I think the creepiest part of encountering Death is when you can see the lantern from his light looking for you in the sewers. Never have I been so terrified of a boss
@@Highground609 So.... if were Arisen uhm does that really end our lives I wonder(If were to actually get killed by Grim Reaper)... since many other Arisen has fallen... or does only Diamon can only kill us (thus ending our everlasting immortalilty)
@@danmoua7686 Being an Arisen only means that you can't die of old age until you regain your heart by killing the Dragon. You can still die via other means. The voices of all those other dead Arisen are pretty much the remnants of their souls lingering long after their respective deaths.
"You're fucked my Friend" that is the name XD. I just shit my pant when i was on that dark as fuck place fight before the catacombs all dark qnd sundely a light and this song ..... fuck this XD and fuck my pawns
My very first trip to bitterblack island The FIRST room (the one that has hobgobs and a cyclops) Me: "woo, this is gonna be easy :D" *kills all enemies, death appears* Me: "awwww shit, first dark arisen boss :D" *death swings scythe, insta-kills 2 pawns* Me: "......WAHT" *purple light, other pawn and I fall asleep" Me: *uselessly button mashing* "NONONONONOOOOOOOOOOO"
+Cody Guerrero Yep. That's why you want armor like the Abyssinal Armor set (guaranteed reward for killing the Ur-Dragon while online) for the 100% debilitation immunity.
I love this song, it complements the fight very well. And for those people disliking Death because he only got 2 moves..? Well he only needs to lullaby you to the floor and harvest your soul.
Taylor Geffken i didnt knew about that. i mostly use my magick archer to lure Death to a corridor and spam ricochet hunter after 4 magick rebalancers. It crushes her severely XD
Everyone's always going on about how to make death appear,THOSE PEOPLE ARE INSANE!!!!,Gosh!Dang!It!,I want to to know how to make him disappear!,I jumped down a pipe,thinking it was a hidden passage,and bumped into this psycho in the dark!,it was freakin!Scary!.lol
Yeah my friend was home, was about to go down that shaft, and he says "DON'T!!!". I ask why, he explains, and I do it anyways. Guy forgot to tell me you're drenched when you land from there. Scariest DA experience so far lol
I was in that one room with the two chained cyclopses. Killed the first one, and then Death appeared. he was so nice to take the second one out for me. But then I realized this undead bastard just needed space to come for the pawn´s and my booty.
@Hymaungdr And it's also worth noting that Death's insta-kill isn't an insta-kill *effect* as if it was a debilitation (like Torpor or Petrification), it insta-kills through such absurdly high levels of raw *damage* that literally nothing in the game can survive even a single hit.
I love how they added the grim reaper to the game. It made the dlc cooler. He's scary and dramatic. Hope for a dd sequel with more awesome monsters and encounters.
There's a lot of great music in Dragon's Dogma... But the battle themes in Dark Arisen just take the cake. This theme is so fitting! Even though I hate Death for killing my pawns and me being (apparently) a very lousy player with no damage whatsoever. ^^ You can't help but love him and his awesome theme anyway! It's that good!
-Death: *Suddenly appears in the Bloodless Stockade* -Me, a Magick Archer with high magick and 4 stacks of magick rebalancers: COME AND EAT MY RICOCHET ARROWS!
Pre-Daimon Bloodless Stockade is the gift that keeps on giving. Getting to max level in under an hour just by repeatedly yeeting the fucker into the abyss is euphoric.
@@magnustheredxv MA's and Striders/Assassins don't really need to yeet him, they can use Blast arrows (Strider/assassin) or Ricochet Hunter (In a narrow space) to annihilate Death, since Ricochet will start to insta stagger after enough of them hits, stun locking him till dead. While Blast arrows do the same in one volley.
OH FUCK. This theme is so perfect. The atmosphere is Dark Arisen is incredible: walking around almost blind in the endless sewer-like tunnels, the only source of light your dim lantern and the glint of monster eyes just beyond the reach of your light... an ogre emerges from the shadow and knocks you down into the water, extinguishing your lantern... just when you think things can't get any worse, you see the glow of another lantern coming from around a bend in the tunnel... next thing you hear is 0:00
scared the shit outta me when he first showed up in Bitterblack and caught all my pawns in one swing. got so shocked I didn't even say a word, just turned the game off and went to sleep lmao
I remember those times when I thought I was ready for Bitterback Isle... Then the moment I stepped into that first chamber a cloak with a scythe appeared.
Same. Literally the coolest rendition of Death/The Grim Reaper in any game ever. What I love about him is how simple his design and game mechanics are... He *looks* like the stereotypical grim reaper-- albeit with no skeleton inside the cloak (which I also rather like) and, thank God, no flashy armor over the cloak or ridiculous fantasy-style scythe. I suppose the lantern has a fantasy design, but it's not too crazy looking. Other than that, Death's just a floating, flowing cloak and scythe that spells doom as soon as you see him; making the average player think "Oh, I'm probably f***ed" And the mechanic, of course is... he just kills you. If anyone is touched in this encounter it's game over for them. And when you damage him enough he just comes back later... you can't kill the boogeyman The best part has to be that he's not even a main boss; no story-reason tied to him having to be defeated-- He's not even a villain really; an antagonist, sure because he's trying to kill you, but he doesn't appear with dialogue or apparent reason; as though *it's just your time*... You can try to fight or you can run. The only part I would change is maybe the busted abilities in this game that make him one-shottable. I feel as though someone like *Death himself* should always be a major threat no matter how strong you are... and maybe give the lantern a more traditional design... but I don't think that's too big a deal anyway. yeah I typed out a bunch of crap most people won't read, in response to your one sentence comment, but like... Death is just awesome in this game, you know?
@@basil6501 Precisely. His simplistic and, for want of a better word, accurate design is exactly what I like about him too. No spikey death armor or nonsense; just a giant, cloaked wraith with a scythe.
I just learned that there's a big chance that Death used to be an Arisen as well and all I can think of is how insane the evolutionary tree of the Arisen is.
Fun fact if you look at the heart of a dragon you can see it has the arisen’s mark. So that leads me to believe that the dragons once used to be arisen
@@alexedwards1470 Yeah, Dragons are Arisens that failed to beat the Seneschal; that's why in the dialogue when you're about to fight the haunted knight in one of the colosseums, Ashe's (Daimon's original human form) Dragon sounds like his former Mentor, Grette, who was the Arisen before he became Arisen. She beat the dragon, but failed to beat the Seneschal, resulting in her becoming the next Dragon, and Ashe becoming Arisen, then Ashe becoming Daimon because he knew Grette was the Dragon upon hearing her voice, and he couldn't choose between sacrificing Olra or Grette- even in her Dragon form. Instead, he spat a curse at the endless cycle, wanting to tear it apart for making him suffer through a painful choice. Dragon Grette took it literally; and took Olra's life in exchange for the "wish"; turning him into a foul creature with the ability to destroy Arisen, and keep the cycle at a pause should they venture to Bitterblack.
@@whippethacreem7299 I assumed all the other dragons are former Arisens' that never got that far or died to Grigori, while Arisens' that kill Grigori but lose to the Senechal are reborn as another Grigori
Love it. The music that plays before he shows is pretty creepy too, was quite the atmosphere my first time in the sewers when I got drenched and couldn't see; Pretty awesome DLC.
As if Bloodless stockade wasn't pain enough, I round a corner for a dead end with treasure chest, when I come up to it, theme starts. I look back and sure enough, Death is there like "It'd be a shame if you lost your pawns at such a moment, eh?" then one-shots two of them.
Love this theme. It's terrifying when you're not ready (i.e. most of the time), but when you finally do face down Death... Also 1:10 reminds me of OoT Ganon theme and I love it.
The second vocal line of this song always sounds like "Think about Death" to me. Like, fuck dude, I sure am, and I'm also running from Death. Is this a metaphor?
This game is much like the demon soul games but MUCH more forgiving and not as frustrating except when your pawns are running around like headless chickens.
Actually this game is harder. Demon Souls has the decency to have a good dodge mechanic and having you fight just one boss. When you die, it is your fault. In Dragon's Dogma aside from the yellow classes you can't dodge properly and it can make you fight up to 10 bosses at once, and those bosses aren't slow or weak either. It's manageable and extremely fun but it does feel cheap at times.
+Great Teacher " 'Tis far stronger than a common Goblin!" indeed. :P Still, yes, it can be frustrating at times, like if you get knocked down only to immediately get knocked down again while you are still getting up. I *hate* when that happens.
Great Teacher Oh yea. I started a fight with a gore cyclops, in the middle of the fight a cursed dragon appeared out of nowhere. Finally after few hours I managed to kill them both only for death to take out my party. Still Considering I have been hoarding like a 100 weakestones. I'd say Dragon's dogma is more forgiving since it has a respawn mechanic with the wakestones.
Even without GD items, you can really play it solo. I am an MK myself with my solo playthrough. Currently at lvl 136 right now. I finished off Post-Daimon at around lvl 95. Your best friend in BBI for MK would be Ruinous Sigil. Try it. Yea, it is both challenging and fun. There is also that sweet spot for Ruinous Sigil to activate against Maneaters.
I remember playing and it was sooo dark jesus,and like legit saw his huge scythe coming out of darkness like peaking out and his lantern too. Seriously,that was the one of scariest moments I ever had in a video game xD.
@@Megatron_D-16 Me and my goldforged Blackwing Bow, along with my bag of weal items and two hired pawns whose Arisen are in need of rift crystals, are about to violently disagree with you. *enters pre-Daimon Bloodless Stockade with malicious intent*
Run away from him only to encounter him in the area after gazer... Throwblasts are the weapon of your choice and good placement :) 15-20 Throwblasts later you could get around 30 lvl ups if going alone
I remember going down into the lower stratum sewers. I was all like, hey it's pretty dark down here. keep going a bit further and unintentionally fall down the stair well, and into the water. which doses my lantern, so I'm like whatever bruh. and walk towards the tunnel, and noticed there was whispers and some slight ambiance(btw I'm using headphones on max volume). so in my total brilliance decide to sprint into the tunnel,without any light at all. and get stuck for a moment, I was sitting there like what the hell. then the music kicked on and scared the living shit out of me (I actually jumped and dropped my controller). he put my entire party to sleep and reaped them. then he got me through the wall of the stair well as I tried running away.
Me, a level 15 entering the plaza for the first time: oh look a light source, a new goblin type perhaps? *death appears* *throws main pawn into death and ran away*
Me: *aim maker finger arrow* well Death you came to the wrong Arisen *hit* Death: "ow...anyway time to die" Also me: "IT WAS SUPPOSE TO BE 1 SHOT" *run*
Maker's Finger does nothing. Blast arrows and Ricochet Hunter with their respective periapts, on the other hand… *maniacal laughter echoing in the Bloodless Stockade*
According to the lore, he's actually an Arisen who seeked to revive a loved one, which led him to kill a ton of people. I think at some point he fell into despair in the Bitterblack Isle, and became Death.
Not entirely true. He went crazy from loneliness and the never ending labyrinth of BBI, and he thought of a theory of having to kill 1,000 people as a sacrifice for his dragon to save his country , so he embraced his calling as "Death"
“Oh! H..Hello Death! If you could, PLEASE! Follow me down this very tight corridor!” Death proceeds to clip through the walls to follow me into essentially a small corridor. “I Thanks, I’ma spam Ricochet Rivets now okay? :3” And that’s when Death knew, he fucked up.
yugioh guy Yeah. Only Akantor can do that, but that's a very specific attack. Most people hate Jho because he hits really hard and doesn't die fast. Also prolly Apex Jho Dragon Breath...
Death in DD:DA reminds me so much of Death in Persona 3. The bells and chimes in Dark Arisen that play when Death is searching trigger the same paranoia as when I hear the rattling chains of Death in P3. No periapts, blast arrows, or etc in DA or no homunculi in P3? Frikkin' RUN. At least Death doesn't dual-wield long-barreled pistols in Dark Arisen >_< Ranged OHKO's would be BS. At least this theme is epic and appropriate to boot.
I think the creepiest part of encountering Death is when you can see the lantern from his light looking for you in the sewers. Never have I been so terrified of a boss
I'm wondering: would adding Death the Wolfs' whistling make it creepier?
It would have to be very quiet, but still loud enough to hear.@@GenshinLover283
Did you hear the bill before he appears?
Death: That's a nice party you have there. It would be a shame if someone were to kill them in one swipe.
+Great Teacher Hssssssssss Death is to Dragon's Dogma what Creepers are to minecraft,
Death is still an instant death. If you play rogue classes he is a joke because how easy it is to dodge his swipes
Death, whispering to the Arisen and their pawns: " *This is the part where you run away.* "
*cheeses death with blast arrows over a death pit and pops a pilgrim's charm for xp* no
@@l-shadow1775 Or cheese Death with richochet hunter and watch him fly around.
Death ready to slice - come my child, waver no more
@@Highground609 So.... if were Arisen uhm does that really end our lives I wonder(If were to actually get killed by Grim Reaper)... since many other Arisen has fallen... or does only Diamon can only kill us (thus ending our everlasting immortalilty)
@@danmoua7686 Being an Arisen only means that you can't die of old age until you regain your heart by killing the Dragon. You can still die via other means. The voices of all those other dead Arisen are pretty much the remnants of their souls lingering long after their respective deaths.
"Your pawn has Legion's might? Oh, that's cute"
Painkiller1189 Hahahahahahah >D
lol 😂😂😂😂😭😭😭
"You're Fucked" the theme
Death in this game scares me more than real death itself!
This song should have been named "Liftstone Theme".
"You're fucked my Friend" that is the name XD. I just shit my pant when i was on that dark as fuck place fight before the catacombs all dark qnd sundely a light and this song ..... fuck this XD and fuck my pawns
hahaha yea, run theme
Xp farm theme
The where did my pawns go theme
"If u dont run u and ur pawns are fucked" theme
*Fighting some Goblins and then suddenly Death Appears*
Me: "Runrunrunrunrunrunrun"
*Sees death kills pawns*
Me: "Ohshitohshitohshitohshit"
Just snipe the goblins first thing then go in. Makes it easier to escape from Death
Ain't nobody got time for that.
Meaning?
Meaning, I know how to kill Death man, just take the joke at face value.
woosh!
*Finally kills the Condemned Gorecyclops in Midnight Helix post-daimon* Phew... *begins looting* *This theme starts* You've got to be kidding me...
Lmao that has just happened to me
I need a new pair of pants
Death: Hi I'd like to introduce myself
Death was disappointed that the gorecyclops couldn't best you, and decided to rid of you himself.
@@jedidragon2k140 I'd retract that statement, mocking Death bears ill fates.
My very first trip to bitterblack island
The FIRST room (the one that has hobgobs and a cyclops)
Me: "woo, this is gonna be easy :D"
*kills all enemies, death appears*
Me: "awwww shit, first dark arisen boss :D"
*death swings scythe, insta-kills 2 pawns*
Me: "......WAHT"
*purple light, other pawn and I fall asleep"
Me: *uselessly button mashing* "NONONONONOOOOOOOOOOO"
+Cody Guerrero
Yep. That's why you want armor like the Abyssinal Armor set (guaranteed reward for killing the Ur-Dragon while online) for the 100% debilitation immunity.
that was exactly the same experience i had too XD
@@RSGVM same i got absolutely TERRIFIED when i saw him i was like "HOLY CRAP ITS DEATH RUNNNNNNNN!!!!!"
First encounter is scripted afaik - always appears your first time in that first room. Talk about setting the tone
@@ACuriousTanuki it's a good intro to it though. Then he shows up again later on once you've opened up the shortcut to the beginning.
I love this song, it complements the fight very well. And for those people disliking Death because he only got 2 moves..? Well he only needs to lullaby you to the floor and harvest your soul.
don't forget, after you killed him once, his lantern can also turn you to stone :v
Well that's only compensated by the fact that it's a one hit KO and pawns AI never been updated properly for BBI, annnd that's all about Death...
Taylor Geffken it can? you mean she adds a petrify effect? o_o
Rapha The Kid Yes, he did it to me the first time after i killed him
Taylor Geffken i didnt knew about that. i mostly use my magick archer to lure Death to a corridor and spam ricochet hunter after 4 magick rebalancers. It crushes her severely XD
PTSD track for low level arisen.
Also a PTSD track for fighters and warriors
not at all. Melee attacks do more damage on death than magical attacks
Ghassan Ben Moussa Still it's a hell of a lot harder to kill Death as a melee class than it is for something like a magic archer.
Hard to argue with that hehe. What lvl are u?
Ghassan Ben Moussa 150 something
"What is this music? I'm not even fighting. A bug perha-- FUCK"
Somberlain 1st time when you encounter death... how was your reaction? ;x
Rapha The Kid Spots Death Incarnate, runs away at full speed while saying a wise man's words, "Eurrrrhhhh! Fuck this Shiiiiit...!"
Sounds about right.
*PACK YOUR THINGS AND FKN RUN!*
Scythe to meet you!
In this world...
THE GRIM REAPER
because ogres, titans, chimera, sexy man-voice dragons and a GOD-
aren't nearly intimidating enough.
Yeah what next, hmmm maybe a weird looking witch I don't know.
Dont forget wargs, Cursed Dragons and a Bishop 😂
And Succubi and Ghosts and skeletons oh...and a cult hellbent on killing you
Warrior Pawn: "I shall climb it!"
Death: "Ranged or gtfo"
Ohh ill just venture down that ludicrously dark corridor and have a splendid ol' time.
"Entire party wiped"
XD
Just a quiet "oh" in response
"Blast arrows go brrrr" Theme
this theme is the reason why I carry 400 blast arrows with me every time I got to bitterblack isle.
Everyone's always going on about how to make death appear,THOSE PEOPLE ARE INSANE!!!!,Gosh!Dang!It!,I want to to know how to make him disappear!,I jumped down a pipe,thinking it was a hidden passage,and bumped into this psycho in the dark!,it was freakin!Scary!.lol
Yeah my friend was home, was about to go down that shaft, and he says "DON'T!!!". I ask why, he explains, and I do it anyways. Guy forgot to tell me you're drenched when you land from there. Scariest DA experience so far lol
ofnir123
Magic knight fight? I was there recently, he destroyed my pawns and I lift stoned out XD.
Charon i thought it would lead to hidden treasure.....dang you,death.lol
Learned the hardway that that tunnel in the corner wasn't hidden loot...
Oh XD I have done that shit to XD still pretty fucking terrifiyng after all this years
One of my favorites from this game.
I was in that one room with the two chained cyclopses. Killed the first one, and then Death appeared. he was so nice to take the second one out for me.
But then I realized this undead bastard just needed space to come for the pawn´s and my booty.
wait death can kill other enemies??
@Hymaungdr And it's also worth noting that Death's insta-kill isn't an insta-kill *effect* as if it was a debilitation (like Torpor or Petrification), it insta-kills through such absurdly high levels of raw *damage* that literally nothing in the game can survive even a single hit.
@@gamester512 except dragons, who cannot be killed by Death, since Death lost that ability during his transformation from Arisen.
@@Lunaraia Death also can't kill undead
If Dark Arisen's enemies and bosses went in Dark Souls' world, all Lordran would be destroyed for sure.
Death would own all
but death wont own Blast Arrow LUL
So freaking easy i almost felt bad using them.
yeah the death only need to met to kwon mr. scythe XDD only kalameet can give a fight because hes souless
Nito: I am the embodiment of death, all fear me.
Death: You rang?
My first encounter with the thing made me nope out of Bitterblack Isle and first come back when I was at about lvl 40
*Death appears*
Me: Nope! Nope! Nope! Nope! Nope! Nope! Nope!
me: *starts to run*
death: WHY ARE U RUNNING ?
*Death* I would like to introduce you to my scythe.
@@foxymanaic5934 lol BEHOLD!!!!........ my scythe
@@liamsmith53 …….I got it……. I understood that reference
@@liamsmith53Sorry for the 2 year late reply, but I still don't get the reference.
I love how they added the grim reaper to the game. It made the dlc cooler. He's scary and dramatic. Hope for a dd sequel with more awesome monsters and encounters.
Well have I got news for you!
@@adamjensen9463 dullahan goes crazy
There's a lot of great music in Dragon's Dogma... But the battle themes in Dark Arisen just take the cake. This theme is so fitting! Even though I hate Death for killing my pawns and me being (apparently) a very lousy player with no damage whatsoever. ^^ You can't help but love him and his awesome theme anyway! It's that good!
-Death: *Suddenly appears in the Bloodless Stockade*
-Me, a Magick Archer with high magick and 4 stacks of magick rebalancers: COME AND EAT MY RICOCHET ARROWS!
Pre-Daimon Bloodless Stockade is the gift that keeps on giving. Getting to max level in under an hour just by repeatedly yeeting the fucker into the abyss is euphoric.
@@magnustheredxv MA's and Striders/Assassins don't really need to yeet him, they can use Blast arrows (Strider/assassin) or Ricochet Hunter (In a narrow space) to annihilate Death, since Ricochet will start to insta stagger after enough of them hits, stun locking him till dead. While Blast arrows do the same in one volley.
Literally my game plan
Ah yes. Death showed up when I was fighting a cockatrice…that was an unpleasant fight. Looking back it was kind of funny.
Whenever I hear this in the game, I go "JESUS, FUCK!" and I get the HELL out of whatever place I am. ANY door would do. xD
Ricochet Hunter does the trick in the small hallways.
Exactly 💯
OH FUCK. This theme is so perfect. The atmosphere is Dark Arisen is incredible: walking around almost blind in the endless sewer-like tunnels, the only source of light your dim lantern and the glint of monster eyes just beyond the reach of your light... an ogre emerges from the shadow and knocks you down into the water, extinguishing your lantern... just when you think things can't get any worse, you see the glow of another lantern coming from around a bend in the tunnel... next thing you hear is 0:00
The fact that you've been hearing an eerie humming and whispers for a while isn't helping your nerves either prior to the lantern showing up
what a normal day to explore the bloodless stockade area, I have to say
Surprise.
Death has a very demonic theme like you not going to kill him
scared the shit outta me when he first showed up in Bitterblack and caught all my pawns in one swing. got so shocked I didn't even say a word, just turned the game off and went to sleep lmao
I remember killing death for the first time by knocking him off a cliff. Surprised the hell out of me.
Imagine Death appears at the Daimon boss fight.
If thats the case i run around the battle arena like a headless chicken,
My Reputation is Well Renowned & Highly Feared.
I remember those times when I thought I was ready for Bitterback Isle...
Then the moment I stepped into that first chamber a cloak with a scythe appeared.
I hope he comes back for DD2 and still has the same mechanics.
Same.
Literally the coolest rendition of Death/The Grim Reaper in any game ever.
What I love about him is how simple his design and game mechanics are...
He *looks* like the stereotypical grim reaper-- albeit with no skeleton inside the cloak (which I also rather like) and, thank God, no flashy armor over the cloak or ridiculous fantasy-style scythe. I suppose the lantern has a fantasy design, but it's not too crazy looking. Other than that, Death's just a floating, flowing cloak and scythe that spells doom as soon as you see him; making the average player think "Oh, I'm probably f***ed"
And the mechanic, of course is... he just kills you. If anyone is touched in this encounter it's game over for them. And when you damage him enough he just comes back later... you can't kill the boogeyman
The best part has to be that he's not even a main boss; no story-reason tied to him having to be defeated-- He's not even a villain really; an antagonist, sure because he's trying to kill you, but he doesn't appear with dialogue or apparent reason; as though *it's just your time*... You can try to fight or you can run.
The only part I would change is maybe the busted abilities in this game that make him one-shottable. I feel as though someone like *Death himself* should always be a major threat no matter how strong you are...
and maybe give the lantern a more traditional design... but I don't think that's too big a deal anyway.
yeah I typed out a bunch of crap most people won't read, in response to your one sentence comment, but like... Death is just awesome in this game, you know?
@@basil6501 Precisely. His simplistic and, for want of a better word, accurate design is exactly what I like about him too. No spikey death armor or nonsense; just a giant, cloaked wraith with a scythe.
That moment when you have your tv turned up because of the music....then this song comes on and the intro scares you :l when I say you I mean me
More like Bitternope Isle, right?
Yeah, I'm not funny.
Maybe not funny, but definitely not wrong; Bitterblack Isle was a terrifying place.
I got there when I was around level 7. Worst. Idea. Ever. Got one-shot in 2 seconds.
I lolled
I did it at around lvl 10 and i was like "WHAT IS HAPPENING WHY IS DEATH HERE AND A GIANT CYCLOPES OH CRAP!"
BRUH i basically shit myself when i heard this theme
This one should be renamed to just "NOPE."
I just learned that there's a big chance that Death used to be an Arisen as well and all I can think of is how insane the evolutionary tree of the Arisen is.
Fun fact if you look at the heart of a dragon you can see it has the arisen’s mark. So that leads me to believe that the dragons once used to be arisen
@@alexedwards1470dragons are indeed former arisen. Look it up bro
@@alexedwards1470 Yeah, Dragons are Arisens that failed to beat the Seneschal; that's why in the dialogue when you're about to fight the haunted knight in one of the colosseums, Ashe's (Daimon's original human form) Dragon sounds like his former Mentor, Grette, who was the Arisen before he became Arisen. She beat the dragon, but failed to beat the Seneschal, resulting in her becoming the next Dragon, and Ashe becoming Arisen, then Ashe becoming Daimon because he knew Grette was the Dragon upon hearing her voice, and he couldn't choose between sacrificing Olra or Grette- even in her Dragon form. Instead, he spat a curse at the endless cycle, wanting to tear it apart for making him suffer through a painful choice. Dragon Grette took it literally; and took Olra's life in exchange for the "wish"; turning him into a foul creature with the ability to destroy Arisen, and keep the cycle at a pause should they venture to Bitterblack.
@@whippethacreem7299 I assumed all the other dragons are former Arisens' that never got that far or died to Grigori, while Arisens' that kill Grigori but lose to the Senechal are reborn as another Grigori
A bit late, but the Monument of Remembrance and the questline Wages of Death practically state that Death was indeed once an Arisen named Arthacos.
I fear death is at hand...
spoamming down on the d-pad and sprinting away
You say it like Death never comes back.
Trust me, he's not done with you lol
Nothing tops finding Death that first time. They knew how to make that shit NIGHTMARE fuel.
Love it.
The music that plays before he shows is pretty creepy too, was quite the atmosphere my first time in the sewers when I got drenched and couldn't see; Pretty awesome DLC.
IS THAT THE GRIM REAPER
Death be like: Think (Matt) Daimon is a threat? *Swing*
The sad thing of defeating death, you will miss the encounters just to hear this awesone music...
As if Bloodless stockade wasn't pain enough, I round a corner for a dead end with treasure chest, when I come up to it, theme starts. I look back and sure enough, Death is there like "It'd be a shame if you lost your pawns at such a moment, eh?" then one-shots two of them.
Grimreaper-kun is good with timing. (sadly. for you and everyone except death. )
My reputation is Well Renowned & Highly Feared.
@@Megatron_D-16 "L O L", said the Magick Archer,"L M A O."
Love this theme. It's terrifying when you're not ready (i.e. most of the time), but when you finally do face down Death...
Also 1:10 reminds me of OoT Ganon theme and I love it.
The theme of Death getting knocked off a cliff.
they should have made death more floaty and able to ignore physical elements like walls, cliffs, doors etc.
Ironic 😂
Meets death for the first: oh h- *gets hit by sleeping spell then get one shotted* …oh
Meets death for the 47285957375th time: OH, IT’S ON!
The second vocal line of this song always sounds like "Think about Death" to me. Like, fuck dude, I sure am, and I'm also running from Death. Is this a metaphor?
*Opening chests* hears this
Me: no amount of loot is worth my life! Runrunrunrunrunrunrun!!!!
To solve your problems with death, you just need a dialogue.
Dialogue: Brain Splitter with Framae Blades and over 3000 strenght
I personally choose violence with explosive arrows and Tenfold Fury. Or Tenfold Fury and Conqueror's Periapt.
I can NEVER be slain PERMANENTLY.
@@Megatron_D-16 Good. Keep coming back so I continuously juggle you all over the area and helping other people farm at the same time.
@@Megatron_D-16 'preciate the Bone Lanterns and Scythe Shards, man. Ascending to (figurative) godhood has never been more fun.
Ah yes, that one sound effect (1:03) that reminds me of a lightswitch and startles me every time!
Eat this! 6000 magic stat! 4x Grand Anscension! Richochet Arrows!
You know that one scene where Spongebob and Patrick are running from Sandy after making fun of Texas?
That's Death when you aren't prepped for him.
"You killed my pawn...."
*Mighty Bend*
"My name is Inigo Montoya. You killed my pawns. Prepare to die"
This game is much like the demon soul games but MUCH more forgiving and not as frustrating except when your pawns are running around like headless chickens.
Actually this game is harder. Demon Souls has the decency to have a good dodge mechanic and having you fight just one boss. When you die, it is your fault. In Dragon's Dogma aside from the yellow classes you can't dodge properly and it can make you fight up to 10 bosses at once, and those bosses aren't slow or weak either. It's manageable and extremely fun but it does feel cheap at times.
+Great Teacher
" 'Tis far stronger than a common Goblin!" indeed. :P
Still, yes, it can be frustrating at times, like if you get knocked down only to immediately get knocked down again while you are still getting up. I *hate* when that happens.
Great Teacher Oh yea. I started a fight with a gore cyclops, in the middle of the fight a cursed dragon appeared out of nowhere. Finally after few hours I managed to kill them both only for death to take out my party. Still Considering I have been hoarding like a 100 weakestones. I'd say Dragon's dogma is more forgiving since it has a respawn mechanic with the wakestones.
It is surprisingly more fun running solo. This is, ofcourse, just my opinion. I never tried playing this game solo until the ps4 version came out.
Even without GD items, you can really play it solo. I am an MK myself with my solo playthrough. Currently at lvl 136 right now. I finished off Post-Daimon at around lvl 95. Your best friend in BBI for MK would be Ruinous Sigil. Try it. Yea, it is both challenging and fun. There is also that sweet spot for Ruinous Sigil to activate against Maneaters.
This theme is so good, and yet, you aren't going to enjoy it.
I remember playing and it was sooo dark jesus,and like legit saw his huge scythe coming out of darkness like peaking out and his lantern too. Seriously,that was the one of scariest moments I ever had in a video game xD.
Nothing cheats Death in the End.
@@Megatron_D-16 Me and my goldforged Blackwing Bow, along with my bag of weal items and two hired pawns whose Arisen are in need of rift crystals, are about to violently disagree with you.
*enters pre-Daimon Bloodless Stockade with malicious intent*
This theme and me running was SO. FUCKING. INTENSE. I loved it lol.
Run away from him only to encounter him in the area after gazer... Throwblasts are the weapon of your choice and good placement :)
15-20 Throwblasts later you could get around 30 lvl ups if going alone
Before "Puss N Boots: The Last Wish", this was the only Death that truly terrified me.
Me running away while my pawns gather around in front of death
I'm sorry, It's hard to take DEATH seriously when grim reaper decides to leap off the bridge somehow and kill itself for me.
…huh the grim reaper really does take death seriously………..
I remember going down into the lower stratum sewers. I was all like, hey it's pretty dark down here. keep going a bit further and unintentionally fall down the stair well, and into the water. which doses my lantern, so I'm like whatever bruh. and walk towards the tunnel, and noticed there was whispers and some slight ambiance(btw I'm using headphones on max volume). so in my total brilliance decide to sprint into the tunnel,without any light at all. and get stuck for a moment, I was sitting there like what the hell. then the music kicked on and scared the living shit out of me (I actually jumped and dropped my controller). he put my entire party to sleep and reaped them. then he got me through the wall of the stair well as I tried running away.
"I just LOVE the smell of fear!"
-Death... Probably
No that's what the ranger arisen with 400 blast arrows and 100 conqueror's periapts said
@@ripvanwinkle9935 All fun and games until you run out of blast arrows and periapts.
*laughs in infinite Magick Boosted and infinite magic arrows*
Cuando les estás ganado a los enemigos y de repente empieza esta canción:
Corre perra, corre!!!
Me, a level 15 entering the plaza for the first time: oh look a light source, a new goblin type perhaps?
*death appears*
*throws main pawn into death and ran away*
Theme of Cursed King's Belt and Throwblasts near a pit.
When you get 100% sleep resist this is the least scary muaic in the game lol
Me: *aim maker finger arrow* well Death you came to the wrong Arisen *hit*
Death: "ow...anyway time to die"
Also me: "IT WAS SUPPOSE TO BE 1 SHOT" *run*
"So anyways I started slashing"
Maker's Finger does nothing.
Blast arrows and Ricochet Hunter with their respective periapts, on the other hand…
*maniacal laughter echoing in the Bloodless Stockade*
Dragons dogma horror edition
the song od death dying to gravity.
Death is the main reason why I always run Autonomy through BBI.
Imagine they make a mod when Death arrives, he whistles like Death from Puss in Boots.
This will make for a terrifying experience in the remake, if they decide to make it thus far of course.
You need to start pumping out the rest of the OST my friend! I think we'd all very much appreciate it! I'd love to have the Necrophagous beast music.
*Walking through the sewers with squad*
"Finally, some time to relax..."
*DEATH APPEARS*
"RUN!!!!"
*[GO]*
*[GO]*
*[GO]*
*Slice* What a gaffe
My first time on bitterblack island i got to the gorecyclops. Then i met the........gargoyle.
Fuck. That. Gargoyle.
You fight death in this? What is this...WIZARDRY?!
D:
THAT MAKES SENSE! D8
No, he's killable. It just takes a long ass time.
Virge of Madness, that is all.
According to the lore, he's actually an Arisen who seeked to revive a loved one, which led him to kill a ton of people. I think at some point he fell into despair in the Bitterblack Isle, and became Death.
Not entirely true. He went crazy from loneliness and the never ending labyrinth of BBI, and he thought of a theory of having to kill 1,000 people as a sacrifice for his dragon to save his country , so he embraced his calling as "Death"
Rumor has it, this Death used to be the Arisen
Thank you for sharing all these so far!
Nobody:
Pawn: Walks into Scythe
Nothing like sniping Death into the abyss with a blast arrow loo
“Oh! H..Hello Death! If you could, PLEASE! Follow me down this very tight corridor!”
Death proceeds to clip through the walls to follow me into essentially a small corridor.
“I Thanks, I’ma spam Ricochet Rivets now okay? :3”
And that’s when Death knew, he fucked up.
Me : it's death itself RUN
Pawns : it's death itself... gather around him like he is a campfire
*enters dark place*
*Sees blue light*
*Theme start playing*
RUN, FUCK RUNN
RUUUUUUUUN
Lyrics: Youuuu are fuuuuucked, Youuuur are screwed
When death kills your main pawn
*ARC OF OBLITERATION*
*come button spam intensifies*
From the Deviljho from Monster Hunter to Death. When will this torment end Capcom!
The Deviljho one shots you?
yugioh guy He can depending on your armor and a few other factors.
ultimasnightmare So it isn't a guaranteed one shot no matter what you are wearing or your defenses
yugioh guy Yeah. Only Akantor can do that, but that's a very specific attack. Most people hate Jho because he hits really hard and doesn't die fast. Also prolly Apex Jho Dragon Breath...
Death in DD:DA reminds me so much of Death in Persona 3. The bells and chimes in Dark Arisen that play when Death is searching trigger the same paranoia as when I hear the rattling chains of Death in P3. No periapts, blast arrows, or etc in DA or no homunculi in P3? Frikkin' RUN. At least Death doesn't dual-wield long-barreled pistols in Dark Arisen >_< Ranged OHKO's would be BS. At least this theme is epic and appropriate to boot.
That moment when you see a light in the window and think it’s one of your pawns stuck………. Only to do a headcount as you just opened the door.
at first, youd want to leave
but once youve played the game enough, this song is a signal for cheezy farming