1: My ship is _twitching_ ; I shall Approach Confidently. 2: This island below me is plummeting to the ocean, I shall hover above and wait to catch up. The saying goes, "What does not kill you makes you stronger." In Outer Wilds, what _does_ kill you makes you smarter.
@@ricard_fp i forgot what you said but no worries haha, i guess that also applies to @padde6677 's comment since this kind of spoils a certain thing in the game
The second conclusion is true. Even gravitational pressure waves (circular zones with tornado patterns) will not save you from this, unless you are standing exactly on the floor before landing.
I'm hesitant to even give the first death ... we simply don't know what would happen if a quantum tree were to suddenly be observed in the same space your Hearthian ship was. Maybe that result was totally realistic ... I've just never seen a quantum tree or a Hearthian space ship before to know how they would interact.
The second death is pretty normal... with such a sudden acceleration (or deceleration in that case) there's no way you'd survive But the first case happened several times to me too, and I ended up dying for no reason, especially on the quantum moon. This has to be fixed...
The trees and cave features around quantum objects are quantum objects themselves, just only moving around the room they’re in. So, the ship got intersecting by a suddenly existent tree.
@@Sef_EraExcept Quantum objects are programmed not to intersect with the player or other quantum objects. So why do they still intersect with the ship? Shouldn’t really be that way, or they should make it a more rare occurrence.
Don't think I've ever experienced either of these! I've died in plenty of other stupid ways though, like when I took off in a Nomai ship on Brittle Hollow and flew directly into Hollow's Lantern
On my first launch I somehow made it from Timber Hearth to Hollow's Lantern in what felt like under fifteen seconds, crashed into it, and died in the lava. I still don't know how I managed to even get there that fast.
My first death in the game was pretty similar to that second clip. I heard a loud roaring sound then all of a sudden things were peaceful for a bit. Then a few moments later I look down and crack goes my skull and I'm dead. I imagine that's what it must feel like to die in real life lol
Late answer but since no one did I might as well : Timber Hearth : "Âtrebois", literally the fusion between the word "âtre" which officially is the stone part of a fireplace, (or the fireplace itself) but is mostly used as a pretty way of saying "home", and "bois" which means wood/forest. Attlerock : "La Rocaille", basically a vulgar word to say rock or something rocky, also used to call a rock garden apparently. The hourglass twins are just called "Sablère Rouge" and "Sablière Noire" which means red and black hourglass, but I think it fits better since the french word for hourglass comes from the word "sable" which means sand. Brittle Hollow : "Cravité", I think it's just the fusion of "Gravité" and "Cavité", which as you probably guessed respectively means "Gravity" and "Cavity", hypothesis : there wasn't much effort put into that name. Its lantern is named the same. Dark Bramble : "Sombronces", fusion between "Sombre" which means dark, and "ronces" which means... well, "brambles". They pretty much needed to make that fusion because "Ronces Sombres" or "Sombres Ronces" would've sounded horrible out loud, no joke. "Léviathe" isn't an actual noun, it just sounds cool. The Interloper : "L'Intrus", literally "The Intruder", but it's also considered the only translation for the word interloper. I admit it loses the joke of it really entering the loop of the solar orbit. Other fun facts about the french translation : Since Heathians are named after rock names, they're also translated in their official french names. For example, Slate is called "Ardoise", Feldspar is called "Feldspath" and Chert is named "Chail". Weirdly enough the angler fishes are called "Cœlacanthes" (Coelacanths) which aren't really related to angler fishes, but they're known to be really ancient and really far up the evolution history so maybe that's why they chose that name instead of "poisson-pêcher" or "baudroie abyssale" for example.
yep, janky physics object deals tremendous kinetic damage. In the first case you should wait until the ship is unstuck first. The second one is typical for every hatchling so don't worry lol. I would recommend in this situation to accelerate downward to stay grounded to the island. Or you could just fall into the sea and resurface.
It's obvious why the ship was bugging out, as it was landed in a spot it usually shouldn't be parked on, and the Devs didn't expect a player to land their ship in this area, so of course various props then spawned inside the ship, causing physics to go haywire.
honestly, i'm surprised quantum clipping seems to happen as much as it does in clips like these, cuz it never once happened to me in my entire playthrough. lil tip tho; pretty much any situation, even glitchy ones like the quantum clipping, have right and wrong ways to survive them that you learn after you play enough, and these two are pretty simple actually. if you don't like where a quantum object is, looking away makes it stop being there, and you can't fall onto a surface if you're already touching it, so sticking to the floor means you won't take fall damage
That first one… I had that happen to me when I got to the Quantum Moon for the first time. But instead of getting hit my ship proceeded to explode in my face.
What's funny is when you're on Gabbro's island when it gets lifted up in the air, they just float on out of their hammock and safely land right back on it when it comes back down. All the while they're still playing their instrument without a single care to be had. XD
the first, you went near a clipping ship. what did you think would happen. the second is completely accurate and something everyone should already know, and its frustrating that anyone should have to explain it to you, so i wont
Second one is just normal physics. You and the island are both in free fall, then suddenly the island is not, and then shortly after you also are not.
-Albert Einstein, probably.
Average gabbro experience.
It's not the fall that kills ya, it's the sudden stop at the end.
@@AlmightySammich I feel Jeremy Clarkson's core here
Certified Outer Wilds Moment
1: My ship is _twitching_ ; I shall Approach Confidently.
2: This island below me is plummeting to the ocean, I shall hover above and wait to catch up.
The saying goes, "What does not kill you makes you stronger." In Outer Wilds, what _does_ kill you makes you smarter.
Second one was a bit of a skill issue but that first one was glitchy af
Just look away to save your ship?
@@ricard_fp I suggest you take down your comment due to spoilers.
@@tomdepainmb really, forgot about it. Didn't think much of it. Deleted it some days ago, now replaying I see what you meant. My bad
@@ricard_fp i forgot what you said but no worries haha, i guess that also applies to @padde6677 's comment since this kind of spoils a certain thing in the game
@@tomdepain Isn't this whole video spoiling the mechanic plus other ones as well?
I cant help but translate the first one in my head as "Fragment of the BOIS"
the nomai truly were our bois
@@mateo0123 (We do not discuss *[EXPUNGED]* )
@@quantumblauthor7300 Nothing to see here folks
Kim Kitsuragi must be proud.
A canon loop in every hatchling playthrough.
Rare situation where the solution is to ignore it and look away
true
I read "Du Bois" and thought it was a Disco Elysium reference lmao
Fragment Du Bois and lieutenant Timesallwacky
It's fun to see how much these two fandoms overlap
CONCEPTUALIZATION [FAILED]
ELECTROCHEMISTRY: It's time to enjoy that Hearthian Wine, now.
Nobody:
Fragment Du Bois:
Hey I’ll give you the first death. That was bogus and a glitch. The second death was all on you. Should’ve been attached to the surface better.
The second conclusion is true. Even gravitational pressure waves (circular zones with tornado patterns) will not save you from this, unless you are standing exactly on the floor before landing.
I'm hesitant to even give the first death ... we simply don't know what would happen if a quantum tree were to suddenly be observed in the same space your Hearthian ship was. Maybe that result was totally realistic ... I've just never seen a quantum tree or a Hearthian space ship before to know how they would interact.
"Make sure to land in the water" - Gabbro
The second death is pretty normal... with such a sudden acceleration (or deceleration in that case) there's no way you'd survive
But the first case happened several times to me too, and I ended up dying for no reason, especially on the quantum moon. This has to be fixed...
The trees and cave features around quantum objects are quantum objects themselves, just only moving around the room they’re in.
So, the ship got intersecting by a suddenly existent tree.
@@Sef_EraExcept Quantum objects are programmed not to intersect with the player or other quantum objects. So why do they still intersect with the ship? Shouldn’t really be that way, or they should make it a more rare occurrence.
@@closebenIt's funny so I say they keep it.
second death is easily avoided by holding downward thrusters to (essentially) hug the ground. keeps you from slamming down so no dmg.
if you get tossed into space with an island, thrust down against it until it lands in the water again
La première met vraiment bien xD
Les arbres quantiques aussi 😂
Average quantum Grove experience
Yeah I've never seen a quantum tree teleporting to clip with another object in real world, so I'm not so certain if that's what would really happen.
Bro the first one is f*cking hilarious
Don't think I've ever experienced either of these! I've died in plenty of other stupid ways though, like when I took off in a Nomai ship on Brittle Hollow and flew directly into Hollow's Lantern
I did something similar, took off in the one on Ember Twin and slammed into Ash Twin.
Good times.
On my first launch I somehow made it from Timber Hearth to Hollow's Lantern in what felt like under fifteen seconds, crashed into it, and died in the lava. I still don't know how I managed to even get there that fast.
Reminds me of the time I first launched off Ember Twin and went directly into the sun.
My ship got killed soooo many times by the Quantum Moon placing things inside it, so I always make sure to not use it while I'm there
"I need a break from Noita. Ooh, Outer Wilds looks chill, probably no wrongful deaths there"
Ah yeah... Once had an island fall on me, while standing on the other island. That was a fun moment.
So it can hurt you! My fear was justified all along!
Yeah lol touched his nose so violently he's dead on the spot.
your ship got rotisseried
My first death in the game was pretty similar to that second clip. I heard a loud roaring sound then all of a sudden things were peaceful for a bit. Then a few moments later I look down and crack goes my skull and I'm dead. I imagine that's what it must feel like to die in real life lol
second one is how it's supposed to be tho
Man, I hate when quantum mechanics turn objects into agonizing sentient beings. So inconvenient 😢
The fact that you fly to space in that island shook me kinda well at first time.
wait, "Leviathe"? like "leviathan"? what are the french names of the rest of the planets?
Late answer but since no one did I might as well :
Timber Hearth : "Âtrebois", literally the fusion between the word "âtre" which officially is the stone part of a fireplace, (or the fireplace itself) but is mostly used as a pretty way of saying "home", and "bois" which means wood/forest.
Attlerock : "La Rocaille", basically a vulgar word to say rock or something rocky, also used to call a rock garden apparently.
The hourglass twins are just called "Sablère Rouge" and "Sablière Noire" which means red and black hourglass, but I think it fits better since the french word for hourglass comes from the word "sable" which means sand.
Brittle Hollow : "Cravité", I think it's just the fusion of "Gravité" and "Cavité", which as you probably guessed respectively means "Gravity" and "Cavity", hypothesis : there wasn't much effort put into that name. Its lantern is named the same.
Dark Bramble : "Sombronces", fusion between "Sombre" which means dark, and "ronces" which means... well, "brambles". They pretty much needed to make that fusion because "Ronces Sombres" or "Sombres Ronces" would've sounded horrible out loud, no joke.
"Léviathe" isn't an actual noun, it just sounds cool.
The Interloper : "L'Intrus", literally "The Intruder", but it's also considered the only translation for the word interloper. I admit it loses the joke of it really entering the loop of the solar orbit.
Other fun facts about the french translation : Since Heathians are named after rock names, they're also translated in their official french names. For example, Slate is called "Ardoise", Feldspar is called "Feldspath" and Chert is named "Chail".
Weirdly enough the angler fishes are called "Cœlacanthes" (Coelacanths) which aren't really related to angler fishes, but they're known to be really ancient and really far up the evolution history so maybe that's why they chose that name instead of "poisson-pêcher" or "baudroie abyssale" for example.
That's why I do not land my ship into that crater 😅
yep, janky physics object deals tremendous kinetic damage. In the first case you should wait until the ship is unstuck first.
The second one is typical for every hatchling so don't worry lol. I would recommend in this situation to accelerate downward to stay grounded to the island. Or you could just fall into the sea and resurface.
They also have those holding cells that activate when a tornado comes near specifically to survive this phenomenon.
Why did you approach the vibrating spaceship
Second one was all you but the first was a certified outer wilds wat moment
It's obvious why the ship was bugging out, as it was landed in a spot it usually shouldn't be parked on, and the Devs didn't expect a player to land their ship in this area, so of course various props then spawned inside the ship, causing physics to go haywire.
There's nothing stopping you from landing there
@@quantumblauthor7300 Precisely.
I'm only assuming that the Devs didn't anticipate this however.
@@MrGermandeutsch I doubt it. They knew. It Honestly makes sense
honestly, i'm surprised quantum clipping seems to happen as much as it does in clips like these, cuz it never once happened to me in my entire playthrough. lil tip tho; pretty much any situation, even glitchy ones like the quantum clipping, have right and wrong ways to survive them that you learn after you play enough, and these two are pretty simple actually. if you don't like where a quantum object is, looking away makes it stop being there, and you can't fall onto a surface if you're already touching it, so sticking to the floor means you won't take fall damage
0:09 ship: why are u cheeting on me?
Me: uhh. Uhhh i didnt that nomai ship is not as go-
0:14 Ship *SMACK*
My dad did this the first landing lmao
mec pitié je peux utiliser ta vidéo pour une vidéo sur Outer Wilds ?
Certified Bile Titan carcass moment
Roundhouse kicked by your own ship
The fuck were you doing on giants deep…
That first one… I had that happen to me when I got to the Quantum Moon for the first time.
But instead of getting hit my ship proceeded to explode in my face.
Para algo están las plataformas gravitatorias
Your ship doesn’t like quantum objects
What's funny is when you're on Gabbro's island when it gets lifted up in the air, they just float on out of their hammock and safely land right back on it when it comes back down. All the while they're still playing their instrument without a single care to be had. XD
Fragmënt Ambrosius Costeau
I don’t think this is what the Nomai meant when they said “Recall the rule of quantum entanglement”
CPASDESLOL
the first, you went near a clipping ship. what did you think would happen. the second is completely accurate and something everyone should already know, and its frustrating that anyone should have to explain it to you, so i wont
🗿🚀💃💀
the last one was your fault
Magnifique
Le vaisseau beyblade était drôle
les francais ici
👇
Skill issue 🙄🙄