I like how the protag has shaky eyes, makes me think he’s conversing with the narrator and all the other voices in his head while his face gives us a clue who he’s thinking
I do in fact, hate to be that guy, but. The long quiets avatar created by the narrator actually has a beak. That’s why the princess keeps calling him “little bird, bird, and bird face” Edit: Schrodinger’s
@@Logan-nk4vgWord of God says TLQ is in an in-between state of having a beak and being beakless. Also, this is based on what TLQ looks like in the game when we check our reflection.
This is a love story In this case, of how much the canon is adored, every frame is a masterpiece, the style is superb, the animation is fluid, the backgrounds are intricately crafted to match the original to the fullest, the meta is lovingly mentioned, the creepiness of the princess is cranked to the max like she deserves to have it and the inherent cuteness and fluffiness of the bird hero is truly unmatched🤌🤌🤌
When I think about it, nothing would terrify me more than being a real god... while with the mind and ego of a singular mortal. The Protagonist, a flawed one and only persona and perspective, fulfilling a dead man's dream, now horribly alone self-aware of it all, existing among and with mortal beings that he cannot, and never should, interact with. All in a universe that is in constant stasis of being. He has no mouth... and he most definitely must scream.
The stasis world is actually pretty sweet, assuming the narrators description of what it would be was accurate. Remember, part of the shifting mound is in the long quiet, not all change is gone.
I'd argue the protagonist can speak (and maybe scream, unsure though) because they talk to The Shifting Mound and The Narrator in options. When I say the Narrator, I refer to the one at the end of the game where you talk the The Narrator as they vanish.
So cool!! I love the part where you can see the personalities of all the voices! 2:55 the voice of the broken 2:56 the voice of the contrarian 2:57 the voice of the paranoid 2:58 the voice of the smitten 3:00 the voice of the cheated (I think?) 3:01 the voice of the opportunist (thought it was the hunted at first, oops!) 3:02 the voice of the skeptic 3:03 the voice of the stubborn
@@TeshieFI thought 3:01 was the smitten. I was like, "I shouldn't be surprised that the birdman is a furry." But the opportunist makes a lot of sense considering it is the most deceitful.
@@plat6164 The Beast? Pretty sure opposite of the Opportunist is the Witch. Since their whole thing is to pretend to be friendly and playful while looking for the first opportunity to back-stab.
I love that look on his face at the end, it’s arguably one of the best endings, you’ve created an entire new universe that will be free of suffering and the threat of the ebb and flow, and you are basically it’s god, but at the same time, not only have you just killed the one being you truly loved, due to your unique relation, you had to kill part of yourself to do so. On top of all the stress and emotional exhaustion this entire ordeal would cause, yeah that probably how most people would be after something like that.
I wouldn't say it's one of the best endings. If I recall correctly, you haven't created a new universe, you've just sustained one that was already on the verge of dying. And now it never will thanks to you erasing the concept of change, which includes death. Whoever created the Narrator obviously wanted his people to survive, but I don't think he quite realized the ramifications of living while being so close to death. Sure, everyone lives now, but what's the point of living without death? What's there to live for anymore? I would say you're not even living anymore, you just... exist now.
@@Scarifar1 Given the Good Ending and certain other dialogue, the Echo, and mostly likely whoever he was originally, seems delusional and to believe that endless stasis without change is a paradise, not just death
@@Scarifar1that’s exactly what I was thinking. Sure, it might be good for a few years, but what about the people who are in a ton of pain for which death would be a mercy? This might seem dark, but the human body can only sustain so much pain for a certain amount before it gives out. There are plenty of scenarios in the real world from which death offers some easier way out (such as torture, radiation, kidnapping, abuse). Now there are people who will be stuck in those situations…. Forever I guess. People’s social problems won’t just vanish just because death isn’t a factor. I’m not advocating for people dying or something, just pointing out scenarios that the Narrator didn’t seem to consider. What of sick and old people? Do people just age forever until everyone is raisins? Or are they stuck at the age they were when death stopped existing as a concept? Idk what’s worse, aging until I literally can’t do anything else, or being stuck as a five year old for eternity.
Based on bird man's choices at the beginning, his first princess would be The Razor. I wonder if maybe that played a role in him being terrified of the Shifting Mound later, and choosing what I perceive as the bad ending. (I am SO sorry for the spam I cannot get this video out of my head)
Not a different ending per se, but it'll be a little different. Although, since the End of Everything update dropped, there is more variation in the ending even if you don't pick the Stranger.
You know, I can't help but pity this poor guy. He really doesn't deserve the fate he's gotten, but maybe with our help he can get a ending he's happy with.
I do believe there is litterary no definitive good ending of the story. The narrator was ignorant and arrogant in his strive to eliminate the concept of death itself, and so consumed by the perfection of the time loop phenomena that he completely forgot that his emmisary has a conscious, and a human strive for knowledge, but above all else, the main character, who was designed to kill death was afraid of it. I believe the very first ending, of killing the princess without question, and then dying of hunger regardless illustrates that well. The Narator couldn't defeat death, for even the realm that it was confined to, had to have death as a concept for it to be able to be killed.
@@ГармашОлексей-ь4ьI'd argue the ascension ending is a good ending. Sure, Shifty is indifferent and apathetic to human suffering, but going with her means the universe continues as it currently is. Exiting the cabin as mortals doesn't just relinquish the concepts they embodied to be natural phenomena. The outside world would remain frozen in time forever.
@@VeraVemaVena wouldn't the exit the cabin just being like both versions of them as mortals just walking outside while their concept beings just stays the same and continues existing as concepts?
This is absolutely fantastic. The way you’ve portrayed the emotions of the birdman throughout, the hesitation, reluctance, determination, fear, conviction, this entire cyclic journey he’s on with the Princess, is incredible. Beautifully done.
*You can see how much Out Protag regretted killing the only friend he knew! I also love how you interpreted the protagonist and the mirror scene with all possible princesses! I love this animation so much! Can’t wait to see more*
The part at 3:32 made my jaw drop. Seeing him unfurl his godly wings, floating in front of his new kingdom, while still wearing that look of "what have I _done?_" is so powerful
The way you made the long quiet so expressive in his body language and facial expressions!!!! The uncertainty and anguish and underlying regret for the choices he made or that he thinks he needed to make it's all so good, it makes me adore him and all his aspects even more. Also love how creepy the Shifting Mound is in this and how you showed Quiet's discomfort with her pushing him to join her again and his anxiety about his godhood
Coming back from the pristine cut, bro. You got it so close to how the Long Quiet would look from the perspective of the princess compared to other people who try to oversell the size the fluidity of the character or the bird like appearance but yours is accurate because it's obscure.It's very bird like but blank enough that when you see the long quiet in the actual biggest difference is the fact that he has many wings and darkness followed him with a face that changes depending upon the voices and route stuff that nobody could get right good job.
The animation is stellar! Alongside being a wonderful way to summarize the various routes of 'Slay The Princess', each leading into varying variation, with the path, cabin, princess, and the basement all changing alongside it. The depiction of the 'Narrator' was incredibly well done, based on what little visuals we have been given (which is assumed to be our character's reflection, as their appearance has been implied multiple times) and the mostly undefined appearance of our Protagonist. And now I hope someone creates a fully animated series following the plot.
You know the animation is gonna be good when there are small moments of smooth animation that feel unnecessary but are so well done you just gotta appreciate it
I’m a bit late to the party, but I really, REALLY want to give credit to the sheer dread and anxiety this AMV envokes. In the game, while there’s usually a sense of dread and fear in every route (unless if you’re doing Damsel or Thorn I guess), it’s balanced out by The Narrator’s banter with the Voices, but we can’t hear them now. All this AMV leaves us with is this gnawing anticipation as both the song and the Animation’s INCREDIBLY detailed visuals work in tandem to build up to the games final, violent ending. And you know what the worst thing is? You don’t even get solace from the voices, like in the game. Instead, the dread continues to gnaw at you, as it does to The Long Dark in this AMV, and that feeling lasts even after it ends. I can’t believe that this AMV managed to perfectly recreate the dread I felt when playing through the game for the first time, but in a way that hit me so much harder, all in the span of 4 minutes. I unironically love this AMV so much, and I feel it deserves a “thank you” for the time, effort, and artistic creativity it took to make this
Absolutely love the cascade at 2:54, what a great way to represent how the Hero and the Princess reflect each other in every route. The Tower and The Broken The Stranger and The Contrarian The Nightmare and The Paranoid The Damsel and The Smitten The Razor and The Cheated The Witch and The Opportunist The Prisonner and The Skeptic The Adversary and The Stubborn The Shifting Mound and The Long Quiet
6 months late, but OH MY GOD I DIDN'T REALIZE THAT THEY WERE THE VOICES!! THAT'S MY FAV PART NOW 😭😭 I just love the voices sm I love the way they're portrayed!
Oh my god???? This is so good oh my god. I replayed the scene of the Long Quiet lunging for the princess so many times, the pacing is incredible. The animation is so, so fluid. You already killed me by using the song Kitchen Fork (I love this song sm) but the animation cemented it. How do you make even walking down steps one of the most entrancing visuals I've ever seen in an amv, oh my god? (Unrelated, but Thorn was my favorite form of the Shifting Mound, so seeing her cabin illustrated again knocked me on my ass, especially with the Long Quiet choosing to end Change, permanently, in this AMV)
I *just* commented on this but I forgot to say something important. I don't have a favourite shot per se, but you made the Narrator's scene downright CHILLING. My man deserves it. All the wrong he's done, but all I can feel for him is pity.
SOMEONE COOKED HERE A WHOLE FUCKING BUFFET‼️‼️‼️‼️⁉️🗣️🗣️ Nah but fr this shit is so FUCKING GOOD!!!! The perfect song for such a perfect animation!! The ending got me chills on my spines and the fluidness of the animation with all the constant changes of all the routes is a such a fucking treat, NOT TO MENTION ALL THEFACIAL REACTIONS OF THE PRINCESSES!!!!! 🗣️🗣️⁉️🤍
That is the best ending to me. If nothing else, the narrator has imposed free will on beings who seemingly just *existed* beforehand. And with that free will they chose love. I think in some way or another, that is a good compromise to the narrator. The gods, or at least a part of them, treat the world with love in mind, at least
Yeah, call me a sucker for happier endings, but I never liked the end where you actually do kill her. They were made as one, split into two. What is there for him, with half of himself dead and gone? He *could* find happiness, but… In a dying world like that? All alone?
Incredible and awe inspiring animation aside, I really like how the mc holds the dagger in the opposite grip, as the voice of the Contrarian had suggested. It's a nice touch to symbolise the presence of the voices in general
I think of all the Slay the Princess content out there, THIS captures why it's a horror game better than anything else. The existential dread, the realization everything is in constant loop, the fracturing out the Hero's mind replaying over and over and over, forced to experience one traumatic scenario after another as he grapples with two manipulative entities with opposing goals--it's a wonder the Hero, time and again, doesn't go completely, utterly mad.
I am so in love with how you made this. From the changing cabin interiors, to that shot of Echo, the confrontations between the voices and Her different versions, to the final shot of The Long Quiet, and the slight creepiness of the Shifting Mound; Like yes, please make my wife like that, it fits her SO WELL. I LOOOOOVE how you drew TLQ too 😭😭😭😭 thank you for making this ❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤
Fantastic work. Really love the sequence of the interior of the cabin transforming over and over. As well as all the different expression-work of the protagonist exchanging glances with all the different variations of the princess and showcasing how their feelings towards each other are in constant flux throughout every meeting they shared.
This is the most I'll ever see of "the hero" and I'm in love with it. This captures everything I love about the game, and you replicated the insanity of it all so well.
This person actually got the long quiet pretty close. Which is kind of funny? Because nobody had an idea of what he would look like. But I'd say the only real difference was like the extra details.
Oh, this is magnificent. It helps that I killed the Princess on the first try, proceeded to have a very messy first playthrough, and ended the run by killing her for good, an experience I look back on with many mixed feelings, though obviously, this project is strong enough to stand on its own outside of that personal relation. In particular, that shattered reflection with the Long Night being swallowed up by the many parts of the Shifting Mound got me thinking about the paradox inherent in killing the god of change when, by all indications, you and her being separate was a very recent phenomenon in the grand scheme of things.
This is one of the best media adaptations I've ever seen in my life. Everything is exactly true to form and beautifully actuate. The pacing is incredible, the style impeccable, genuinely jaw dropping.
This is so well done! Showing the different princesses and the voices on how they react to the Princess. This is so well done, the song fits it pretty well.
this is literally off the wall like i feel the way you've conveyed the story alongside the song choice have altered my brain chemistry,,, the story beats, the animations, all of it is just so lovely
"A million stiches made acoss a million microscopic wounds.. your existence.. HURTS them.." this was so beautiful, like beyond words, im probably gonna rewatch this alot, now all i need is that monolog animated even half as beauful and im prettty complete (i have lost count at this point, its TOO good)
Kitchen Fork is probably my favorite song, and the animation you’ve made fits it so well. It’s so fluid and stylistically stunning. Your art style is just so gorgeous, your expressions and detail is absolutely immaculate. Incredible work!!!
My obsession with this game is further fueled by this animation 1:35 also this is prime comedy to see a griffon like creature push its ears up in posture.
EATING THE WALLS CUS THIS IS JUST. WOW. Everything is just so out of this world. The way things are animated so smoothly and fluid like combined with so much details throughout the whole animation is just insane. The design for the protag and the expressions are just AMAZING. the body language too is so phenomenal and expresses so much. This is quite literally everything.
the first time i watched this was before i have ever seen slay the princess. After i sen slay the princess EVERYTHING made sense. the mirror, the narrator, the princesses, his reactions and the prosteine blade. BRO. THIS IS SO GOOD
This is really beautiful! You nailed the style, your use of pacing is so good, and the most heavily-animated sections are total eye-candy! I had to rewatch them walking down the stairs a few times because it was so well-animated!! Side note, I was watching this thinking "you could totally do this style with the noise modifier in grease pencil" and lo and behold, when I check the description-! Always delighted to stumble across a fellow Blender enthusiast!
after over a decade of animating, i never thought BLENDER would be the one that i love most. but it's just so damn good. i had only used it for 3d stuff but the grease pencil is so strong, i think every animator should try blender at least once
I've watched this like five times. It's so incredible, so emotional, so unsettling, so gorgeous. The animation is so fluid and weighty at the same time and the characters so expressive. My favorite part is the way he suddenly starts forward with the knife at the beginning, like throwing himself forward. Absolute masterpiece.
There is so much love put into this- just like the game. And like the game, this amv will likely be swirling in my head for months. You gave so much personality to the protagonist, even more then he already had- showing glimpses of all the other voices that followed him on his quest. The wings pushing against the barrier setting him free was my absolute favorite. Such an incredible job.
This is so gorgeous!!!!!! i LOVE the way you drew the main character, especially for the final scene where he "ascends"!! The depiction of the different voices/narrator is also so cool, and ofc seeing all the different routes for the princess is always amazing to see, especially in your artstyle. This is so beautifully done!
This. I cannot even properly describe how much I love this, I genuenly enjoyed the gimmick of the game, of botch characters being sort of play-doh like, being shaped by the events of previous game loop, and how the way they are shaped is so diffirent yet eerily similiar. It has probably been my favourite form of "dialouge game", not really sure how to call the genre since it's mainly used in dating sims. And this is more of a horror then a dating sim. I love the character design, the game design, the VA, everything about this game I learned to adore. And this AMV? IT's perfect, it recreates the aesthetic and style of the game perfectly, while still having it's own flair to it, the character design is authentic, but still has personal headcannons and ideas implemented that makes this seem so much more lively. I love it so much, the storyboarding to match the music, the little animation sequences, the way the MC has so much personality in these!! Everything, and the little bird ears getting pinned down when nervous/anxious is done in an oddly cute matter?? Idk, I'll say it again, I love the video so much, the prespective is great and the references to all the little routes you can take. Thank you so much for this, this animation is going to live in my head rent free for a good while.
@@avacadotoast5571 Yeah! That! I'm not the best with english terms, it's not my first language, but you are correct! Visual novel is 100% the word I was looking for XD
I have been returning to watch this regularly since i found it. It's just such a wonderful piece! I love all the details, how you made the effort to have everything so the wiggle animation. They almost seem on beat. Every movement is just so fluid! I love the fluff. The little tail! The partnered heads have so much effort for each one! I adore 3:22-3:23 , how there's such an impact with all the princesses forms appearing. I love that Quiet looks reluctant as he lunges. His eyes were reluctant at the start and still were at the end even with the dark bg and flipped side, And as he spreads his wings (another AWESOME animation!) he's looking at his hands again, and still doesn't seem to know what to do with himself. Just beautiful little bookends. Thank you for making and sharing such a wonderful thing!
this is one of the only things resembling fancontent for slay the princess in the form of video, so i'm OBSESSED with this. constantly on loop. in my head. rotating it like a microwave.
This is just... it looks like it would FIT as a promotional ad ir something... SO FLUID, EXPRESSIVE AND YET GOT THAT SAME GRITTY FEELING IN THE GAME TOO! Also the protagonist kinda looks a bit cute here too...
I love how you perfectly portrayed the creature as a god, and how you recreated the scenes from the original game. I would've never expected an animation for this game, and I'm amazed at how well it fits this song. Masterpiece.
I clicked this video because I havent heard the song Kitchen Fork in years I knew nothing about this game but upon watching this and getting goosebumps from the skill of animation you have, maybe I'll get this game to see what its about Absolutely incredible I havent seen something so amazing in quite a while
Im absolutely in love with the animation, song, and slay the princess how have i never heard this song before??? I CANT STOP COMING BACK TO THIS ANIMATION AUSHHSGSGGSGSHSH IM SO IN LOVEVEVEVVEVEVE
Absolutely fantastic. The backgrounds and constant shifting is so on point! The art is great, the animation is fluid! (I also love how you used the actual design of the mc as seen by brightening the mirror image, lots of people don’t seem to realize he has an actual design in game) Sincerely beautiful 🥰💜💜
I really like this in so many ways! The unsettling feeling of being stuck in some sort of time loop, being controlled by someone you don’t know. I also enjoy the flat, empty feeling portrayed in this animatic, and all the expressions are wonderful, especially the look on the player’s face at the end.
This is so high quality, the Long Quiet looks so freakin' adorable and expressive at the same time! (which makes sense considering the sheer number of voices in his head)
Leaving cabin with her is lowkey the best ending since they're basically mortals and are now longer the concepts of change and stagnation so where ever they go they can just be together instead of and endless conflict for the first time ever which I just think is so sweet man also the one where you and the shifting mound go together since If you are both what the universe needs to be change and longing all at once in your multitudes it just wouldn't be right to take death along with birth growth and everything else in the shifting mounds death
Literally gave me shivers, asked my partner who has never played the game to watch it, they also were awestruck and goose bumped, freaking incredible job dude!!!!!
Given the in-game themes, I should have noticed: The Hero and The Princess are black with white eyes, and white with black eyes, respectively. Like the symbol for ☯️. Funnily though, The Princess is Yin, or “Black”, at first. The Hero is Yang , or “White”, based on how they perceive each other (and what choices you make). A cosmic wheel that turns, all until it’s made to fall off the hinges. My personal theory, of course, so take it with a grain of salt.
I love how dualism drives both the story and the art, and this video captures that framing beautifully. A horror in which ultimate reality is split and the resulting entities are set against one another in corporeal vessels… I love it. I get what you mean about the roles of Yin and Yang seemingly flipping, but perhaps that’s the work of the narrator. The split wasn’t clean, so they each have a piece of the other. The narrator also sets the stage and guides Yin throughout, knowing he would struggle to act against Yang. We see this play out as the game progresses (e.g., protag literally withers as the Princess grows). Her comment at the end about the protagonist being passive by nature suggests that he was always mostly Yin. Another way to look at it is that each Princess is expanding into the protagonist’s perspective of her, maybe because that’s all there is, rather than her being receptive. Whatever the case, StP definitely draws from the philosophy in an engaging way. And this is just the framework… it’s so good.
I got goosebumps. After finishing the entire game knowing what each of these characters and places mean moved me deeply. I think there is no better video that represents the essence of Slay The Princess and I'd say there probably is no better song. I'm sorry I'm about 8 months late with my comment. This is beautiful.
Honestly the segment between 2:54 and 3:05 is *so buttery smooth* and gives both characters so much (heh) character. It's honestly an inspiration, thank you for this ^^ Also, amazing work, great job!
Phenomenal work. The different forms of the princess were all drawn so well and accurately. Love the animation and how the world is constantly shifting around the mic. Astounding.
this animation convinced me to finally purchase the game. I played my first playthrough last night and im obsessed!!!! I fortunately got the sweet ending which im so happy about. I look forward to new playthroughs and exploring all there is to this story!! Thank you for your stunning and hard work!!!!
I've literally watched this hundreds of times by now, I have yet to play this game, but I'm so engrossed with the way you animated these characters, and the mix of still frames versus animation, the coloring and art schemes...it's so amazing thank you for being so inspiring!
Your animation is amazing and its a 15 year old song I've never heard. I would have been 25 when this song came out. Thank you for all the effort you put into this and for exposing me to music i never knew existed.
from all the context clues in the game youre vaguely a crow/raven dragon hybrid with scales, wings, claws and gills. multiple wings. symbolic of an angel
im not even into this fandom and this is so fucking good the emotions shown through the bird is really clear despite the lack of most facial features, the body language is so fuckin good mwah love this amv
At first i didnt get why this was a love story, it seemed like a choose your own adventure type of game. But slowly seeing all the endings and the end of the game it just...clicked . I can't put my finger on it , but it leaves the mark of a love story in my mind, the tragic fate of the protagonist and the princess as well as their true identities...
even if you had no idea what the game was, this thing is a masterpiece. the animation style fits well, its fluid, the characters and everything in it just Fit. and the expressions are top notch on the birdo. you did a good job of not sexualizing it in the end, so kudos for that.
This is beautiful, and I feel captured some of the feelings I had about the end of the game. In the final confrontation with the, Shifting Princess, I'll call her, if you say you think it's easy for her to judge from her perspective and you want her to see your side, she brings back all your cannon past lives, but from her perspective. She doesn't seem open to your view of events anymore, which is why I prefer the "leave the cabin" ending, you can be equals and share experiences there is no fight for influence over the other. It feels the most harmonious despite the fact you are both leaving your cosmic forms behind.
This is incredible. The way you portray the player is perfect- This song is so fitting to the entire game, which you did an excellent job at relaying (every callback is cautiously crafted with love), and you managed to have a perfect balance of your own unique art style and making it familiar to that of the game. Absolutely wonderful work!!!! 3:12
Phenomenal. I can't believe you made such a masterpiece and captured best aspects of the game in just 2 weeks. The animated parts are top tier. Pure SOVL
I’d like you to know this is the animatic that got me to actually watch through manlybadasshero play this game and now I want to buy it to play it for myself. Thank you for introducing me to this incredible work of art!
This is so well made! For having a storyboard look it still has a lot of movement and emotion in it, and the parts with more fluid animation help these sections be more memorable!
Man this got me feeling emotional and sad for LQ. The suffering experienced by the 2 never seemed to really sink in for me because of the natural repetition and voice banter, but this did a fucking banger job at conveying it
You’re so underrated it’s insane! The animation is beautiful and the detailed portrayals of the characters is so cool! I absolutely love this game and seeing an animation that encapsulates it so wonderfully and is as amazing as this makes me so happy. More people should be recognizing your talent, and I hope your channel becomes viral.
i'm so obsessed with this no joke, ESPECIALLY the ending animation, holy fuck. something about the climax of the song and just the feeling i get from that. it's so crazy.
I like how the protag has shaky eyes, makes me think he’s conversing with the narrator and all the other voices in his head while his face gives us a clue who he’s thinking
I like how you write comments like an idiot and brainless son of whore
You didn’t make a god you traumatized a perfectly good bird man!
look at him, he's got anxiety!
@@TeshieFHis name is paranoid.
@@roarytheromanarcanineheart, lungs, liver, nerves
@@TeshieF and dissociative identity disorder
@@l_MaRf1Mm_l SObb, real
Glad he was holding the knife in the _cool_ way
Shoulda tossed it out the window lol
Heart, Liver, Lungs, Nerves
It is also the right way to hold a knife if you’re trying to kill someone.
@@Xiao_LiuSection1Director Heart, liver, lungs, nerves
@boxlessone1046 Heart, Liver, Lungs, Nerves
I just wanna say how perfectly you drew the main character despite how much shadowy or mysterious he was portrayed. At least that's how I see it.
It fits so freakin well!
It's also his canon design
you can actually see him kinda in the mirror if you lighten the image and this is what he looks like
I do in fact, hate to be that guy, but. The long quiets avatar created by the narrator actually has a beak. That’s why the princess keeps calling him “little bird, bird, and bird face”
Edit: Schrodinger’s
@@Logan-nk4vgWord of God says TLQ is in an in-between state of having a beak and being beakless. Also, this is based on what TLQ looks like in the game when we check our reflection.
0:45 The fact the Long Quiet grabs the knife that way means he's listening to the Voice of the Contrarian and this isn't the first cycle
Actually it was a real Hero grab because the Long Quiet grabs the blade this way in The Apotheosis after listening to Voice of the Hero.
@@Rezpin so either way, it's proof that he's done it before.
This is a love story
In this case, of how much the canon is adored, every frame is a masterpiece, the style is superb, the animation is fluid, the backgrounds are intricately crafted to match the original to the fullest, the meta is lovingly mentioned, the creepiness of the princess is cranked to the max like she deserves to have it and the inherent cuteness and fluffiness of the bird hero is truly unmatched🤌🤌🤌
Yes, it's a harem genre 😅
@@m_r_ANIMATIK_ is it harem if it's with one person?
@@letsreadtextbook1687do the voices count?
@@pinkbosschanel In this context, probally
@@letsreadtextbook1687i honestly dont know-
This is so well done! We absolutely loved watching it!
WAH thank you so much!! hope y'all know you made a banger of a game 💖
@@TeshieFi agree with TeshieF here❤
It's the creator right here huh?
@@TheHeavieKiwie Yea, black tabby games
Agreed, this is one of thoese games that made me happy when finished, but...also left a void in my heart.
When I think about it, nothing would terrify me more than being a real god... while with the mind and ego of a singular mortal. The Protagonist, a flawed one and only persona and perspective, fulfilling a dead man's dream, now horribly alone self-aware of it all, existing among and with mortal beings that he cannot, and never should, interact with. All in a universe that is in constant stasis of being. He has no mouth... and he most definitely must scream.
The stasis world is actually pretty sweet, assuming the narrators description of what it would be was accurate. Remember, part of the shifting mound is in the long quiet, not all change is gone.
@@ladygeneveve3805 In the end it is not a world we are meant to know. It is as alien as can be. We can only hope for the best in that event.
This is completely out the left field but this comment got me to actually work on a serious fic with one of my OCs so tysm for that :3
Damn,finally a god who could relate with ted
I'd argue the protagonist can speak (and maybe scream, unsure though) because they talk to The Shifting Mound and The Narrator in options. When I say the Narrator, I refer to the one at the end of the game where you talk the The Narrator as they vanish.
So cool!! I love the part where you can see the personalities of all the voices!
2:55 the voice of the broken
2:56 the voice of the contrarian
2:57 the voice of the paranoid
2:58 the voice of the smitten
3:00 the voice of the cheated (I think?)
3:01 the voice of the opportunist (thought it was the hunted at first, oops!)
3:02 the voice of the skeptic
3:03 the voice of the stubborn
almost! 3:01 is the opportunist :>
I like that the “smitten” gives “the look” lol
@@TeshieFI thought 3:01 was the smitten. I was like, "I shouldn't be surprised that the birdman is a furry." But the opportunist makes a lot of sense considering it is the most deceitful.
@@TeshieF ah yeah the opportunist tries to please the beast
correction: witch
@@plat6164
The Beast? Pretty sure opposite of the Opportunist is the Witch. Since their whole thing is to pretend to be friendly and playful while looking for the first opportunity to back-stab.
I love how the game offers several ways to portray our bird guy and also his relationship with the princess.
The contrarian would be proud of the way you had him hold the knife!
I love that look on his face at the end, it’s arguably one of the best endings, you’ve created an entire new universe that will be free of suffering and the threat of the ebb and flow, and you are basically it’s god, but at the same time, not only have you just killed the one being you truly loved, due to your unique relation, you had to kill part of yourself to do so. On top of all the stress and emotional exhaustion this entire ordeal would cause, yeah that probably how most people would be after something like that.
At least you have the voices, the only true companions on your journey, by your side.
(Unless you pissed them all off)
I wouldn't say it's one of the best endings. If I recall correctly, you haven't created a new universe, you've just sustained one that was already on the verge of dying. And now it never will thanks to you erasing the concept of change, which includes death. Whoever created the Narrator obviously wanted his people to survive, but I don't think he quite realized the ramifications of living while being so close to death. Sure, everyone lives now, but what's the point of living without death? What's there to live for anymore? I would say you're not even living anymore, you just... exist now.
@@Scarifar1that’s just the premise of a dark souls game
@@Scarifar1 Given the Good Ending and certain other dialogue, the Echo, and mostly likely whoever he was originally, seems delusional and to believe that endless stasis without change is a paradise, not just death
@@Scarifar1that’s exactly what I was thinking. Sure, it might be good for a few years, but what about the people who are in a ton of pain for which death would be a mercy? This might seem dark, but the human body can only sustain so much pain for a certain amount before it gives out. There are plenty of scenarios in the real world from which death offers some easier way out (such as torture, radiation, kidnapping, abuse). Now there are people who will be stuck in those situations…. Forever I guess. People’s social problems won’t just vanish just because death isn’t a factor. I’m not advocating for people dying or something, just pointing out scenarios that the Narrator didn’t seem to consider.
What of sick and old people? Do people just age forever until everyone is raisins? Or are they stuck at the age they were when death stopped existing as a concept? Idk what’s worse, aging until I literally can’t do anything else, or being stuck as a five year old for eternity.
Based on bird man's choices at the beginning, his first princess would be The Razor.
I wonder if maybe that played a role in him being terrified of the Shifting Mound later, and choosing what I perceive as the bad ending.
(I am SO sorry for the spam I cannot get this video out of my head)
Yea the fact she woke up after that shows he's on the razor route now. I've heard if you pick the stranger route first you can get a different ending!
Not a different ending per se, but it'll be a little different. Although, since the End of Everything update dropped, there is more variation in the ending even if you don't pick the Stranger.
@@kaazimsheikh9034Indeed.
That was accidentally my first ending
You know, I can't help but pity this poor guy. He really doesn't deserve the fate he's gotten, but maybe with our help he can get a ending he's happy with.
I do believe there is litterary no definitive good ending of the story.
The narrator was ignorant and arrogant in his strive to eliminate the concept of death itself, and so consumed by the perfection of the time loop phenomena that he completely forgot that his emmisary has a conscious, and a human strive for knowledge, but above all else, the main character, who was designed to kill death was afraid of it. I believe the very first ending, of killing the princess without question, and then dying of hunger regardless illustrates that well. The Narator couldn't defeat death, for even the realm that it was confined to, had to have death as a concept for it to be able to be killed.
@@ГармашОлексей-ь4ьthe narrator guides, but for his own benefit. it's kind of his only purpose if you think about it.
@@ГармашОлексей-ь4ьI'd argue the ascension ending is a good ending. Sure, Shifty is indifferent and apathetic to human suffering, but going with her means the universe continues as it currently is.
Exiting the cabin as mortals doesn't just relinquish the concepts they embodied to be natural phenomena. The outside world would remain frozen in time forever.
@@VeraVemaVena wouldn't the exit the cabin just being like both versions of them as mortals just walking outside
while their concept beings just stays the same and continues existing as concepts?
Yeah, I think It's just like that@@Deflamed_Sphere
This is absolutely fantastic. The way you’ve portrayed the emotions of the birdman throughout, the hesitation, reluctance, determination, fear, conviction, this entire cyclic journey he’s on with the Princess, is incredible. Beautifully done.
In my perspective, the birdman is drawn perfectly despite how shadowy he's made.
And the narrator too.
Omg birdman its quite the cute name for them
i didn't even know what their name was even after playing the game😭 i think i missed it or something but I love birds.
@@gilbertgoosey It's the long quiet, which is one of the most badass names I've ever heard
*You can see how much Out Protag regretted killing the only friend he knew! I also love how you interpreted the protagonist and the mirror scene with all possible princesses! I love this animation so much! Can’t wait to see more*
Skeptic: Or is she really the only friend we knew? For all we know, there could be someone else out there...
Bold lettering cringe
@@jacextreme6432 *Rude.*
@@mikedanielespeja6128 Rip out the rest of the lefterovers of the my heart from the video, why don't you😭😭
Hope everyone doing good and staying safe. If you need to talk to someone or need help, there are people who care. Sending support and hearts. ❤️❤️❤️
The part at 3:32 made my jaw drop. Seeing him unfurl his godly wings, floating in front of his new kingdom, while still wearing that look of "what have I _done?_" is so powerful
The way you made the long quiet so expressive in his body language and facial expressions!!!!
The uncertainty and anguish and underlying regret for the choices he made or that he thinks he needed to make it's all so good, it makes me adore him and all his aspects even more.
Also love how creepy the Shifting Mound is in this and how you showed Quiet's discomfort with her pushing him to join her again and his anxiety about his godhood
Coming back from the pristine cut, bro. You got it so close to how the Long Quiet would look from the perspective of the princess compared to other people who try to oversell the size the fluidity of the character or the bird like appearance but yours is accurate because it's obscure.It's very bird like but blank enough that when you see the long quiet in the actual biggest difference is the fact that he has many wings and darkness followed him with a face that changes depending upon the voices and route stuff that nobody could get right good job.
The animation is stellar!
Alongside being a wonderful way to summarize the various routes of 'Slay The Princess', each leading into varying variation, with the path, cabin, princess, and the basement all changing alongside it. The depiction of the 'Narrator' was incredibly well done, based on what little visuals we have been given (which is assumed to be our character's reflection, as their appearance has been implied multiple times) and the mostly undefined appearance of our Protagonist.
And now I hope someone creates a fully animated series following the plot.
Another thing to add (or more of a joke):
Replace the 'Steel Claw' with a stick of butter and you have the most unhinged route.
you're on a path in the woods...
(JUST FINISHED THE GAME AND SAW THIS. ITS TOO GOOD!!!!!)
and at the end of that path, is a cabin...
and in the basement of that cabin, is a princess…
You're here to slay her. If you don't, it will be the end of the world...
You know the animation is gonna be good when there are small moments of smooth animation that feel unnecessary but are so well done you just gotta appreciate it
I’m a bit late to the party, but I really, REALLY want to give credit to the sheer dread and anxiety this AMV envokes.
In the game, while there’s usually a sense of dread and fear in every route (unless if you’re doing Damsel or Thorn I guess), it’s balanced out by The Narrator’s banter with the Voices, but we can’t hear them now. All this AMV leaves us with is this gnawing anticipation as both the song and the Animation’s INCREDIBLY detailed visuals work in tandem to build up to the games final, violent ending.
And you know what the worst thing is? You don’t even get solace from the voices, like in the game. Instead, the dread continues to gnaw at you, as it does to The Long Dark in this AMV, and that feeling lasts even after it ends.
I can’t believe that this AMV managed to perfectly recreate the dread I felt when playing through the game for the first time, but in a way that hit me so much harder, all in the span of 4 minutes. I unironically love this AMV so much, and I feel it deserves a “thank you” for the time, effort, and artistic creativity it took to make this
Absolutely love the cascade at 2:54, what a great way to represent how the Hero and the Princess reflect each other in every route.
The Tower and The Broken
The Stranger and The Contrarian
The Nightmare and The Paranoid
The Damsel and The Smitten
The Razor and The Cheated
The Witch and The Opportunist
The Prisonner and The Skeptic
The Adversary and The Stubborn
The Shifting Mound and The Long Quiet
👍
A shame we didnt get to see a Hunted and the Cold, both not fully afraid of murdering her...
with sprectre snd beast@@funguy3259
6 months late, but OH MY GOD I DIDN'T REALIZE THAT THEY WERE THE VOICES!! THAT'S MY FAV PART NOW 😭😭 I just love the voices sm I love the way they're portrayed!
The Long Quiet genuinely has such a good creature design ugh chefs kiss
Oh my god???? This is so good oh my god. I replayed the scene of the Long Quiet lunging for the princess so many times, the pacing is incredible. The animation is so, so fluid. You already killed me by using the song Kitchen Fork (I love this song sm) but the animation cemented it. How do you make even walking down steps one of the most entrancing visuals I've ever seen in an amv, oh my god?
(Unrelated, but Thorn was my favorite form of the Shifting Mound, so seeing her cabin illustrated again knocked me on my ass, especially with the Long Quiet choosing to end Change, permanently, in this AMV)
I felt the exact same way when I saw the thorn cabin too, I’m contemplating getting the game just so I can play through that ending again for myself
@@quintavious1619 For me, its one of the games that i will need to gather the money to buy one day, thats for sure
I *just* commented on this but I forgot to say something important. I don't have a favourite shot per se, but you made the Narrator's scene downright CHILLING. My man deserves it. All the wrong he's done, but all I can feel for him is pity.
SOMEONE COOKED HERE A WHOLE FUCKING BUFFET‼️‼️‼️‼️⁉️🗣️🗣️
Nah but fr this shit is so FUCKING GOOD!!!! The perfect song for such a perfect animation!! The ending got me chills on my spines and the fluidness of the animation with all the constant changes of all the routes is a such a fucking treat, NOT TO MENTION ALL THEFACIAL REACTIONS OF THE PRINCESSES!!!!! 🗣️🗣️⁉️🤍
I prefer the ending where they both just... leave... off to the unknown, their fates? Unknown, but at least they'll have each other.
That is the best ending to me. If nothing else, the narrator has imposed free will on beings who seemingly just *existed* beforehand. And with that free will they chose love.
I think in some way or another, that is a good compromise to the narrator. The gods, or at least a part of them, treat the world with love in mind, at least
Yeah, call me a sucker for happier endings, but I never liked the end where you actually do kill her. They were made as one, split into two. What is there for him, with half of himself dead and gone? He *could* find happiness, but…
In a dying world like that? All alone?
"Can I just keep one and ditch the rest" Perfectly sums it up. Wonderful animation, props to you mate 🙏
Incredible and awe inspiring animation aside, I really like how the mc holds the dagger in the opposite grip, as the voice of the Contrarian had suggested. It's a nice touch to symbolise the presence of the voices in general
I think of all the Slay the Princess content out there, THIS captures why it's a horror game better than anything else. The existential dread, the realization everything is in constant loop, the fracturing out the Hero's mind replaying over and over and over, forced to experience one traumatic scenario after another as he grapples with two manipulative entities with opposing goals--it's a wonder the Hero, time and again, doesn't go completely, utterly mad.
I am so in love with how you made this. From the changing cabin interiors, to that shot of Echo, the confrontations between the voices and Her different versions, to the final shot of The Long Quiet, and the slight creepiness of the Shifting Mound; Like yes, please make my wife like that, it fits her SO WELL. I LOOOOOVE how you drew TLQ too 😭😭😭😭 thank you for making this ❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤❤
Fantastic work. Really love the sequence of the interior of the cabin transforming over and over. As well as all the different expression-work of the protagonist exchanging glances with all the different variations of the princess and showcasing how their feelings towards each other are in constant flux throughout every meeting they shared.
This is the most I'll ever see of "the hero" and I'm in love with it. This captures everything I love about the game, and you replicated the insanity of it all so well.
This is still the best Slay the Princes animation that I have found on RUclips.
This person actually got the long quiet pretty close. Which is kind of funny? Because nobody had an idea of what he would look like.
But I'd say the only real difference was like the extra details.
Oh, this is magnificent. It helps that I killed the Princess on the first try, proceeded to have a very messy first playthrough, and ended the run by killing her for good, an experience I look back on with many mixed feelings, though obviously, this project is strong enough to stand on its own outside of that personal relation. In particular, that shattered reflection with the Long Night being swallowed up by the many parts of the Shifting Mound got me thinking about the paradox inherent in killing the god of change when, by all indications, you and her being separate was a very recent phenomenon in the grand scheme of things.
The wings unfurling... ugh. I need to eat this art. In a good way i promise
This is one of the best media adaptations I've ever seen in my life. Everything is exactly true to form and beautifully actuate. The pacing is incredible, the style impeccable, genuinely jaw dropping.
This is so well done! Showing the different princesses and the voices on how they react to the Princess.
This is so well done, the song fits it pretty well.
3:25 you can see the piece of the long quiet with the vessel of the shifting mound.
I watch this video 3 times every day, not just to measure it’s growth but also just to appreciate the absolute unmatched quality of this piece of ART
this is literally off the wall like i feel the way you've conveyed the story alongside the song choice have altered my brain chemistry,,, the story beats, the animations, all of it is just so lovely
As both a Jack Conte fan and a Slay The Princess enjoyer, this is absolutely stellar.
0:55 OKAY BUT THAT WALKING ANIMATION IS SO INCREDIBLY WELL DONE
"A million stiches made acoss a million microscopic wounds.. your existence.. HURTS them.."
this was so beautiful, like beyond words, im probably gonna rewatch this alot, now all i need is that monolog animated even half as beauful and im prettty complete
(i have lost count at this point, its TOO good)
Indeed it is. It's beautiful
Kitchen Fork is probably my favorite song, and the animation you’ve made fits it so well.
It’s so fluid and stylistically stunning. Your art style is just so gorgeous, your expressions and detail is absolutely immaculate. Incredible work!!!
My obsession with this game is further fueled by this animation 1:35 also this is prime comedy to see a griffon like creature push its ears up in posture.
EATING THE WALLS CUS THIS IS JUST. WOW. Everything is just so out of this world. The way things are animated so smoothly and fluid like combined with so much details throughout the whole animation is just insane. The design for the protag and the expressions are just AMAZING. the body language too is so phenomenal and expresses so much. This is quite literally everything.
the first time i watched this was before i have ever seen slay the princess. After i sen slay the princess EVERYTHING made sense. the mirror, the narrator, the princesses, his reactions and the prosteine blade. BRO. THIS IS SO GOOD
This is really beautiful! You nailed the style, your use of pacing is so good, and the most heavily-animated sections are total eye-candy! I had to rewatch them walking down the stairs a few times because it was so well-animated!!
Side note, I was watching this thinking "you could totally do this style with the noise modifier in grease pencil" and lo and behold, when I check the description-! Always delighted to stumble across a fellow Blender enthusiast!
after over a decade of animating, i never thought BLENDER would be the one that i love most. but it's just so damn good. i had only used it for 3d stuff but the grease pencil is so strong, i think every animator should try blender at least once
I've watched this like five times. It's so incredible, so emotional, so unsettling, so gorgeous. The animation is so fluid and weighty at the same time and the characters so expressive. My favorite part is the way he suddenly starts forward with the knife at the beginning, like throwing himself forward. Absolute masterpiece.
There is so much love put into this- just like the game. And like the game, this amv will likely be swirling in my head for months. You gave so much personality to the protagonist, even more then he already had- showing glimpses of all the other voices that followed him on his quest.
The wings pushing against the barrier setting him free was my absolute favorite. Such an incredible job.
This is so gorgeous!!!!!! i LOVE the way you drew the main character, especially for the final scene where he "ascends"!! The depiction of the different voices/narrator is also so cool, and ofc seeing all the different routes for the princess is always amazing to see, especially in your artstyle. This is so beautifully done!
This.
I cannot even properly describe how much I love this, I genuenly enjoyed the gimmick of the game, of botch characters being sort of play-doh like, being shaped by the events of previous game loop, and how the way they are shaped is so diffirent yet eerily similiar. It has probably been my favourite form of "dialouge game", not really sure how to call the genre since it's mainly used in dating sims. And this is more of a horror then a dating sim. I love the character design, the game design, the VA, everything about this game I learned to adore.
And this AMV? IT's perfect, it recreates the aesthetic and style of the game perfectly, while still having it's own flair to it, the character design is authentic, but still has personal headcannons and ideas implemented that makes this seem so much more lively. I love it so much, the storyboarding to match the music, the little animation sequences, the way the MC has so much personality in these!! Everything, and the little bird ears getting pinned down when nervous/anxious is done in an oddly cute matter?? Idk, I'll say it again, I love the video so much, the prespective is great and the references to all the little routes you can take.
Thank you so much for this, this animation is going to live in my head rent free for a good while.
I think the term would be "visual novel"? Whatever it is, it's AWESOME.
@@avacadotoast5571 Yeah! That! I'm not the best with english terms, it's not my first language, but you are correct! Visual novel is 100% the word I was looking for XD
Update: I watched this 20 times already
no doubt this will go down in fandom history, amazing what people can do with passion alone. beautiful
THIS IS INCREDIBLE LIKE THE GAME HASNT BEEN OUT FOR THAT LONG THIS FEELS LIKE IT SHOULD HAVE TAKEN SEVERAL MONTHS TO DO
I have been returning to watch this regularly since i found it.
It's just such a wonderful piece! I love all the details, how you made the effort to have everything so the wiggle animation. They almost seem on beat.
Every movement is just so fluid!
I love the fluff. The little tail! The partnered heads have so much effort for each one!
I adore 3:22-3:23 , how there's such an impact with all the princesses forms appearing.
I love that Quiet looks reluctant as he lunges. His eyes were reluctant at the start and still were at the end even with the dark bg and flipped side, And as he spreads his wings (another AWESOME animation!) he's looking at his hands again, and still doesn't seem to know what to do with himself. Just beautiful little bookends.
Thank you for making and sharing such a wonderful thing!
this is one of the only things resembling fancontent for slay the princess in the form of video, so i'm OBSESSED with this. constantly on loop. in my head. rotating it like a microwave.
This is just... it looks like it would FIT as a promotional ad ir something... SO FLUID, EXPRESSIVE AND YET GOT THAT SAME GRITTY FEELING IN THE GAME TOO! Also the protagonist kinda looks a bit cute here too...
I love how you perfectly portrayed the creature as a god, and how you recreated the scenes from the original game.
I would've never expected an animation for this game, and I'm amazed at how well it fits this song. Masterpiece.
I clicked this video because I havent heard the song Kitchen Fork in years
I knew nothing about this game but upon watching this and getting goosebumps from the skill of animation you have, maybe I'll get this game to see what its about
Absolutely incredible
I havent seen something so amazing in quite a while
Im absolutely in love with the animation, song, and slay the princess how have i never heard this song before???
I CANT STOP COMING BACK TO THIS ANIMATION AUSHHSGSGGSGSHSH IM SO IN LOVEVEVEVVEVEVE
Love the juxtaposition of animatic movement with the fluid animation of, for ex., the princess opening her eye. Lovely and creepy!
Absolutely fantastic. The backgrounds and constant shifting is so on point! The art is great, the animation is fluid! (I also love how you used the actual design of the mc as seen by brightening the mirror image, lots of people don’t seem to realize he has an actual design in game) Sincerely beautiful 🥰💜💜
1:41 "I know what you are"
B
I
R
D
I really like this in so many ways! The unsettling feeling of being stuck in some sort of time loop, being controlled by someone you don’t know.
I also enjoy the flat, empty feeling portrayed in this animatic, and all the expressions are wonderful, especially the look on the player’s face at the end.
This is so high quality, the Long Quiet looks so freakin' adorable and expressive at the same time! (which makes sense considering the sheer number of voices in his head)
Leaving cabin with her is lowkey the best ending since they're basically mortals and are now longer the concepts of change and stagnation so where ever they go they can just be together instead of and endless conflict for the first time ever which I just think is so sweet man also the one where you and the shifting mound go together since If you are both what the universe needs to be change and longing all at once in your multitudes it just wouldn't be right to take death along with birth growth and everything else in the shifting mounds death
Literally gave me shivers, asked my partner who has never played the game to watch it, they also were awestruck and goose bumped, freaking incredible job dude!!!!!
Given the in-game themes, I should have noticed: The Hero and The Princess are black with white eyes, and white with black eyes, respectively. Like the symbol for ☯️. Funnily though, The Princess is Yin, or “Black”, at first. The Hero is Yang , or “White”, based on how they perceive each other (and what choices you make). A cosmic wheel that turns, all until it’s made to fall off the hinges. My personal theory, of course, so take it with a grain of salt.
I love how dualism drives both the story and the art, and this video captures that framing beautifully. A horror in which ultimate reality is split and the resulting entities are set against one another in corporeal vessels… I love it. I get what you mean about the roles of Yin and Yang seemingly flipping, but perhaps that’s the work of the narrator. The split wasn’t clean, so they each have a piece of the other. The narrator also sets the stage and guides Yin throughout, knowing he would struggle to act against Yang. We see this play out as the game progresses (e.g., protag literally withers as the Princess grows). Her comment at the end about the protagonist being passive by nature suggests that he was always mostly Yin. Another way to look at it is that each Princess is expanding into the protagonist’s perspective of her, maybe because that’s all there is, rather than her being receptive. Whatever the case, StP definitely draws from the philosophy in an engaging way. And this is just the framework… it’s so good.
WTH I WAS NOT EXPECTING SUCH CLEAN ANIMATION, THIS IS CRAZY UNDERRATED
I got goosebumps. After finishing the entire game knowing what each of these characters and places mean moved me deeply. I think there is no better video that represents the essence of Slay The Princess and I'd say there probably is no better song. I'm sorry I'm about 8 months late with my comment. This is beautiful.
Honestly the segment between 2:54 and 3:05 is *so buttery smooth* and gives both characters so much (heh) character. It's honestly an inspiration, thank you for this ^^
Also, amazing work, great job!
Phenomenal work. The different forms of the princess were all drawn so well and accurately. Love the animation and how the world is constantly shifting around the mic. Astounding.
this animation convinced me to finally purchase the game. I played my first playthrough last night and im obsessed!!!! I fortunately got the sweet ending which im so happy about. I look forward to new playthroughs and exploring all there is to this story!! Thank you for your stunning and hard work!!!!
Oh my god??? the arm coming out of the mound, and Quiet breaking his boundaries... absolutely phenomenal animation
I've literally watched this hundreds of times by now, I have yet to play this game, but I'm so engrossed with the way you animated these characters, and the mix of still frames versus animation, the coloring and art schemes...it's so amazing thank you for being so inspiring!
1:24 idk why but i find this part adorable...
Your animation is amazing and its a 15 year old song I've never heard. I would have been 25 when this song came out. Thank you for all the effort you put into this and for exposing me to music i never knew existed.
from all the context clues in the game youre vaguely a crow/raven dragon hybrid with scales, wings, claws and gills. multiple wings. symbolic of an angel
You captured the spirit of the game very nicely!
im not even into this fandom and this is so fucking good
the emotions shown through the bird is really clear despite the lack of most facial features, the body language is so fuckin good
mwah love this amv
Today seems be a stumble across Slay The Princess animation day. This is beautifully animated for one, if not my favourite game.
At first i didnt get why this was a love story, it seemed like a choose your own adventure type of game. But slowly seeing all the endings and the end of the game it just...clicked . I can't put my finger on it , but it leaves the mark of a love story in my mind, the tragic fate of the protagonist and the princess as well as their true identities...
even if you had no idea what the game was, this thing is a masterpiece. the animation style fits well, its fluid, the characters and everything in it just Fit. and the expressions are top notch on the birdo.
you did a good job of not sexualizing it in the end, so kudos for that.
This is beautiful, and I feel captured some of the feelings I had about the end of the game.
In the final confrontation with the, Shifting Princess, I'll call her, if you say you think it's easy for her to judge from her perspective and you want her to see your side, she brings back all your cannon past lives, but from her perspective. She doesn't seem open to your view of events anymore, which is why I prefer the "leave the cabin" ending, you can be equals and share experiences there is no fight for influence over the other. It feels the most harmonious despite the fact you are both leaving your cosmic forms behind.
I love how you drew the mc he looks so cute and huggable. ❤
This is incredible. The way you portray the player is perfect- This song is so fitting to the entire game, which you did an excellent job at relaying (every callback is cautiously crafted with love), and you managed to have a perfect balance of your own unique art style and making it familiar to that of the game. Absolutely wonderful work!!!! 3:12
Phenomenal. I can't believe you made such a masterpiece and captured best aspects of the game in just 2 weeks. The animated parts are top tier. Pure SOVL
The way this perfectly represents the very essence of the game is absolutely astonishing 🖤
this song is such a throwback for me and to have it combined with my recent visual novel hyperfixation? unreal
I’d like you to know this is the animatic that got me to actually watch through manlybadasshero play this game and now I want to buy it to play it for myself. Thank you for introducing me to this incredible work of art!
This is so well made! For having a storyboard look it still has a lot of movement and emotion in it, and the parts with more fluid animation help these sections be more memorable!
Man this got me feeling emotional and sad for LQ. The suffering experienced by the 2 never seemed to really sink in for me because of the natural repetition and voice banter, but this did a fucking banger job at conveying it
This is just straight up eye candy.
I feel bad for the princess and protag both. They both have been trapped in the same loop. Thrown into a back and forth game neither asked to be in
You’re so underrated it’s insane! The animation is beautiful and the detailed portrayals of the characters is so cool! I absolutely love this game and seeing an animation that encapsulates it so wonderfully and is as amazing as this makes me so happy. More people should be recognizing your talent, and I hope your channel becomes viral.
this could legitimately be a clip compilation straight from the game, it looks AMAZING
i'm so obsessed with this no joke, ESPECIALLY the ending animation, holy fuck. something about the climax of the song and just the feeling i get from that. it's so crazy.