Basics of constraints in 3ds max part 1: Look at constraint

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  • Опубликовано: 27 дек 2024

Комментарии • 14

  • @Magsmog
    @Magsmog 10 лет назад +2

    Thank you, very helpful and clear.

  • @nuraiminajwa4932
    @nuraiminajwa4932 4 года назад

    thankyouu 😭 helpful and i can understand it (i’m a 3d animation student & new to this subject)

  • @GauravSingh-ps8oe
    @GauravSingh-ps8oe 7 лет назад

    omg you are so good at explaining keep up the awesome job xd

  • @aalaworks
    @aalaworks Год назад

    that heped thanks

  • @PrestigeSpartan
    @PrestigeSpartan 10 лет назад

    great stuff mate, from CCS

  • @sonamkazi6565
    @sonamkazi6565 2 года назад

    I yave been using ng 3ds max And could figure out this much on my own...but what happens next when we skin and etc no one seems to know,..so i could too make the same video and rake in money...taking advantage of the topic, sought..

  • @ThePolymonger
    @ThePolymonger  11 лет назад

    thank you Ethan, that means a lot to me. I hope my videos help

  • @fancart
    @fancart 10 лет назад +1

    thanks pro

  • @beeclair480
    @beeclair480 8 лет назад +1

    I've got a problem: I have skined eyes, and the only way I know how to make the eyes follow my character is if the eyes are skinned and the pivot point on the axis... But then this look at costraint doesn't work? What can I do? Or what am I doing wrong?

    • @sonamkazi6565
      @sonamkazi6565 2 года назад

      I have the same problem...and no where do u find tutorial on that...Yes all the great people with video helping everybody..leaves the most important part ...

  • @mohammedkh.ghazal4226
    @mohammedkh.ghazal4226 10 лет назад

    thanks ... alot

  • @haris46teaning
    @haris46teaning 7 лет назад

    How to Remove "look at constraints"?

    • @DoraKage
      @DoraKage 7 лет назад

      Yeah I'm pretty much asking him the same thing in his position constrain video. I've been looking around online, but I cant seem to get a straight forward answer about how to simply remove a constraint of any kind. I'm transitioning to Max (because of my job) but as a newbie to this - Im starting to think that Max doesnt allow users to just freely give users a remove constraints flexibility like in Maya or Softimage. I'd gladly like to be proven wrong. How about you? it's been half a year since your comment - have you found a way to remove constraints?

    • @lukmantaylor5396
      @lukmantaylor5396 6 лет назад

      While the object is selected; in the animation tab, just delete the lookAt target from the look @ constraints. I think that would help