PROCEDURAL FPS FRAMEWORK

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  • Опубликовано: 26 янв 2025

Комментарии • 62

  • @Digital33Studios
    @Digital33Studios 5 месяцев назад +4

    Excellent work!!! This is no doubt the best Procedural FPS System out atm!!! Congrats!

  • @BIadeOfc
    @BIadeOfc 4 месяца назад +1

    Love the progress dude, been waiting for a while for this, Funs hella fun

  • @Huedini74
    @Huedini74 4 месяца назад +3

    Did I see Third Person also? Now that's what I need!

  • @AlyrioNeto
    @AlyrioNeto 4 месяца назад +1

    Fantastic! I'm already planning to use this in my game

  • @RamboGotThat
    @RamboGotThat 5 месяцев назад +1

    Absolute stellar job in this!

  • @robsonfrancomaciel
    @robsonfrancomaciel 5 месяцев назад +3

    Excellent, my friend. I've been testing it for some time, and it's excellent. I'll definitely give it a 5-star review. Will you be making a full tutorial with ALS? Thank you for the excellent work.

    • @ImmortalEntertainmentStudios
      @ImmortalEntertainmentStudios  5 месяцев назад +2

      The tutorial will be uploaded today! Let me know when you leave the review on discord! I’ll let you in the private channels where the video will be uploaded today

    • @peterwey3571
      @peterwey3571 5 месяцев назад

      @@ImmortalEntertainmentStudios When you do that, can you please show of a bit off what it looks like in a public video? I'm sure many others are like me, using ALSV4 or a branch and want to improve the FPS elements, but need to understand what an integrated final product looks like (e.g. does this framework get added as another overlay state, is it essentially just integrated into the existing aiming state, etc.). I'm using IWALS (a popular ALSV4 fork) as the foundation for my game but have already modified the shooting quite a bit, but have no problem overhauling it with this framework if it makes sense.

    • @ImmortalEntertainmentStudios
      @ImmortalEntertainmentStudios  5 месяцев назад +2

      @@peterwey3571 it gets integrated with the animation graph. You just take out the ALS IKs and replace those nodes with my procedural layer. So in a sense it would be placed after all the als layers. It doesn’t matter which als youre using. As long as you place the virtual bones in your skeleton it should work!

    • @peterwey3571
      @peterwey3571 5 месяцев назад

      @@ImmortalEntertainmentStudios Thank you for the quick reply, that's great to know! Also, in another comment in an older video you mentioned how reload animations can be added easily. Did you mean procedural reload animations using this framework or just that they can use their normal reload animation assets? If procedural, have/will you create reference resources for that? I mostly want to make sure I'm not getting in over my head.

    • @ImmortalEntertainmentStudios
      @ImmortalEntertainmentStudios  5 месяцев назад

      @@peterwey3571 so for reloads, you have to use baked animation. The procedural overlay determines how “strong” that animation is. So in case you’re aiming, you can set the IK to a lower value than 1, say a .4 or something, it we’ll blend that recoil without breaking the aiming. So you’ll be able to use the same reload animation for aiming as well.

  • @theopposite4630
    @theopposite4630 Месяц назад +1

    Hi guys, I bought the "procedural animation framework" from the Fab marketplace. Are you planning to do a tutorial on how to integrate it into GASP? What about the possibility of using the framework with VR? That would be fantastic! You are the best🔥

  • @hyper_1337
    @hyper_1337 4 месяца назад +2

    It's perfect but i wonder how aiming animations look from third person

  • @N0thingBurgur
    @N0thingBurgur 13 часов назад

    Are there reload animations? and if not, you should definitely add them. Great so far I will get it for sure!

  • @dr.watson8880
    @dr.watson8880 День назад +1

    Hello, I just purchased this asset framework. How can I get added to the discord? I can send a screenshot proving purchase. Thanks

  • @JoshTalcott
    @JoshTalcott 7 дней назад +1

    Hey I just purchased. How can I get added to the discord?

  • @AdlerD3R
    @AdlerD3R 3 месяца назад

    Wow that looks great ! Is there any downloadable demo with ALSv4 or GASP ?

  • @RozvozceTofu
    @RozvozceTofu 5 месяцев назад +1

    this is insane!

  • @notyobusy
    @notyobusy Месяц назад

    hey is there a one hand wield option for pistols

  • @sunucuhesab
    @sunucuhesab Месяц назад

    where is the demo?

  • @Cipxvr
    @Cipxvr 3 месяца назад

    I can get fab to work, is there any other place I can buy this asset on I need to make my siege clone

  • @maxsumillian
    @maxsumillian Месяц назад

    Is there a demo for this?

  • @aidenallen1167
    @aidenallen1167 4 месяца назад +1

    I love it

  • @PS3Vault
    @PS3Vault 3 месяца назад

    Would this work for Metahumans?

  • @FabricadeBoloGloria
    @FabricadeBoloGloria 5 месяцев назад +1

    Hello. Where is the demo for download?

    • @ImmortalEntertainmentStudios
      @ImmortalEntertainmentStudios  5 месяцев назад

      No current demo. I’ll be releasing a sub-update this weekend. I’ll make sure to add a demo once this is released.

  • @poyrazefegurkan9070
    @poyrazefegurkan9070 Месяц назад

    İs there is reload animation

  • @danielgiambattistelli7380
    @danielgiambattistelli7380 Месяц назад

    Hi, I have just bought it, do you have any tutorial for implementation?

    • @ImmortalEntertainmentStudios
      @ImmortalEntertainmentStudios  Месяц назад

      Hi, if you haven’t already you’d need to send me your verification so I can let you in the private channels

    • @danielgiambattistelli7380
      @danielgiambattistelli7380 Месяц назад

      @@ImmortalEntertainmentStudios I have just send the id through discord

  • @eff7666
    @eff7666 4 месяца назад

    can we add new weapon to the procedual fps system?

    • @ImmortalEntertainmentStudios
      @ImmortalEntertainmentStudios  4 месяца назад

      Of course, the whole asset was meant to be customized to your needs. There are two examples within the project, you can either simply switch skeletal meshes or spawn actors as well.

  • @ohnenummer7131
    @ohnenummer7131 10 дней назад

    Demo?

  • @Reflective-Matter
    @Reflective-Matter 3 месяца назад

    How does this go with changing gun meshes? And does this work in multiplayer settings?

    • @ImmortalEntertainmentStudios
      @ImmortalEntertainmentStudios  3 месяца назад

      It is replicated, there are two
      Methods as to how you can switch weapon in the asset. The first one is that you just change meshes within the character. The second example is the ability to spawn holdable actors. Both examples are commented.

  • @robsonfrancomaciel
    @robsonfrancomaciel 5 месяцев назад

    Left the review. If you could add me to the Discord channels, I'd appreciate it! One more question: do you know when this version of the video will be available?

    • @ImmortalEntertainmentStudios
      @ImmortalEntertainmentStudios  5 месяцев назад

      You should’ve been able to get the update already? Did the marketplace not update it for you? Had someone else with that issue. And thanks for the review!!!!!!

    • @robsonfrancomaciel
      @robsonfrancomaciel 5 месяцев назад

      @@ImmortalEntertainmentStudios It hasn't updated yet. I logged into another computer with my account, it's still on the same version. 😞

    • @robsonfrancomaciel
      @robsonfrancomaciel 5 месяцев назад

      @@ImmortalEntertainmentStudios I did it, now everything is fine! I had to uninstall Epic Launcher and reinstall it. Thanks

    • @ImmortalEntertainmentStudios
      @ImmortalEntertainmentStudios  5 месяцев назад

      @@robsonfrancomaciel that’s annoying, glad you were able to fix it!!

  • @Nanite-kfc
    @Nanite-kfc 2 месяца назад

    How do I integrate to GASP?

    • @ImmortalEntertainmentStudios
      @ImmortalEntertainmentStudios  2 месяца назад

      I have a tutorial in the private channels on discord. If you have purchased, youll have to send me a screenshot of your receipt in order for me to get your order ID

  • @Neo.Gameplay
    @Neo.Gameplay 5 месяцев назад +1

    😍

  • @SurreptitiousVignettes
    @SurreptitiousVignettes 5 месяцев назад

    5.4 update soon??

    • @ImmortalEntertainmentStudios
      @ImmortalEntertainmentStudios  5 месяцев назад

      You can already use the asset with 5.4, youll just need to update the engine version. I’ll be providing the 5.4 version with the sub-update I’ll be uploading in a couple days.

  • @Aleksandr-q7j5d
    @Aleksandr-q7j5d 4 месяца назад

    Need Tutorial with GAPS and ALS Refactored

  • @yuvallevy5368
    @yuvallevy5368 4 месяца назад

    Can You add to me the servers?
    I just Got the Asset

  • @thugwool
    @thugwool 5 месяцев назад

    10/10

  • @lucasvianna6021
    @lucasvianna6021 2 месяца назад

    Looks great, but why isn’t there a demo?? All the templates have a demo. I can’t buy it without testing it first. The demo is the packaged version of the project, so we can’t access the Blueprints

  • @DeVaughnDawn
    @DeVaughnDawn 2 месяца назад

    Can this be used with custom animations in order to tweak them procedurally? How would things like reload animations work with this? I'm looking to create a true first person character like this:
    ruclips.net/video/6KDGIEODDAU/видео.htmlsi=vuHzAaWnpIz1iheY
    But with the GASP.

    • @ImmortalEntertainmentStudios
      @ImmortalEntertainmentStudios  Месяц назад

      The asset is true first person. In terms of modifying specific animations, that would be something extra you’d need to add. But currently, you can customize all locomotion states, along with some “tactical” poses and you can add a custom aiming pose.

  • @GrumpyGamer11
    @GrumpyGamer11 5 месяцев назад

    Any plans for a sale?

    • @ImmortalEntertainmentStudios
      @ImmortalEntertainmentStudios  5 месяцев назад +2

      No sale anytime soon. Last version was set to $59.99. V3 is more complex and filled with larger code. Thus increasing its price to $89.99

    • @GrumpyGamer11
      @GrumpyGamer11 5 месяцев назад

      @@ImmortalEntertainmentStudios Well while it's pretty expensive, it does look to be a fair price honestly. Does it come with a locomotion system as well? Like could I just straight up use it as a full fps system to build a game around?

    • @ImmortalEntertainmentStudios
      @ImmortalEntertainmentStudios  5 месяцев назад +1

      @@GrumpyGamer11 Thank you! And no, the asset does not come with lower body 8way locomotion. Although, it is super easy to add to it!