you can tell this game takes place in some kind of alternate world because the school vending machines work every time you try to use them. so unrealistic
It’s a hard situation, and the actresses portrayed it brilliantly. But it’s so much worse when you have the same name and have experienced a similar situation. Not the betrayal aspect, but I had to compromise and pretend not to be friends during school hours. Fortunately, we were from a village a way away from school, so we never ran into someone from school there. Fortunately, things let up when my year group started exam prep, so we were able to hang out like any other group of friends after that. Side note: if you stop at 1:19:36, you can see how much younger Emily is than Sally. Particularly at that age, a few years’ difference is a friendship killer and peer pressure becomes awful. It’s all just so unnecessary and painful.
As someone who has both been the spurned younger sibling, and an older cousin who didn't give enough love to my baby cousin, I feel for both of those girls. Expecting a child to be another's child's savior is in itself cruel, but also you would hope your kids are kind enough to be above peer pressure... being a kid is hard dude..
10 minutes in, holy moly is the screams of Emily unsettling, it was super jarring and uncomfortable for a little bit. But damn, is the voice actress talented, so much genuine fear. Loving this game, thanks for playing!
I know Sally should've helped Emily, but the gpa bringing one child in to save another is insane. She was a crappy cousin but doesn't deserve to be left in a weird world alone with no possible escape.
Yeah! Of course, Sally could've done better at being there for her cousin but I'm guessing she's a middle-schooler? And if there's one thing I remember from middle school is that it was rough and your mental immaturity made peer pressure so incredibly powerful. And you're at an age too where you have your friends so why hang out with a little kid? The biggest culprit in all this are still the adults, their job is to protect their kids and they failed at it. You can't make it a child's responsibility to make sure another child is safe. The parents and teachers could've done so much more. It would've helped to make Emily not feel like her cousin was the only person, not make her so dependent on Sally. It's a lot of pressure on a kid to be another kid's savior.
@@satamiko Stand up for kids is adults(teacher, parent)’s responsibility. Can't see any right to tell a kid to stand up for another instead of telling an adult to do their job, adults are supposed to protect children. awesome Sally dares to rescue in danger.idk y all mean asking her to stand for, she just a kid. they aren't in the same grade, she didn't know Emily was suffering from all of this. Emily just moved here. usually, sally plays with kids her age, hasn't known Emily for long, weren't close, nothing in common. Parents and teachers could have done more. It would have helped keep Emily from feeling like her cousin was the only one, instead of making her dependent on Sally. Sally didn't think it was bullying at the time, it's all about perspective, she doesn't know the bully things, and middle school is a very complicated situation. Humans are cruel. maybe not really close, not playing with each other for a long time, not always meeting at school so didn't feel anything at the time, and she only realized how serious it was when Emily disappeared and felt guilty, but that's what people do, they follow the crowd. But I would never risk my life for someone else. human nature to be selfish.
We should teach our youth to stand up for each other, but also make sure the adults provide the protection, discipline and therapeutic resources needed to care for those same youth. In the end kids can only do so much
so glad you finished this! The ending being tied to collectables was okay in this case because the collectables weren't super difficult to find or get and there weren't too many of them. They were spaced appropriately throughout the map that they made the player see the map, they added background to the story that you wouldn't otherwise get, and they made sense within the story and gameplay. It didn't feel like they were trying to pad out the game with the collectables it was more of an incentive to read the lore and see all the neat little details of the game. Super fun game imo
iirc, earlier in the game Sally is shown ignoring Emily. Then in this episode, Emily's diary says that not a single person would help her against her bullies, so that made them bullies too in Emily's eyes. So since Sally didn't tell her friends to stop teasing her cousin, Emily sees Sally as a bully too. Luckily the lore is so straightforward with the diaries, so making the connections is pretty easy. You just have to remember the situations in part 1 to make those connections
So…I had a thought. Emily’s journal makes a comment about how everyone stands there and stares while she’s being bullied. I think the mannequins are a visual representation of the students that did nothing. They don’t interact with you (for the most part), they just stand there and watch as Sally goes through the nightmare experience she’s having. They turn as she goes by, but I’ve seen plenty of times when the crowd just stares, their eyes silently following you when you’re hurt, embarrassed, etc and just trying to get away. Painful, faceless indifference at its finest.
Funny how those mannequin dolls look a lot like Sally which could explain why Emily treats Sally like she is one of the monsters in the game (and I guess from Emily's memories of Sally not helping her when she got bullied in the past)
Yes! This! I'm glad i'm not the only one who noticed this. We've also seen one of them before in the previous episode chasing Emily, plus drawings of that too.
Not to mention the things the mannequins say were all nice things said in a sarcastic tone. Definitely showed Emily's impression of her duplicitous cousin acting nice, but really being a monster. I'm glad they were able to reconcile in the end.
whats funny is that if it was mark or sean, there is a non-zero chance that they would only half bother with collectibles, which would have made for a sad ending.
Spoilers for those who read comments before they watch a video (why would you do that? The video is great, the game is amazing! Go finish watching!): SO, her 'crime' was doing nothing, being complacent in someone's hurt. A terrible crime, undoubtedly. But her punishment, her intended punishment was: Mental and emotional suffering to a similar degree of Emily's from the bullies who targeted her, as well as losing Emily, physical suffering all in effort to save (a very ungrateful) Emily, and actual, literal DEATH (intended, guy at the end straight up admits he intended Sally to give up her life for Emily to pay for her crime from the very beginning) What was the bullies (the real villains of the story) price for their crime? Nothing. Absolutely nothing. These are bullies who literally drove someone off a cliff and intended to seek them out to either emotionally, mentally, and/or physically abuse them further. Actual literal crimes to put someone in jail. Those kids should have been put behind bars for attempted murder, or at the very least battery and assault charges. The lesson of the game really comes down to 'No good deed goes unpunished' especially if you end up with the 'bad' ending. I just don't think Sally's crime was worth even a tenth of the suffering she was put through. Even if what she did was wrong, she did not drive Emily to her suffering singlehandedly, but the game sure acts like she did. Death is not a punishment for negligence from an actual CHILD.
I was thinking about this too. So emily's guardian (grandpa) lures sally in and intends for her to replace emily in this hell. Other people trapped here have had loved ones show up to support them in their darkest hour. The mother, the dog, grandpa. Sally got ... a flashlight. When sally cries that no one is trying to help her, she means it. There's no one there for her. Literally no one. Of course it's terrible for emily to have been bullied and felt so alone. But sally is also a kid who is trying to survive a presumably rough situation too. She's also getting bullied. Do we hope that people would step in and stand up for these kids? Of course. Would it have been nice for Sally to help her cousin out? Of course. But why is the responsibility on another child, instead of the adults? The teacher who told her to keep playing in gym, her mom who didn't notice that emily was lying to stay home? If sally is getting scolded for not noticing that emily is sad, then why not her mom? Poor emily of COURSE, no one wants a kid to go through that, but also poor sally. Getting hella villainized for being a flawed child, instead of being superman himself i guess.
I don't agree that 'no good deed goes unpunished' is this game's message. A lot of the inhabitants we see who were trapped and ultimately died in the nightmare world didn't do anything to deserve unending torment either - Emily certainly didn't. What would she be being 'punished' for if that was the game's message? It seems (in my opinion) to be more about kindness? Sally can only achieve the good end by helping all the trapped inhabitants of the nightmare world which is the good ending. She can only reach the good ending by being good to others and going out of her way to help them. To me it reads more like a fantasy where despite the entire world literally trying to kill her and her cousin she's able to be brave and kind and save them both like she couldn't in reality. To me when Sally breaks down at the old man yelling at her the game seems to agree with her, not him. The old man becomes softer and tells her that he'll help her. (Again, an aspect of fantasy, an adult actually helping both Emily & Sally when in real life they all looked the other way.) However, the old man is ultimately EMILY'S magical guardian so him doing whatever it takes to get EMILY to safety makes sense to me and again seems like another aspect of a bullied child's fantasy: Someone who will protect you literally no matter what. (This goes for both the old man and Sally but it's a horrifically cruel choice to make, to sacrifice someone else to save yourself whether Sally or Emily does it.) However, if Sally demonstrates her kindness (represented by the shreds the inhabitants give) he'll help her escape as well. In short it makes sense to me that the old man feels Sally 'deserves' to be in the nightmare until seeing proof of her kindness. It's like how Emily called Sally a 'monster' at first. He's an extension of her psyche (the entire world is) - a deeply hurt and angry child. Sally couldn't have stopped the bullying but Emily perceives her as 'worse' because she was closest to her. This isn't something I feel the game says is correct since we play as Sally and SEE how much she loves and fights to save Emily but it's something real that a child would feel about someone they thought was a friend. The world, and by extent the bullying both Emily & Sally have experienced don't change in the end. The bullies aren't there, aren't punished (much like they aren't in real life - the real villains in the mining fiasco are also missing from the nightmare) There's nothing either girl can do about the larger world which seems intent on tormenting them for no reason but they can at least stick together and help each other out. But that's just my take! I really don't know, maybe I just have rose colored glasses!
@@buzzinbea This is a good alternate viewpoint. I think my 'no good deed goes unpunished' idea was a simplified form of what I wanted to say but in many ways I do agree with you, too. The bullying themes hit close to home for me, so my strong desire to see a 'happy' ending where the bullies are punished is a big factor in my interpretation. In the end it seems the perhaps unintended theme of unfairness was likely to be a side effect of the story they told regardless of how they told it, though.
Eh, I'd say Sally's crime is a *little* bit worse than doing nothing. She participated a bit in the bullying by telling Emily to get lost in front of her jerk friends, actively validating them treating Emily like garbage. It may have only happened once, or even multiple times, we don't know. Further, the person Sally's doing this to is her cousin, someone she grew up and was friends with. When you get down to it, the real core of Sally's crime, the thing Emily was truly, deeply hurt by, was betrayal. Obviously, I don't agree that Sally deserves to be in mountain hell for it. But the thing about the Guardians is I'm still not 100% sure what they are. We had several examples where the Guardians took form of the dead (Emily's Grandpa and the dog Cooper), but we also had them take forms of the living and inanimate objects. The psychiatrist's Guardian was the brother he hadn't spoken to in 6 years. The psychiatrist assumed this was a manifestation of that guilt, and as such...I think he would mention if the brother he hadn't spoke to in 6 years was also dead. One would cause way more regret than the other, so I find the psychiatrist not mentioning that to be significant. We then have Sally, whose Guardian doesn't take the form of a person at all-it's just a flashlight. Guardians seem to be the manifestation of the good / best memories or times of a person's life. They're a protective measure the victim's heart creates to survive hell. I believe this mostly because their power seems to rise and fall with the victim's hope. A Guardian's power becomes almost nothing once the victim loses hope of ever escaping the mountain. The monster's whole goal in stringing Emily up in the theater was this. They "die" once the victim is calcified by the mountain. Emily's Grandfather couldn't enter the mines because Emily herself fully lost hope on the school rooftop. He didn't have the power to save her anymore. Sally's being a flashlight implies some really sad things about her. However, I speculate it also implies something else-had Sally been sucked into this hell by herself, the flashlight wouldn't have been a flashlight. Sally's Guardian would have manifested as *Emily*. The flashlight looks just like the one Sally had with her sleepover with Emily. *Those* are Sally's best memories. However, because Sally was sucked into a hell world which mainly manifested the fears in Emily's heart, her Guardian couldn't take on such a form. Perhaps due to contradiction, or perhaps Sally seeing the real Emily first eliminated that possible manifestation of Sally's mind. I bring this up mostly because I don't know how much of the Grandfather Guardian is actually a ghost / spirit, and how much is actually *Emily herself*. It could even be a mix of both. If the Guardian is a mix or just a manifestation of Emily, though, it explains why this old man is so friggin hard on Sally. To Emily, Sally's crime of betrayal is way worse than the crime of bullying others did. It always hurts more to get stabbed in the back by someone you trusted than hit in the front by a stranger. The Grandfather even says to Emily at the school top scene, "Isn't this [Sally being there] what she wanted?". Meaning, Emily *wanted* her Grandfather Guardian to lure Sally there. Whether she actually directed him to do that is another question, but in Emily...the victim's heart, she wanted Sally to both save her (prove that Sally actually cares about her) and be punished (for the betrayal). Complicated and contradictory feelings which make perfect sense given their relationship.
@@buzzinbeaI agree enough with other opinions here but with Be’s I most agree. TL;DR This got too long so basically: life’s not fair so punishment is inevitable regardless - we might as well do better. ___ It surprised me how many comments defended Sally as not being “that” bad as to warrant the possible endings. Sally broke her promises to Emily outright and turned her back when Em needed her most. But thinking again, it makes sense that people defend Sally because Sally really represents us. The possible endings aren’t fair for her because the real world isn’t fair. Or maybe they ARE fair because we don’t get to decide the consequences of our decisions. 🤷🏽♀️ What was most brilliant of many brilliant details in this game was how oblivious Sally made herself to the incredible damage she did just through her deliberate ignorance. In playing her character and only gradually understanding the extent of her betrayals - just small slights and inconveniences to Sally but traumas to Emily - the bystander effect’s true impact becomes crystal clear to us. So when Gab says she doesn’t like playing Sally so much anymore, that’s when we - the audience - have to confront the lie that ignoring the problem wasn’t THAT bad. Someone explained to me once that in order to intervene for someone else, I would have to answer “yes” to a whole series of difficult questions. It makes sense why many people just stand there - like the watching disembodied eyes and the squelching mannequins rooted in place: - yes, something is wrong here / someone is doing something that needs attention - yes, there is an opportunity to do something to stop the wrong being done - yes, I am able to do something to distract, deescalate, or otherwise intervene to stop or lessen the wrong - yes, I am willing to take on the uncertain effects that are currently hurting the other person - maybe that could even lead to negative consequences for me and/or the others - yes, I will stop what I was doing, maybe be late to where I was going or miss it entirely, and leave my current (safe / comfortable) place to do this thing for someone I may not even know - yes, the possible negative consequences are worth it and / or I can try to minimize them (decisions to be made here about lawful good / chaotic good / etc.) Basically it’s complicated as hell and if I tell myself to just look away - nothing to see here - then I don’t have to confront the fact that the other questions go unanswered. Or REALLY - REALLY - that I AM ANSWERING “NO” to the others. I can still think myself a good person if I don’t think about those other questions. There are often small sacrifices I can make even if I’m not going vigilante on society for everything that’s wrong with us. I think that’s the next brilliance of the game. Even the “Y” in GYLT - could be for “you” or for “yo” in Spanish - “I” am the guilty one. The monster. The monsters closest to Emily’s daily torment were the watching eyes and mannequins that stared but never served as witnesses for her, that got in her way and kept her locked out of places she should have had access to; the monsters were the sentinels who made sure no one helped even if they themselves weren’t hurting Emily (some, like the crow, who seemed to just pop up out of thin air to terrorize her without warning); the invisible disembodied chorus of laughter that sounded innocent but was always “laughing at” and never “with” Emily; the spider-projector creature who never failed to remind Emily and everyone else of her worst moments to keep her weak and stressed out, and keep everyone else away, never at risk of befriending her; even the anonymous messages on every wall to harass her when no one else was there to do it. But the Sally monster, yes, whose head would spin around - seeing you one moment and forgetting you the next - she was absolutely creepy with her sweet “I love you”s and “you can trust me”s. “You don’t have to hide.” 😖 Yeah, that is a horrible feeling, knowing you can’t trust the words, or the familiar, friendly voice. It’s so easy to miss all these things when I’m not the target, but if I’m the target, it’s unlikely I’ll miss ANY of them as they pile on without mercy. That was what Sally - who represents us - had to learn and really come to feel for herself. Fair? Of course not. Life’s not fair, but it can be better if we would be better witnesses. 💌
1:56:00 That's peer pressure at work there. Having worked as a teacher before, I've seen lots of direct and indirect results of peer pressure; more often the indirect. Some kids actually be friends with each other; but when certain groups are near, there's the pressure to want to act a certain way. Doesn't excuse the behavior, though. And coming from someone who didn't really have friends growing up, I know exactly how Emily feels. You think someone is your friend, but then they either act a certain way around others or just grow distant over time until that acquaintanceship stops existing. It's a vicious cycle, and it's unfortunately a part of growing up. Problem is that some really get the short end of the stick; much like Emily did. 2:02:16 I don't think it's so weird. Reactions tend to be habitual; something we do without really thinking. Sally reacted at breaking her promise with Emily by instead choosing to go to the arcade with her friends. She reacted against Emily's insistence by unconsciously making the same comments Emily's bullies made. And I think that's what makes it worse; indirect bullying from peer pressure that not even Sally herself realized. It's hard to have a guilty conscious over something when you're not even aware of having done a wrong in the first place. In Sally's case, she didn't realize by favoring the arcade over her promise with Emily was equivalent to and led to an act of bullying. Not that Sally is inherently a bully; she just unknowingly participated in a bullying event. To that, I don't think she necessarily felt scared of the others. It's possible she simply wanted to maintain a certain image with others at school. And because school is what it is; image is disproportionately coveted among the popular and those who want to bathe in the popular ones' shadows. Not saying that Sally wanted to be popular; she just would rather not be seen as a party-pooper. Again, peer pressure to do certain things and act a certain way. 2:16:13 To us as players and observers, this is obvious Emily was suffering. But in the real world, not all suffering is noticeable or clear. Granted we don't know anything about Emily's and Sally's past; it's possible Emily was simply hiding her suffering. Her writings did say that she just tried to keep on smiling even while everyone was bullying her. And if she never mentioned anything to Sally or anyone else about the intense bullying; nobody would really notice. Considering she moved schools; those who cared about her most likely figured she was just home-sick. So it's not really fair to say Sally missed the signs and that it should have been obvious to her. it's usually those closest to the sufferers who are the most blind to certain things. To compare, some people who had a close friend or relative decide to "check out" early often wonder how they missed the signs. That's simply because the sufferer did a good job at hiding the pain. But as an observer and someone with no connections to those involved, it's easy for us to simply say the pain was obvious and should have been noticed.
This game's really cool - the style really reminds me of Coralline - and I loved watching it, but the "twist" with Sally soured the story a bit for me (I'm saying ""twist" bcs it it really a twist if it's in the title of the game 😂). Considering that the game opens with Sally also being chases by bullies and the fact that one of Emily's journals says a teacher just told her to continue playing when she complained, the idea that Sally alone could stop people from being mean to Emily is a little eh to me. They'd just both end up bullied. IDK I'm just nitpicking the point is probably how Emily felt about it anyway 😂 I have 10 more minutes of video to watch so going back to that 😂
I don't think the point is that Sally could have stopped the bullying (I think this is disproven by Sally crying and justifiably saying it's unfair that she's expected to save Emily on her own when the old man gets angry at her) - merely that she's 'guilty' of also passively contributing to it if that makes sense? Sort of like the mine's workers who become trapped. They aren't guilty of greed, they're just tools in a larger plan being punished because for their unwitting involvement. It's tough and Sally obviously isn't a horrible person because of how guilty she clearly feels and how hard she tries to save Emily. Since the game's called 'Gylt' (Guilt) I think the core message is probably more about Sally finally being able to rescue Emily from the bullying (the nightmarish world) that she couldn't in real life. I think in a way showing the world AS so nightmarish and antagonistic shows how difficult it would have been for Sally to actually help Emily (because like you said, even teachers don't help, everyone's against her for no reason) but it also shows through setting the inhabitants free how kindness is so easy to withhold (how many players didn't bother to find those gems?) and so beautiful to give to others...being kind to the inhabitants won't change the nightmare world (the bullying) but it can make a difference to the people trapped within it and kindess is the only way out in the end. That's my take anyway!
@@buzzinbea That is a good way to look at it! I really was just nitpicking at the story because my first reaction was "well that wouldn't so anything!" more than anything 😂
Dang. The teachers and school faculty really failed Emily and Sally here. They shouldn’t be allowing so much bullying and harassment in the first place. Sally is just a kid, it’s weird to have her go on a quest to save another child. What she did was messed up but a child doesn’t deserve to die for something like that.
I love this game and how much it makes me feel for the characters in the story, I'm actually kind of upset for Sally. She should've helped her cousin some more, sure, but the most shame goes to the adults. The coach who ignored Emily's words, the teachers for not doing anything, and honestly I wish the parents could've gotten more involved, I know they have their own problems to worry about with moving and all, but I just wish Emily could've told her parents about what she was going through. Though even then, I wouldn't be surprised if they would've just brushed her off and said she'd need to grow tough skin or whatever (even though she looks like she's six and is getting harassed by people twice her height). Sally shouldn't face the brunt of the guilt here. Emily was facing the worst bullying a PG rating could show, and there is so much that could've prevented that from ever happening. No wonder this is a coming of age story Sally was the only one acting mature here.
The line after the old man yelled at Sally of her saying "Whose helping me?" Is so true, putting all that pressure on a kid to take care of another kid is too much, they barely know how to take care of themselves let alone another kid, plus they dont know how to handle emotions and other teenagers, how are they supposed to want things and take care of someone else.
Gabs calling "A twist" to her, finally understanding Sally was part of Emily's suffering, even when every cutscene and diary entry were telling her that straight from the beginning, is peak ADHD xD
Hey Gab this is really random but i just finished your elden ring series for the first time and it really got me through my last two semesters of college ever! I didn't really know about you before this year and you've quickly become my favorite youtuber! I'm hoping to watch this series next! Thank you for making such good videos!
That's just the feeling I got when I discovered Gabs 3 years ago. She got me through the pandemic and I bought a lot of games she recommends and they never fail to amaze me. Welcome to the Goobers fan base!
I'd always heard of perspectives being described as either first person or third person. I became curious about what a second person perspective would be. From what I've read, that chase scene with the big bad guy is what a second person perspective would be. You are still in control of your character but you're seeing it through the eyes of someone else.
Spoilers ahead for those who read the comments before finishing the video. One thing that stood out to me in the beginning of this game is when Sally is being chased by bullies and she crashes off the road, breaking her bike. The bullies said "Still looking for your cousin? What did you do to her?". I thought that was a strange thing to say. It seems like it was too much of a coincidence for Sally to be run off the path after that, forcing her to go in the direction of the cable car. We never actually see the bullies. Just light from a flash light...I think it could be possible that the bullies chasing Sally were not real and that it was just their Grandfather forcing Sally to him so he could send her in after Emily to take her place.
I know you did this months ago but my take is, the teachers and adults could of done so much more, expecting a child to be another child’s guardian angel is just cruel, when your get to an age with friends and know that those friends think it weird to hang out with a little kid is a big peer pressure situation. if anything I felt equally bad for both of them, although sally unintentionally behaved awfully, she didn’t deserve to be left alone in a strange monstrous realm for simply giving in to that peer pressure, she didn’t know, although she could of prevented it if she knew, as a character she was a smart girl, as was Emily. I think in the end, I’m glad that my own theory was wrong that she had took a hit to her head from here bike and was reliving anxiety, guilt and so on and the monsters being portrayed as the bullies, fear and other said emotions. the graphics were gorgeous, the acting was brilliant, the story was just amazing, I absolutely loved this game. I ended up playing this myself and thoroughly enjoyed it. It’s my kind of game to play. It did give me silent hill vibes here and there too. Usually I would be there on love streams but I’ve been busy so much as of late I never seem to appear on streams anymore plus I started to really dislike discord and other similar platforms due to my own issues I’m working through. Either way I enjoy your videos and have watches you for the longest time, even your joint streams “top o the morning to ya” 😅😂 I’ve also watched his for a long time too. Your defo a horror game queen whilst he is a loud comedic king. Your both great and I’m glad yours and his content are here to watch and binge on…oops I didn’t mean to make such a long ass comment 😂 either way 👌✨
1:16:44 In case anyone was wondering, psoriasis (so-re-eye-ah-sis) is a skin condition that causes really itchy dry patches on the skin, the skin also usually gets thicker in the affected areas. It's kinda like excema but more intense
This game hits so hard...I've experienced this back when I was ten and had to transfer schools...Those scars caused me severe trust issues and usually I refuse go out to social gatherings out of the past fears😅...So please be kind out there, you never know the difference u make in one's life simply by being kind😌
Took a while for me to get around to see how it ends but wow! It was splendid! The last chase scene was really cool and unique. And the story was so good. I like that Emily's actions throughout the game determines the ending. In a game about karma it's very fitting.
The studio that made this game (Tequila works) also made another beautifully stylish game! It's called The Sexy Brutale, and it takes place in a mansion/casino of the same name. It's an interesting twist on a murder mystery where you instead have to solve the murders before they even happen. Since you like the Nancy Drew series, I think you might like The Sexy Brutale
10:38 after I finished the game , I now realise that the “movie” that is shown is one of the diary pages you pick where sally ignores her and go with her friends instead
During one of the scenes where Sally's upset, I was like "omg the voice acting is so good" and then 10 seconds later gab was like " the voice acting is so good" 😅 great minds think alike! So enjoyed watching this game.
I wonder if the grandpa is from the other side of Emily’s family because if he’s from Sally’s side, it’s kind of fucked that he’s dragging another of his own grandkids into this shit…
I just finished this fake and haven't cried for a game since TLOU2. I love the gameplay Gab, love how thorough you are. I honestly wouldn't of bought or ever heard of this game if it wasn't for your playthrough.
Leaving a nice comment and leaving the video playing, muted, in the background to maybe help the algorithm but - This game looks neat and I'd rather play the ending of it for myself at some point! Thank you for sharing it with us, Gab! I hadn't seen anything about it before.
Where were the adults in these girls lives? Geez I know Sally feels guilty she didn't do more but Emily is a few years under her by appearance and the adults should have been doing something to help her cope. Emily needed therapy before the hellscape and now so does Sally. Way to go, double therapy bills now 😡
Talk about perfect ads!! I just got an ad for Seán's show!! 🤣 also, yes, i'm hiding in the comments. I do watch for a bit, but look away if i think something scary's about to happen. So glad Gab is so chill though. Helps a lot 😭 Edit: grammar 🙈
When you learn, the hard way, to watch this video with head phones on😅. Coworkers where worried about me for a second there lol 😂. Thank you for making the work day go fast Gab!! 🥰
I don't know... either it's because I've just become more of a scaredy cat, this playthrough was hard to watch without me diverting my sight OR because it's similar to little nightmares but with almost first person view. Great game, thanks Gab for playing it!
1:34:56 the way Evelien said "thank you" reminded of Sean's "thank you for the pancake" and 1. They have the same energy and it's adorable 🥰 , 2. I can't remember what the pancakes actually were 😢.
Being a kid really does suck sometimes. Also those mannequins trying really hard to be Curtis Danko(skeleton man with dark hair and glowy eyes from the movie When Good Ghouls Go Bad)
Sally did a bad thing for not helping her directly but she had the option to say something to someone at least. Sally was a child but Emily was as well. Having to go through such horror on a constant basis and having her cousin turn away from her must have been really hard.
I hated the auditorium part of this game the screaming bloody murder and the invisable monsters this place was awful causee me so much anxiety eve4ytime i walked in
MAJOR SPOILERS * * * * * * Ah, man. The very ending where the grandpa repaired the ticket and encouraged the girls to leave together- and when Emily gave him her teddy bear- I cried so much. The grandpa, I’m sure, wanted to return with them though he knew he couldn’t. He had already died. This place, with the help of Emily’s memories, brought him back just for her. He wouldn’t ever see her or anyone again after they left. But the care she still showed him- omg, aahhh, grandpa got the best ending he could have received and I cry just thinking about the idea of what HE was thinking and feeling in this moment. There was too much to put into words, I’m sure. And plenty he knew he shouldn’t have said to the girls.
doc martins are soo good and comfy just remember to wear good socks with them if they are tall as you can get blisters on your ankles from the rubbing and remember to waterproof them with the doc martin wax every so often! i need to get more insoles for mine cause they are worn out from me wearing them every day XD
The developers made this game just for her...cozy mystery horror with a twist and cute/scary models. The main protag saying exactly what Evelyn does after she says it is proof...
The mannequin sitting down in art room 24:15 around there when she flashes the lil light on it I thought it was sitting up in the shado 😂kept rewinding to see if shadow was alive
Great game! Great story!! Hit home with the bullying. I think everyone had a flashback of getting picked on watching and listening to Emily's cries of anguish and could actually feel that along with her. I'm so glad there was redemtion in the end. Thanks Gab for finishing the game! Best hours of my day!!❤❤❤❤
2:02:25 (Spoiler below) She did have a guilty conscience, but if they called the game Guilt instead of Gylt, people would have automatically guessed what was going on straight away.
you can tell this game takes place in some kind of alternate world because the school vending machines work every time you try to use them. so unrealistic
The voice actor for Emily did a great job, her cries really made me uneasy. Her poor character
That scene on the roof actually made me tear up 😢 but I'm also very sensitive 😂
@@malaisia4146 Scenes like that often make me cry as well. For us, and others like us, they tug on the strings of our empathetic hearts.
💚🥲🥲💚
I’m having to skip past whole parts of the beginning because her cries are so heart wrenching
Geez, wasn't that awful! Sounded like torture!
It’s a hard situation, and the actresses portrayed it brilliantly. But it’s so much worse when you have the same name and have experienced a similar situation.
Not the betrayal aspect, but I had to compromise and pretend not to be friends during school hours. Fortunately, we were from a village a way away from school, so we never ran into someone from school there. Fortunately, things let up when my year group started exam prep, so we were able to hang out like any other group of friends after that.
Side note: if you stop at 1:19:36, you can see how much younger Emily is than Sally. Particularly at that age, a few years’ difference is a friendship killer and peer pressure becomes awful.
It’s all just so unnecessary and painful.
As someone who has both been the spurned younger sibling, and an older cousin who didn't give enough love to my baby cousin, I feel for both of those girls. Expecting a child to be another's child's savior is in itself cruel, but also you would hope your kids are kind enough to be above peer pressure... being a kid is hard dude..
True. The teacher failed her hard.
Expecting your cousin to not let their friends bully you isn't much to ask! 😒 Sheesh you've got terrible morals.
10 minutes in, holy moly is the screams of Emily unsettling, it was super jarring and uncomfortable for a little bit. But damn, is the voice actress talented, so much genuine fear.
Loving this game, thanks for playing!
I’m having to skip past some parts because I can’t bare it! 😢
I know Sally should've helped Emily, but the gpa bringing one child in to save another is insane. She was a crappy cousin but doesn't deserve to be left in a weird world alone with no possible escape.
Definitely!!
Yeah! Of course, Sally could've done better at being there for her cousin but I'm guessing she's a middle-schooler? And if there's one thing I remember from middle school is that it was rough and your mental immaturity made peer pressure so incredibly powerful. And you're at an age too where you have your friends so why hang out with a little kid? The biggest culprit in all this are still the adults, their job is to protect their kids and they failed at it. You can't make it a child's responsibility to make sure another child is safe. The parents and teachers could've done so much more. It would've helped to make Emily not feel like her cousin was the only person, not make her so dependent on Sally. It's a lot of pressure on a kid to be another kid's savior.
@@steggie5Allowing your own friends to bully your cousin is vile. You've just got poor morals. 😒
Not standing up and being kind is incredibly cruel, but expecting children to stand up and take care of other children is even worse.
What is "being absolutely wrong"?
It is not really when it comes to standing up to your own so called "friends" that bully your cousin that you like.
@@satamiko Stand up for kids is adults(teacher, parent)’s responsibility. Can't see any right to tell a kid to stand up for another instead of telling an adult to do their job, adults are supposed to protect children. awesome Sally dares to rescue in danger.idk y all mean asking her to stand for, she just a kid. they aren't in the same grade, she didn't know Emily was suffering from all of this. Emily just moved here. usually, sally plays with kids her age, hasn't known Emily for long, weren't close, nothing in common. Parents and teachers could have done more. It would have helped keep Emily from feeling like her cousin was the only one, instead of making her dependent on Sally. Sally didn't think it was bullying at the time, it's all about perspective, she doesn't know the bully things, and middle school is a very complicated situation. Humans are cruel. maybe not really close, not playing with each other for a long time, not always meeting at school so didn't feel anything at the time, and she only realized how serious it was when Emily disappeared and felt guilty, but that's what people do, they follow the crowd. But I would never risk my life for someone else. human nature to be selfish.
We should teach our youth to stand up for each other, but also make sure the adults provide the protection, discipline and therapeutic resources needed to care for those same youth.
In the end kids can only do so much
Allowing your own friends to bully your cousin is vile. You've just got poor morals. 😒
so glad you finished this! The ending being tied to collectables was okay in this case because the collectables weren't super difficult to find or get and there weren't too many of them. They were spaced appropriately throughout the map that they made the player see the map, they added background to the story that you wouldn't otherwise get, and they made sense within the story and gameplay. It didn't feel like they were trying to pad out the game with the collectables it was more of an incentive to read the lore and see all the neat little details of the game. Super fun game imo
iirc, earlier in the game Sally is shown ignoring Emily. Then in this episode, Emily's diary says that not a single person would help her against her bullies, so that made them bullies too in Emily's eyes. So since Sally didn't tell her friends to stop teasing her cousin, Emily sees Sally as a bully too. Luckily the lore is so straightforward with the diaries, so making the connections is pretty easy. You just have to remember the situations in part 1 to make those connections
So…I had a thought. Emily’s journal makes a comment about how everyone stands there and stares while she’s being bullied. I think the mannequins are a visual representation of the students that did nothing. They don’t interact with you (for the most part), they just stand there and watch as Sally goes through the nightmare experience she’s having. They turn as she goes by, but I’ve seen plenty of times when the crowd just stares, their eyes silently following you when you’re hurt, embarrassed, etc and just trying to get away. Painful, faceless indifference at its finest.
Oh yeah, I see that now. 😢
This isn't a game I would play myself, but I loved watching you play it. The story was SO GOOD.
25:54
gab: “her head’s backwards!”
robot thing: “oh shit you’re right, thanks” *turns head around*
Gab: oh... not anymore
"When in doubt, throw a can" When you think you can't, you caaan.
Funny how those mannequin dolls look a lot like Sally which could explain why Emily treats Sally like she is one of the monsters in the game (and I guess from Emily's memories of Sally not helping her when she got bullied in the past)
Yes! This! I'm glad i'm not the only one who noticed this. We've also seen one of them before in the previous episode chasing Emily, plus drawings of that too.
@@melaniep8761 Now that you mention it, trueeeeee. Its all purposeful to the story which I like seeing in games! Nice touch of adding context
@@melaniep8761 I mean, Sally explicitly mentions the mannequins look like her when she sees the first one. It's not a subtle thing to notice.
Not to mention the things the mannequins say were all nice things said in a sarcastic tone. Definitely showed Emily's impression of her duplicitous cousin acting nice, but really being a monster. I'm glad they were able to reconcile in the end.
@@Amethystar trueee
whats funny is that if it was mark or sean, there is a non-zero chance that they would only half bother with collectibles, which would have made for a sad ending.
Spoilers for those who read comments before they watch a video (why would you do that? The video is great, the game is amazing! Go finish watching!):
SO, her 'crime' was doing nothing, being complacent in someone's hurt. A terrible crime, undoubtedly.
But her punishment, her intended punishment was: Mental and emotional suffering to a similar degree of Emily's from the bullies who targeted her, as well as losing Emily, physical suffering all in effort to save (a very ungrateful) Emily, and actual, literal DEATH (intended, guy at the end straight up admits he intended Sally to give up her life for Emily to pay for her crime from the very beginning)
What was the bullies (the real villains of the story) price for their crime? Nothing. Absolutely nothing. These are bullies who literally drove someone off a cliff and intended to seek them out to either emotionally, mentally, and/or physically abuse them further. Actual literal crimes to put someone in jail. Those kids should have been put behind bars for attempted murder, or at the very least battery and assault charges.
The lesson of the game really comes down to 'No good deed goes unpunished' especially if you end up with the 'bad' ending.
I just don't think Sally's crime was worth even a tenth of the suffering she was put through. Even if what she did was wrong, she did not drive Emily to her suffering singlehandedly, but the game sure acts like she did. Death is not a punishment for negligence from an actual CHILD.
I was thinking about this too. So emily's guardian (grandpa) lures sally in and intends for her to replace emily in this hell. Other people trapped here have had loved ones show up to support them in their darkest hour. The mother, the dog, grandpa. Sally got ... a flashlight. When sally cries that no one is trying to help her, she means it. There's no one there for her. Literally no one. Of course it's terrible for emily to have been bullied and felt so alone. But sally is also a kid who is trying to survive a presumably rough situation too. She's also getting bullied.
Do we hope that people would step in and stand up for these kids? Of course. Would it have been nice for Sally to help her cousin out? Of course. But why is the responsibility on another child, instead of the adults? The teacher who told her to keep playing in gym, her mom who didn't notice that emily was lying to stay home? If sally is getting scolded for not noticing that emily is sad, then why not her mom? Poor emily of COURSE, no one wants a kid to go through that, but also poor sally. Getting hella villainized for being a flawed child, instead of being superman himself i guess.
I don't agree that 'no good deed goes unpunished' is this game's message. A lot of the inhabitants we see who were trapped and ultimately died in the nightmare world didn't do anything to deserve unending torment either - Emily certainly didn't. What would she be being 'punished' for if that was the game's message?
It seems (in my opinion) to be more about kindness? Sally can only achieve the good end by helping all the trapped inhabitants of the nightmare world which is the good ending. She can only reach the good ending by being good to others and going out of her way to help them. To me it reads more like a fantasy where despite the entire world literally trying to kill her and her cousin she's able to be brave and kind and save them both like she couldn't in reality.
To me when Sally breaks down at the old man yelling at her the game seems to agree with her, not him. The old man becomes softer and tells her that he'll help her. (Again, an aspect of fantasy, an adult actually helping both Emily & Sally when in real life they all looked the other way.)
However, the old man is ultimately EMILY'S magical guardian so him doing whatever it takes to get EMILY to safety makes sense to me and again seems like another aspect of a bullied child's fantasy: Someone who will protect you literally no matter what. (This goes for both the old man and Sally but it's a horrifically cruel choice to make, to sacrifice someone else to save yourself whether Sally or Emily does it.) However, if Sally demonstrates her kindness (represented by the shreds the inhabitants give) he'll help her escape as well.
In short it makes sense to me that the old man feels Sally 'deserves' to be in the nightmare until seeing proof of her kindness. It's like how Emily called Sally a 'monster' at first. He's an extension of her psyche (the entire world is) - a deeply hurt and angry child. Sally couldn't have stopped the bullying but Emily perceives her as 'worse' because she was closest to her. This isn't something I feel the game says is correct since we play as Sally and SEE how much she loves and fights to save Emily but it's something real that a child would feel about someone they thought was a friend.
The world, and by extent the bullying both Emily & Sally have experienced don't change in the end. The bullies aren't there, aren't punished (much like they aren't in real life - the real villains in the mining fiasco are also missing from the nightmare) There's nothing either girl can do about the larger world which seems intent on tormenting them for no reason but they can at least stick together and help each other out.
But that's just my take! I really don't know, maybe I just have rose colored glasses!
@@buzzinbea This is a good alternate viewpoint. I think my 'no good deed goes unpunished' idea was a simplified form of what I wanted to say but in many ways I do agree with you, too. The bullying themes hit close to home for me, so my strong desire to see a 'happy' ending where the bullies are punished is a big factor in my interpretation.
In the end it seems the perhaps unintended theme of unfairness was likely to be a side effect of the story they told regardless of how they told it, though.
Eh, I'd say Sally's crime is a *little* bit worse than doing nothing. She participated a bit in the bullying by telling Emily to get lost in front of her jerk friends, actively validating them treating Emily like garbage. It may have only happened once, or even multiple times, we don't know. Further, the person Sally's doing this to is her cousin, someone she grew up and was friends with. When you get down to it, the real core of Sally's crime, the thing Emily was truly, deeply hurt by, was betrayal.
Obviously, I don't agree that Sally deserves to be in mountain hell for it. But the thing about the Guardians is I'm still not 100% sure what they are. We had several examples where the Guardians took form of the dead (Emily's Grandpa and the dog Cooper), but we also had them take forms of the living and inanimate objects. The psychiatrist's Guardian was the brother he hadn't spoken to in 6 years. The psychiatrist assumed this was a manifestation of that guilt, and as such...I think he would mention if the brother he hadn't spoke to in 6 years was also dead. One would cause way more regret than the other, so I find the psychiatrist not mentioning that to be significant. We then have Sally, whose Guardian doesn't take the form of a person at all-it's just a flashlight.
Guardians seem to be the manifestation of the good / best memories or times of a person's life. They're a protective measure the victim's heart creates to survive hell. I believe this mostly because their power seems to rise and fall with the victim's hope. A Guardian's power becomes almost nothing once the victim loses hope of ever escaping the mountain. The monster's whole goal in stringing Emily up in the theater was this. They "die" once the victim is calcified by the mountain. Emily's Grandfather couldn't enter the mines because Emily herself fully lost hope on the school rooftop. He didn't have the power to save her anymore.
Sally's being a flashlight implies some really sad things about her. However, I speculate it also implies something else-had Sally been sucked into this hell by herself, the flashlight wouldn't have been a flashlight. Sally's Guardian would have manifested as *Emily*. The flashlight looks just like the one Sally had with her sleepover with Emily. *Those* are Sally's best memories. However, because Sally was sucked into a hell world which mainly manifested the fears in Emily's heart, her Guardian couldn't take on such a form. Perhaps due to contradiction, or perhaps Sally seeing the real Emily first eliminated that possible manifestation of Sally's mind.
I bring this up mostly because I don't know how much of the Grandfather Guardian is actually a ghost / spirit, and how much is actually *Emily herself*. It could even be a mix of both. If the Guardian is a mix or just a manifestation of Emily, though, it explains why this old man is so friggin hard on Sally. To Emily, Sally's crime of betrayal is way worse than the crime of bullying others did. It always hurts more to get stabbed in the back by someone you trusted than hit in the front by a stranger. The Grandfather even says to Emily at the school top scene, "Isn't this [Sally being there] what she wanted?". Meaning, Emily *wanted* her Grandfather Guardian to lure Sally there. Whether she actually directed him to do that is another question, but in Emily...the victim's heart, she wanted Sally to both save her (prove that Sally actually cares about her) and be punished (for the betrayal). Complicated and contradictory feelings which make perfect sense given their relationship.
@@buzzinbeaI agree enough with other opinions here but with Be’s I most agree.
TL;DR This got too long so basically: life’s not fair so punishment is inevitable regardless - we might as well do better.
___
It surprised me how many comments defended Sally as not being “that” bad as to warrant the possible endings. Sally broke her promises to Emily outright and turned her back when Em needed her most. But thinking again, it makes sense that people defend Sally because Sally really represents us. The possible endings aren’t fair for her because the real world isn’t fair. Or maybe they ARE fair because we don’t get to decide the consequences of our decisions. 🤷🏽♀️
What was most brilliant of many brilliant details in this game was how oblivious Sally made herself to the incredible damage she did just through her deliberate ignorance. In playing her character and only gradually understanding the extent of her betrayals - just small slights and inconveniences to Sally but traumas to Emily - the bystander effect’s true impact becomes crystal clear to us. So when Gab says she doesn’t like playing Sally so much anymore, that’s when we - the audience - have to confront the lie that ignoring the problem wasn’t THAT bad.
Someone explained to me once that in order to intervene for someone else, I would have to answer “yes” to a whole series of difficult questions. It makes sense why many people just stand there - like the watching disembodied eyes and the squelching mannequins rooted in place:
- yes, something is wrong here / someone is doing something that needs attention
- yes, there is an opportunity to do something to stop the wrong being done
- yes, I am able to do something to distract, deescalate, or otherwise intervene to stop or lessen the wrong
- yes, I am willing to take on the uncertain effects that are currently hurting the other person - maybe that could even lead to negative consequences for me and/or the others
- yes, I will stop what I was doing, maybe be late to where I was going or miss it entirely, and leave my current (safe / comfortable) place to do this thing for someone I may not even know
- yes, the possible negative consequences are worth it and / or I can try to minimize them (decisions to be made here about lawful good / chaotic good / etc.)
Basically it’s complicated as hell and if I tell myself to just look away - nothing to see here - then I don’t have to confront the fact that the other questions go unanswered. Or REALLY - REALLY - that I AM ANSWERING “NO” to the others. I can still think myself a good person if I don’t think about those other questions.
There are often small sacrifices I can make even if I’m not going vigilante on society for everything that’s wrong with us. I think that’s the next brilliance of the game. Even the “Y” in GYLT - could be for “you” or for “yo” in Spanish - “I” am the guilty one. The monster.
The monsters closest to Emily’s daily torment were the watching eyes and mannequins that stared but never served as witnesses for her, that got in her way and kept her locked out of places she should have had access to; the monsters were the sentinels who made sure no one helped even if they themselves weren’t hurting Emily (some, like the crow, who seemed to just pop up out of thin air to terrorize her without warning); the invisible disembodied chorus of laughter that sounded innocent but was always “laughing at” and never “with” Emily; the spider-projector creature who never failed to remind Emily and everyone else of her worst moments to keep her weak and stressed out, and keep everyone else away, never at risk of befriending her; even the anonymous messages on every wall to harass her when no one else was there to do it.
But the Sally monster, yes, whose head would spin around - seeing you one moment and forgetting you the next - she was absolutely creepy with her sweet “I love you”s and “you can trust me”s. “You don’t have to hide.” 😖 Yeah, that is a horrible feeling, knowing you can’t trust the words, or the familiar, friendly voice.
It’s so easy to miss all these things when I’m not the target, but if I’m the target, it’s unlikely I’ll miss ANY of them as they pile on without mercy. That was what Sally - who represents us - had to learn and really come to feel for herself. Fair? Of course not. Life’s not fair, but it can be better if we would be better witnesses. 💌
1:56:00 That's peer pressure at work there. Having worked as a teacher before, I've seen lots of direct and indirect results of peer pressure; more often the indirect. Some kids actually be friends with each other; but when certain groups are near, there's the pressure to want to act a certain way. Doesn't excuse the behavior, though.
And coming from someone who didn't really have friends growing up, I know exactly how Emily feels. You think someone is your friend, but then they either act a certain way around others or just grow distant over time until that acquaintanceship stops existing. It's a vicious cycle, and it's unfortunately a part of growing up. Problem is that some really get the short end of the stick; much like Emily did.
2:02:16 I don't think it's so weird. Reactions tend to be habitual; something we do without really thinking. Sally reacted at breaking her promise with Emily by instead choosing to go to the arcade with her friends. She reacted against Emily's insistence by unconsciously making the same comments Emily's bullies made.
And I think that's what makes it worse; indirect bullying from peer pressure that not even Sally herself realized. It's hard to have a guilty conscious over something when you're not even aware of having done a wrong in the first place. In Sally's case, she didn't realize by favoring the arcade over her promise with Emily was equivalent to and led to an act of bullying. Not that Sally is inherently a bully; she just unknowingly participated in a bullying event.
To that, I don't think she necessarily felt scared of the others. It's possible she simply wanted to maintain a certain image with others at school. And because school is what it is; image is disproportionately coveted among the popular and those who want to bathe in the popular ones' shadows. Not saying that Sally wanted to be popular; she just would rather not be seen as a party-pooper. Again, peer pressure to do certain things and act a certain way.
2:16:13 To us as players and observers, this is obvious Emily was suffering. But in the real world, not all suffering is noticeable or clear. Granted we don't know anything about Emily's and Sally's past; it's possible Emily was simply hiding her suffering. Her writings did say that she just tried to keep on smiling even while everyone was bullying her. And if she never mentioned anything to Sally or anyone else about the intense bullying; nobody would really notice. Considering she moved schools; those who cared about her most likely figured she was just home-sick.
So it's not really fair to say Sally missed the signs and that it should have been obvious to her. it's usually those closest to the sufferers who are the most blind to certain things. To compare, some people who had a close friend or relative decide to "check out" early often wonder how they missed the signs. That's simply because the sufferer did a good job at hiding the pain. But as an observer and someone with no connections to those involved, it's easy for us to simply say the pain was obvious and should have been noticed.
This game's really cool - the style really reminds me of Coralline - and I loved watching it, but the "twist" with Sally soured the story a bit for me (I'm saying ""twist" bcs it it really a twist if it's in the title of the game 😂). Considering that the game opens with Sally also being chases by bullies and the fact that one of Emily's journals says a teacher just told her to continue playing when she complained, the idea that Sally alone could stop people from being mean to Emily is a little eh to me. They'd just both end up bullied. IDK I'm just nitpicking the point is probably how Emily felt about it anyway 😂 I have 10 more minutes of video to watch so going back to that 😂
I don't think the point is that Sally could have stopped the bullying (I think this is disproven by Sally crying and justifiably saying it's unfair that she's expected to save Emily on her own when the old man gets angry at her) - merely that she's 'guilty' of also passively contributing to it if that makes sense? Sort of like the mine's workers who become trapped. They aren't guilty of greed, they're just tools in a larger plan being punished because for their unwitting involvement.
It's tough and Sally obviously isn't a horrible person because of how guilty she clearly feels and how hard she tries to save Emily. Since the game's called 'Gylt' (Guilt) I think the core message is probably more about Sally finally being able to rescue Emily from the bullying (the nightmarish world) that she couldn't in real life. I think in a way showing the world AS so nightmarish and antagonistic shows how difficult it would have been for Sally to actually help Emily (because like you said, even teachers don't help, everyone's against her for no reason) but it also shows through setting the inhabitants free how kindness is so easy to withhold (how many players didn't bother to find those gems?) and so beautiful to give to others...being kind to the inhabitants won't change the nightmare world (the bullying) but it can make a difference to the people trapped within it and kindess is the only way out in the end.
That's my take anyway!
@@buzzinbea That is a good way to look at it! I really was just nitpicking at the story because my first reaction was "well that wouldn't so anything!" more than anything 😂
Um, maybe she should've stopped her "friends" from bullying her cousin?
Dang. The teachers and school faculty really failed Emily and Sally here. They shouldn’t be allowing so much bullying and harassment in the first place. Sally is just a kid, it’s weird to have her go on a quest to save another child. What she did was messed up but a child doesn’t deserve to die for something like that.
Yes, she doesn't deserve to die but she should've stopped her "friends" from bullying her cousin!
I love this game and how much it makes me feel for the characters in the story, I'm actually kind of upset for Sally. She should've helped her cousin some more, sure, but the most shame goes to the adults. The coach who ignored Emily's words, the teachers for not doing anything, and honestly I wish the parents could've gotten more involved, I know they have their own problems to worry about with moving and all, but I just wish Emily could've told her parents about what she was going through. Though even then, I wouldn't be surprised if they would've just brushed her off and said she'd need to grow tough skin or whatever (even though she looks like she's six and is getting harassed by people twice her height). Sally shouldn't face the brunt of the guilt here. Emily was facing the worst bullying a PG rating could show, and there is so much that could've prevented that from ever happening. No wonder this is a coming of age story Sally was the only one acting mature here.
1:02:48 - I didn't know I needed to hear Gab say "yes, queen" so casually until today 🤣💓
you only need the "Inhabitants" in order to get the ticket scraps needed for the good ending
Only? Every other ending sucks without all tickets and collectibles.
The line after the old man yelled at Sally of her saying "Whose helping me?" Is so true, putting all that pressure on a kid to take care of another kid is too much, they barely know how to take care of themselves let alone another kid, plus they dont know how to handle emotions and other teenagers, how are they supposed to want things and take care of someone else.
Allowing your own friends to bully your cousin is vile. You've just got poor morals. 😒😒😒😒
Gabs calling "A twist" to her, finally understanding Sally was part of Emily's suffering, even when every cutscene and diary entry were telling her that straight from the beginning, is peak ADHD xD
Hey Gab this is really random but i just finished your elden ring series for the first time and it really got me through my last two semesters of college ever! I didn't really know about you before this year and you've quickly become my favorite youtuber! I'm hoping to watch this series next! Thank you for making such good videos!
That's just the feeling I got when I discovered Gabs 3 years ago. She got me through the pandemic and I bought a lot of games she recommends and they never fail to amaze me. Welcome to the Goobers fan base!
Come on... Let's finish Gylt with Gab ❤❤❤
Moral of the story: If you don't like your cousin, you deserve to die in Hellish Purgatory.
No no, it's totally fine because she's...a child?
Um, no it's stand up to bullying
I'd always heard of perspectives being described as either first person or third person. I became curious about what a second person perspective would be. From what I've read, that chase scene with the big bad guy is what a second person perspective would be. You are still in control of your character but you're seeing it through the eyes of someone else.
Yes
I LOVE these gaming streams! Gab is my favourite gamer, and I've been binging the Nancy Drew videos. Can't get enough. 🐈❤🇨🇦
The voice acting is TOO good. My nerves were going haywire all through the theater segment
Spoilers ahead for those who read the comments before finishing the video.
One thing that stood out to me in the beginning of this game is when Sally is being chased by bullies and she crashes off the road, breaking her bike. The bullies said "Still looking for your cousin? What did you do to her?". I thought that was a strange thing to say. It seems like it was too much of a coincidence for Sally to be run off the path after that, forcing her to go in the direction of the cable car. We never actually see the bullies. Just light from a flash light...I think it could be possible that the bullies chasing Sally were not real and that it was just their Grandfather forcing Sally to him so he could send her in after Emily to take her place.
I know you did this months ago but my take is, the teachers and adults could of done so much more, expecting a child to be another child’s guardian angel is just cruel, when your get to an age with friends and know that those friends think it weird to hang out with a little kid is a big peer pressure situation. if anything I felt equally bad for both of them, although sally unintentionally behaved awfully, she didn’t deserve to be left alone in a strange monstrous realm for simply giving in to that peer pressure, she didn’t know, although she could of prevented it if she knew, as a character she was a smart girl, as was Emily. I think in the end, I’m glad that my own theory was wrong that she had took a hit to her head from here bike and was reliving anxiety, guilt and so on and the monsters being portrayed as the bullies, fear and other said emotions. the graphics were gorgeous, the acting was brilliant, the story was just amazing, I absolutely loved this game. I ended up playing this myself and thoroughly enjoyed it. It’s my kind of game to play. It did give me silent hill vibes here and there too. Usually I would be there on love streams but I’ve been busy so much as of late I never seem to appear on streams anymore plus I started to really dislike discord and other similar platforms due to my own issues I’m working through. Either way I enjoy your videos and have watches you for the longest time, even your joint streams “top o the morning to ya” 😅😂 I’ve also watched his for a long time too. Your defo a horror game queen whilst he is a loud comedic king. Your both great and I’m glad yours and his content are here to watch and binge on…oops I didn’t mean to make such a long ass comment 😂 either way 👌✨
1:16:44
In case anyone was wondering, psoriasis (so-re-eye-ah-sis) is a skin condition that causes really itchy dry patches on the skin, the skin also usually gets thicker in the affected areas. It's kinda like excema but more intense
The way Gab pronounced it was so funny lol.
Such an amazing game, glad we got to see the entire joirney.
Cool story and again amazing style.
This game hits so hard...I've experienced this back when I was ten and had to transfer schools...Those scars caused me severe trust issues and usually I refuse go out to social gatherings out of the past fears😅...So please be kind out there, you never know the difference u make in one's life simply by being kind😌
Ngl, that one last missing quartz made me anxious about which ending u were gonna get until the very end 😂
Same lol
Took a while for me to get around to see how it ends but wow! It was splendid! The last chase scene was really cool and unique. And the story was so good. I like that Emily's actions throughout the game determines the ending. In a game about karma it's very fitting.
Old saying, "Go for Green," or "Grass is Greener on otherside of the fence."
The studio that made this game (Tequila works) also made another beautifully stylish game! It's called The Sexy Brutale, and it takes place in a mansion/casino of the same name. It's an interesting twist on a murder mystery where you instead have to solve the murders before they even happen. Since you like the Nancy Drew series, I think you might like The Sexy Brutale
10:38 after I finished the game , I now realise that the “movie” that is shown is one of the diary pages you pick where sally ignores her and go with her friends instead
During one of the scenes where Sally's upset, I was like "omg the voice acting is so good" and then 10 seconds later gab was like " the voice acting is so good" 😅 great minds think alike! So enjoyed watching this game.
The thing is yes, I am mad at Sally as well, but they are just a kids, kids never think the effect of their actions like adults.
Yaaay a video to get me through my work day! Love you Gab 🥰
I wonder if the grandpa is from the other side of Emily’s family because if he’s from Sally’s side, it’s kind of fucked that he’s dragging another of his own grandkids into this shit…
Love her videos! She is my favorite person to watch 😁
Me too.
48:36 the fact she didn’t notice the mannequins turned to face Sally as she ran by 😭
i loved this ending so much and i love that in the end you both got to leave because you collected all of the peices!!
I just finished this fake and haven't cried for a game since TLOU2. I love the gameplay Gab, love how thorough you are. I honestly wouldn't of bought or ever heard of this game if it wasn't for your playthrough.
The ending of gylt! this game was really awesome and I’m so glad you finally finished it! thanks for the video gab!❤
They should make a movie of this.
Just left your twitch Oxenfree 2 stream, It's a Gab Marathon !
So excited I really enjoyed this playthrough gives me Caroline vibes!
I just described the game to someone the other day as "Silent Hill meets Alan Wake, but for kids and if Studio Laika did the character designs"
I just got paid so I bought the game for myself! I wasn’t super far into your first video but it’s what I needed to really sell the game to me
I see Titanfall 2 pfp, I like.
Good to see another pilot.
Leaving a nice comment and leaving the video playing, muted, in the background to maybe help the algorithm but - This game looks neat and I'd rather play the ending of it for myself at some point! Thank you for sharing it with us, Gab! I hadn't seen anything about it before.
Where were the adults in these girls lives? Geez I know Sally feels guilty she didn't do more but Emily is a few years under her by appearance and the adults should have been doing something to help her cope. Emily needed therapy before the hellscape and now so does Sally. Way to go, double therapy bills now 😡
yay! spending my morning watching gab play a cozy game
What a game!! I'm so glad you played it and uploaded these videos. That was super enjoyable to watch!
😲 - _"Oh sh*t, it's a rat..."_
(In this case, it's the ending to Gylt!)
I was waiting for you to play this! I love your play-throughs, and couldn’t wait for the second part of this.
I've really enjoyed your playthrough of this game ❤
2:26:42 A clever use of the elusive second person camera! Don't see that too often!
Pretty much a kid version of Silent Hill. Nice.
Talk about perfect ads!! I just got an ad for Seán's show!! 🤣 also, yes, i'm hiding in the comments. I do watch for a bit, but look away if i think something scary's about to happen. So glad Gab is so chill though. Helps a lot 😭
Edit: grammar 🙈
Yay! I’ve been waiting for you to finish this!!!
Great ending, but I felt bad for the bear at the end. So I feel someone was left behind.
Heck yeah can't wait to see the end of this game!
When you learn, the hard way, to watch this video with head phones on😅. Coworkers where worried about me for a second there lol 😂. Thank you for making the work day go fast Gab!! 🥰
Ended already, man this game was good and gabby ya great love.❤😊
Emily screaming makes me want to cry 😢
I don't know... either it's because I've just become more of a scaredy cat, this playthrough was hard to watch without me diverting my sight OR because it's similar to little nightmares but with almost first person view. Great game, thanks Gab for playing it!
I am just 14 minutes in! It is sad though that it is finished but still thank you for continuing it!
I've been having trouble sleeping again. And yep. Watching your videos still help. Idk it just calms me (even tho it's a horror game lol)
This was a great play through!!
I absolutely LOVE this game!
1:34:56 the way Evelien said "thank you" reminded of Sean's "thank you for the pancake" and 1. They have the same energy and it's adorable 🥰 , 2. I can't remember what the pancakes actually were 😢.
they were praetor tokens (i don’t know exactly what they’re called) from doom eternal!
Being a kid really does suck sometimes. Also those mannequins trying really hard to be Curtis Danko(skeleton man with dark hair and glowy eyes from the movie When Good Ghouls Go Bad)
Sally did a bad thing for not helping her directly but she had the option to say something to someone at least. Sally was a child but Emily was as well. Having to go through such horror on a constant basis and having her cousin turn away from her must have been really hard.
I hated the auditorium part of this game the screaming bloody murder and the invisable monsters this place was awful causee me so much anxiety eve4ytime i walked in
All that free soda going to waste, at least keep one for the road.😅
MAJOR SPOILERS
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Ah, man. The very ending where the grandpa repaired the ticket and encouraged the girls to leave together- and when Emily gave him her teddy bear- I cried so much. The grandpa, I’m sure, wanted to return with them though he knew he couldn’t. He had already died. This place, with the help of Emily’s memories, brought him back just for her. He wouldn’t ever see her or anyone again after they left. But the care she still showed him- omg, aahhh, grandpa got the best ending he could have received and I cry just thinking about the idea of what HE was thinking and feeling in this moment. There was too much to put into words, I’m sure. And plenty he knew he shouldn’t have said to the girls.
doc martins are soo good and comfy just remember to wear good socks with them if they are tall as you can get blisters on your ankles from the rubbing and remember to waterproof them with the doc martin wax every so often! i need to get more insoles for mine cause they are worn out from me wearing them every day XD
Gabs child lives in a video game .
Bro your vids are amazing keep doing what you do gab smolders❤❤😊
24:52 - spooky reminded me of a scene in Coraline
The developers made this game just for her...cozy mystery horror with a twist and cute/scary models. The main protag saying exactly what Evelyn does after she says it is proof...
Never heard 'Psoriasis' pronounced like 'sorry-asses' before, love it!
It's so sad to think that there's so many kids that are being bullied like that 😢
Also, why does in every horror game, there has to be mines?!
Mines are spooky, like caves
😂😂😂
Off topic, but there’s a beautiful super liminal style game called Viewfinder that I think you would enjoy.
She breaking 4th wall on you, This game is awesome and amazing also creepy. Keep up awesome and amazing job Gab 👍
The mannequin sitting down in art room 24:15 around there when she flashes the lil light on it I thought it was sitting up in the shado 😂kept rewinding to see if shadow was alive
this game was so amazing!! I loved the story!!
the weird lanky boss certainly didn't sing happy birthday when washing his hands
Great game! Great story!! Hit home with the bullying. I think everyone had a flashback of getting picked on watching and listening to Emily's cries of anguish and could actually feel that along with her. I'm so glad there was redemtion in the end. Thanks Gab for finishing the game! Best hours of my day!!❤❤❤❤
Very well written and great voices.
omg Emily’s screaming is so unsettling. weirdly made me think of Texas Chainsaw Massacre-the worst part of that movie is the screaming!
That's the thing. People don't often like someone who looks happy and hopeful all the time, so they try to bully it out of them. It happened to me.
YYOOOOO the grandpa is peter jessop who voiced Albert Wesker in the RE1 Remake!!!! Thats so cool seeing him still get voice work oppertunities!!
2:02:25 (Spoiler below)
She did have a guilty conscience, but if they called the game Guilt instead of Gylt, people would have automatically guessed what was going on straight away.
Then there is "gilt," which is when something is covered in gold to look better than it really is.
This game had a movie vibe to it. It really reminded me of Coraline
Loved the game! I would love to play it myself when I get the chance :D
I can't believe the creators keep having the nerve to reiterate that this is an original idea when it's based on a Creepypasta wow lol