hank punches a nevadean a little TOO hard......

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  • Опубликовано: 1 фев 2025

Комментарии • 11

  • @silverhanma
    @silverhanma  14 дней назад +3

    yes this was a real error

  • @whotfiseliii
    @whotfiseliii 14 дней назад

    punched his LIGHTS out😭😭😭😭

  • @BentleyGenereux
    @BentleyGenereux 13 дней назад +1

    Can you add the hotdog vendor, janitor, or boombox, guy next

  • @infineoinfinite
    @infineoinfinite 14 дней назад

    heyo
    when will are your madness combat character fighters to be fully compatible in either: winmugen, mugen beta, mugen 1.0, and mugen 1.1?

    • @silverhanma
      @silverhanma  14 дней назад +1

      prolly whenever i release the game is when i’ll start working on mugen comparability
      but it’ll prolly be on 1.1 only 😭

    • @infineoinfinite
      @infineoinfinite 14 дней назад

      @silverhanma well, i could try reducing some 1.0 compatible coding liberties... is that okay?

    • @silverhanma
      @silverhanma  14 дней назад

      @ wait wdym

    • @infineoinfinite
      @infineoinfinite 14 дней назад

      @@silverhanma All I could do is to start removing the 1.1-exclusive coding state types, like the "Zoom" code and some of its x/y zooming coordinates from the "Explod", "Helper", "Projectile", and so much more types from their cns files or something like that? Is it okay, tho?

    • @silverhanma
      @silverhanma  14 дней назад +1

      @ ah, okay then
      yea u definitely can if you want!