"AW-G3 Vanguard" Mech | Trailmakers

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  • Опубликовано: 3 дек 2024

Комментарии •

  • @NearAxl
    @NearAxl Год назад +5

    Bro made BT-1743 from titan fall and thought we wouldnt notice

  • @Z.DeAllen
    @Z.DeAllen 2 года назад +29

    You're unbelievable dude. I can't imagine how much logic went into this. How did you make that landing sequence so smooth??
    If there is ANY way you can export these builds to a png so PC users can play with them, that would be amazing.

    • @RSGMercenary
      @RSGMercenary  2 года назад +12

      There's a LOT of logic. Timing for walking, toggling modes and having shared inputs, making sure walking overrides the turning movements, etc. The mech has a freefall system that attempts to rescue you from anything over ~50 KPH, which I was showcasing when the alarm and lights come on in the back. I took over when I got closer to the ground, and the leg servos are at varying strengths for walking smoothly, which gave it a little bounce when I landed.
      Unfortunately, I think only the devs can import things between platforms. I don't know of any way to do it. :(

    • @mactimusprime250
      @mactimusprime250 2 года назад

      @@RSGMercenary oh

  • @short0811
    @short0811 2 года назад +4

    My buddy ans I were using these bad boys last night for an hour or two and just messing about seeing how much damage they could take while still being functional. Shooting off an entire leg and watching it still walk perfectly was hilarious!
    Great build as always RSG!

  • @jamesmoon5632
    @jamesmoon5632 Год назад +1

    Ain’t played the game in ages due to no new good content. This is amazing the best mech I’ve seen

  • @Angel-lc9jo
    @Angel-lc9jo 2 года назад +2

    I’ve been playing this game for like 2 years and never understood on how to make a walking mech. Nice job by the way

    • @RSGMercenary
      @RSGMercenary  2 года назад +5

      I'm not sure this game was really designed for mechs, especially bipedal ones haha. Blocks break too easily. If you want it to be authentic, it's gonna be slow. If you want it to be fast, you gotta cheat a little bit. Which is what I did.
      Use helis and angle sensors to keep it upright constantly. Use helis and compasses to make it face forward so it doesn't spin as it walks. I'm using a gimbal/spring/distance sensor setup to constantly lift so the legs don't take the full weight. The leg servos have reduced strength so they can flex while it walks and reduce breaking. And then there's a lot of logic to fine tune walking speeds and stuff.

  • @sleep_deprived_stormworker
    @sleep_deprived_stormworker Год назад +1

    i would love to see a way to control creations in VR so i could make a mech that could throw grenades, reload dynamite launching weapons, and do some other complicated tasks, imagine the amount of weapons you could make, i would make a reloadable grenade launcher using prox sensors for buttons, a handheld railgun would be possible, a cluster grenade using bomb bays would also be possible, making underbarrel grenade launchers for assault rifles, and much more.

  • @Rbob86
    @Rbob86 2 года назад +1

    Your builds are awesome!!

  • @SKULL0fD3ATH.
    @SKULL0fD3ATH. Год назад +1

    My ass over here just now learning how to make a basic off-road suspension and people over here making transformers movie.

  • @leonardo1322V
    @leonardo1322V 2 года назад +1

    Thats sick

  • @heitorplus4618
    @heitorplus4618 9 месяцев назад

    É impressionante como ele não perde o equilíbrio

  • @Hubson8527
    @Hubson8527 Год назад

    STAND BY FOR TITANFALL!

  • @Jonathan-qw8xz
    @Jonathan-qw8xz 2 года назад +7

    Your build is way too cool and it makes me just wanna run home and try to build cool stuff as you. How do you even do all this working it most be hard i guess . : )

    • @RSGMercenary
      @RSGMercenary  2 года назад +3

      Your comment is way too cool! :) These builds do take a lot of time. Everything involved in this took about 2 weeks, but it's one of my hardest builds. I also build slow cause I get very particular about how things look, and I redo things until I'm happy with it.

    • @Jonathan-qw8xz
      @Jonathan-qw8xz 2 года назад +1

      @@RSGMercenary Yeah i get that it takes two weeks and that is prob how you get so good builts like that halo tank you had in another vid and if it looks cool you prob will get more views and more followers. I tried a build callange (planes) with my friend and i did build a good looking J 35 it did fly fast but after a time when i had turned it just did an unrecovery flat spin so i crsh into water. : (

  • @chimpwantstoknowyourlocation
    @chimpwantstoknowyourlocation 2 года назад

    superstable, super logical + smooth and has fucking INFO in first person!

  • @fbi4574
    @fbi4574 4 месяца назад +1

    Hey, i need some help, i made a walker but by some reason it is walking backwards and i cant find the problem, i tried reversing ever single thing in the logic but it didn't work do you have any idea of what could be the problem and how to solve it?

  • @jamesmoon5632
    @jamesmoon5632 Год назад

    This is amazing best mech I’ve seen

  • @exypnologist
    @exypnologist 2 года назад +5

    I love your style of builds it’s not smooth and really janky and it looks great most of the time

    • @RSGMercenary
      @RSGMercenary  2 года назад +3

      Thanks! Bipedal mechs are just janky by default because of all the heli engines and stability needed to keep it up. I wanted it to be able to walk about ~30 KPH, which is faster than most mechs anyway. This game doesn't do mechs well, so you gotta make some sacrifices.

    • @CorrupToast
      @CorrupToast Год назад

      ​@@RSGMercenaryI recently updated a bipedal mech to go close to that speed, and it doesn't even need thrusters! Although, yours definitely took a lot more time lol

    • @bigjimmy9140
      @bigjimmy9140 Год назад +1

      bruh this is incredibly smooth for bipedel mechs

  • @Mr.Gabrielson
    @Mr.Gabrielson Год назад +2

    I’ve been trying my best to replicate this machine but I just don’t understand how the gyroscope stays so stable. Mine just wiggles around violently

    • @RSGMercenary
      @RSGMercenary  Год назад +2

      The compasses in this are set to Width = 179.50 degrees. You need to leave some degree of space, otherwise it will constantly wiggle and never find a place to settle.

    • @Mr.Gabrielson
      @Mr.Gabrielson Год назад +2

      @@RSGMercenary yeah I worked thar out. No it’s just the movement. Trying to do legs without logic blocks is interesting

  • @FuriousBowl
    @FuriousBowl 8 месяцев назад

    insane

  • @XTobiiiX
    @XTobiiiX 10 месяцев назад

    wow, just wow

  • @yissettventura6216
    @yissettventura6216 9 месяцев назад

    I just made my first walker and it does walker but it feels too messed up. One leg feels like it is placing force on the ground and another just gives it a poke and goes right back. Help me plz! I play on xbox.

  • @Zstudio_4U
    @Zstudio_4U Год назад

    Ok I’ve been trying to make a mech for the longest and came across your vids and it seem very spectacular. I was just wondering if u had any tips or info about how to make thang like that. Mostly the Logic😅

  • @Rocket-xm9oy
    @Rocket-xm9oy 9 месяцев назад

    Tutorial on legs plz 🙏🙏🙏

  • @ProffDumb
    @ProffDumb 2 года назад

    Nice build man! I wonder how it would look with decals on it!

    • @short0811
      @short0811 2 года назад

      I'm sure we will know in a couple months!

  • @techstudio4556
    @techstudio4556 9 месяцев назад

    But Titan fall 2 mechs don’t have guns for arms so that’s little odd

  • @diptarupghosh4431
    @diptarupghosh4431 Год назад

    Man I have some great mech idea but I am limited by my lack of fluency with the logic in this game. I made a working Optimus prime which walks and transforms but it's kinda choppy lol

  • @soupdogg3978
    @soupdogg3978 9 месяцев назад

    how did you make this

  • @bigjimmy9140
    @bigjimmy9140 Год назад

    How did you make it so that when you walk you dont start turning in other directions like most mechs?

    • @RSGMercenary
      @RSGMercenary  Год назад +1

      It uses a compass stabilizer similar to these tutorials I made. They're not _exactly_ what's going on, but it's a good starting point.
      ruclips.net/video/aA2Ez1Mwuos/видео.html
      ruclips.net/video/fpThHVFIwYU/видео.html
      The basic idea is the compasses are outputting to a heli engine that always tries to spin and point you north. But the compasses are on a servo with turning controls that turns them. This forces the body of the mech to turn instead, while the compasses remain north. This keeps the mech facing a single direction without slipping around as it walks.

  • @judet2992
    @judet2992 2 года назад +1

    WAT IT HAS AN OVERHEAT/RELOAD MECHANIC?

    • @RSGMercenary
      @RSGMercenary  2 года назад +1

      Hell yeah! I wanted it to feel more "alive", so to speak. The knee plates jiggle as it walks, the ammo belts sway, and the minigun opens its hatch and "reloads" when you're done firing.

  • @carmenlucenorivera8434
    @carmenlucenorivera8434 Год назад

    El mejor robot del mudo se ve chulo

  • @errorunknown3813
    @errorunknown3813 Год назад

    Can i download this on PS? Idk if console is cross platform… this mech is amazing fr 10/10

    • @RSGMercenary
      @RSGMercenary  Год назад

      Thanks! Unfortunately it's not cross platform with PS. Only the Xbox and MS store versions are.

  • @ramrod1290
    @ramrod1290 2 года назад +1

    Reminds me of chromeHounds 😭

    • @RSGMercenary
      @RSGMercenary  2 года назад +1

      I missed the boat on playing all the cool mech games back in the day. RIP

  • @JoshuaAngeles-od1zp
    @JoshuaAngeles-od1zp Год назад

    I love your creation it is the coolest bipedal ive seen, if im not asking for to much is there a way you could give me a tip on how to make a singal bipedal leg move back and fourth

  • @DalekEmperor-S.W.The217th
    @DalekEmperor-S.W.The217th 3 дня назад

    Looks like something from war robots.

  • @magicmidget1183
    @magicmidget1183 2 года назад

    😳
    But...
    The legs are idle in the air just a tad bit too long (I have played game for ~4 years 😶‍🌫️ , I make multipart ships and logic/mechanically superior builds) , on xbox

    • @magicmidget1183
      @magicmidget1183 2 года назад

      Against average Joe's

    • @RSGMercenary
      @RSGMercenary  2 года назад

      The walking animation is definitely slower than it's speed, so it hangs for a split second. It's a tradeoff because I wanted it to go 30 KPH on flat ground, but increasing it makes it more prone to breaking when doing hills.

    • @magicmidget1183
      @magicmidget1183 2 года назад

      @@RSGMercenary ahh

  • @caidenanthony1231
    @caidenanthony1231 Год назад

    Is this on the gallery?

    • @RSGMercenary
      @RSGMercenary  Год назад +1

      Yeah, Xbox or Windows versions! Build names are in my video descriptions.

  • @eoghanoriordan2818
    @eoghanoriordan2818 Год назад

    Please say this is on ps4, it’s bloody amazing

    • @RSGMercenary
      @RSGMercenary  Год назад +1

      Thanks! Only on Xbox and Microsoft Store versions unfortunately.

    • @eoghanoriordan2818
      @eoghanoriordan2818 Год назад

      @@RSGMercenary ahh that’s a shame, still a extremely well made mech

  • @DEVIG0
    @DEVIG0 Год назад

    How tf can it walk like that? Lol

  • @kingkthegoat5561
    @kingkthegoat5561 Год назад

    Hey just a question is this on the workplace cause I can’t find it anywhere and I just think this thing is sick

    • @RSGMercenary
      @RSGMercenary  Год назад

      What platform are you on? Cause it's only on Xbox/Game Pass.

    • @kingkthegoat5561
      @kingkthegoat5561 Год назад +1

      @@RSGMercenaryI’m on pc

    • @RSGMercenary
      @RSGMercenary  Год назад

      @@kingkthegoat5561 If it's the Steam version, they don't share the same workshops unfortunately.