After all of these years, the cars on the road are either still going the wrong way on the road or just ignore each other with some ghosting. That is actually quite a hit on realism. Thanks for a nice video.
@@ogden_toto Actually, your comment is useless and has no place within the flight sim community. Everyone has a right to express what they like and hope for in the sim. Being with students as they learn to fly, one of the distractions when coming in for a landing are moving traffic and people walking perhaps on a bridge they fly over as they come in for a landing, and not only adds to immersion, but also to realism. Quit being so angry when you read a comment that doesn't interest you.
Thanks for your feedback on the video. As far as the cars on the road go, maybe they can address that next. They have mapped all the types of planes and their routes in the world, as well as all the 80,000 heliports in the world in the new sim, and you will see the boat traffic type and schedule as they should be. So maybe cars are next. We will see.
New Notes: I mentioned 11 million users of the current sim. Corrected to 15 million. My notes were made quickly and hard to read. My apologies. This long video only covered the first two questions. A follow-up video will cover the rest and anything I didn't have time to include. I will also include some B roll video that Microsoft has provided post event. I will also include some video and pics of my real helicopter flight in the Canyon.
I have to be sure that you realise IFR means "instrument flight rules" flying VFR would be using landmarks. I couldn't pass by and wonder if you realised lol
Have you noticed if there is something new in the physics of ground attack in the helicopter? When he lands, do the skids open because of the weight or is it still stiff and without movement?
@@JDVVV378 speaking of raft boats, Microsoft has mapped all the watercraft routes and types of boats in the whole world and will include that in the new sim. They also obtained tens of thousands of heliports and radio towers in the world. So if your ForeFlight shows a radio tower off your left wing and a heliport up ahead, they will be there.
@@vdioivmvxdstni he did answer my question. What was the most surprised ask for the new sim. He don’t say anymore except he was surprised of the ask. They will look into it but they are focused on airplanes until release date.
Great and insightful video! Can you please provide the exact specs of the PC they had set for the demos so that we can emulate a similar machine in preparation for the new game so that we can achieve the same graphics settings??
@@JoeDFWAviation I understand Vatsim and PilotEdge have their own clients so you see only aircraft ATC has control of. I will dive deeper to find out as the built-in ATC is better in the new sim.
Hi from Burlington, Ontario. Great stuff ahead for sure. I love the Grand Canyon. I hiked down to the bottom of the canyon to see Havasu Falls several years ago. Do you know if the Grand Canyon was hand crafted beyond the new terrain tech? It looks fantastic! Blue skies.
@@JDVVV378 it will also look that great because the surfaces have a detail ten thousand times smaller than current. You will have ground resistance from a gravel runway.
I will pass this on to Microsoft. As we get our hands on this product for more than a quick flight, we can experiment and see what effects fog, sunset, clouds and temps do to the sim. Thanks for the note.
All our videeo was shot in 4K and it was very demanding on our post-production software. My video was rendered in 60 frames but nothing I can do about YT restrictions. I am sure it has to do with assesing bandwidth to deliver it to you.
While the GC looks extremely detailed, something not right with the colorization. Lacking in color saturation. Hopefully this will be corrected at launch.
@@johngleason6472 they are using a new, realistic light model that takes into account the atmospheric clouds and time of day. I should have paid more attention to that when I recorded, but we had little time to tinker like that. I will elaborate more on this topic in the next video.
@@Nor0252 Thank you. I will pass it on. I know hundreds of developers from Microsoft and Asobo are working feverishly on tweaks and bugs. Let's see how it evolves. I will keep an eye out and tune in to dev streams.
The one thing I don’t like is the fact that it’s cloud streamed!! if I can’t download the whole game or download what I want in the game, then I don’t want it. I heard that you couldn’t even start flying without going through a certain part of the flight ✈️ training which is mandatory?? Some people already know how to fly because they have Flight Sim 2020. I don’t know. I guess we’re gonna have to see but I know there’s a lot of things that some people don’t like so far and there’s some things that people like.
@ForderLearnToFly How the helicopter feels in MFS2024? In MFS2020 helis physics is a joke, helis behave more like drones there. How it feels in MFS2024, let´s say compare to helicopters in DCS or X-Plane?
I haven't seen anyone talking about one of the most important aspects, that should really be a discriminant between MSFS and FS2024: weather! What about turbulence in bad weather? What about weather radar???
I don't get the childish 'war' over whether it's a sim or a game. Call it whatever you want, play it whichever way you want to play it, and don't worry about what someone else calls it or how they play it. It's somewhere in the middle for me - but I won't cry if someone calls it one or the other.
@@suddenlysolo2170 agreed. 11 million users of FS2020 currently. 5 million of them are not hard core simmers, so it’s a fun game to them. It’s a personal experience, for whatever reason.
Haha I don’t get it either. I’m looking forward to the training. 2024 appears versatile so you can train or free flight all you want. There’s a sense of purpose. What I haven’t heard yet is how this is going to run on Xbox series X. Some of us didn’t have the money or permission to spend the money for a PC.
Don't forget the rivet-counters that believe the Xbox version of the Sim literally broke into their houses and tampered with their Ultra $10,000 PCs. 😂
When msfs has the ability to launch a person into the world of aviation in the real world and at the same time having fun while learning a shed load about avionics then msfs has to me, served its purpose 😊
I was an insider tester for 2020 and the micro-stuttering has only marginally improved in four years (in certain areas). They're claiming a more "light-weight" sim with multithreading, better caching, yada-yada, but with all the footage I've seen today, it doesn't appear much improved over '20. Cue the "IT'S JUST A BETA" crowd.
@@ENIGMVTIK Honestly I still feel like this is a fs2020 sim with some make up.. not that promised brand new sim from sketch. Most of the people are in awe with this released in game footage but I see the same broken bridges, cars moving erratically, bad photogrammetry and loading/poping up scenery. Don't really know what to think.
@@ENIGMVTIK I was an insider tester as well and am currently developing professionally for the Sim as a third party. From my experience, if you have lower video memory, the system may need to swap between VRAM, RAM, and even disk storage if there's a constraint, which can cause performance issues. In the third-party world, it's challenging because we thoroughly test our products, but then a new, unoptimized aircraft might be released. This can involve a high-poly cockpit model that hasn't been optimized (either due to oversight or laziness), and the aircraft product company may not check this. The correct approach is to bake the high-poly model onto a texture with a low-poly mesh, reducing the load on the video card. When this doesn't happen, people might blame our products for poor performance in the sim. The base sim development can also get blamed for these issues. However, an interesting point is that the sim now has more guardrails to prevent such problems. This will hopefully push lazy third-party developers to follow the proper practices outlined in the SDK documentation.
@@theegodelpozo I'd say that assessment is spot-on. No shame in waiting for a time until the roughest edges are smoothed out (what they are, we've yet to figure out). 2020 is still a fantastic sim with considerable 3rd-party support, so I'd say stick with it and enjoy it.
@@theegodelpozo that the purpose of the preview, so you can see and make up your mind. I use the sim for teaching flying and if it can be more realistic in their flight model and the environment, I don’t care if cars are right or bridges that we can fly through. I hear your point, but I like that my flying students can fly in their own country at airport they would use in real life. All the VFR checkpoints are there.
We had 10 minutes each and just one question would end up being asked. We were told we had 20 minutes and I had 5 questions prepared. We have to interrupt. They could talk forever. Great insight, but I needed my questions answered and only once chance before our time was up. Good observation, and I am usually a good listener.
@@corryGT my wireless mic died. We had a 12 hour day and we aren’t professional journalists with pro equipment. That was an iPhone and small wireless mic. If I did this for a living, I would invest thousands. We aren’t paid to attend these events. It’s our hobby. I can find out more about the trains thought for you in follow-up emails.
@@ForderLearnToFly Not a huge problem, it is just jarring to the viewer to have it cut off like that. Just a suggestion: editing a cut before the question is asked would likely feel better for the viewer. Thanks for the interview regardless, enjoying the content otherwise.
lol oh look someone found something to complain about! Sure it would be awesome if the flow of a river could be 100% simulated, but I think for now this is a nice tradeoff :) The waterr itself does look a lot better!
I mean watching people fly about in MSFS 24 is sort of funny because its just MSFS. I can go and do that now..... I can still remember the first time i loaded into a flight in MSFS and it literally was like nothing i'd ever experienced in a game let alone a flight sim, it was insane, INSANE how amazing it all was..... seeing MSFS 24 is like , meh...ok. I'll stick with MSFS....maybe year or so look at MSFS 24.
If it is up the developers to make their 3rd party offerings compatible with MSFS 2024 than NO, they are not compatible. Why can't you say it? Lots of micro-stuttering. Vehicles on wrong side of the road. Graphics settings are very low.
@@georgefaulk2528 in all due respect, maybe I wasn’t clear. That graphic shows the airplanes that were made for 2020 and they are compatible. The developers who chose to take advantage of the newer settings, the more realistic settings can do so and get the 2024 tag in the marketplace. But they can’t force devs to modify their products. It’s a choice. This will clearly show you which planes are more realistic. But they are still compatible with the new sim.
OMG my hometown looks beautiful, I'm going to cry! What I find fascinating about this release is the TRADEOFFS. For every amazing thing they do, it comes at the cost of things we have taken for granted all these years. Eg: The idea of "try before you buy" aircraft rentals is so very cool and an honest way of spending money, but it also means you never truly 'own' the aircraft because a chunk of the aircraft is streamed online (the fact that you don't have modifiable core files on your PC is what enables the rental and prevents piracy). But remember that no internet means no flight sim....and that's why I still keep Xplane 11 on my system. Reduced download size and better hardware is also traded for internet connection. We can't have it all. I am like you a core simmer who flies for a virtual airline, but I also do want a 'career' mode and other activities, despite not using them frequently because I want the option for sure!
After all of these years, the cars on the road are either still going the wrong way on the road or just ignore each other with some ghosting. That is actually quite a hit on realism. Thanks for a nice video.
that is such a useless comment focusing on what's left instead of what has been done.
@@ogden_toto Actually, your comment is useless and has no place within the flight sim community. Everyone has a right to express what they like and hope for in the sim. Being with students as they learn to fly, one of the distractions when coming in for a landing are moving traffic and people walking perhaps on a bridge they fly over as they come in for a landing, and not only adds to immersion, but also to realism. Quit being so angry when you read a comment that doesn't interest you.
Thanks for your feedback on the video. As far as the cars on the road go, maybe they can address that next. They have mapped all the types of planes and their routes in the world, as well as all the 80,000 heliports in the world in the new sim, and you will see the boat traffic type and schedule as they should be. So maybe cars are next. We will see.
New Notes: I mentioned 11 million users of the current sim. Corrected to 15 million. My notes were made quickly and hard to read. My apologies. This long video only covered the first two questions. A follow-up video will cover the rest and anything I didn't have time to include. I will also include some B roll video that Microsoft has provided post event. I will also include some video and pics of my real helicopter flight in the Canyon.
Thank you for this very informative and well put together video. We appreciate you!
Really good video, thanks! So much content around on FS2024, but yours is head and shoulders above the rest!
Great coverage!!! I love how you were able to go IFR (I Follow Roads) to the Grand Canyon!!!!
I have to be sure that you realise IFR means "instrument flight rules" flying VFR would be using landmarks. I couldn't pass by and wonder if you realised lol
Great presentation Howard thanks mate
Thanks for the coverage, sounds like some big steps taken in addition to amazing visuals.
Very informative video and interviews. Thank you.
Have you noticed if there is something new in the physics of ground attack in the helicopter? When he lands, do the skids open because of the weight or is it still stiff and without movement?
Amazing the Grand Canyon hopefully they add the raft boats in the Colorado river 👌
@@JDVVV378 speaking of raft boats, Microsoft has mapped all the watercraft routes and types of boats in the whole world and will include that in the new sim. They also obtained tens of thousands of heliports and radio towers in the world. So if your ForeFlight shows a radio tower off your left wing and a heliport up ahead, they will be there.
@@ForderLearnToFly 👌
So is this the end for Simbrief and Navigraph?
What did Jorg say about trains? why did it cut off when he started answering the question?
@@vdioivmvxdstni he did answer my question. What was the most surprised ask for the new sim. He don’t say anymore except he was surprised of the ask. They will look into it but they are focused on airplanes until release date.
Great and insightful video! Can you please provide the exact specs of the PC they had set for the demos so that we can emulate a similar machine in preparation for the new game so that we can achieve the same graphics settings??
Is there gonna be a new weather radar API and not the bad one in 2020? I really would like that with the predictive windshear for airliners
Model matching: do we still need model matching for vatsim or is that part of the sim now?
@@JoeDFWAviation I understand Vatsim and PilotEdge have their own clients so you see only aircraft ATC has control of. I will dive deeper to find out as the built-in ATC is better in the new sim.
Im a bit worried about rivers, looking at this footage. The Colorado looks a little disappointing, and this is in the high-resolution area.
Hi from Burlington, Ontario. Great stuff ahead for sure. I love the Grand Canyon. I hiked down to the bottom of the canyon to see Havasu Falls several years ago. Do you know if the Grand Canyon was hand crafted beyond the new terrain tech? It looks fantastic! Blue skies.
Iam curious about the graphic quality is the footage in ultra settings or will the sim in ok
medium also look that great ?
@@JDVVV378 it will also look that great because the surfaces have a detail ten thousand times smaller than current. You will have ground resistance from a gravel runway.
@@ForderLearnToFly that would be great !
Much more detail than I thought. Insane graphic.
I've shown 2020/2024 pic comparison to a gamer and he said colors in 2020 look better. 😄
I will pass this on to Microsoft. As we get our hands on this product for more than a quick flight, we can experiment and see what effects fog, sunset, clouds and temps do to the sim. Thanks for the note.
Is it weird that I miss the menu music from 2020?
I might have to record it now so I can loop it when the new one comes out lol. Looks great though.
Probably cause we all turned ours off.
It's not bad, but 2020 is amazing. I have the full OST MSFS released on their RUclips channel.
Is there a 4k version of this video? (RUclips only provides 1080p on my 4k monitor)
All our videeo was shot in 4K and it was very demanding on our post-production software. My video was rendered in 60 frames but nothing I can do about YT restrictions. I am sure it has to do with assesing bandwidth to deliver it to you.
Is co-op/co-pilot coming at launch?
Nope, its apparently in the works.
While the GC looks extremely detailed, something not right with the colorization. Lacking in color saturation. Hopefully this will be corrected at launch.
Agree, it looks washed out. But it can easily be corrected with Nvidia (Alt+F3) or another filter. I always use it in MSFS2020.
@@johngleason6472 they are using a new, realistic light model that takes into account the atmospheric clouds and time of day. I should have paid more attention to that when I recorded, but we had little time to tinker like that. I will elaborate more on this topic in the next video.
@@Nor0252 no need for that in 2024. See my comment. That was a first flight and I didn’t pay attention to time of day and camera direction.
@@ForderLearnToFly Time of day, weather and camera direction is irrelevant. The washed out colours can be seen in many other preview videos too.
@@Nor0252 Thank you. I will pass it on. I know hundreds of developers from Microsoft and Asobo are working feverishly on tweaks and bugs. Let's see how it evolves. I will keep an eye out and tune in to dev streams.
Four years since they showed 2020 with water masking and we still don't have it
the mirror on the chopper is terrible
The one thing I don’t like is the fact that it’s cloud streamed!! if I can’t download the whole game or download what I want in the game, then I don’t want it. I heard that you couldn’t even start flying without going through a certain part of the flight ✈️ training which is mandatory?? Some people already know how to fly because they have Flight Sim 2020. I don’t know. I guess we’re gonna have to see but I know there’s a lot of things that some people don’t like so far and there’s some things that people like.
“It will only load what you need” which is why you see the program hanging every so often.
He speaks of that as if this is a GOOD thing. Who wants MORE pop in than what 2020 brings us?
Or maybe because this build they're using was the first stable one and therefore very old?
It's great
@ForderLearnToFly
How the helicopter feels in MFS2024? In MFS2020 helis physics is a joke, helis behave more like drones there. How it feels in MFS2024, let´s say compare to helicopters in DCS or X-Plane?
I haven't seen anyone talking about one of the most important aspects, that should really be a discriminant between MSFS and FS2024: weather! What about turbulence in bad weather? What about weather radar???
I don't get the childish 'war' over whether it's a sim or a game. Call it whatever you want, play it whichever way you want to play it, and don't worry about what someone else calls it or how they play it. It's somewhere in the middle for me - but I won't cry if someone calls it one or the other.
@@suddenlysolo2170 agreed. 11 million users of FS2020 currently. 5 million of them are not hard core simmers, so it’s a fun game to them. It’s a personal experience, for whatever reason.
So basic. More customers mean more funds to add stuff for both the simmers and gamers. Peace and love c'mon!
Haha I don’t get it either. I’m looking forward to the training. 2024 appears versatile so you can train or free flight all you want. There’s a sense of purpose. What I haven’t heard yet is how this is going to run on Xbox series X. Some of us didn’t have the money or permission to spend the money for a PC.
Don't forget the rivet-counters that believe the Xbox version of the Sim literally broke into their houses and tampered with their Ultra $10,000 PCs. 😂
When msfs has the ability to launch a person into the world of aviation in the real world and at the same time having fun while learning a shed load about avionics then msfs has to me, served its purpose 😊
I'm a bit concerned about the same stutters I've seen in 2020.. and that's not even VR.
I was an insider tester for 2020 and the micro-stuttering has only marginally improved in four years (in certain areas). They're claiming a more "light-weight" sim with multithreading, better caching, yada-yada, but with all the footage I've seen today, it doesn't appear much improved over '20.
Cue the "IT'S JUST A BETA" crowd.
@@ENIGMVTIK Honestly I still feel like this is a fs2020 sim with some make up.. not that promised brand new sim from sketch. Most of the people are in awe with this released in game footage but I see the same broken bridges, cars moving erratically, bad photogrammetry and loading/poping up scenery. Don't really know what to think.
@@ENIGMVTIK I was an insider tester as well and am currently developing professionally for the Sim as a third party. From my experience, if you have lower video memory, the system may need to swap between VRAM, RAM, and even disk storage if there's a constraint, which can cause performance issues.
In the third-party world, it's challenging because we thoroughly test our products, but then a new, unoptimized aircraft might be released. This can involve a high-poly cockpit model that hasn't been optimized (either due to oversight or laziness), and the aircraft product company may not check this. The correct approach is to bake the high-poly model onto a texture with a low-poly mesh, reducing the load on the video card.
When this doesn't happen, people might blame our products for poor performance in the sim. The base sim development can also get blamed for these issues. However, an interesting point is that the sim now has more guardrails to prevent such problems. This will hopefully push lazy third-party developers to follow the proper practices outlined in the SDK documentation.
@@theegodelpozo I'd say that assessment is spot-on. No shame in waiting for a time until the roughest edges are smoothed out (what they are, we've yet to figure out). 2020 is still a fantastic sim with considerable 3rd-party support, so I'd say stick with it and enjoy it.
@@theegodelpozo that the purpose of the preview, so you can see and make up your mind. I use the sim for teaching flying and if it can be more realistic in their flight model and the environment, I don’t care if cars are right or bridges that we can fly through. I hear your point, but I like that my flying students can fly in their own country at airport they would use in real life. All the VFR checkpoints are there.
The airport is wrong build
You only download what you need ..................................... time and time again?
The FM looks very arcade-like to me based on the video. 😕
That's interesting because pretty much everyone at the event said the opposite
It’s been made way more realistic, some RUclipsrs say airliners feel like x-plane
stop interrupting him
We had 10 minutes each and just one question would end up being asked. We were told we had 20 minutes and I had 5 questions prepared. We have to interrupt. They could talk forever. Great insight, but I needed my questions answered and only once chance before our time was up. Good observation, and I am usually a good listener.
I'm just confused on why the train answer was cut off?
@@corryGT my wireless mic died. We had a 12 hour day and we aren’t professional journalists with pro equipment. That was an iPhone and small wireless mic. If I did this for a living, I would invest thousands. We aren’t paid to attend these events. It’s our hobby. I can find out more about the trains thought for you in follow-up emails.
@@ForderLearnToFly Not a huge problem, it is just jarring to the viewer to have it cut off like that. Just a suggestion: editing a cut before the question is asked would likely feel better for the viewer.
Thanks for the interview regardless, enjoying the content otherwise.
@@ForderLearnToFly but one of you went on and on when asking a question, the guy was already answering and you just kept going. Annoying
Not so "vaporware" now now is it.
Agreed. Seeing on your own is believing.
😂❤
bro a yappaholic, let the boys talk!
The Colorado river is very poorly displayed
lol oh look someone found something to complain about! Sure it would be awesome if the flow of a river could be 100% simulated, but I think for now this is a nice tradeoff :) The waterr itself does look a lot better!
@@Hellmut195612 yes, in reality there are high flow rapids in areas but in that short flight, I didn’t see any.
Looks very over exposed, colours washed out, stone is much more red in real life
@@CarlCrez agreed. I will compare to the real helicopter flight we did that day in a follow up video.
I mean watching people fly about in MSFS 24 is sort of funny because its just MSFS. I can go and do that now..... I can still remember the first time i loaded into a flight in MSFS and it literally was like nothing i'd ever experienced in a game let alone a flight sim, it was insane, INSANE how amazing it all was..... seeing MSFS 24 is like , meh...ok.
I'll stick with MSFS....maybe year or so look at MSFS 24.
MSFS2024 is nothing but a Frankenstein of all addons put into one game . And WoW we got new grass.
The fifth question reeks of elitism...
If it is up the developers to make their 3rd party offerings compatible with MSFS 2024 than NO, they are not compatible. Why can't you say it? Lots of micro-stuttering. Vehicles on wrong side of the road. Graphics settings are very low.
@@georgefaulk2528 in all due respect, maybe I wasn’t clear. That graphic shows the airplanes that were made for 2020 and they are compatible. The developers who chose to take advantage of the newer settings, the more realistic settings can do so and get the 2024 tag in the marketplace. But they can’t force devs to modify their products. It’s a choice. This will clearly show you which planes are more realistic. But they are still compatible with the new sim.
@@ForderLearnToFly Thanks for the clarification.
Stutters... low fps.. no clouds... FM look terrible
It’s early access, chill.
I dont think it looks GREAT at all.
No problem, stay on 2020😊
OMG my hometown looks beautiful, I'm going to cry! What I find fascinating about this release is the TRADEOFFS. For every amazing thing they do, it comes at the cost of things we have taken for granted all these years. Eg: The idea of "try before you buy" aircraft rentals is so very cool and an honest way of spending money, but it also means you never truly 'own' the aircraft because a chunk of the aircraft is streamed online (the fact that you don't have modifiable core files on your PC is what enables the rental and prevents piracy). But remember that no internet means no flight sim....and that's why I still keep Xplane 11 on my system. Reduced download size and better hardware is also traded for internet connection. We can't have it all. I am like you a core simmer who flies for a virtual airline, but I also do want a 'career' mode and other activities, despite not using them frequently because I want the option for sure!