CATS yeah, even after watching WillJV2, I’m still not as good as he is lol Watching these videos keep making me forget how hard they actually are lol He’s so fast he make the data bosses look slow lol
Yes, I really wish a boss that actually now how to block, evade, and stike, instead of just attacks and let the hero hitting you like a volley ball ...
@@sonict2241 I think the closest one right now, due to its annoyingness and pure difficulty is Yozora, but as for one truly as painfully tough as MF, there is none truly like him.
This is like the opposite of Vanitas’ DM in the story lol Vanitas tells you to dodge his blizzard but everyone blocks it Data Xemnas wants you to block his laser barrage, but WillJV2 runs around it instead lol
I can't be the only one who has to hold the urge to laugh every single time I see Xemnas' falling animation. I swear he'll land flat on his face one day if Will keeps doing this.
This guy is legit my inspiration as to why I decide to play these games on critical in the first place. I wanna be just as good and defeat these data fights on the hardest difficulty. Great vid dude. Keep it up!
Screw ignoring the desperation move, I'm more impressed that someone used the ground slam outside a puzzle or "I wanna go down there except right now." situation. And the fact that it was the killshot was fucking awesome.
Im honestly way more impressed by the rest of the fight than with the DM. In the DM he pretty much used the aame strategy I used except he punished at the beginning of it which I was really surprised by. The rest of the fight on the other hand... I mean the level of memorization and skill it takes to know exactly when to use each spell, the shotlock, the perfect air slams etc. Its way more impressive than beating it on level 1 critical all pro codes because theres so many more options that you have to remember.
I’m pretty jealous that WillJV2 played and defeat Xenmas way much better than I played or manage to defeat Xenmas with my skill.... but seriously, damn... he actually did good job on dodging every Xenmas movement!!
I don't know what's even worse if I was in xemnas's situation, the fact it took both Sora and Riku to dodge and parrying that laser barrage attack with Riku almost biting the dust but still got finished off BY Sora or Sora fucking moon walking the laser barrage by himself with no allies to fight alongside and defending him. The ultimate disrespect, no pun intended here!
@@Riku70X I just think it's a little cheap that the programmers threw in a couple of no-damage-unblockable-stun-lasers as the screen turns bright. And yes, I've since learned that you can simply run in order to achieve the desired effect.
@@Xiaolruc I found out they only come out if you got hit by any of the second barrage of lasers. Still got stunned by it even with nano gear because the first hit was when I had a different keyblade
@@shifan9085 I mean, Data Xemnas in KH3 is the most floaty fight out of all the fights in KH3, something like Data Xion or Saix you're on the ground the entire time. I've never really understood the floaty arguement as floaty imo doesn't necessarily equals bad. BSB's combat was floaty and bad, DDD's combat was floaty and bad; however I really enjoy KH3's combat and I think the floatiness of KH3 adds to the enjoyment as I believe the gameplay was built with floatiness in mind. BSB and DDD, those games were floaty and felt bad because they just weren't designed well whereas I feel KH3 was floaty intentionally and used it to their advantage to include more gameplay options and improve aerial combat.
@@shifan9085 floatiness doesn't really affect anything negatively for these fights. Some of them are designed for you to be in the air and it works just fine. As long as the combos feel good and don't cause you to get hit out of your control it's not an issue. This is definitely one of the if not the best base Sora with all the new combo mods.
While this is an impressive display from Will that showcases the absolute best the kh3 combat system has to offer, it requires ignoring the stupidly broken parts of kh3 combat that drag it down. Aoe firaga giving only 0.1 or 0.2 (forget the exact number but know its absurdly low) RV allowing you to skip most of the fights on casual critical is unacceptable to me. Or critical counter counter flurry just deleting over 2 bars of health even on level 1 is just a little unbalanced. Or there's the entire base game being unbalanced as shit to the point of why bother with the cool parts of the combat when you can take 30 seconds to just nuke the uninteresting boss and save yourself the trouble. Not to say that kh2 is totally free of broken mechanics but stuff like final form firaga doesn't really reach the same point until you've hit the damage cap. Other exploits are either unusable at level 1 or so slow and boring it's faster and more fun to just fight the boss normally. (Or in some rare cases it's actually harder to abuse something than it is to just do the fight). And I'm not saying that the level 1 speedrun strats for kh3 data org are free or something you can just learn in a couple tries, but they're just not interesting. They suffer the same fate as the base game where balance ruins it (though the data org is actually fun to do without abuse compared to base game kh3) Tl;dr: Kh3 has cool aspects of its combat but its ultimately crippled by the horrendous balancing and design choices present
Everyone else seems focused on the DM dodging, which was cool. I'm more focused on the fact you weren't falling from the sky stunned (even in your no hit vid you were still stunned after the DM)
Average KH superplayer: tryhard for hours to know pefectly the attack scenari and get the perfect timing for switchting between guard and dodge Ascended KH superplayer: M O V E A R O U N D A R E N A
Imo there's no comparison because the 2 games don't share common fundamental gameplay styles. KH2's combat is mostly made for ground combat, the magic is more versatile, there's more options with your command menu and the superbosses are more focused on using what you have available. Bosses like Sephiroth, Data Battlee and the Lingering Will are based around using your gameplay's fullest potential and in a minor point: patterns. KH3RM's combat is more balanced, with better aerial combos and nerfed ground potential compared to KH2's godlike moves (explosion and zantetsuken are stupid strong, radial blaster and last charge do not compare). Re Mind's superbosses primarily prioritize pattern recognition more than using Sora's kit to his fullest advantage. Hell, there's not even a 2nd page for the command menu, and for most Data & Yozora speedruns a common element is less menu navigation compared to the FM boss speedruns. For me, KH2 mostly rewards you for good menu management and how you preform in a boss while KH3 rewards you for more minimalist and strategic play like pattern recognition.
I’m not sure if it saves time getting the extra opportunity in phase 1, and it certainly doesn’t do much to phase 3, but Vineless phase 2 of the DM actually is a huge timesaver and I’m wondering if people have tried doing it in All Pro Code Data Org runs.
Imagine that all these boss fights had been included in the main game as part of the main story. Nomura stated that this is what the Real Organization XIII really is in terms of power and abilities. In short words, this is what Sora should have faced in the main story. That's why, once these power limits are gone, they are included in the LIMITCUT episode. Because the limits for the bosses are cut.
He just used flow motion on the edge of the arena lol. Honestly I thought you were going to go at the center of the arena and use the ultimate form finisher. To make it play out like sora is deflecting all the lasers with unlimited Keyblade works.
The closest I ever got to beating the shit out Xemnas this bad was when you fought him as the final boss in Sora’s story in DDD. I beat Xemnas with only one second of drop left on the gauge. I thought I was going to have to start that damn battle all over again.
Terranort: "I don't understand. Why can't he hit him!?"
Master Xehanort: "Because he keeps aiming where he is instead of where he's *going* to be."
Dbz Abridged. Well done, sir
I see you’re a man of culture as well.
Lol and the funny thing is, they both have ranged attacks that actually home in on Sora
If you play moba games, you should pay attention to what Xehanort said
I understood that reference
This level of skill is making me rethink all of my life choices
Man... Don't be hard on yourself, this guy just tried this a thousand times 😂
😂😂😂😂
I’m going to be this skilled in life
Wtffffff
CATS yeah, even after watching WillJV2, I’m still not as good as he is lol
Watching these videos keep making me forget how hard they actually are lol
He’s so fast he make the data bosses look slow lol
2:05 i wasn’t ready for this
I dont think anyone was
I went from "Ok I did the same block and dodge in everything" to "WHAT THE F*CK???"
He zooming
The whole fight I was waiting for him to pull sone cheese with ultimate form in his back pocket. Didnt expect the disrespect
Riku stares in horror as Sora outruns the thing they needed all their energy to block
It's like a cheesy film where the bad guys unleash a barrage of bullets and they all miss 😂
Will: "Good thing you aim as bad as you fight. You missed my vital organs."
Xemnas: "ALL OF THEM?"
@@grayfoxpianist11 ah.. a TFS reference... i see you are a man of culture as well
It's like Xemnas hired a bunch of stormtroopers for his DM
Amad Qureshi no that's from the actual dub
See here ruclips.net/video/biX-jh_BNEI/видео.html
Alston Smith stormtroopers be stormtroopin
Verum Rex's super boss is just gonna be WillJV2 playing as Sora
Yes, I really wish a boss that actually now how to block, evade, and stike, instead of just attacks and let the hero hitting you like a volley ball ...
A boss similar to that description is the Mysterious Figure.
@@davidrajaruzicka5546 do you know a good boss like it?
@@ManusiaKagakRusuh I guess Data Dark Riku
@@sonict2241 I think the closest one right now, due to its annoyingness and pure difficulty is Yozora, but as for one truly as painfully tough as MF, there is none truly like him.
Xemnas: How are you not dead?
Sora: I have no idea!
MoM!Sora: you are 200 years too early to challenge me
0:31 "Leaving?"
The timing was so spot on!
Sora: As a matter of fact...
I forgot for a minute what DM meant here for a minute and was wondering how tf Sora would be dodging Xemnas’s Direct Messages
Just leave him on read. Easy.
I guess I'm more of a nerd, I was wondering why he was dodging his Dungeon Master
Its obviously Dick Musta-I'll stop now..
"Yo Sora, let's hang out sometime. I've got a heart now so I promise I won't beat the living shit out of you."
Sent: 358 Days ago
Read: 356 days ago
I didn't know staggering him during his dm was possible, much less.... Well... Much less everything else I saw in this video
Just... What ARE you?
I’m so happy KH3 is able to provide this level of combat depth and replay ability. We can all thank Re:Mind for that.
I'm convinced Will has a Sharingan at this point.
Nope.
He had a Mangekyou Sharingan. And Ultra Instinct
Eternal Mangekyou sharingan, Rinnegan, Byakuguan and Mastered Ultra Instinct.
1:47 Sora walking like a boss and blocking the lasers just on time
1:28 Sora's got the cockiest laugh ever
2:05 Just casually slide around while laser rain down from behind~
Xemnas: no escape!
Sora: *nyooooooooom*
Lasers: pew pew.
Sora: *Sunshine, Lollipops and.. Rainbows everyday-*
Nice of you to upload the canon version of the fight, my guy.
Why is nobody talking about that damn finish??? That was clean as hell
If I ever see Willj get damaged, I would know the bosses are hacking
So YX in BBS basically. He hates this fight.
This is like the opposite of Vanitas’ DM in the story lol
Vanitas tells you to dodge his blizzard but everyone blocks it
Data Xemnas wants you to block his laser barrage, but WillJV2 runs around it instead lol
Xemnas went from, “Leaving?” to “Just go away!”
I can't be the only one who has to hold the urge to laugh every single time I see Xemnas' falling animation.
I swear he'll land flat on his face one day if Will keeps doing this.
2:05 Sora just vibing while the world ends behind him
fr
This guy is legit my inspiration as to why I decide to play these games on critical in the first place. I wanna be just as good and defeat these data fights on the hardest difficulty. Great vid dude. Keep it up!
Damn I die to Xemnas before I even get to 1 minute and Will just speedruns him in 2 minutes.
Xemnas: Not even blocking them all will save you from being stunned!
Sora: ... *floats away*
When you walk away
I love when Will does anything the cool way
didn't know a professional bowser main from ssbu watched kingdom hearts!
Sora’s Ultimate is Ultra Instinct confirmed
Xemnas:Uses strongest attack
Sora:Block
Screw ignoring the desperation move, I'm more impressed that someone used the ground slam outside a puzzle or "I wanna go down there except right now." situation. And the fact that it was the killshot was fucking awesome.
This man is the real master of masters.
These combos are dank as hell
You're dank as hell Andrew
@@Cross0009 Dank = Cool
Cross actually complimented meh
Why on earth would anyone dislike this masterpiece ??????
I love how you still keep going
How do you do it man. Just how.
Wrecked, recked, rect, and wreck'd
I am speechless
That another superboss that youpunish during the DM. i think they are really trying new stuff here.
1:37 All that headbanging must really hurt Sora's head... and spine...
I love how this fight was done, xemnas moves are a lot more interesting and aggressive. It's a great nod to his fight in kh2
Willjv2, on of the only KH players who let me feeling pity for a humiliated NPC.
Drop dive finish so Simple & clean
My dumbass though sora was saying "f*ck off" instead of" back off"
Im honestly way more impressed by the rest of the fight than with the DM. In the DM he pretty much used the aame strategy I used except he punished at the beginning of it which I was really surprised by. The rest of the fight on the other hand... I mean the level of memorization and skill it takes to know exactly when to use each spell, the shotlock, the perfect air slams etc. Its way more impressive than beating it on level 1 critical all pro codes because theres so many more options that you have to remember.
I’m pretty jealous that WillJV2 played and defeat Xenmas way much better than I played or manage to defeat Xenmas with my skill.... but seriously, damn... he actually did good job on dodging every Xenmas movement!!
2:04
Sith master darth xemnas: kill him, do it
Storm trooper army:
the ol kh2 xigbar dm technique
2:06
My crush dodging all my obvious advances
I literally yelled because of how good this was!! Absolutely, beautifully done (claps)
That's more than enough for me to subscribe man great job!
..... i look upon your skills with shame. You are truly a keyblade master
Badass AF
Lol way to make Mansex's laser room move look underwhelming by gently floating away from it 😂
When Xemnas Activates His DM, will Literally did a "You're in my world....have you forgotten"? 🤣
What did I just witness...
Very nice.
I don't know what's even worse if I was in xemnas's situation, the fact it took both Sora and Riku to dodge and parrying that laser barrage attack with Riku almost biting the dust but still got finished off BY Sora or Sora fucking moon walking the laser barrage by himself with no allies to fight alongside and defending him. The ultimate disrespect, no pun intended here!
"Try this!" Goes off again.
I just want to be able to dodge the stun consistently.
Do you need to be able to? I'm pretty sure that whenever I got stunned, I was always able to dodge roll the second before Xemnas attacked.
Yes, you can, and it’s easier than it looks
@@Riku70X I just think it's a little cheap that the programmers threw in a couple of no-damage-unblockable-stun-lasers as the screen turns bright.
And yes, I've since learned that you can simply run in order to achieve the desired effect.
@@Xiaolruc I found out they only come out if you got hit by any of the second barrage of lasers. Still got stunned by it even with nano gear because the first hit was when I had a different keyblade
@@masapeeta4140 Well, yeah: a Keyblade has to be the one in use to benefit from its Ability.
2:05
*INSERT ULTRA INSTINCT THEME HERE.*
“No escape”
Proceeds to escape
Bro you’re a different breed
Man really said. Goku isn’t the only one
This is why i love kh combat because it looks like a really cool anime fight
Did anyone else notice some of Xemnas's hair glitching out on his right side. It legit looks like his own hair is jamming to the music XD
And people say KH3’s combat isn’t good😒
@@shifan9085 I mean, Data Xemnas in KH3 is the most floaty fight out of all the fights in KH3, something like Data Xion or Saix you're on the ground the entire time. I've never really understood the floaty arguement as floaty imo doesn't necessarily equals bad. BSB's combat was floaty and bad, DDD's combat was floaty and bad; however I really enjoy KH3's combat and I think the floatiness of KH3 adds to the enjoyment as I believe the gameplay was built with floatiness in mind. BSB and DDD, those games were floaty and felt bad because they just weren't designed well whereas I feel KH3 was floaty intentionally and used it to their advantage to include more gameplay options and improve aerial combat.
@@conflagads5238 Facts. This game would be a lot worse if you could not use magic,item or air dodge
@@shifan9085 floatiness doesn't really affect anything negatively for these fights. Some of them are designed for you to be in the air and it works just fine. As long as the combos feel good and don't cause you to get hit out of your control it's not an issue. This is definitely one of the if not the best base Sora with all the new combo mods.
In itself, it's not as solid as in KH2 or 1, but if you try hard enough and know the hidden mechanics, it works out just fine in its own way
While this is an impressive display from Will that showcases the absolute best the kh3 combat system has to offer, it requires ignoring the stupidly broken parts of kh3 combat that drag it down. Aoe firaga giving only 0.1 or 0.2 (forget the exact number but know its absurdly low) RV allowing you to skip most of the fights on casual critical is unacceptable to me. Or critical counter counter flurry just deleting over 2 bars of health even on level 1 is just a little unbalanced. Or there's the entire base game being unbalanced as shit to the point of why bother with the cool parts of the combat when you can take 30 seconds to just nuke the uninteresting boss and save yourself the trouble.
Not to say that kh2 is totally free of broken mechanics but stuff like final form firaga doesn't really reach the same point until you've hit the damage cap. Other exploits are either unusable at level 1 or so slow and boring it's faster and more fun to just fight the boss normally. (Or in some rare cases it's actually harder to abuse something than it is to just do the fight). And I'm not saying that the level 1 speedrun strats for kh3 data org are free or something you can just learn in a couple tries, but they're just not interesting. They suffer the same fate as the base game where balance ruins it (though the data org is actually fun to do without abuse compared to base game kh3)
Tl;dr: Kh3 has cool aspects of its combat but its ultimately crippled by the horrendous balancing and design choices present
Ugh, this boss. Then again, that's how I describe almost all of Limit Cut.
It's called Ultimate Form for a reason
Everyone else seems focused on the DM dodging, which was cool. I'm more focused on the fact you weren't falling from the sky stunned (even in your no hit vid you were still stunned after the DM)
Stun protection master medal?
Form changes are immune to status effects. He was probably still in ultimate form when the stun would have procked and switched right after
Bro what the hell that was cool af I just thought you where gonna block it with Ultimate form damn that cool this gets a like from me
Average KH superplayer: tryhard for hours to know pefectly the attack scenari and get the perfect timing for switchting between guard and dodge
Ascended KH superplayer: M O V E A R O U N D A R E N A
what does he mean by the cool wa--- oh he glidin'
Xemnas have the best art fight style
This video called me trash in so many ways it hurts
Sorry, but it looks like We WON'T be going together
Xigbar has taught him well
The slowdown isn't because of the game not handling the effects, it's just sora going ultra instinct.
G.O.A.T. Status.
This is basically just KH2 final boss w/o previous phases, Riku, and action button. Just block and run.
KH4 secret boss is just this dude as another Sora
Some Stormtrooper aim
*My reaction based on Spider-Man from Civil War*: "HOLY SHIT!"
So now with the release of ReMIND, do you think KH3 with the ReMIND fixes has as good of, if not a better combat system than KH2?
Imo there's no comparison because the 2 games don't share common fundamental gameplay styles. KH2's combat is mostly made for ground combat, the magic is more versatile, there's more options with your command menu and the superbosses are more focused on using what you have available. Bosses like Sephiroth, Data Battlee and the Lingering Will are based around using your gameplay's fullest potential and in a minor point: patterns. KH3RM's combat is more balanced, with better aerial combos and nerfed ground potential compared to KH2's godlike moves (explosion and zantetsuken are stupid strong, radial blaster and last charge do not compare). Re Mind's superbosses primarily prioritize pattern recognition more than using Sora's kit to his fullest advantage. Hell, there's not even a 2nd page for the command menu, and for most Data & Yozora speedruns a common element is less menu navigation compared to the FM boss speedruns. For me, KH2 mostly rewards you for good menu management and how you preform in a boss while KH3 rewards you for more minimalist and strategic play like pattern recognition.
How tight is the timing for the dive punish?
I’m not sure if it saves time getting the extra opportunity in phase 1, and it certainly doesn’t do much to phase 3, but Vineless phase 2 of the DM actually is a huge timesaver and I’m wondering if people have tried doing it in All Pro Code Data Org runs.
Bruh..... U r glorious with the x-blade!!!
Hey Xemnas I think your aim is a little bit off
My God how the hell are people able to do this?!
Yikes, not one hit!
guard counter and then guard dodge roll for the rest. got it
I'm convinced xemnas is the most powerful sith lord of all time
Lol,he need some milk.
Definitely
Very cool. Looked super fly
Imagine that all these boss fights had been included in the main game as part of the main story. Nomura stated that this is what the Real Organization XIII really is in terms of power and abilities. In short words, this is what Sora should have faced in the main story. That's why, once these power limits are gone, they are included in the LIMITCUT episode. Because the limits for the bosses are cut.
I imagine that if they were to include these boss fights in KH3, the game would have been released in December, at least
He just used flow motion on the edge of the arena lol. Honestly I thought you were going to go at the center of the arena and use the ultimate form finisher. To make it play out like sora is deflecting all the lasers with unlimited Keyblade works.
You would of heard sirens going off the whole fight if I was playing
That some Ultra Instinct Goku strats.
THERE ARE OPENINGS DURING THE DM ?!
The closest I ever got to beating the shit out Xemnas this bad was when you fought him as the final boss in Sora’s story in DDD. I beat Xemnas with only one second of drop left on the gauge. I thought I was going to have to start that damn battle all over again.
...Deep down I had a feeling second form would make me completely invincible... but this shit is just out of hand
Bruh.... I didn't know Xemnas was downgraded into a Storm Trooper lol.