it coming.

  • @azure98
    @azure98 3 дня назад +2

    Some things just never seem to change, every time I return from a break it always seems to be Guardian thats the problem child.

  • @skulpturostone4621
    @skulpturostone4621 4 дня назад +2

    I'm pretty sure, there were also nerfs in numbers. Googled it. Yes there are some. Not much, but there are. Rushing justice, for example, got a significant coefficient decrease, from 1.5 to 1.2. Spear 3 got a reduced coefficient from 0.8 to 0.7 also.

    • @captaincrapface7337
      @captaincrapface7337  4 дня назад

      Rushing Justice has 1.2 power coeff in PvP since July 19 2022.
      Spear 3 has 1.0 coeff in WvW and that isn't getting nerfed.
      Definitely those are helping with 80+ thousand damage from one cooldown rotation, and overabundance of safety features willy gets for free while doing his damage.
      Only thing on guardian adressed in this patch, even remotely right was hammer - and that arguably didn't need adressing to begin with.

  • @PersonManGuyDude
    @PersonManGuyDude 4 дня назад +3

    I was waiting to see if willby nerfs were enough...didn't see that it was, so I guess I'll make a willby pvp build. If you can't beat em, join em

  • @BunnyHoppin-
    @BunnyHoppin- 3 дня назад +1

    The real issue is power virt. Spear 2, 5, 2 is enough to win an entire mid fight. This comes out of stealth. This can be followed up with 3.25 seconds of true immunity to all damage and crowd control with no cast animation. This can teleport away and stealth again. Cooldown of 6 seconds. 0 nerfs on feb 11th btw.

    • @captaincrapface7337
      @captaincrapface7337  3 дня назад

      yes, Virt is literaly 2nd in line to get hate.
      2nd becouse it takes a tiny bit higher IQ than that of a coffie table to play mesmer. - Willy doesn't have this weakness.

  • @mortalux
    @mortalux 3 дня назад +3

    Thx for the guide. But I’d say 90% of willbender didn’t and don’t know that combo for burst because it doesn’t make sense to be able to use multiple abilities in the same gcd. So either you balance around the class being played perfectly or around the average player. Both have their flaws. Wow is balanced around the average player and therefor rogues, ferals, etc are always op at high end meanwhile paladin is always bad unless they get a revamp and be good for a few weeks before nerfs. Gw2 is very casual so if you do the balance around the top x % you will lose a lot of people.

    • @captaincrapface7337
      @captaincrapface7337  3 дня назад +2

      no you won't lose people by balancing PvP around skilled players.
      The people you'd lose by doing this are playing Open World and Fractals.
      Secondly it seems i haven't shown off properly how easy it is to preform this stuff. - i tought efortless double kill at the very begining of the video, preformed by the guy who played 2 games of willbender in last month and a half, will be enough of an example.
      But hey, if i was smarter i wouldn't be maining warrior.

  • @EllieUndomesticated
    @EllieUndomesticated День назад

    I feel like if necro was buffed significantly, it would keep things like guardian and ele in check like it used to a long time ago before it got nerfed a lot.

    • @EllieUndomesticated
      @EllieUndomesticated День назад +1

      also adding back the tanky amulets would counter this super bursty meta that's been going on for ages

    • @captaincrapface7337
      @captaincrapface7337  День назад

      If we buffed necro significanly, it wouldnt only keep in check guard and ele, but overtake the entire ranked scene.
      Necro can be very opressive, and ironically, Willy (possesing multiple dashes alleviateing negative effects of movoment impairments, passive cleanse, invoul and cooldown resets, and Eli who bosts bonuses that cannot be removed or corupted (Auras), [Rebound] buff, [Stone Heart], is also quite well equipped to fight necro.

  • @izgico6860
    @izgico6860 3 дня назад

    the main reason this class is not designed to be used in spvp, its a wvw char. the spvp is the orphan child of gw2.

    • @captaincrapface7337
      @captaincrapface7337  3 дня назад

      you mean the strongest avaliable pvp class is not ment to be used in pvp?
      ok.

    • @izgico6860
      @izgico6860 3 дня назад +1

      @@captaincrapface7337 what i mean is it is you can use it whereever you want but it is clearly too powerful to be used while you wait in a small circle less then its aoe diameter for 20 secs and also they really didnt think about what if there are 2 willbenders attacking the same person in that node. this is the simplest answer.

  • @DrIcarus-l9r
    @DrIcarus-l9r 3 дня назад

    It took a lot of tears to create this much salt.

    • @captaincrapface7337
      @captaincrapface7337  3 дня назад

      Indeed, guard mains always cry when presented with credible argumentation, and undeniable proofs.

  • @adrovicemir2431
    @adrovicemir2431 3 дня назад +5

    roy cmc and the third clown are fucking up the balance so haard sorry to say it so bluntly but they have no idea what changes the game needs to be good again

  • @skynet8574
    @skynet8574 4 дня назад +6

    Change the devs title to potatoes

  • @LocalAnonOnTheInternet
    @LocalAnonOnTheInternet 3 дня назад +1

    Honestly I can't enjoy Guardian because of how easy the class feels in general lol

  • @skulpturostone4621
    @skulpturostone4621 4 дня назад +1

    No large sweeping changes is good. Large sweeping changes usually lead to unexpected results, when you are dealing with a complicated game balance

    • @captaincrapface7337
      @captaincrapface7337  4 дня назад +4

      I don't remember this sentiment being pushed around when spear Spellbreaker was getting nerfed.

    • @skulpturostone4621
      @skulpturostone4621 4 дня назад

      Your answer is deleted by RUclips.

    • @skulpturostone4621
      @skulpturostone4621 4 дня назад

      @@captaincrapface7337 what is in your mind? How do you suggest to fix willbender? How should it feel like, how should it be played in your opinion? I saw videos on your channel about willbender, but didn't quite get it, what exactly needs to be done.

    • @synapse913
      @synapse913 3 дня назад +1

      ​@@skulpturostone4621 I know you didn't ask me, but I'm gonna throw my two cents in here any way:
      Judge's Intervention: Now has a 1/4 second cast time
      Renewed Focus: No longer grants Invulnerability
      Executioner's Calling: Reduced power coefficient of secondary attacks to 1.0
      Advancing Strike: Reduced base Immobilize duration to 1 second
      Whirling Light: Increased cooldown to 20 seconds, reduced power coefficient to 3.0
      Rushing Justice: This skill now requires a target for use.
      Crashing Courage: No longer grants Stability, no longer grants Stability on trigger.
      Not perfect, but it's a good start.

    • @PhoenixGale1524
      @PhoenixGale1524 3 дня назад

      looks at ele, rev, and thief changes

  • @smokeydabeecharlescoleman8365
    @smokeydabeecharlescoleman8365 3 дня назад +1

    I love taking advice from Dracula,lol. Seriously. love the videos and the commentary.

  • @TheDaggerGuy
    @TheDaggerGuy 4 дня назад +2

    Anet doesn t play the game it seems, the nerfs are stupid as fuck.
    Atleast they replaced alacrity with, with resolution, is this a nerf ? Na it isn t more resolution more defence and more dmg.
    But taking the only fury in wvw from kinetic accelerator is okay, i had to combo to even get that fury, they didn t even replaced it, they just took it from us.
    btw willbender is shitting boons on every skills.
    Good video, i agree with all points.

    • @captaincrapface7337
      @captaincrapface7337  4 дня назад +2

      Willbender getting more resolutnion, does technically quality as a nerf, as it already permamently upkeeps resolution permamently with its current setup.
      So in essence it recieved redundant utility, equivalent of removeing a trait in question from the game.

  • @StagWithLag
    @StagWithLag 3 дня назад +1

    I was hoping for a tiny buff on warrior spear.

    • @user-np3eq7mk3s
      @user-np3eq7mk3s 3 дня назад

      It's still a joke that warrior, being the so called by anet weapon master gets no melee chain attacks like thief does with spear if the enemy is too close.

  • @UrFluffysushi
    @UrFluffysushi 4 дня назад +1

    I love the big picture points, but you gotta stop comparing everything back to warrior.
    I would love if anet could find away to cut out RF of Willbender, but comparing a Spear design with a weapon designed in 2012 is not good road to walk down.

    • @captaincrapface7337
      @captaincrapface7337  4 дня назад +5

      I'm not looking for a road to walk on but for a brick to clobber someone with (figuratively).
      I learned already that with willbender discourse, each example needs to be blunt enough to cause a consussion, otherwise it'll get immediatly twisted.

  • @quatron9561
    @quatron9561 3 дня назад +1

    But can we find a way not to nerf it for Condi willbender? I love playing condi than power in PVP. What do you think captain?I think nerfing virtues affect condi as well.

    • @captaincrapface7337
      @captaincrapface7337  3 дня назад +1

      unfortunately, there's a case where issues with a class go so deep nerfing overpreforming builds withaout colatteral damage is borderline impossible. But I'd start with removing weakness of of spear 5 and Whirling Light would be a good starting point.

    • @quatron9561
      @quatron9561 3 дня назад +1

      @@captaincrapface7337 thank you for responding captain,We will see what will become of Willbender but I think spear 5 knockdown should be removed,after all teleporting and stunning really does not leave for counter play.

  • @23gustave
    @23gustave 13 часов назад

    could you link your build?:)

  • @4Liero
    @4Liero 3 дня назад +1

    Guardian is not problem, literaly skill issue, you see every guardian skill and dash what it does. Ranger, mesmer and revenant are the real problems atm.

    • @captaincrapface7337
      @captaincrapface7337  3 дня назад +5

      Yes, one class taking 33% less damage permamently, dealing 4x the necro's base health in one rotation of skills, being phisically impossible to kite, porting with CC trough walls and being casually able to generate almost every boon in the game at once - all at the same is indeed a skill issue.
      The skills of this class do too much at once, this is indeed an issue with skills - skill issue you might say.
      And if you analize classes you just complained about, you'll notice similiar pattern.

  • @K44ne
    @K44ne 2 дня назад

    I just finished conflux, so no more log in into wvw to play some roaming as a wb 🥱