honestly the pyro was top scoring, so I'm pretty sure either 1 of 2 things occured, the tryhard fuckin hates pyro. Or the tryhard doesn't want anyone to do better than him. which are both very toxic
@@anaceattorneyfangreatgame9770 The Pyro might have been top scoring for the same reason he was kicked. The gas passer is obnoxiously strong and makes almost everything in mvm trivial. It's basically a free win sometimes. Edit: Just to be clear, while I find it a bit boring when most of the robots die to Pyro's fast regenerating gas cloud, I personally don't care whether or not someone uses the gas passer, and I'd certainly never try to kick someone for it. Kicking should be reserved for toxic behavior and cheaters. I was just explaining the mentality behind gas passer hate
7:18 Ok, so I'm not sure if the chance is the same to get 6-10 items, but I'll do the maths as if it is. (iirc 9th item is a pristine robot part and 10th item is a specialized fab) The outcome to get 6 items is 1/5 chance (out of the remaining 7, 8, 9, 10) Then we multiply the chance for each player -> 1/5 * 1/5 * 1/5 * 1/5 * 1/5 * 1/5 That gives us 1/15625. So there's a 1 in 15,625 chance for all players to get 6 items each (0.0064%)
The bingo being completed by a gas passer kick and then aimbot aswell...ON THE TEAM THAT WAS SUPPOSED TO BE COMPITENT. Genuinely the most MvM thing ever.
--They actually kicked the tryhard tacobot heavy, not the gas passer pyro, which is even better.-- Actually, the heavy was just someone that called out the tacobot player on his toxicity and got votekicked by the latter as a result, nvm.
@@Brown95P No, the guy whining about Pyro was a Soldier, who initiated a kick against the Heavy for calling him a manchild after the Pyro also changed to Soldier.
Great video! I had some ideas to add to the bingo card: -Entire team is dead -Someone dies by sentry buster -Soldier dies by his own airblasted rocket -Giant quick-fix medic pops uber before dying -Bomb sneaks past entire team to spawn -Player has twitch or ttv in his name -Player goes AFK mid-wave
Here's more -New player accidentally active canteens --Medic crits the Heavy shooting tanks -Medic players dying 5 times in one wave -Engineer teleport troll -Gunslinger Engie --Medic trying to farm Uber when Buster explodes -Someone calls a vote on someone on Wave 1 -Someone gets killed by the bot's taunt kill -Bad sentry placement -Medic walking into danger when they're trying to revive someone -Someone wants the Medic to be their healing-hog -Demo delays stickes
@@korhol2065 pipe demo and damage scout are good loadouts, just expensive. There is also no game where everyvone just sticks to the meta playstyle because people find it boring. And sniper bots are on 1/3 of the waves
Was playing MvM when i was told I was in this video and sure enough here I am. I'm Port from the clip at 16:38. For some added context to the situation, I called vote to kick the toxic player that wanted to kick the pyro and he was not happy about it and kicked me instead. Glad weezy thought I was a good player though, lol.
@@funnymememan2142 To defend myself for a moment, as Port mentioned he tried to kick the high tour before they got the jump on him. So two votes happened, him attempting to kick the high tour and the high tours kicking him. I was so focused on whether we'd get the mark or not that I accidentally assumed the FAILED votekick was on him and the one that went through was on the high-tour. So I F2'd the original vote (the one port called) and F1'd the actual vote (The one the high tours called), because I believed it was the other way around. As a result, I had to omit that section and put my reaction audio to the first clip towards the second, otherwise things would be confusing. Couldn't remove all bits of context to alleviate the more attentive types, but nonetheless that's the full story
Got back into MvM thanks to you and surprisingly when I went Pyro and used the gas passer I asked if it was an issue and some high tour whos heavy looked like Duke Nukem said “we aren’t those TacoCucks, use whatever you want”. Suffice to say it went well and they were pretty informative and overall chill about tips on what to use and what upgrades to get.
Because high tours have adapted to solo carry games, regardless of situation. I wouldn't care what loadout you use too, I just want a 6-man team so we can start.
@@airplanemaniacgaming7877 tacobots rely on their members for carry. That’s how they get such high tours. Solo carry ones like me only have myself to rely upon, which is why I’m confident in just 1-2 of my team doing their basic tasks, the rest can afk at spawn for all I care.
solo queueing MVM is quite possibly either the chillest time of your life, or you're filling medic for everyone and you end up putting your blood sweat and tears into winning the mission, taking literal years off your lifespan and increasing grey hair growth speed by 90000x
So I don’t think anyone’s gonna see this like, at all, but I’m really happy about this so I guess I wanna share somewhere and this feels like the best place to do so because all of the MVM tutorials and videos here have really helped. I just finished my very first Mann Up Tour tonight, and even though it was only Operation Oil Spill, I was really happy with the results! My teams were all very nice, I had a lot of fun with almost everyone I played with (especially the round that was 4 Pyros, a Medic and an Engineer), and to top off what was already a fun experience, I got a Killstreak Rust Botkiller Flamethrower out of it! I already have a Flamethrower I like though and I can’t put the Star-Crossed Warpaint on the Botkiller weapon, so I put it up on the Steam Market instead to hopefully let someone get their fix of a fun weapon instead. I really hope you keep uploading these fun MVM videos man! They’re great to watch while I’m busy sitting around in a queue waiting for the game to start :)
Really appreciate you taking the time to leave this comment, shit like this has been itching to make more content. Just as a side note though, Oil Spill is the worst tour in terms of queue times and loot itself for mvm. You'll probably have better luck with Two Cities if you didn't know that already, though things may be a bit harder, just fyi.
Yeah, I learned the queue times the hard way and figured the loot wouldn’t be so great, but I almost felt obligated to clear it out first before moving on to the Advanced tours. I’m definitely gonna be practicing in the Boot Camp advanced tours though so I can get prepped for the real thing one day though!
Gotta find a squad of your own otherwise the mode is basically unplayable. I like doing dumb stuff in MVM but you can hardly do that in non ticketed modes now a days. Just a pathetic showing. All my friends stopped playing years ago so I am kind of stuffed.
Dude please start doing more content like this! The active commentary really works for you, I'd recommend that you give it a go because this was great!
I know it's intentional, but I love how the editing goes from 'As long as no one shoots the Uber Medics, we will be fine...' right to 'Why are you shooting the Uber Medics??'
Well to be fair, in the madness of MVM it’s really hard to tell what the fuck is going on when you’re new And human medics tend to Uber anyway if either they or the person they’re healing, so you’d go for the medic first
9/10 the Pyro always airblast busters into his team. To the point every time I see there's a pyro on my team I have to check where the buster is so I don't die cuz of some M2-happy pyros.
@@theotv5522 yeah, the only good way to deal with sentry busters is the engineer baiting it, or maybe even knockback rage heavy, just anything but airblast
@@duncanchillake8024 nah usually any attentive engi will just pick up his stuff and go to the sentry buster to kill it quickly (seriously that tick tock noise it makes is very annoying). Touching the buster in any way will just make their deaths more unpredictable and unsafe for the engi. That’s why pros telling people to ignore it. Even if the sentry dies, who cares, he can get it back up in 30 seconds.
Hey Weezy, I was wondering if you could maybe in the future do a guide of how to complete Mecha Engine? I’ve noticed there isn’t any sort of guide at all and who better to cover it, then the king of MVM, himself! I’m looking for something hopefully in depth as opposed to: “Just make sure you have a sniper” but I know you’re not going to make it that simple because you’re good with guides!
Here is a quick one. Aside from engie and scout, pick damage classes, no medic, and better not pyro because as demonstrated in this video, you will die within 10 seconds. Stacking soldier works extremely well. On Broken parts and bone shaker, if you get overrun, never push back up into the cave. Always play around the bomb or engie bots will teleport in behind you and back-cap Bone shaker is completely free if you are at least decent at mvm. Broken parts needs a bit more explaining so ill go through it wave by wave W1 get max crit res on every class except maybe engie, Sniper and demo. Then the wave is free W2 the tank and giant heavy med combo spawn simultanius. Kill the medic first (obviously) after that theoretically everybody can go deal with the tank as long as one person stays behind to kill the 3 giant scouts that spawn roughly 30 secons apart from each other. But its a bad habit to get into so just get one dedicated tank killer. The rest of the wave only starts spawning after the tank is dead W3 is pretty free if you have resistances. Especially the crit huntsmen are deadly. But let someone kill the pyro-medic combos that all spawn at the beginning or they will quickly overrun you. W4 is free, just dont kill spies outside of the cave area or your scout will hate you W5 is also free. W6 is pretty easy if you have enough damage on the team. But everything has crits at the beginning so be prepared W7 like all boss waves should be free, if you have any trouble just go 6 heavys On desintegration multiple engie bots can spawn at one. So on rather unorginized teams getting one dedicated engie killer can help. Just dont kill engies without picking up the money without killing their buildings first. You can also just ignore them on most waves as long as you control the bomb. Playing most of the waves from spawn also works
One small note; on wave 5 of broken parts, one person can wait and kill all the spies at the medium health pack directly at spawn. Actually makes them spawn faster. But be sure to pick up all the money
Now that a bingo card of the most common things in one tour has been made, I think it’d be interesting to make a card of the fairly rare occurrences in MvM and see how many tours it takes to get a line then a blackout
A few things about this. 1: I am kind of a low tour myself (11 tours), but i was taught a lot of tactics and such by a friend who is a higher tour ( a bit over 150). I ran engi at first but I'm more of a pyro now with the gaspasser. 2: I tend to run phlog on Rottenburg as the crits on demand help a lot with shredding the tanks. 3: Spamming airblast has actually been useful on Manhattan, at least for me. I was able to quickly shred a wave crit barrage big soldier bot with their own rockets since they move slower and easier to spam back at them. 4: Shooting the sentry buster as a pyro is actually a good thing, especially if you need to quickly recharge the gas passer and/or build mmph with the phlog to deal with tanks easier. It's essentially a very similar strat i saw with medics using the ubersaw to gain uber from a sentry buster as it runs by.
11:00 , Wheezy using *slow ass stickies* instead of just pulling out his literal grenade launcher and instantly killing the sniper then dying to him right after. He is so shocked he must base it off luck
My favorite team comp in MVM was a pair of guys that convinced us to do Medic, Engine and quadruple soldier on Mannhattan. Engie and Med for health and sentry blockage. One soldier went stock launcher and shotgun to protect the support classes, and the rest of us were cow mangler soldiers, each one with a different banner. It sounded stupid, my friend and I were skeptical, but god damn did it work sooooo well. We basically always had at least one banner, usually more, and we melted waves with no problem.
Same felt happy hearing It play, idk if It's the gen 7 remix of the theme or the og with the game noises but It was cool, also the games definitly got a lot of lovers don't worry !
7:16 Well, my time. Long story short: 0.0064% Roughly the same chance of getting 3 australiums in 4 tour completions. Now the nerdy stuff. I can't really find numbers or chances, so I'll go with these assumptions: you have 1 guaranteed hat/weapon drop and 5/9 robo parts. He's asking what's the chance that all 6 members get only 5 robo parts. I'm assuming there's an equal chance to get 5, 6, 7, 8 or 9 parts (20% each). So it's just 0.02^6, then scaled to percentage. That felt easy, so that's why I complicated everything and threw in the australium comparison, now I'm waiting for people to rage at me for messing up that math, I considered an australium is dropped 2% of the times you complete a tour.
It'll never not be funny to me that in a PvE mode people get upset and kick someone for using the Gas Passer. It's really strong and helps you win and win faster but people care so much about being the top damage like anyone cares that they'd rather kick them
neat! I liked STAR_'s take on this idea years ago too, surprised I haven't seen more people give this a try, it looks like a fun way to enjoy yourself even when you're being swarmed by silly players
10:20 That's not a high tour Harry, that's Ms. Freakshow - probably the most incompetent player in terms of hours:skill ratio in the entirety of TF2. Bitch has 17k+ hours in TF2, yet she struggles in the most rudimentary mechanics the game has to offer. I've seen her scream for 5 minutes at a low tour engi for not putting a dispenser near her, claiming that there's no way she would've died if the dispenser was there (she charged at 5 heavies with no resitances on wave 1, shooting 3 rockets at her feet, dealing the most of the damage to herself and then getting finished by the heavies). I'd say she instaleaves like 80% of games that doesn't have 3+ high tours in it, because she's damn well aware of the fact that she won't be able to carry the lobby. I've seen players with 10 tours or less performing WAY better than she does on any occasion. To this day I refuse to believe that someone could be that bad despite having this many hours in the game. She's either getting her nails done everytime she plays or she's using a fucking controller or something. Complete joke.
the fact you managed to connect to a sydney server while in America is amazing to me, because i spent 45 mins the other day searching for a Mann Up game and got nothing
I've wanted to do a sort of bingo for the longest time, but could never gather the energy to make a proper one and use it. I think I might yoink this sheet and see how my own solo queue adventures pan out!
10:31 literally this is what happens in 80% of my mvm games both in bootcamp and Mann up, either everyone leaves before wave 1 or during wave one and ive prob played a good 200 games by now, mostly bootcamp though
Who was playing bingo? The streamer or the other players? Not buying mad milk. Dying to snipers. Not buying healing mastery. Not to mention all the things on the card you did yourself.
As a scout who laughs at the bot spawns at 100-400 ping before breaking into a conga with the boys, i can safely say i got "Pre-game taunt party" and "150+ ping"
@@chronotone833 To be fair Ster did it to show how redundant live commentary was as the game was getting boring to him, Wheezy just did it to play Bingo
Pyro dying within 10 seconds might've been because you didn't shoot robots as a soldier. And I would've not count 1st wave as "mid-game", man, you just started the game.
The pyro getting kicked and the team IMMEDIATELY getting stuck with a cheater might be some of the best karma I've seen in a while lmfao
The Pyro wasn't kicked, the Heavy was.
@@trainershade1937 So basically, someone else completely got kicked and a cheater got in as a result. That's even funnier lmfao
@@RegalRoyalWasTaken Cheaters go in pack so they don't get kicked.
honestly the pyro was top scoring, so I'm pretty sure either 1 of 2 things occured, the tryhard fuckin hates pyro. Or the tryhard doesn't want anyone to do better than him. which are both very toxic
@@anaceattorneyfangreatgame9770 The Pyro might have been top scoring for the same reason he was kicked. The gas passer is obnoxiously strong and makes almost everything in mvm trivial. It's basically a free win sometimes.
Edit: Just to be clear, while I find it a bit boring when most of the robots die to Pyro's fast regenerating gas cloud, I personally don't care whether or not someone uses the gas passer, and I'd certainly never try to kick someone for it. Kicking should be reserved for toxic behavior and cheaters. I was just explaining the mentality behind gas passer hate
7:18
Ok, so I'm not sure if the chance is the same to get 6-10 items, but I'll do the maths as if it is. (iirc 9th item is a pristine robot part and 10th item is a specialized fab)
The outcome to get 6 items is 1/5 chance (out of the remaining 7, 8, 9, 10)
Then we multiply the chance for each player -> 1/5 * 1/5 * 1/5 * 1/5 * 1/5 * 1/5
That gives us 1/15625. So there's a 1 in 15,625 chance for all players to get 6 items each (0.0064%)
This needs more likes
holy shit your a legend
the fuckin chance is rarer than getting a golden pan lmao
dayum thats worse than my kind of luck, and that's pretty big
1/5^6 *****
The bingo being completed by a gas passer kick and then aimbot aswell...ON THE TEAM THAT WAS SUPPOSED TO BE COMPITENT. Genuinely the most MvM thing ever.
--They actually kicked the tryhard tacobot heavy, not the gas passer pyro, which is even better.-- Actually, the heavy was just someone that called out the tacobot player on his toxicity and got votekicked by the latter as a result, nvm.
@@Brown95P THEY DID?!!! LMAOOOOO
@@Koekfluksthegreat Yeah, the pyro swapped to engie at the end of the wave lol
@@Brown95P No, the guy whining about Pyro was a Soldier, who initiated a kick against the Heavy for calling him a manchild after the Pyro also changed to Soldier.
@@Brown95P nope. i called the toxic ass player a manchild
Great video! I had some ideas to add to the bingo card:
-Entire team is dead
-Someone dies by sentry buster
-Soldier dies by his own airblasted rocket
-Giant quick-fix medic pops uber before dying
-Bomb sneaks past entire team to spawn
-Player has twitch or ttv in his name
-Player goes AFK mid-wave
Yooo zlastik I second that!
Here's more
-New player accidentally active canteens
--Medic crits the Heavy shooting tanks
-Medic players dying 5 times in one wave
-Engineer teleport troll
-Gunslinger Engie
--Medic trying to farm Uber when Buster explodes
-Someone calls a vote on someone on Wave 1
-Someone gets killed by the bot's taunt kill
-Bad sentry placement
-Medic walking into danger when they're trying to revive someone
-Someone wants the Medic to be their healing-hog
-Demo delays stickes
What about these?
- mis-timed sticky traps
- non meta loadout (like pipe demo or damage scout)
- robot snipers
@@korhol2065 pipe demo and damage scout are good loadouts, just expensive. There is also no game where everyvone just sticks to the meta playstyle because people find it boring. And sniper bots are on 1/3 of the waves
"dies by sentry buster" might aswell be "free spaceX2"
Was playing MvM when i was told I was in this video and sure enough here I am. I'm Port from the clip at 16:38. For some added context to the situation, I called vote to kick the toxic player that wanted to kick the pyro and he was not happy about it and kicked me instead. Glad weezy thought I was a good player though, lol.
Glad to see Weezy contributed to your kick
@@funnymememan2142 To defend myself for a moment, as Port mentioned he tried to kick the high tour before they got the jump on him. So two votes happened, him attempting to kick the high tour and the high tours kicking him. I was so focused on whether we'd get the mark or not that I accidentally assumed the FAILED votekick was on him and the one that went through was on the high-tour. So I F2'd the original vote (the one port called) and F1'd the actual vote (The one the high tours called), because I believed it was the other way around.
As a result, I had to omit that section and put my reaction audio to the first clip towards the second, otherwise things would be confusing. Couldn't remove all bits of context to alleviate the more attentive types, but nonetheless that's the full story
@@WeezyTF2 You're pardoned as I've done that mistake quite a few times. Mistakes happen.
@@funnymememan2142 I always love to see a civil interaction in comment sections, a tip of the hat to you good fellow.
@@LOLMLG21 redditor
Got back into MvM thanks to you and surprisingly when I went Pyro and used the gas passer I asked if it was an issue and some high tour whos heavy looked like Duke Nukem said “we aren’t those TacoCucks, use whatever you want”. Suffice to say it went well and they were pretty informative and overall chill about tips on what to use and what upgrades to get.
The real high tour chad mvm players vs the virgin incel tacocuck mvm players.
that's what you just described lol
Who are them TacoCucks?
Because high tours have adapted to solo carry games, regardless of situation. I wouldn't care what loadout you use too, I just want a 6-man team so we can start.
@@theotv5522 *GOOD high tours.
Tacocunt high tours are not good.
@@airplanemaniacgaming7877 tacobots rely on their members for carry. That’s how they get such high tours. Solo carry ones like me only have myself to rely upon, which is why I’m confident in just 1-2 of my team doing their basic tasks, the rest can afk at spawn for all I care.
solo queueing MVM is quite possibly either the chillest time of your life, or you're filling medic for everyone and you end up putting your blood sweat and tears into winning the mission, taking literal years off your lifespan and increasing grey hair growth speed by 90000x
As someone who solo queues Boot Camp, my most common refrain upon joining a game is "do they have a Med--no they do not, okay then 🙃"
So I don’t think anyone’s gonna see this like, at all, but I’m really happy about this so I guess I wanna share somewhere and this feels like the best place to do so because all of the MVM tutorials and videos here have really helped.
I just finished my very first Mann Up Tour tonight, and even though it was only Operation Oil Spill, I was really happy with the results! My teams were all very nice, I had a lot of fun with almost everyone I played with (especially the round that was 4 Pyros, a Medic and an Engineer), and to top off what was already a fun experience, I got a Killstreak Rust Botkiller Flamethrower out of it! I already have a Flamethrower I like though and I can’t put the Star-Crossed Warpaint on the Botkiller weapon, so I put it up on the Steam Market instead to hopefully let someone get their fix of a fun weapon instead.
I really hope you keep uploading these fun MVM videos man! They’re great to watch while I’m busy sitting around in a queue waiting for the game to start :)
Really appreciate you taking the time to leave this comment, shit like this has been itching to make more content.
Just as a side note though, Oil Spill is the worst tour in terms of queue times and loot itself for mvm. You'll probably have better luck with Two Cities if you didn't know that already, though things may be a bit harder, just fyi.
Yeah, I learned the queue times the hard way and figured the loot wouldn’t be so great, but I almost felt obligated to clear it out first before moving on to the Advanced tours. I’m definitely gonna be practicing in the Boot Camp advanced tours though so I can get prepped for the real thing one day though!
this is so wholesome my god
9:50 even after all these tours, Weezy still hasn't learned the ultimate lesson Two Cities has to offer:
NEVER taunt the Samurai Demos.
I don’t get it, I taunt the Samurai Demos and I don’t die (I die to the crit soilders)
@@Doc_606th_Franks_Jaëgersig just don't taunt super powerful robots?
@@thenuggetman1032 fair enough
Fun fact:
If you try to have fun in MvM, they kick you.
@IDK now its omegatronic infestation again
Gotta find a squad of your own otherwise the mode is basically unplayable. I like doing dumb stuff in MVM but you can hardly do that in non ticketed modes now a days. Just a pathetic showing. All my friends stopped playing years ago so I am kind of stuffed.
If you try to be good in MvM, they kick you
@@SirNaraxbro send me your steam profile I need people to play MvM with
this is why you play boot camp for fun, only way i can fuck around with the holy mackerel in mvm
Not even 15 seconds in and you hit me with "Make like Hollywood and try to do a line." Legendary.
This was a crazy fun video, it's amazing how many of the tropes played out in real time.
18:29 -"Dont need a manchild on this team" -*proceeds to kick a person for using a weapon just because he doesn't like it*
average high tour
The all heavy team was the most Tf2 thing of all time. Even while looking for toxicity, you still stumble upon community
Dude please start doing more content like this! The active commentary really works for you, I'd recommend that you give it a go because this was great!
Agreed! Would love to see more of this!
yup
I agree Aswell :
ROACH GOD
05:15 "as long as no one shoots the uber medics, we should be fine"
Low tours: "I'm going to do what's called a pro gamer move"
I know it's intentional, but I love how the editing goes from 'As long as no one shoots the Uber Medics, we will be fine...' right to 'Why are you shooting the Uber Medics??'
Well to be fair, in the madness of MVM it’s really hard to tell what the fuck is going on when you’re new
And human medics tend to Uber anyway if either they or the person they’re healing, so you’d go for the medic first
Low tours are just built different💀💀💀💀
I mean not all low tours are like that, some have the holy knowledge
Question.
What question soldier?
I shot the uber medics.
17:37 Pure "hightour-tacobot children crying about pyro with gas passer" moment
Excellent vid, btw)
This is actually really good despite the different format, good job!
“Recent study shows that it’s actually possible to be so sad that you become happy”
When your team has enough damage and a pyro can airblast properly, shooting the buster is so fun and satisfying honestly.
9/10 the Pyro always airblast busters into his team. To the point every time I see there's a pyro on my team I have to check where the buster is so I don't die cuz of some M2-happy pyros.
@@theotv5522 yeah, the only good way to deal with sentry busters is the engineer baiting it, or maybe even knockback rage heavy, just anything but airblast
@@duncanchillake8024 nah usually any attentive engi will just pick up his stuff and go to the sentry buster to kill it quickly (seriously that tick tock noise it makes is very annoying).
Touching the buster in any way will just make their deaths more unpredictable and unsafe for the engi. That’s why pros telling people to ignore it. Even if the sentry dies, who cares, he can get it back up in 30 seconds.
@@theotv5522 good point, btw did you happen to fight any demoknight on 2fort named beware? I think i saw your name in a previous match
the medic having a normal syringe gun renamed to professional killsteak killed me
wasn't renamed, its just only professional killstreak, not strange, if it was named you'd see quotation marks around the name
@@flamingscar5263 no.. it was named
@@SuperBangBus My brother in christ, you can literally see the killstreak affects on it. Agonizing Emerald Tornado
KillSTEAK?
weezy: "i wont try to influence things"
also weezy: *doesnt shoot at anything and lets the pyro die*
Please, dude, do this sorta vid again. I haven’t laughed so hard in ages, it’s insane.
As an official Stranger On The Internet , I hereby grant Mr TF2, otherwise known as Weezy, the ability to post whatever he wants and have fun.
Thank you sir
I find weezy, accused of making fun content, guilty
@@AU_Player The sentence is a better variety channel and way of life
@@insidiousy we sentence him to being buried in 1M subs
@@AU_Player I agree with this statement! this court is adjourned
Hey Weezy, I was wondering if you could maybe in the future do a guide of how to complete Mecha Engine? I’ve noticed there isn’t any sort of guide at all and who better to cover it, then the king of MVM, himself!
I’m looking for something hopefully in depth as opposed to: “Just make sure you have a sniper” but I know you’re not going to make it that simple because you’re good with guides!
Here is a quick one. Aside from engie and scout, pick damage classes, no medic, and better not pyro because as demonstrated in this video, you will die within 10 seconds. Stacking soldier works extremely well.
On Broken parts and bone shaker, if you get overrun, never push back up into the cave. Always play around the bomb or engie bots will teleport in behind you and back-cap
Bone shaker is completely free if you are at least decent at mvm.
Broken parts needs a bit more explaining so ill go through it wave by wave
W1 get max crit res on every class except maybe engie, Sniper and demo. Then the wave is free
W2 the tank and giant heavy med combo spawn simultanius. Kill the medic first (obviously) after that theoretically everybody can go deal with the tank as long as one person stays behind to kill the 3 giant scouts that spawn roughly 30 secons apart from each other. But its a bad habit to get into so just get one dedicated tank killer. The rest of the wave only starts spawning after the tank is dead
W3 is pretty free if you have resistances. Especially the crit huntsmen are deadly. But let someone kill the pyro-medic combos that all spawn at the beginning or they will quickly overrun you.
W4 is free, just dont kill spies outside of the cave area or your scout will hate you
W5 is also free.
W6 is pretty easy if you have enough damage on the team. But everything has crits at the beginning so be prepared
W7 like all boss waves should be free, if you have any trouble just go 6 heavys
On desintegration multiple engie bots can spawn at one. So on rather unorginized teams getting one dedicated engie killer can help. Just dont kill engies without picking up the money without killing their buildings first. You can also just ignore them on most waves as long as you control the bomb. Playing most of the waves from spawn also works
One small note; on wave 5 of broken parts, one person can wait and kill all the spies at the medium health pack directly at spawn. Actually makes them spawn faster. But be sure to pick up all the money
@@ButtAflyLP this really helps out a ton!! I sincerely appreciate you!
Sandwich is a saint
Now that a bingo card of the most common things in one tour has been made, I think it’d be interesting to make a card of the fairly rare occurrences in MvM and see how many tours it takes to get a line then a blackout
To this day it still baffles me how the PvE segment of this game is the most toxic one
4:50
WAKE UP Claire!
Jim’s dead! They’re DEAD!
THEY’RE ALL DEAD!
3:52 as someone who never played on a high difficulty mvm map and barely plays mvm this is the scariest crap
A few things about this.
1: I am kind of a low tour myself (11 tours), but i was taught a lot of tactics and such by a friend who is a higher tour ( a bit over 150). I ran engi at first but I'm more of a pyro now with the gaspasser.
2: I tend to run phlog on Rottenburg as the crits on demand help a lot with shredding the tanks.
3: Spamming airblast has actually been useful on Manhattan, at least for me. I was able to quickly shred a wave crit barrage big soldier bot with their own rockets since they move slower and easier to spam back at them.
4: Shooting the sentry buster as a pyro is actually a good thing, especially if you need to quickly recharge the gas passer and/or build mmph with the phlog to deal with tanks easier. It's essentially a very similar strat i saw with medics using the ubersaw to gain uber from a sentry buster as it runs by.
11:00 , Wheezy using *slow ass stickies* instead of just pulling out his literal grenade launcher and instantly killing the sniper then dying to him right after.
He is so shocked he must base it off luck
*it appears I have made the wrong choice…..*
2:09 I did NOT know giant heavies sometimes used shotguns
The bingo card like:
“I used the sadness to destroy the sadness”
(Nice vid idea, Weezy!)
Love seeing you have fun unscripted! One of my favorite TF2 channels. Excited for more!
My favorite team comp in MVM was a pair of guys that convinced us to do Medic, Engine and quadruple soldier on Mannhattan. Engie and Med for health and sentry blockage. One soldier went stock launcher and shotgun to protect the support classes, and the rest of us were cow mangler soldiers, each one with a different banner.
It sounded stupid, my friend and I were skeptical, but god damn did it work sooooo well. We basically always had at least one banner, usually more, and we melted waves with no problem.
7:30 I was the Medic in this game LMFAO
no you werent
@@SoupeKitchenhow do you know
@@Jaknoof1234 because i was the heavy in that game
@@SoupeKitchen well this is a predicament
12:43 10pm is late for a lot of ppl, was it on a monday?
"You can't get me up here"
That demoknight would beg to differ
This was a really cool video! I'd love to see more of this style of videos from you!
"low tours are on a diff planet" dies 30 secs later trying to snipe a sniper
Im for some reason really happy you played the colress theme at 13:10 i thought i was the only one who cared about that game anymore
Same felt happy hearing It play, idk if It's the gen 7 remix of the theme or the og with the game noises but It was cool, also the games definitly got a lot of lovers don't worry !
Honestly really love “unscripted” content like this. You should do more of it!
"I almost feel like people who haven't played mvm have no idea how to play mvm"
7:16 Well, my time.
Long story short: 0.0064%
Roughly the same chance of getting 3 australiums in 4 tour completions.
Now the nerdy stuff.
I can't really find numbers or chances, so I'll go with these assumptions: you have 1 guaranteed hat/weapon drop and 5/9 robo parts. He's asking what's the chance that all 6 members get only 5 robo parts. I'm assuming there's an equal chance to get 5, 6, 7, 8 or 9 parts (20% each).
So it's just 0.02^6, then scaled to percentage.
That felt easy, so that's why I complicated everything and threw in the australium comparison, now I'm waiting for people to rage at me for messing up that math, I considered an australium is dropped 2% of the times you complete a tour.
Was looking for this comment, thank you mate
Damn that's rare but Is it makes him lucky that he is that unlucky?
MvM players made me understand the definition of insanity.
11:45 We are Heavy weapon guys
11:50 did a game of rottenberg with 6 scouts. We a actually did well. Only 1 fail
A cheater joining immediately after a gas passer pyro was kicked is contrapasso on the same level as Dante's Inferno.
should've added where players constantly make votes to restart the map every time there's a loss
It'll never not be funny to me that in a PvE mode people get upset and kick someone for using the Gas Passer. It's really strong and helps you win and win faster but people care so much about being the top damage like anyone cares that they'd rather kick them
This was a really fun video
one of those videos that have the 2013 TF2 vibes, just in modern quality
14:30 Lmao that heavy got yeeted offscreen.
The ragdoll was beautiful indeed
actually you did get the "WE NEED X CLASS", it was said in chat once "we need a medic or engi" or sth like that
ok so, never play mvm with randoms if you want to actually enjoy it, got it... now i only need a group to actually play it
So:
-Need Pie switched to Pyro,
-Nied asked why,
-Zalia answered for gas,
-Port got kicked?
They dont like having a better chance of winning
I'm that Port. what happened was i tried to kick Nied and he kick me for that
They didn't need a pyro... if anything a pyro on w3 is worse because fire is more likely to trigger the QF meds than soldier is.
@@jh34 Yes, hence the explosive Gas
@@portalsrule1239Kicking for playing optimally is so so ass backwards
neat! I liked STAR_'s take on this idea years ago too, surprised I haven't seen more people give this a try, it looks like a fun way to enjoy yourself even when you're being swarmed by silly players
11:27 bro i once won 2 last waves on hardest manhattan mission with 5 heavy and 1 kritz medic
seeing weezy having actual fun makes me happy
seeing a giant rapid fire crit soldier gives me a lot of unwanted trama
4:30 that sounds almost the exact same as spy death/taken damage sound
10:20
That's not a high tour Harry, that's Ms. Freakshow - probably the most incompetent player in terms of hours:skill ratio in the entirety of TF2. Bitch has 17k+ hours in TF2, yet she struggles in the most rudimentary mechanics the game has to offer. I've seen her scream for 5 minutes at a low tour engi for not putting a dispenser near her, claiming that there's no way she would've died if the dispenser was there (she charged at 5 heavies with no resitances on wave 1, shooting 3 rockets at her feet, dealing the most of the damage to herself and then getting finished by the heavies). I'd say she instaleaves like 80% of games that doesn't have 3+ high tours in it, because she's damn well aware of the fact that she won't be able to carry the lobby. I've seen players with 10 tours or less performing WAY better than she does on any occasion. To this day I refuse to believe that someone could be that bad despite having this many hours in the game. She's either getting her nails done everytime she plays or she's using a fucking controller or something. Complete joke.
that kind of incompetence doesnt sound like genuine imcompetence to me its more like she s doin that shit on purpose
Anyone who kick people for using gas, should be banned from MvM.
3:22
Nah, it's just that Soldier players have the same level of intellect as the actual Soldier canonically has.
NGL seeing your reactions live is really fun and MVM bingo is weirdly a very fun way to play mvm. I might have to try Mann up someday
I was in the lobby where we all played heavy at 11:45, I was Dr. Sex
12:35
Ping only 273? That's insultingly low
it only took 10 years but finally someone has remastered the star video. Thank you.
the fact you managed to connect to a sydney server while in America is amazing to me, because i spent 45 mins the other day searching for a Mann Up game and got nothing
Ah tf2 bingo. This takes me back. Nice to see someone else take it on
I've wanted to do a sort of bingo for the longest time, but could never gather the energy to make a proper one and use it. I think I might yoink this sheet and see how my own solo queue adventures pan out!
4:07 Fun lil high tour easter egg in the lower right
Should make a randomized card thing so theres more mvm cards to fill. Id love to do this lmao.
Just a weird coincidence to me that the same time when I listen to pinkerton for the first time I see weezy with "pinkerton enjoyer" as his name lol
03:05 But some soldiers never learn !!!!
10:31 literally this is what happens in 80% of my mvm games both in bootcamp and Mann up, either everyone leaves before wave 1 or during wave one and ive prob played a good 200 games by now, mostly bootcamp though
Who was playing bingo? The streamer or the other players?
Not buying mad milk. Dying to snipers. Not buying healing mastery. Not to mention all the things on the card you did yourself.
Normal people: watch the video
Me at 9:30 jamming to the super monkey ball banana blitz music
As a scout who laughs at the bot spawns at 100-400 ping before breaking into a conga with the boys, i can safely say i got "Pre-game taunt party" and "150+ ping"
Thanks for this, I run this bingo randomized every time I play and it makes it more entertaining.
7:13 the only Time you get killstreaks/fabricators/australiums is when you finish a tour
Edit: unless you get a fabricator on the mann up loot
my first time in MvM i was backburning pyro. and managed too not be deadweight.
God the absolute manchildacity of that last game.
I swear that music at 9:30 is from sonic & all stars racing
Yes it is! Check his description
“Can’t get me up here”
Samurai demo: wanna bet?
It's really funny to see a high tour-low tour conflict initiated by the low tour.
This is a very unique and interesting concept.
@@chronotone833 To be fair Ster did it to show how redundant live commentary was as the game was getting boring to him, Wheezy just did it to play Bingo
Pyro dying within 10 seconds might've been because you didn't shoot robots as a soldier. And I would've not count 1st wave as "mid-game", man, you just started the game.
THIS IS SUCH GOOD CONTENT MAGIC MANN
Surely voting yes to kick pyro counts as influencing the bingo
In a training camp server, I once had nearly 1,000 ping as spy
"Hey buddy how about you slow down with those C- ROCKETS"
You should have put “everyone goes the same class” on the card. It happens so much when I’m trying to grind lol
The fabled quintuple Sniper grindset
@@davidhong1934 Engineer Gaming
"High tour, low tour conflict", like the heavy isn't just dry humping buildings and blaming his engie
Ladies and gentlemen, we got em. This would make for a great bi weekly series, or maybe even weekly series
8:18 never saw the displacement of the rocket firing coordinates screw with someone so bad
>use the optimal loadouts
okay, gas passer?
>noooooooooooooo not like that!!!!111!!!!!!!!1!!!one!!!
You should definitely do this again.
Thank you for putting the card in the description! I kinda want to try this and see how it goes!
so question, why dont you want sentry busters to be eliminated? I destroy tons of them when im heavy or soldier, makes the Engis job easier
Beggers is actually fun and goofy in MvM. idk where this stereotype came from. its just fun to use