Outer Wilds - Prisoner% Suitless Speedrun in

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  • Опубликовано: 20 сен 2024
  • Just as fast as the normal prisoner% record from before prison break lmao.
    Twitch: / ptminsker
    Outer Wilds Speedrun Discord: / discord

Комментарии • 33

  • @carterdelaney4648
    @carterdelaney4648 Месяц назад +112

    It’s so clutch that the player has a flashlight surgically embedded into their skull

  • @gennymlps
    @gennymlps Месяц назад +13

    yooooo, a fresh speedrun! nice:D

  • @vorchitect
    @vorchitect Месяц назад +26

    diagonal walking is faster??? how recently was this discovered, ive always heard that it was fastest to walk straight forward

    • @ptminsker
      @ptminsker  Месяц назад +30

      It wasn't really discovered, the most recent patch made it faster than walking forward.

    • @vorchitect
      @vorchitect Месяц назад +10

      @@ptminsker ohhh huh. i assume that was an accidental change?

    • @ptminsker
      @ptminsker  Месяц назад +17

      @@vorchitect Yup

    • @vorchitect
      @vorchitect Месяц назад +3

      @@ptminsker makes sense

    • @quantumblauthor7300
      @quantumblauthor7300 Месяц назад +1

      1997

  • @clairemoore8797
    @clairemoore8797 Месяц назад +14

    I noticed in this and a few of your other recent runs that the geyser launch is totally different and takes way less time. I’m assuming it’s super new because it wasn’t in the SGDQ run, but is there a good explanation of this new strat anywhere? It really intrigues me.

    • @ptminsker
      @ptminsker  Месяц назад +15

      It was made viable a little bit before SGDQ, I just didn't do it there as I only had a little experience with it at the time and didn't want to start the run with 10 minutes of resets..
      As far as an explanation goes, it's essentially just all about reaching the geyser at the right time. The window for being launched up is around 0.1-0.2 seconds long, too early or too late and you don't reach the launchpad.
      The two double jumps used to reach the geyser are frame perfect, they require inputting one jump, then waiting exactly 1 frame after releasing before inputting another jump.
      Patch 1.1.15 made diagonal walking faster than walking forward, which made reaching the geyser a lot easier. We've known this trick was possible for a looooong time now, but this change made it actually viable.

    • @clairemoore8797
      @clairemoore8797 Месяц назад +7

      That’s really cool! Does the damage animation from landing on the ground in the geyser area have a purpose in this start or is it just the natural consequences of jumping a little high?

    • @ptminsker
      @ptminsker  Месяц назад +7

      @@clairemoore8797 It kills some time since damage slows you down, can't reach the geyser too early.

    • @Harbin_07
      @Harbin_07 22 дня назад

      ​@@ptminsker Can't you slow down your fall by hitting the tree for a frame though, that might get rid off the slow, however it might not be time saving if you dont do it frame perfect maybe

  • @thetophatguyandroid5959
    @thetophatguyandroid5959 Месяц назад +3

    Bro said it's too easy with the suit on

  • @mattlea123456789
    @mattlea123456789 Месяц назад +2

    When are you going to speedrun the game's alpha? I can't wait to see it!

  • @thetophatguyandroid5959
    @thetophatguyandroid5959 Месяц назад +2

    There must be a way to get the prisoner without the codes. Maybe experimenting with the elevator above to glitch through?

  • @d00mnoodle24
    @d00mnoodle24 Месяц назад +8

    How did falling in the endless canyon there not kill you?

    • @reigues3000
      @reigues3000 Месяц назад +8

      I'm not 100% sure, but I think it's because the object he landed on is perpendicular with the floor! It's the same thing used is the start to don't die after the geyser

    • @ALTAI38
      @ALTAI38 Месяц назад +3

      The game has a strange way of administering falling damage. If you fall straight into a world with high speed, you die instantly. But if you fall into a planet from orbiting it (not straight down but from an angle) the game deals you damage but you will survive it. Now imagine the stand he landed on was a planet, the angle he falls upon is letting him survive the fall damage. The youtuber 'tomatoanus' explains it visually in his outerwilds speedrun video

  • @JasperLaw
    @JasperLaw Месяц назад

    Daaaamn gg

  • @dwebus1020
    @dwebus1020 Месяц назад +4

    Where do you find the code for the alarm? I've completed the game and DLC, but I've never found that code.

    • @DrewLevitt
      @DrewLevitt Месяц назад +4

      I believe speedrunners brute-forced this code; it doesn’t appear anywhere in the game.

    • @dwebus1020
      @dwebus1020 Месяц назад +4

      ​@@DrewLevittI 'm almost surprised there IS a code. Freaking crazy to think it was brute forced... How many combinations are there I wonder?

    • @Ryan3
      @Ryan3 Месяц назад +5

      i'm pretty sure it was found in the game files, brute-force would take forever

    • @dwebus1020
      @dwebus1020 Месяц назад +1

      @@Ryan3 makes more sense.

    • @Meeeerlin
      @Meeeerlin Месяц назад +2

      ​@@dwebus1020if i remember my maths lessons correctly, 5^7 cause you have 5 symbols to find and 7 possibilities for every 5 slots.

  • @littlevader06
    @littlevader06 Месяц назад +1

    where is that code to turn off the light?

  • @thomasmonserud3701
    @thomasmonserud3701 Месяц назад +4

    Wait can you just always jump crazy far and not die in the dream realm? Looking at 2:51

    • @KoolSwimr56
      @KoolSwimr56 Месяц назад +1

      Came to the comments to ask the same thing (for 2:03)

    • @anybody3689
      @anybody3689 Месяц назад +12

      For the one at the 2 minutes mark, I assume it uses the light shrine thing to "absorb" the shock and negate fall damage
      Otherwise if you take damage that would kill you normally, you always wake up

    • @ALTAI38
      @ALTAI38 Месяц назад +2

      Falling damage has to do with the angle of the plane youre falling on, and the angle you come from. If he missed that stand and landed on the flat ground, it would have killed him since thats considered 90° aka straight against an object/plane