Xbox 360 in Standard Definition - Media Disc

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  • Опубликовано: 22 июн 2024
  • Steven gets fuzzy when he plays Xbox 360 games in 4:3 Standard Definition!
    I had a microphone die on me at the last second. That's why the on camera clips have terrible mic quality. I might redo this video in the future with a better mic. I'm so sorry about that
    Music Credits:
    Ross Bugden - Creation
    Jredd - Glass Hills
    Eric Skiff - We're all under the stars
    Digimon Digital Card Battle - Battle Cafe Phase 1
  • ИгрыИгры

Комментарии • 14

  • @MiguelMethod
    @MiguelMethod 10 дней назад +8

    Badass video man, I understand the mic dying isn't ideal, but it does radiate 2006 youtuber energy

    • @Nachito96
      @Nachito96 10 дней назад

      I hate that some people expect people to have essentially studio microphones (when they are very costly) and complain when theres static or not a “good mic” and disregard the quality of content because the quality of the mic.
      Fantastic video!

  • @kingoaces5916
    @kingoaces5916 5 дней назад +1

    The other comments already say how I feel about the webcam mic quality so I’ll say this instead: You seem passionate about the subject and I think that it comes through in your voice. I’ve watched many videos where the voice behind the camera was monotone and basically reading from a list. If you are able to find a better mic to record with and keep talking about subjects you are passionate about I’m sure you will be able to grow your channel!

  • @paulanderson929
    @paulanderson929 10 дней назад

    I had my xbox 360 hooked up to my 27 inch CRT for a couple years before I got a widescreen flat panel. Halo 3 and Call of Duty 2 and others were great in 4:3. this brought back some memories.

  • @Looneyboy
    @Looneyboy 10 дней назад

    great video man! this is how i beat resident evil 5 splitscreen - right on top of eachother!

  • @williamcase426
    @williamcase426 10 дней назад

    Geometry Wars: Retro Evolved! Ah, the memories.

  • @cherichurrocherry
    @cherichurrocherry 10 дней назад +1

    lol when I was in highschool i 'acquired' a 360 and played halo reach and black ops on a old ass 4:3 box tv i found on the side of the road, whenever i think of '360 days' my mind corrects gameplay to square screen instead of widescreen like a lot of ppl had. i got money now but i kind of miss the simplicity of those days not gonna lie

  • @SundreeOFFICIAL
    @SundreeOFFICIAL 10 дней назад

    It's so funny because I was literally talking about how the 360 handled 4:3 a few minutes ago and this video popped up on my home page! Even if I know it's not gonna happen, I really do wish developers went back to supporting this aspect ratio, especially since it's been slowly picking up traction again in the past few years.

  • @Grow.YT.Views.573
    @Grow.YT.Views.573 10 дней назад

    Radiate positivity and attract greatness! 💫

  • @ThePreciseClimber
    @ThePreciseClimber 4 дня назад

    I'm curious which X360 games had better framerates in standard definition.
    A lot of the time, the image was just downscaled so there were no fps benefits.
    But sometimes there were. E.g. the framerate in Tomb Raider Legend and Quake 4 is a lot more stable in 480p.

  • @Antiwokey
    @Antiwokey 10 дней назад +3

    Your live action segments need better audio quality consider recording with a clip-on mic or mic stand rather than camera mic.

  • @ThePreciseClimber
    @ThePreciseClimber 4 дня назад

    4:32 Ah, Nuts & Bolts was innovative in more ways than I thought! It even introduced overly small text to console gaming! :P
    But seriously, though - game developers really should test if their game's text is legible on a far-away TV screen. And not just on their computer monitors.

  • @valentinoesposito3614
    @valentinoesposito3614 10 дней назад

    Dude I had a HD tv in 2005. 2011 wtf?

  • @viofrost
    @viofrost 10 дней назад +1

    You've gotta work on the audio. That's going to cost you a lot of viewers