The Argorok fight was easily my favorite in the game. The epic feeling of fighting a dragon in the sky with the storm made for an awesome setting. The music really amped up the intensity.
54:51 This shot is framed excellently. The way Ganondorf stands in front of a black cloud symbolizing darkness, Zelda stands in the light, and Link stands squarely in between the two as the conduit between light and dark, a metaphorical twilight. Lovely ❤️
Watching Ganondorf while he is dying is still one of the most emotionally impactful deaths I have ever seen in a Video Game, and he is the bad guy for Pete's sake!
I can see why so many people think Twilight Princess is one of the better games in the series. The dungeon and boss designs are incredible, the themes are different in some ways from most other LoZ games without being TOO different, and the music (especially during the boss battles) is so well-scored. What an absolute artwork of a game.
@@999lazermanDefinitely true, but I still love them and feel inspired everyday in my game creating. They're really fun and epic. Would be nothing short of perfect if they were just at least a little harder.
The bosses in this game were my absolute favorite. Dragons, giant floating dinosaur skeleton heads, a cute little yeti lady who turns into a terrifying ice monster? And that Dark-Souls-esque, axe-wielding ghost knight miniboss. Even if they weren't that hard, the bosses, the ambiance, and the epicness of each fight puts Twilight Princess high on my list.
I think the same, each boss was unique, each dungeon was distinguishable from the others and felt unique, the story (despite being "save the princess") was emotional, the sequences were original (love the western part), the Weapons were fun, personally it is in that very thing that the breath of the wild fails. Repetitive bosses, design of the repetitive temples and were exactly the same if not for being different animals.
Its like a tradition with the zelda franchise. Plus it wouldn't feel right if there wasnt a boss or enemy with a huge eyeball for thier weakness ya know?
Me too honestly. When I was really young, I would watch my mom play this game and Blizzeta scared the absolute crap out of me so when a couple years ago, I played it for myself, I dreaded fighting her… but then it was easy sooooo
I honestly love the Zant fight with all my heart, he's such a well made character. If only he could have been the real final boss... but no, we always need more Ganon! I do like Ganon in this game though... But Zant's mental breakdown right before his fight is glorious.
He is my favorite boss in the entire game and one of my favorite Zelda villains as well. The final theme in front of Castle Town just shows how he has truly lost it. His irrational and eccentric behavior is truly displayed as his true personality and his fear is the only thing driving him now. I know alot of people don't like him because he is not the calm, cool, collected guy he acted like he was but I love it!
How to tell if your entering a boss room 1. Does the door need a special key 2. Is it larger and fancier than other doors in the dungeon 3. Is it at the end of the map or at a difficult area to reach 4. Is there a giant crazy monster trying to murder you inside If you answered yes to all of them (or just the first and last one) you have identified a boss room
the fact that i never payed attention to how most of the boss themes play into zant's battle theme has me dissapointed in myself as a musician (especially since i always obsess with game soundtracks). this was my first zelda game and it will always be my favorite and nothing will ever change that. next time i play this i am really going to pay attention to the music more than i did the last few times.
Definitely one of the best, most emotional games in the franchise. Very intuitive gameplay that is still challenging enough to be fun. Hits me right in the childhood.
54:27 Whenever that happens... it quite literally makes me think of that Shadow Link scene... And I'm not gonna lie, it had me in serious chills and gave me heavy nightmares, wait for it...... for 2 months straight... truly creepy to me...
Aside from the final fights with Ganon and Ganondorf...my favorite fight was Zant. The music and the system they used to battle Zant was very entertaining to both watch and play! Great Vid!
Brash Crandicoot after a certain point (forgot exactly when) you can go back to links house in kokiri forest and sleep in his bed and you can get the option to re-fight bosses you defeated.
most underrated videogame ever made in my opinion... the graphics r gorgeous, the gameplay is only rivaled by oot, and honestly the only flaw was a couple items (when did u use the spinner or ball and chain outside of their dungeon? I'd say the same for the dominion rod but it's just too damn cool to me
only reason to use them are to get the hearts around the world that you wouldent be able to obtain without those items. Also the ballchain are usefull against the screaming zombies that paralize you (forgot their name) since two hits kill them. The spinner well pretty useless exept with the hearts from what i remembe.r
Never dawned on me until recently, but this game had a few similarities to Shadow of the Colossus, which was full of inspiration from earlier Zelda titles itself. For example, the boss music changing to a more urgent, triumphant tune when you are exposing the weak point, and the bosses spraying liquidy darkness when they die was something present in both games, really cool to see.
Twilight princess will always be one of my favorite zelda games because it had great graphics, great gameplay and a great storyline. It's a darker and grittier version in the franchise but it's still one of my favorites and always will be. My other favorite is ocarina of time.
I watched this for nostalgia because the last time I played this was when I was a kid. And I know I got scared and stopped playing and that's why I didn't beat it. 24:09 jogged my memory back.
Twilight princess was my first ever Zelda game. More than 10 years later it still remains my favorite. Ill never forget the feeling of struggling infinitely to get through Hyrule Castle to reach Ganondorf, and the fight that followed. Simply unmatched
The nostalgia! I played this game when I was 6 and now i'm 15, Its honestly sad that I played it so long ago. Me and my dad used to play this together and he'd read out the walk-through cause I was to dumb to figure out the puzzles in this game. I shed so many tears over this game when I couldn't beat the boss and it might sound lame but The legend of Zelda Twilight Princess was the game that got me to read a lot. The good old days :(
nonoacido It really doesn't... I don't understand why Calamity Ganon couldn't take the form of a voiceless Demise after you beat his spider form, and engage you in an epic sword fight. Instead of using lightning, he would use fire and shoot guardian beams at you. It would also bring things full circle; he starts out as Demise, and finishes as him.
@@nahor88 I was reading somewhere that calamity ganon looks like that because link woke up sooner than he expected so he couldn't regenerate to his proper form in time
@@v1negar167 the other links woke up after like 5 hours though maybe more but oot link spelt through Navi annoying him for a while so I'm guessing he didn't get a full night
53:20 link: get ready for the most earpiercing sound in the world... Zelda: *sigh..* Ganon:rrrrrrRRRRREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
@@joshbarghest7058 he doesn't even attack unless u somehow end up in front of his mouth even then u probably lose a Quarter of a heart... Link: *Still 8 and 3 quarter hearts left!*
I forget how creative this game was with its boss fights and where you can see the obvious inspirations. Like Morpheel and Argorok were very clearly inspired by Shadow of the Colossus. Twilight Princess gets written off as an Ocarina of Time remake, but they put so much effort into creative battles and making sure you can truly see that the Twilight IS responsible for what's happening in the temples. In Ocarina of Time, only a couple of the battles seem truly linked to Ganondorf's takeover. I love how the Zant fight tour relies entirely on remembering the methods for beating what was originally in that environment and re-purposing it. I love that they brought back mechanics that in other games would have been one-offs for each temple.
I love this game, even now it is my favorite 3D Zelda holding some of my fondest memories in video games. Even so, after replaying it a year back and watching this video now, it could very easily improve by having the enemies and bosses wait just a little less in between attacks.
Diababa was sooooo annoying as a kid. He was the only boss that gave me any actual trouble because of how carefully you need to time hitting it in the side of the face with a bombling while Ook distracts it.
you know what would be cool? most of these boss fights with BOTW's mechanics. Can you imagine how much harder it would be to fight some of these bosses? For example with diababa, you no longer have the gale boomerang to direct bombs into the beasties mouths, and would instead have to be clever about how to reach the heads (assuming bombs actually have to go to its mouth instead of using bomb arrows). Fyrus would basically just be a fire induced hinox, but with chains to both block attacks at its ankles, and to hit you with. we can't do morpheal Stallord would be hecking awesome though! Imagine having to run through the quick sand continuosly to try and get to its spine, all the while under attack by Stallord? Not to mention the floating head bit, though I imagine it would be a bit more like moving target practice Blizzeta would need you to climb around the room and avoid ice attacks as well as try and hit her with bombs or something. Armogohma would need you to also climb and find ways to shoot at its eye while dodging its attacks and lil' spider babies. Argorok, this time you fight an actual fucking DRAGON! imagine the ones already in BOTW but now replace it with him and kill it. lots of use of the paraglider, like the Medoh divine beast, but this time you may need to fly around and hit it in the weak spot, latch on, and stab away. Zant I suppose would be a bit of them all, but his final phase, would sortof be like the monk boss fight's first part. Ganons parts, just imagine it! Puppet Zelda, reflecting back the attacks with a shield, it would be fun. Beast Ganon, basically a stronger faster rushing lynel with only one real way to actually stun him, parrying the rushes. Lastly, the Human Ganondorf. An actual sword duel, using the way you fought to try and work around his brute strength, and his skill. That would be awesome. Imagine it
Actually, Stallord looks like it's in the same position that the King Dodongo (second boss in OOT) died.... So maybe related?also the second phase has the exact same song the fire bosses had in OOT so... Don't know for sure.
I love the Zant boss fight, it's so crazy and fun. When I played the original back in 2006, it was kinda saddening hardly anything had been done with Zant. He had way more potential than an odd mimic of previous foes, and he was despised at the time as an "ignorant man-child." Still kinda is. I like this game, though. As much as I like Majora's Mask. Breath of the Wild just couldn't hold a candle to it's predecessors (to me anyway). Felt too much like an attempt to be Skyrim or similar, and the detailed story that the others had just wasn't really there to engage me enough. For example: Midna. I hated Midna at first, but when I got to the point she was dying, getting to the castle became priority. I didn't realize the change from "I hate her" to "I like her." It just happened. I also strangely held the thought that Midna could have been lying about Zant to begin with to further her own agenda as well. Which, yeah, she was using Link as a pawn just as well to achieve her own ends. Initially.
Twilight Princess holds a special place in my heart because it was the first Legend of Zelda game I was introduced to by my uncle, who I used to watch play the Zelda games when I was a kid
The legend of Zelda Twilight princess is personally my favorite legend of Zelda game no one will ever change my this game and my eyes is what link Zelda ganondorf it's how it's meant to be
My sister recently played Twilight Princess in my PC 'cause she never finished a Zelda game, of course, I helped her. I always said that Twilight Princess bosses are really easy to beat, but damn, those battles are epic.
I will always say that the boss room/stage for Fyrus should have been the wobbly magnetic platform used for the miniboss! The Iron Boots and Bow and Arrow could have been really cool there and have the stage flip upside down and hit his forehead gem
i just love that little tune that plays when link is getting the advantage/attack the enemy's weak spot
GunMastaRevolverLord me too
I know right?!
GunMastaRevolverLord yeah. That tune is basically like links main theme. Since Zelda’s theme is zelda’s lullaby.
I usually pause the game and listen to that fanfare for a good 5 minutes lol
Wich tune? Tell me the minute it sound
The Argorok fight was easily my favorite in the game. The epic feeling of fighting a dragon in the sky with the storm made for an awesome setting. The music really amped up the intensity.
It was tedious as fuck but certainly worthy of lots of praise.
I may just suck I mean it a was a epic fight but that boss made my stress levels go up😄
For me personally it was Blizetta both in game and in this video
Argorok is probably my favorite boss too! I just hate when he changes direction!
the last part was tricky af
00:11 - Diababa
05:23 - Fyrus
08:50 - Morpheel
12:50 - Stallord
19:25 - Blizzeta
24:00 - Armogohma
27:40 - Argorok
35:27 - Zant
44:03 - Puppet Zelda
46:26 - Beast Ganon
49:04 - Ganondorf
well done "clap" "clap"
SonicStar917
Accurate
SonicStar917 I
Thx
54:51 This shot is framed excellently. The way Ganondorf stands in front of a black cloud symbolizing darkness, Zelda stands in the light, and Link stands squarely in between the two as the conduit between light and dark, a metaphorical twilight. Lovely ❤️
That's actually an amazing observation, Its so subtle yet very powerful in a way.
Evil being dark and good being light is such a generic and overdone idea though.
And it’s also kinda funny, isn’t she a princess?
"Ahhh! It's a big spider! Get me a magazine!"
"We haven't invented paper yet!"
"Fine, guess I'll use this statue."
Statue: "vibe check"
Statue be like “For that I need electricity” five years later. Hylians:What’s electricity?
I was thinking about another magazine 🔫
XD
👁👄👁👏👏👏👏
53:21 I can't be the only one who thought that was hilarious
zeldas just like "link wtf"
You arent
How bout this part 53:25
Ganondorf: Aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa...
More like ganondorf wtf
"Forget being sealed away. This is personal"
27:03
Links face never gets old!
I agree it doesn't
Link is like dafuq
Not that he even can get old in the first place
Link: *?!*
Link's wtf face, now in HD
i love how the music changes with what’s happening in the fight
Yeaah
Watching Ganondorf while he is dying is still one of the most emotionally impactful deaths I have ever seen in a Video Game, and he is the bad guy for Pete's sake!
I agree 100% I love the part when Zant breaks his neck I laugh every time I don't know why
It felt weird killing your Sm4sh main
My guy died standing
I think that was supposed to show that Zant still had some of Ganondorf’s power and had control over what little life he still retained.
@@unknownartist7204 **dies internally and externally**
I can see why so many people think Twilight Princess is one of the better games in the series.
The dungeon and boss designs are incredible, the themes are different in some ways from most other LoZ games without being TOO different, and the music (especially during the boss battles) is so well-scored. What an absolute artwork of a game.
It's my favorite.
There's also that the dungeons are part of the story telling itself, it makes all the world feel connected and more immersive
The many different techniques for combat also help with that, making combat in this really interesting and fun
I think the bosses are too easy
@@999lazermanDefinitely true, but I still love them and feel inspired everyday in my game creating. They're really fun and epic. Would be nothing short of perfect if they were just at least a little harder.
17:19 the classic OoT boss fight music!
The bosses in this game were my absolute favorite. Dragons, giant floating dinosaur skeleton heads, a cute little yeti lady who turns into a terrifying ice monster? And that Dark-Souls-esque, axe-wielding ghost knight miniboss.
Even if they weren't that hard, the bosses, the ambiance, and the epicness of each fight puts Twilight Princess high on my list.
I think the same, each boss was unique, each dungeon was distinguishable from the others and felt unique, the story (despite being "save the princess") was emotional, the sequences were original (love the western part), the Weapons were fun, personally it is in that very thing that the breath of the wild fails. Repetitive bosses, design of the repetitive temples and were exactly the same if not for being different animals.
That speaks to the strength of Zelda's formula. I hope the open world theme is a temporary thing, since i personally prefer the style of TP.
Compare to this dragon i perfect Volcania
This is what I loved as well and hope botw2 goes back to unique based dungeons again with their bosses
Another reason I hope botw 2 goes back to dungeons
ok I'm starting to see a pattern...
Nintendo HATES eyeballs...
Or they love them
Nintendo has eyes though illuminati COMFIRMED
Whne you're so strong, your only weakpoints are your eyeballs, that are located at a random spot on your body
The Lost One
the Kirby series.
Its like a tradition with the zelda franchise. Plus it wouldn't feel right if there wasnt a boss or enemy with a huge eyeball for thier weakness ya know?
Oh, Blizzeta. How I’ll never forget how you scared the shit out of me as a kid :)
Me too honestly. When I was really young, I would watch my mom play this game and Blizzeta scared the absolute crap out of me so when a couple years ago, I played it for myself, I dreaded fighting her… but then it was easy sooooo
Oh good, it wasn't just me
I honestly love the Zant fight with all my heart, he's such a well made character. If only he could have been the real final boss... but no, we always need more Ganon! I do like Ganon in this game though... But Zant's mental breakdown right before his fight is glorious.
WiL me too, I was so hyped for the fight when I first played it.
Robert Jindra i Love that fight, breaking the A was my favorite thing hahaha
Zant’s music slaps too. The part where you’re in the baboon’s room is great.
He is my favorite boss in the entire game and one of my favorite Zelda villains as well. The final theme in front of Castle Town just shows how he has truly lost it. His irrational and eccentric behavior is truly displayed as his true personality and his fear is the only thing driving him now. I know alot of people don't like him because he is not the calm, cool, collected guy he acted like he was but I love it!
I've always kinda liked bosses that flip tf out like that. First time I saw Zant's breakdown I immediately knew it was gonna be good.
How to tell if your entering a boss room
1. Does the door need a special key
2. Is it larger and fancier than other doors in the dungeon
3. Is it at the end of the map or at a difficult area to reach
4. Is there a giant crazy monster trying to murder you inside
If you answered yes to all of them (or just the first and last one) you have identified a boss room
you forgot one. 5. Is the room empty or very spacious like something big could be in it but isn't seen yet
Forgot 9. Does it have special properties
6. does the door slam behind you and make link look back?
Lol
You’re*
I always laugh when Links face does that in the Armagoma fight.
You can almost hear the "Nani the ?!" at that moment.
@Antwone Jackson I am relaxed. Whatever made you think otherwise?
>:( :0
Lonk:wow a eyeball spider :o
Inferno I was like WHAT THE....?
the fact that i never payed attention to how most of the boss themes play into zant's battle theme has me dissapointed in myself as a musician (especially since i always obsess with game soundtracks). this was my first zelda game and it will always be my favorite and nothing will ever change that. next time i play this i am really going to pay attention to the music more than i did the last few times.
Okay I never noticed that either and it's pretty good
Definitely one of the best, most emotional games in the franchise. Very intuitive gameplay that is still challenging enough to be fun. Hits me right in the childhood.
Love how the monkey helps you on the first boss
His name is Ook
At least he changed his mind from being evil eh!
@@MarkFendy-sw7hn actually..he was evil because of a bug on his head...once it came off,he was nice again
Even after having his booty meat sliced off he was still a good Ook
54:27 Whenever that happens... it quite literally makes me think of that Shadow Link scene...
And I'm not gonna lie, it had me in serious chills and gave me heavy nightmares, wait for it......
for 2 months straight... truly creepy to me...
I like how link will randomly swing his sword in circles while z-targeting it's so cool I used to do that as a teen lol
Majoras mask, OOT, and Twilight Princess best zelda games
Oh man. I played OOT so much. And I really would love to play Majoras Mask again.
@@Linkario86 if you have a decent PC you can get an emulator
Forgot a link to the past
Joe Rogaine BOTW’s gameplay was really amazing though but I wish it had an amazing storyline like the one in Twilight Princess to go along with it
Raun Smith agree but not
27:04
This plot twist was brought to you by m night shamalan
Aside from the final fights with Ganon and Ganondorf...my favorite fight was Zant. The music and the system they used to battle Zant was very entertaining to both watch and play! Great Vid!
27:04 The music isn't even taking this seriously.
I really wish this and Wind Waker HD had actual boss rushes, since OOT 3D had it and they already had boss rematches in MM and MM 3D.
LugiaTheWise96 cool profile picture
Wait, where was there a boss rush in OOT 3D? Never seen it.
Brash Crandicoot after a certain point (forgot exactly when) you can go back to links house in kokiri forest and sleep in his bed and you can get the option to re-fight bosses you defeated.
Oh, okay.
x2
I got this game for the Wii back in 2011, one of the best games I owned, this game had some of the best bosses and most creative dungeons IMO.
It’s disturbing when Zelda was possessed by Gannon
That dark beast Gannon music is sooo good I remember fighting him over and over on a save just to hear it, it has like a powerful vibe to it.
most underrated videogame ever made in my opinion... the graphics r gorgeous, the gameplay is only rivaled by oot, and honestly the only flaw was a couple items (when did u use the spinner or ball and chain outside of their dungeon? I'd say the same for the dominion rod but it's just too damn cool to me
Ball and Chain was viable for me against dark nuts
But I agree. I barely used the spinner or dominion rod. Very situational
only reason to use them are to get the hearts around the world that you wouldent be able to obtain without those items. Also the ballchain are usefull against the screaming zombies that paralize you (forgot their name) since two hits kill them. The spinner well pretty useless exept with the hearts from what i remembe.r
+yFrost
Graphics are decent though its 1080p you can tell that it was a 2006 game. But still great game
@@EpicSlash my nuts are turning dark
Never dawned on me until recently, but this game had a few similarities to Shadow of the Colossus, which was full of inspiration from earlier Zelda titles itself.
For example, the boss music changing to a more urgent, triumphant tune when you are exposing the weak point, and the bosses spraying liquidy darkness when they die was something present in both games, really cool to see.
I love Armogohma just because the second phase is like, "ok.....?"
Midna: omg it’s you link
Link: *breathes heavily while looking at her*
Midna: ... lol welp gtg! Be back in another timeline!
Twilight princess never ceases to be the best zelda game for me
Same. It has the best music, atmosphere, and dungeons of the whole series imo.
Digga ihr erzählt ohne Ende Scheiße ihr dummen Kinder!
they say he still stands there to this day
Cobrastarshipatthefalloutboy where? Who...... oooooh! Ganondorf!
Obviously hasnt seen botw2 trailer🙄
@@MrCeegee90 2 years ago there wasn't a botw trailer
Heck, that trailer's only been out for a few months
@@MrCeegee90 oh shut the fuck up dude stop being idiotic
17:10 *remember that time link fell this far and didnt lose any health?*
Definition of "Plot Armor"
@Rat maybe in large quantity but most of that was stone. No way that was entirely sand.
44:15 I’m Zelda! General of Lord Ganondorf! And i want to...... play Some tennis
NOT TAKE MIRROR!!!! Still one of the best quotes from any boss.
the fight with gannon looks so epic
I agree
And then, there’s the ending with the neck break.
11:42, Brings back good old memories of shadows of the collosus
Ganondorf: "why do I hear boss music?"
In my opinion, Twilight Princess has the best boss fights 😎
41:53 "stupid nigga"
Troy Sivick bahaha😂
I never noticed that and now I'm never going to unhear that. Thanks.
I can never unhear that you ass hole!!!
LMAO
Nintendo is racist confirmed.
53:27
when I realize it's Monday
Oh man XD
Lol
At School?
Twilight princess will always be one of my favorite zelda games because it had great graphics, great gameplay and a great storyline. It's a darker and grittier version in the franchise but it's still one of my favorites and always will be. My other favorite is ocarina of time.
I watched this for nostalgia because the last time I played this was when I was a kid. And I know I got scared and stopped playing and that's why I didn't beat it. 24:09 jogged my memory back.
Twilight princess was my first ever Zelda game. More than 10 years later it still remains my favorite. Ill never forget the feeling of struggling infinitely to get through Hyrule Castle to reach Ganondorf, and the fight that followed. Simply unmatched
for me the best zelda i played
Joseph More and for me first Zelda game I played (Wii version)
Joseph More I love this game too I got the HD version for my birthday a year ago
Joseph More what is your favorite Zelda game mine is a link to the past but I'm sure you guessed that by my profile picture
Joseph More I played the Wii version too I borrowed it from my brother before I bought it for myself for the Wii U
Joseph More same
The nostalgia! I played this game when I was 6 and now i'm 15, Its honestly sad that I played it so long ago. Me and my dad used to play this together and he'd read out the walk-through cause I was to dumb to figure out the puzzles in this game. I shed so many tears over this game when I couldn't beat the boss and it might sound lame but The legend of Zelda Twilight Princess was the game that got me to read a lot. The good old days :(
unfortunately breath of the wild final fight cant compare to this one
nonoacido It really doesn't... I don't understand why Calamity Ganon couldn't take the form of a voiceless Demise after you beat his spider form, and engage you in an epic sword fight. Instead of using lightning, he would use fire and shoot guardian beams at you. It would also bring things full circle; he starts out as Demise, and finishes as him.
@@nahor88 I was reading somewhere that calamity ganon looks like that because link woke up sooner than he expected so he couldn't regenerate to his proper form in time
@@v1negar167 the other links woke up after like 5 hours though maybe more but oot link spelt through Navi annoying him for a while so I'm guessing he didn't get a full night
@@nahor88 and what you see over the castle in cutscenes.
@@nahor88
Not really... Ganon and demise are two different characters. One is just born from the other's hatred
53:20 link: get ready for the most earpiercing sound in the world...
Zelda: *sigh..*
Ganon:rrrrrrRRRRREEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE
I will never get over how f*cking weird Zant’s theme is.
I absolutely love the music that plays after you kill the bosses
Blizzeta, Armogohma, Argorok, Puppet Zelda, and Beast Ganon are the best bosses in the game and with the best boss music. ^^
Blizzetta
53:26
When on the toilet and you try your hardest to push it out
Honestly a lot of the bosses were easy, but they were so damn creative. Some of the best ideas Nintendo has had for interesting bosses.
diababa just looking at you doing nothing and Morpheel just swimming around aimlessly
diababa is understandable cos its first boss but lol
@@ottomanpapyrus9365 morpheel was annoying, took forever to get a lock on the eyeball but it didn't really pose a physical challenge
@@joshbarghest7058 he doesn't even attack unless u somehow end up in front of his mouth even then u probably lose a Quarter of a heart... Link: *Still 8 and 3 quarter hearts left!*
"Hit the weak point!!!!!"
Woah, very creative Indeed
53:16 soap bar proceeds to slip and hit my foot:
53:23 the demon in the shower
53:25 and shampoo gently touches my eyes
TP had the best and most memorable bosses in zelda no contest
and the easiest^^
@@petesampras3188 I think the 'easiest' part goes to either Wind Waker or the Minish Cap.
TP is best Zelda game.🗡🗡 💚💚
You said it!
Yes yes and yes
After Ocarina Of Time, Majora's Mask and Breath Of The Wild, YES !
It is too easy.
It is the best
17:28 Did anyone else notice Link slowly spinning on top of the spinner?
EM11212 yes because he does that
linkblade let it rip :v
Bruh, yes
Dude, that's how the game works. He's been PROGRAMMED to do that
I forget how creative this game was with its boss fights and where you can see the obvious inspirations. Like Morpheel and Argorok were very clearly inspired by Shadow of the Colossus. Twilight Princess gets written off as an Ocarina of Time remake, but they put so much effort into creative battles and making sure you can truly see that the Twilight IS responsible for what's happening in the temples. In Ocarina of Time, only a couple of the battles seem truly linked to Ganondorf's takeover. I love how the Zant fight tour relies entirely on remembering the methods for beating what was originally in that environment and re-purposing it. I love that they brought back mechanics that in other games would have been one-offs for each temple.
I love this game, even now it is my favorite 3D Zelda holding some of my fondest memories in video games. Even so, after replaying it a year back and watching this video now, it could very easily improve by having the enemies and bosses wait just a little less in between attacks.
First played this as a kid. The blurry effect when you kill a boss often scared me as much as the bosses
Me: *sees Twilit Igniter FYRUS* Oh no, he's going to be hard! *1 minute later* Oh that was easy.
Dominic Anderson lol
I was terrified when i saw fyrus but 30 seconds later i beat him
Dominic Anderson the first time, I beat him only with arrows.
Dominic Anderson wait was fyrus hard for you are you kidding
+Subtoxic Zer0 I know this is an old reply but I never said that Fyrus is hard. He's really easy.
Diababa was sooooo annoying as a kid. He was the only boss that gave me any actual trouble because of how carefully you need to time hitting it in the side of the face with a bombling while Ook distracts it.
Blizzeta gave me so much anxiety back in the day... 😅
Nah I take that back... I remember Argorok clear as day. That’s the one I hated out of the bosses for the mirror shards.
I think the only thing the breath of the wild really lacked were key items like this that made bossfights epic.
And straight afterwards Link got killed by a bokoblin.
in one hit
you know what would be cool? most of these boss fights with BOTW's mechanics. Can you imagine how much harder it would be to fight some of these bosses?
For example with diababa, you no longer have the gale boomerang to direct bombs into the beasties mouths, and would instead have to be clever about how to reach the heads (assuming bombs actually have to go to its mouth instead of using bomb arrows).
Fyrus would basically just be a fire induced hinox, but with chains to both block attacks at its ankles, and to hit you with.
we can't do morpheal
Stallord would be hecking awesome though! Imagine having to run through the quick sand continuosly to try and get to its spine, all the while under attack by Stallord? Not to mention the floating head bit, though I imagine it would be a bit more like moving target practice
Blizzeta would need you to climb around the room and avoid ice attacks as well as try and hit her with bombs or something.
Armogohma would need you to also climb and find ways to shoot at its eye while dodging its attacks and lil' spider babies.
Argorok, this time you fight an actual fucking DRAGON! imagine the ones already in BOTW but now replace it with him and kill it. lots of use of the paraglider, like the Medoh divine beast, but this time you may need to fly around and hit it in the weak spot, latch on, and stab away.
Zant I suppose would be a bit of them all, but his final phase, would sortof be like the monk boss fight's first part.
Ganons parts, just imagine it! Puppet Zelda, reflecting back the attacks with a shield, it would be fun. Beast Ganon, basically a stronger faster rushing lynel with only one real way to actually stun him, parrying the rushes. Lastly, the Human Ganondorf. An actual sword duel, using the way you fought to try and work around his brute strength, and his skill. That would be awesome.
Imagine it
No
All of BotW's fights were too similar, and doing that to this game would ruin it.
“NOT TAKE MIRROR!”
**nightmares for days**
Are there more that wonder what the fossils, demons, ghosts and round looked like in their prime/ glory days?
I can't be the only one...
I was thinking that during the Stallord fight. It would certainly be very interesting to see.
Actually, Stallord looks like it's in the same position that the King Dodongo (second boss in OOT) died.... So maybe related?also the second phase has the exact same song the fire bosses had in OOT so... Don't know for sure.
I love the Zant boss fight, it's so crazy and fun.
When I played the original back in 2006, it was kinda saddening hardly anything had been done with Zant. He had way more potential than an odd mimic of previous foes, and he was despised at the time as an "ignorant man-child." Still kinda is.
I like this game, though. As much as I like Majora's Mask. Breath of the Wild just couldn't hold a candle to it's predecessors (to me anyway). Felt too much like an attempt to be Skyrim or similar, and the detailed story that the others had just wasn't really there to engage me enough.
For example: Midna.
I hated Midna at first, but when I got to the point she was dying, getting to the castle became priority. I didn't realize the change from "I hate her" to "I like her." It just happened.
I also strangely held the thought that Midna could have been lying about Zant to begin with to further her own agenda as well. Which, yeah, she was using Link as a pawn just as well to achieve her own ends. Initially.
The boss fights were certainly easy but that didn’t change how incredible they were in the end
It has been three years, I hope all is good
19:15
Link: Haha, I wo- ACK
Zant: all to easy...
54:45 Link: Is it...okay to pull my sword out yet?
Zelda: You haven't even put it in yet ;D
Link: O.O
Twilight Princess holds a special place in my heart because it was the first Legend of Zelda game I was introduced to by my uncle, who I used to watch play the Zelda games when I was a kid
Just to be honest i love the music when u got the chance to hit the boss it feels very heroic
Vulnerable theme
8:00 I did not realize you could use the finishing blow on him, that is awesome
Wow GJ. Greatest Zelda game ever.
20:11)
*_JUMPSCARE WARNING!_*
Also, what was the point of adding wrinkles around Blizzeta's eyes?
Brenton Taylor
To show an ancient and old evil has possessed her
@@leannemcelroy8482
Oh
17:10 You got hit.
Kennen, the Heart of the Tempest Ha very funny no seriously that makes sense
Lol
Hahahahahahahaaaa! That was funny!!!
It says NO DAMAGE, so that still doesnt count
wooooosh
The fact that Link stands his ground when a 9 ft tall fire monster is roaring in his face. 🔥 🔥🔥🔥🔥
Oh how I have missed this game since it came out on the Wii.
I still have my copy. Mint condition bro box and all
Best Zelda game I’ve ever played
55:52
Link: damn I am not in good shape for running even though I fought a lot of monsters to get here.
One of the most visual appealing boss battles in the series...but also the most easy ones.
In my opinion, this game has one of the best ganon fights
The legend of Zelda Twilight princess is personally my favorite legend of Zelda game no one will ever change my this game and my eyes is what link Zelda ganondorf it's how it's meant to be
Maybe Twilight Princess doesn't have the toughest bosses, but she does have one of the best boss design
My sister recently played Twilight Princess in my PC 'cause she never finished a Zelda game, of course, I helped her. I always said that Twilight Princess bosses are really easy to beat, but damn, those battles are epic.
Man I used to play this on the GameCube ahhh such memories
I will always say that the boss room/stage for Fyrus should have been the wobbly magnetic platform used for the miniboss! The Iron Boots and Bow and Arrow could have been really cool there and have the stage flip upside down and hit his forehead gem
27:03
Link:WHAT THE..?
Some of the best bosses in Zelda in my opinion.
Still love Zant’s theme when you’re in the baboon room. Slaps 👌
8:12 11:50 11:59 12:11 18:55 19:03 23:35 23:27 26:49 34:28 34:36 40:21 40:23 40:26 40:28 40:31
30:00 Wow that is one tough bird
Dalton obrian dragon not a bird
@@SubtoxicZer0 oh yeah sorry
I hope the next Zelda game has proper dungeons and boss fights like this
All of this battles are soooo epic... Shame the difficulty isn't ay the same level...
ikr
if the game was harder it would be hands down the best Zelda game