I have yet to see(unless I missed it,entirely possible) a redo of a draugr village that is stunning. How about a redo of a draugr village V style??????
Honestly, I will never get tired of a beautiful wizard tower! Maybe a really tall circular tower with 3 smaller side-turret towers? If you were able to build something like that with these design techniques.... it would be mindblowing!
I woulda never thought of using the door to create snapping points. I'm most definitely going to be utilizing this trick in my future builds I post. You are without a doubt one of the best builders in the community!
Dude I'm so happy to find this video - It's so hard to find real impressive builds built in Vanilla. I'm 575 hours into Valheim and have a private server with a base built by 10 ish people and we are always trying to outdo eachother. Beautiful!
I definitely have trouble with roofs lining up since I dont measure out the base of the building first. I guess it would be nice to understand how you go about determining the size of your building so you dont have a crazy roof to deal with.
I see people recommend creating an outline of the building using 1m wooden beams, to help with that. Another tip is to vary the ground floor with odd an even lengths, like 4x5 or 7x8 to help roof connect and doors etc being in middle. Of course using odd numbers everywhere is also an option. My rudimentary base in new areas is often 5x7.
The door isnt the only 0.25 meter snap point anymore. The grausten tapered pillars have a "center snapping point 1-4". it might look like its at 1m above the ground but its actually at 0.75 and 1.25 for the inverted. this has been incredibly useful for me
You’ve made my Valheim experience so much better just with these videos showing tips and tricks. Love seeing the builds you make and I can’t wait to see more!!
@@Versaugh Great tip will improve my build 100 times. I use the controller to much and didn't know their was easier way to manually float pieces to make the design perfect. Been fighting lots of snap points for 4 to 10 minutes.
Your attention to detail is so perfectly in line with my OCD need for things to be even and perfectly aligned, spaced, etc. 😅 So satisfying to watch and learn from! Thank you for making such awesome videos with immaculate and gorgeous builds!!! I always look forward to your new builds and creations! 💯🖤🫶🖤
Would love to see you work with the grausten roof pieces on a medium sized castle roof so it looks unique + flametal door and really pop it! Keep inspiring!
I suggest a crossover from Enshrouded to Valheim. Remembering the house you made for the blacksmith in Enshrouded. I'd love to see you building that with Ashland pieces.
Wood door does not give 0.25 and 0.5m offsets (they are a little bit bigger actually). It can be good enough but if you need exact offsets, you'd better use different pieces: A spiral staircase gives you exactly 0.25m (there is 1.75m between the center and the lower side snapping points). Grausten pillars have 0.5m between the center and the side snapping points. Also, now with grausten tapered pillars we have 0.25m vertical offset (check out the snapping points)
These are some clever tips and demonstrations on how to utilize these measurements! This'll definitely open my mind to some new building techniques. Thanks a lot for making such an informative video!
The only thing I worry about with overlapping pieces is that sometimes they've made tweaks to the z depth buffer which make previous pieces pop and jitter. They could conceivably change things again and all of your buildings would need to be rebuilt if that makes sense. Hopefully though they have thoroughly finished the rendering tweaks.
I think the Grausten pieces would lend themselves perfectly to either a cathedral build, or something Greek/roman inspired. Personally I would love to see a grand cathedral
been playing from the jump... ever annoyed they never had a way to center a 2m pole/beam working on a build today I run into this problem again then at random, while watching a wow vid in the background, it ends and this video pops up in my feed All those years being annoyed at the weird door snapping and never thinking about how to take advantage of it.... Liked and Subbed Thank you
Nice! ❤ I really hope they change the cost of ashwood beams. Right now the 1m beam cost 2 wood and the 2m beam costs 4 wood, which is twice the cost of normal wood beams but also twice the costs of ashwood 26 and 45 beams which is wierd?
I think that new graustone pillars also have 0,25m snappng points making the door not the only piece. Also the 26 deg cross is a neat elemant to use and it doest require you to carry core wood. it has the center exactly between the 'legs" so it's easy to get the corewood result with normal wood.
Id like to see a shipyard that has wrecked ships, some in dirt, some in water, as decoration for a pier to park your boat. I don't know if its possible to do that but it sounds cool to me.
great tips! they're gona really help me with my current longhouse base, but one question, i noticed you kept casually doing some voodoo by getting the block piece you were looking at in your current building piece selection, what shortcut is that? it would be super useful not having to navigate the growing building menu but instead quickly swap to what piece I'm looking at!
I stuggle with making the flametal doors look decent in my entry way. Using the graustien wall arches leaves a small gap at the top of the door. Using the arches to patch that up looks to messy
Dude, you should create a Valheim architecture book. One part one part gallery portfolio. One part building fundamentals and techniques. it would make for a great coffee table book.
I do have a question. How do i measure 0,25m in the vertical axis. For horizontal we generally have the door but how do i do it for top-bottom. The closest i got is corewood (or 26 deg cross) but i need a point measured between those 2.
Grausten tapered pillars. The distance between the side snapping points and those closer to the middle (vertically) where the tapered part begins is 0.75m
@@Versaugh i mentioned it in my comment to this video a month ago: grausten tapered pillars. Also wood doors do not give you exactly 0.25 and 0.5m, there are better options
@@DanielSluchanko id like to know those better options for exactly 0,25 m please :) I mean my ocd demands it kinda 😆I mean as an alternative to doors. Edit. i think i got it with tapered pillars.
hey versaugh can we have a build guide for the house you got in the start and thumbmails as a video it looks simple but super cool and i like the design ??
i want to see the result of the interior of the ashlands roofs. since theyre made of stone, i want to know how they can be used with the not ashlands stone, since theyre so thin, and the roofs are thick
I'm not a visual artist in the least. I just stumble through build process and destroy and rebuild constantly. I'm not sure if I just never developed "vision" or if that's what artists innately possess.
@@Levelity a lot of artists do that, dw. Visualisation is one thing, but it is never the same as you put it down on paper. This is why sketching and figuring things out exist.
Deeply relate. I grew up a musician and have ways had a knack for audio-based art whether it be timbres that blend together, a thematic mix, or a good melody. Visual art on the other hand is something I am abhorrently bad at. If someone asked me to draw a car or an animal, it would look like a child's rudimentary sketch. I just can't do it. Even so, I can still build some nice looking bases in Valheim. Don't let these overly flashy builds defeat you. Your average base just needs some patterning & a few details to look nice enough, and sometimes coming back from a long trip & seeing your base from a new angle is all the inspiration you need for a little expansion or tweak to your design. Personally, I've found if I just sit there and build it'll be a failure. I need to build in spurts for an idea to actually flesh out.
I just wanna know how to make O-Corner pieces with the new Grausten roof tiles. Supposedly, you are able to make them with the triangles. I have yet to figure out how though. Really don't understand why the devs didn't add the rest of the Grausten pieces that were already there. Guess they're saving them for the Deep North update.
I listened to a podcast with the devs and I believe they said some of the build pieces (they specified the o and I corner roof pieces) just weren’t working correctly, but are still working on them so I suspect they will come in the deep north or hopefully in between like hearth and home or hildir updates🤞
Are you absolutely sure about the width of the door piece is exact 0.5 meters? Because my test of placing two doors one behind the other showed total width of this "assembly" slightly thicker then 1 meter, as the 1m beam piece placed underneath is shorter then two doors.
I am 100% sure, I have used it and tested it long enough but you are correct that placing the doors side by side will go over 1m, they don't add up because of how they snap beside each other.
The door does not give you exactly 0.25 and 0.5 m. See my other comment to this video. Even if you don't snap the doors to each other, adding 0.25m or 0.5m intervals one by one instead, it will go over 1 meter, cause those snap points are not 0.25 and 0.5
@@DanielSluchanko I might check this once again. Luckely, the ashlands update gave us those grausten pillars shapping points of which are exactly 0.5m between center and corner
you killed my ocd with the stone slab edging... the first side was much deeper than the rest. you could have just built one door, snapped it to the edge for the bottom and then did the second level. it would have been uniform all the way around
Hi. You always make beautiful things... I take my inspiration from you. But, i have one problem, and wanna ask how u solve it. FPS. When i build something with lot of pieces like you, FPS tend downwards until hang around 5-10. It's not playable. Wherein, i have good PC with powerful components. So, how i can build a lot without any troubles with FPS?
@@KOTxMOHAPXAa computer like that you should be able to have 17k instances ingame with over 30fps, try to lower your graphic settings, and follow this video ruclips.net/video/jAUiwMLH6AA/видео.htmlsi=Q2Gwe2XYbjMSARox you can turn most things off but leave on SSAO
All your builds are nice and everything until there is a troll or an ashland attack and then, Half of it is destroyed. Try to build as beautifully while making it unreachable by ground units and hard to destroy by flying ones.
The unnecessary complexity of building/placing parts is probably the biggest downfall of this game for my friends and I. Coming from survival games like 7D2D, building was so much easier and you can change snapping options and have every rotation option at a push of a couple buttons.
Until they fix the instances lag this is only for looking pretty, actually playing the game in these buildings is pretty much unplayable especially with multiple players
I have had 10 players in a 15k + instance area and was still playable it was 30+ fps but it depends on if you max out your graphics settings and if you have a animal autofarm near it would kill your fps . but i understands I wish for a huge optimization so we can build cities with no problem and alot of peeps in the area with zero lag.....
@@Versaugh that's my point, it would be awesome to have intricate and beautiful builds like these in a functioning settlement with animals, wolf guard dogs etc etc the previous server i've played on i made a 24k instance build surrounded with 2* wolves and it felt like watching a powerpoint presentation (on a high end 4090 rig)
The only problem with aaall of that is that you have to use special tricks to make your builds possible ... Why? The devs should be working on this bulll long before other updates... it is not a feauture, IT IS A CHORE!
The house is now on my patreon page www.patreon.com/posts/ashwood-fantasy-106813257?Link&
I have yet to see(unless I missed it,entirely possible) a redo of a draugr village that is stunning. How about a redo of a draugr village V style??????
@@leezawillshe71 I believe he did this awhile back but I might be mistaken
I always try to rebuild a village i wish there were npcs
Honestly, I will never get tired of a beautiful wizard tower!
Maybe a really tall circular tower with 3 smaller side-turret towers? If you were able to build something like that with these design techniques.... it would be mindblowing!
I woulda never thought of using the door to create snapping points. I'm most definitely going to be utilizing this trick in my future builds I post. You are without a doubt one of the best builders in the community!
Dude I'm so happy to find this video - It's so hard to find real impressive builds built in Vanilla.
I'm 575 hours into Valheim and have a private server with a base built by 10 ish people and we are always trying to outdo eachother.
Beautiful!
I definitely have trouble with roofs lining up since I dont measure out the base of the building first. I guess it would be nice to understand how you go about determining the size of your building so you dont have a crazy roof to deal with.
I see people recommend creating an outline of the building using 1m wooden beams, to help with that.
Another tip is to vary the ground floor with odd an even lengths, like 4x5 or 7x8 to help roof connect and doors etc being in middle.
Of course using odd numbers everywhere is also an option. My rudimentary base in new areas is often 5x7.
Yep I always frame my roof before putting panels down works great
@@nedfest I always lay out the floor first.
The door isnt the only 0.25 meter snap point anymore. The grausten tapered pillars have a "center snapping point 1-4". it might look like its at 1m above the ground but its actually at 0.75 and 1.25 for the inverted.
this has been incredibly useful for me
Havent played in a while but this isnpired me to start again. Amazing building content!
Thanks! make sure to get some friends to jump back in with😄
You’ve made my Valheim experience so much better just with these videos showing tips and tricks. Love seeing the builds you make and I can’t wait to see more!!
Glad you like them!
Amazingly helpful info and you present it in such a clear and useful way. Thanks bunches V. =)
Thanks! glad it was helpful
@@Versaugh Great tip will improve my build 100 times. I use the controller to much and didn't know their was easier way to manually float pieces to make the design perfect. Been fighting lots of snap points for 4 to 10 minutes.
So impressive, especially since this is obviously not even his first language. Better explained than I could do in my first language.
Your attention to detail is so perfectly in line with my OCD need for things to be even and perfectly aligned, spaced, etc. 😅
So satisfying to watch and learn from! Thank you for making such awesome videos with immaculate and gorgeous builds!!! I always look forward to your new builds and creations! 💯🖤🫶🖤
You just blow my mind with your builds V, pure artistic talent.
Would love to see you work with the grausten roof pieces on a medium sized castle roof so it looks unique + flametal door and really pop it! Keep inspiring!
Dude, it's amazing to see how you come up with these things. Keep building!
Thanks! Will do!
Thank you so much for your tips and tricks. I love the building aspect of Valheim, keep your content coming it helps me out so much!!!
I would love to see a dock, and a lighthouse, particularly something that can fit the new, huge ship.
I suggest a crossover from Enshrouded to Valheim. Remembering the house you made for the blacksmith in Enshrouded. I'd love to see you building that with Ashland pieces.
really nice guide, this will help lots of players
Remember way back when you did Hagrid's Hut, I suggested you try out the Lovegood House?
Yea, have a crack at that 😂
😆
Wood door does not give 0.25 and 0.5m offsets (they are a little bit bigger actually). It can be good enough but if you need exact offsets, you'd better use different pieces:
A spiral staircase gives you exactly 0.25m (there is 1.75m between the center and the lower side snapping points). Grausten pillars have 0.5m between the center and the side snapping points.
Also, now with grausten tapered pillars we have 0.25m vertical offset (check out the snapping points)
Thank you for saying this! I also have noticed in game and even in the video that the door doesn't actually do those exact numbers
These are some clever tips and demonstrations on how to utilize these measurements! This'll definitely open my mind to some new building techniques. Thanks a lot for making such an informative video!
I'm glad you found it helpful!
The only thing I worry about with overlapping pieces is that sometimes they've made tweaks to the z depth buffer which make previous pieces pop and jitter. They could conceivably change things again and all of your buildings would need to be rebuilt if that makes sense. Hopefully though they have thoroughly finished the rendering tweaks.
BROTHER U MADE ME FINALLY UNDERSTAND THAT DOOR THING, THANKS, UR A GOD.
The content is full of educational and beautiful explanations.
I think the Grausten pieces would lend themselves perfectly to either a cathedral build, or something Greek/roman inspired. Personally I would love to see a grand cathedral
So much to learn!! Thank you this will truly help my builds as i learn an grow in game
been playing from the jump... ever annoyed they never had a way to center a 2m pole/beam
working on a build today I run into this problem again
then at random, while watching a wow vid in the background, it ends and this video pops up in my feed
All those years being annoyed at the weird door snapping and never thinking about how to take advantage of it....
Liked and Subbed
Thank you
Your builds are incredible keep putting them on RUclips and you will grow
I appreciate that!
Valheim should make us a 0.25 meter wooden beam and one that is half as narrow. Great video!
Would love to see a Magetower / Portal hub build
For anyone who didn't lnow already: the dverger spiral stair also has 3 snapping points. Drove me crazy
this trick is the best trick in the building book. ive got no other tactic to learn besides this
Nice! ❤ I really hope they change the cost of ashwood beams. Right now the 1m beam cost 2 wood and the 2m beam costs 4 wood, which is twice the cost of normal wood beams but also twice the costs of ashwood 26 and 45 beams which is wierd?
I think that new graustone pillars also have 0,25m snappng points making the door not the only piece. Also the 26 deg cross is a neat elemant to use and it doest require you to carry core wood. it has the center exactly between the 'legs" so it's easy to get the corewood result with normal wood.
My bad. It's just 0,5 m not 0,25 m. Door rules still but even 0,5 m (half the short wood beam) is most often fine imo
Very useful tricks, thanks man 👌
Glad you liked it!
Finally, some actually useful building tips
Most youtubers just repeat the same tricks
Id like to see a shipyard that has wrecked ships, some in dirt, some in water, as decoration for a pier to park your boat. I don't know if its possible to do that but it sounds cool to me.
thank you your wise words of wisdom; you elevate Valheim in so many ways
great tips! they're gona really help me with my current longhouse base, but one question, i noticed you kept casually doing some voodoo by getting the block piece you were looking at in your current building piece selection, what shortcut is that? it would be super useful not having to navigate the growing building menu but instead quickly swap to what piece I'm looking at!
hold shift look at the piece you want to copy and press middle mouse wheel🙂
@@Versaugh thanks a bunch! Already doing wonders
Great stuff, great builds too! nice video!
very good explaining. And very useful tips.
Glad it was helpful!
I stuggle with making the flametal doors look decent in my entry way. Using the graustien wall arches leaves a small gap at the top of the door. Using the arches to patch that up looks to messy
Dude, you should create a Valheim architecture book. One part one part gallery portfolio. One part building fundamentals and techniques. it would make for a great coffee table book.
I do have a question. How do i measure 0,25m in the vertical axis. For horizontal we generally have the door but how do i do it for top-bottom. The closest i got is corewood (or 26 deg cross) but i need a point measured between those 2.
I haven't found any pieces that do that so far, and no one has mentioned any either.
@@Versaugh thank you for a reply though and for the vid. Cheers 🤘
Grausten tapered pillars. The distance between the side snapping points and those closer to the middle (vertically) where the tapered part begins is 0.75m
@@Versaugh i mentioned it in my comment to this video a month ago: grausten tapered pillars. Also wood doors do not give you exactly 0.25 and 0.5m, there are better options
@@DanielSluchanko id like to know those better options for exactly 0,25 m please :)
I mean my ocd demands it kinda 😆I mean as an alternative to doors.
Edit. i think i got it with tapered pillars.
Is there a build video for the house in the intro? I really like the tall houses with small footprints
sadly no, but I may consider doing one in the future.
Awesome video, very informative
Glad it was helpful!
How do you keep your fps high?
Just 2 fancy buildings and my fps drop down to 40.
This dude is the "Potato McWhiskey" of Valheim.
Itd be cool to see a Sea of Thieves galleon home build or have someone try to recreate Port Merrick.
hey versaugh can we have a build guide for the house you got in the start and thumbmails as a video it looks simple but super cool and i like the design ??
i want to see the result of the interior of the ashlands roofs. since theyre made of stone, i want to know how they can be used with the not ashlands stone, since theyre so thin, and the roofs are thick
I'm not a visual artist in the least. I just stumble through build process and destroy and rebuild constantly. I'm not sure if I just never developed "vision" or if that's what artists innately possess.
@@Levelity a lot of artists do that, dw. Visualisation is one thing, but it is never the same as you put it down on paper. This is why sketching and figuring things out exist.
Deeply relate. I grew up a musician and have ways had a knack for audio-based art whether it be timbres that blend together, a thematic mix, or a good melody. Visual art on the other hand is something I am abhorrently bad at. If someone asked me to draw a car or an animal, it would look like a child's rudimentary sketch. I just can't do it. Even so, I can still build some nice looking bases in Valheim. Don't let these overly flashy builds defeat you. Your average base just needs some patterning & a few details to look nice enough, and sometimes coming back from a long trip & seeing your base from a new angle is all the inspiration you need for a little expansion or tweak to your design. Personally, I've found if I just sit there and build it'll be a failure. I need to build in spurts for an idea to actually flesh out.
I just build my first big base, I wish I'd known that door trick before I started
I want to see what you can do with a cathederal build because they are architectural works of art.
Gah! The roof fix just blew my mind
How to make that stone floor?
take a shot everytime he says door
😆
Feels like I'm learning math but the con is I actually understand it.
I just wanna know how to make O-Corner pieces with the new Grausten roof tiles. Supposedly, you are able to make them with the triangles. I have yet to figure out how though. Really don't understand why the devs didn't add the rest of the Grausten pieces that were already there. Guess they're saving them for the Deep North update.
I listened to a podcast with the devs and I believe they said some of the build pieces (they specified the o and I corner roof pieces) just weren’t working correctly, but are still working on them so I suspect they will come in the deep north or hopefully in between like hearth and home or hildir updates🤞
I really hope so. Would really like to be able to use a roof tile other than the thatch roof when playing in survival mode.
Please make a building tutorial for the house in the thumbnail, please!
Is…is that background track the metatron theme?…
All these folks with mansions, castles, sky-scrapers & I'm trying to get my shack to stick together.
2:15 easily solveable by free positioning parts (mod)
Are you absolutely sure about the width of the door piece is exact 0.5 meters? Because my test of placing two doors one behind the other showed total width of this "assembly" slightly thicker then 1 meter, as the 1m beam piece placed underneath is shorter then two doors.
I am 100% sure, I have used it and tested it long enough but you are correct that placing the doors side by side will go over 1m, they don't add up because of how they snap beside each other.
The door does not give you exactly 0.25 and 0.5 m. See my other comment to this video. Even if you don't snap the doors to each other, adding 0.25m or 0.5m intervals one by one instead, it will go over 1 meter, cause those snap points are not 0.25 and 0.5
@@DanielSluchanko I might check this once again.
Luckely, the ashlands update gave us those grausten pillars shapping points of which are exactly 0.5m between center and corner
I wish I were creative enough to truly take advantage of these
you killed my ocd with the stone slab edging... the first side was much deeper than the rest. you could have just built one door, snapped it to the edge for the bottom and then did the second level. it would have been uniform all the way around
How I miss Landmark. The best building game of all time and even after all the years nothing comes near it.
Hi. You always make beautiful things... I take my inspiration from you. But, i have one problem, and wanna ask how u solve it. FPS. When i build something with lot of pieces like you, FPS tend downwards until hang around 5-10. It's not playable. Wherein, i have good PC with powerful components. So, how i can build a lot without any troubles with FPS?
what are your PC specs?
@@Versaugh ryzen 5 5600, ram 16gb, RTX 4060ti 16gb. And the game always use only ~30% from the power of the system
@@KOTxMOHAPXAa computer like that you should be able to have 17k instances ingame with over 30fps, try to lower your graphic settings, and follow this video ruclips.net/video/jAUiwMLH6AA/видео.htmlsi=Q2Gwe2XYbjMSARox
you can turn most things off but leave on SSAO
you're the best
things are about to get perilous
I can't seem to make anything except a 2x2 dirt hut
good stuff
the 1st like and comment...a rare privilege
you get the first heart too😆
@@Versaugh 🥲🥲🥲tis a honor
please take down the guide to the house from the preview
More zhuzh!
neat!
build a confort house with these tricks
obviously game needs to modernise bulding mechanics and give more controll
All your builds are nice and everything until there is a troll or an ashland attack and then, Half of it is destroyed.
Try to build as beautifully while making it unreachable by ground units and hard to destroy by flying ones.
Make a giant bicycle
The unnecessary complexity of building/placing parts is probably the biggest downfall of this game for my friends and I. Coming from survival games like 7D2D, building was so much easier and you can change snapping options and have every rotation option at a push of a couple buttons.
@@SupraSav nah, if you want complicated build methods look at ark survival evolved
Check out Enshrouded then, best building system I have seen so far
This mansion 8 fps🤣🤣🤣
This is beautiful, but you need to understand that all this makes the game less stable in fps.
The door is not exactly 0.25
Valheim Bob ross
Until they fix the instances lag this is only for looking pretty, actually playing the game in these buildings is pretty much unplayable especially with multiple players
I have had 10 players in a 15k + instance area and was still playable it was 30+ fps but it depends on if you max out your graphics settings and if you have a animal autofarm near it would kill your fps . but i understands I wish for a huge optimization so we can build cities with no problem and alot of peeps in the area with zero lag.....
@@Versaugh that's my point, it would be awesome to have intricate and beautiful builds like these in a functioning settlement with animals, wolf guard dogs etc etc the previous server i've played on i made a 24k instance build surrounded with 2* wolves and it felt like watching a powerpoint presentation (on a high end 4090 rig)
Valheim wonky swamp witch hut/cabin
Gondor
tbh this just made my brain hurt listening to this guy stutter
The only problem with aaall of that is that you have to use special tricks to make your builds possible ... Why? The devs should be working on this bulll long before other updates... it is not a feauture, IT IS A CHORE!
how can a building tip be powerful?
Because it let's you build things better and easier.
jessssssssus them builds are bananas
Thank you!! And I second @leezawillshe71, I would love to see a V style drauger village.
new aslands building pieces looks awfull (too much detailed compared to old building parts)
it looks like some parts are not from valheim