Xbox 360 in Standard Definition - Media Disc
HTML-код
- Опубликовано: 22 июн 2024
- Steven gets fuzzy when he plays Xbox 360 games in 4:3 Standard Definition!
I had a microphone die on me at the last second. That's why the on camera clips have terrible mic quality. I might redo this video in the future with a better mic. I'm so sorry about that
Music Credits:
Ross Bugden - Creation
Jredd - Glass Hills
Eric Skiff - We're all under the stars
Digimon Digital Card Battle - Battle Cafe Phase 1 - Игры
Badass video man, I understand the mic dying isn't ideal, but it does radiate 2006 youtuber energy
I hate that some people expect people to have essentially studio microphones (when they are very costly) and complain when theres static or not a “good mic” and disregard the quality of content because the quality of the mic.
Fantastic video!
The other comments already say how I feel about the webcam mic quality so I’ll say this instead: You seem passionate about the subject and I think that it comes through in your voice. I’ve watched many videos where the voice behind the camera was monotone and basically reading from a list. If you are able to find a better mic to record with and keep talking about subjects you are passionate about I’m sure you will be able to grow your channel!
I had my xbox 360 hooked up to my 27 inch CRT for a couple years before I got a widescreen flat panel. Halo 3 and Call of Duty 2 and others were great in 4:3. this brought back some memories.
great video man! this is how i beat resident evil 5 splitscreen - right on top of eachother!
Geometry Wars: Retro Evolved! Ah, the memories.
lol when I was in highschool i 'acquired' a 360 and played halo reach and black ops on a old ass 4:3 box tv i found on the side of the road, whenever i think of '360 days' my mind corrects gameplay to square screen instead of widescreen like a lot of ppl had. i got money now but i kind of miss the simplicity of those days not gonna lie
It's so funny because I was literally talking about how the 360 handled 4:3 a few minutes ago and this video popped up on my home page! Even if I know it's not gonna happen, I really do wish developers went back to supporting this aspect ratio, especially since it's been slowly picking up traction again in the past few years.
Radiate positivity and attract greatness! 💫
I'm curious which X360 games had better framerates in standard definition.
A lot of the time, the image was just downscaled so there were no fps benefits.
But sometimes there were. E.g. the framerate in Tomb Raider Legend and Quake 4 is a lot more stable in 480p.
Your live action segments need better audio quality consider recording with a clip-on mic or mic stand rather than camera mic.
4:32 Ah, Nuts & Bolts was innovative in more ways than I thought! It even introduced overly small text to console gaming! :P
But seriously, though - game developers really should test if their game's text is legible on a far-away TV screen. And not just on their computer monitors.
Dude I had a HD tv in 2005. 2011 wtf?
You've gotta work on the audio. That's going to cost you a lot of viewers