Melee's Controversial 3rd Dimension

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  • Опубликовано: 9 янв 2025

Комментарии • 72

  • @SSB_Seal
    @SSB_Seal 3 месяца назад +45

    The random jokes that you seemingly just think of on the spot and can't help yourself from saying keep making me laugh

  • @jimothycool
    @jimothycool 3 месяца назад +24

    I used the 3rd dimension to my advantage in battle.

  • @wusstunes
    @wusstunes 3 месяца назад +12

    Always felt like Peach airdodge was better than people said it was. That's cool.

    • @SSBMNicki
      @SSBMNicki  3 месяца назад +1

      @@wusstunes it's both her drift after it and her weirdly shifted hurtbox that make it way, way harder to punish than e.g. a spacie airdodge. I didn't know why exactly that was up until a few weeks ago!

  • @mystwerks
    @mystwerks 3 месяца назад +20

    IDK why this is even a topic thats taken serioisly by people to actually impliment, this is a bigger change to the game than ucf by miles.

  • @YURTZYN42
    @YURTZYN42 3 месяца назад +6

    Z-axis is an important mechanic many characters use to avoid otherwise bad situations. It comes up quite alot in labbing out neutral. Its how several characters work around puff bair spam. Why on earth would we want puff hitting more rests and bairs? Hell no lol

  • @tehchives
    @tehchives 3 месяца назад +9

    Nicki! The hits just keep coming man!
    I assume. I haven't watched this yet... but you are on a tear with great content recently

  • @squirtle3404
    @squirtle3404 3 месяца назад +1

    melee has evolved so much that we need to transcend to the third dimension to analyze the game

  • @quailman4545
    @quailman4545 3 месяца назад +1

    This is really cool. I didn't realize how many other things were affected by the z axis. I think most of the counter play things, especially with Yoshi, are negligible. Utilt doesn't come out till frame 8, and if Fox jump cancels shine on frame 4, they will be out of range. And with that sort of timing to start utilt on the exact frame of your opponents shine, you have a more forgiving window to parry. Same with dtilt on grab.
    I think the z axis is one of the elements that makes melee a beautiful accident. Like what you alluded to at the end.
    I very much enjoy your perspective!

    • @SSBMNicki
      @SSBMNicki  3 месяца назад +1

      @@quailman4545 if fox jumps out of shine frame 4 (which they won't because they need to wait to account for potential hitlag), he enters the air on frame 7. I don't think he makes it far enough in the air to avoid yoshi uptilt the frame after. But you're right, it's a niche situation that can't be played for super realistically most of the time.

  • @jzwizzles8795
    @jzwizzles8795 3 месяца назад +1

    Can't believe I'm still learning new interactions in this game. Melee is sick. Also keep up the amazing job Nicki!

  • @lakessbm
    @lakessbm 3 месяца назад +1

    I think the yoshi grab missing some characters is intentional, thats an understood part of creating a 2.5 D game

  • @SnackMuay
    @SnackMuay 3 месяца назад +6

    could there be a situation (maybe on ledge or platform) where fox's hitbox on frame 7 of dtilt is able to hit airdodging peach? or does fox's dtilt always go away from the camera

    • @TyroKith
      @TyroKith 3 месяца назад +1

      If it's the case that Fox's dtilt hitbox comes out on frame 7 but almost always hits on frame 8 (that is to say it's basically impossible to hit on frame 7 due to z axis shenanigans), I think that should be represented in the frame data.
      But I'm no PTAS.

    • @isaacfiresmith5250
      @isaacfiresmith5250 3 месяца назад

      Oooh. Good question!

  • @asphaltlicker
    @asphaltlicker 3 месяца назад +16

    that marth peach example blew my mind

  • @Shmover34
    @Shmover34 3 месяца назад +4

    I'm loving the content, I would suggest maybe adding a little structure and being a little more concise to make things more digestable. I understand that that means more editing on your part and if you're not up for that that's understandable. I just think your video's could benefit from it. It's great nonetheless, keep it up.

    • @SSBMNicki
      @SSBMNicki  3 месяца назад +5

      @@Shmover34 i have about 10 videos fully scripted but if I have to sit down and individually edit all of them i'd never release them. I will write down a structure and what points I want to touch on in the future in order to make things more concise without having the extra effort of editing for 3 hours.

    • @AndrewRKenny
      @AndrewRKenny 3 месяца назад +7

      Counterpoint I think he should take bathroom breaks with no edits and recommend a movie when he comes back.

    • @SSBMNicki
      @SSBMNicki  3 месяца назад +6

      @@AndrewRKenny I really should talk about ryan gosling more.

    • @AndrewRKenny
      @AndrewRKenny 3 месяца назад +1

      ​@@SSBMNickiGosh he's just so talented!

  • @CocoMura
    @CocoMura 3 месяца назад +3

    neat to think abt but I like my melee raw and normal. The anti-wobbling mod is okay, but that I can accept as patching out an infinite- but ye. Add clothes and features, but keep the gameplay core.

  • @lewisbirkett4428
    @lewisbirkett4428 3 месяца назад +23

    I think most of the counterplay is cool but Yoshi grab should be fixed. Same as gnws broken mechanics and luigi dash attack

    • @krowpan799
      @krowpan799 3 месяца назад +3

      nah

    • @blorblin
      @blorblin 3 месяца назад +2

      ​@@krowpan799 bruh

    • @ssbVanilla
      @ssbVanilla 3 месяца назад

      gnw does not need a buff

    • @lewisbirkett4428
      @lewisbirkett4428 3 месяца назад +1

      @@ssbVanilla he deserves to at least function as intended, not saying he should be OP like ult

    • @Sonick92
      @Sonick92 3 месяца назад +1

      Just play P+ if all these problems need fixing.

  • @ClassicBentobox
    @ClassicBentobox 3 месяца назад

    I mean interpolation always helps because it’s covers all the space between the two frames

  • @TheRoguay
    @TheRoguay 3 месяца назад +10

    Jimothy type thumbnail

    • @SSBMNicki
      @SSBMNicki  3 месяца назад +7

      @@TheRoguay had to do at least one speech bubble thumbnail after being on the fridge podcast.

    • @hylus5d10
      @hylus5d10 3 месяца назад +1

      This reference is insane

  • @benferrisinverts4198
    @benferrisinverts4198 3 месяца назад

    As a puff player this scares me as its my only enemy that can out space bairs and crouch rest ocasionally dosent work 😭😭😭

  • @Avinkwep
    @Avinkwep 3 месяца назад

    He got Z-Axised! He mad!

  • @Cjcastres
    @Cjcastres 3 месяца назад

    Content machine. Another very interesting video

  • @ddd8828
    @ddd8828 3 месяца назад

    justice for yoshi

  • @Nareg95
    @Nareg95 3 месяца назад +1

    Learned a lot from this video😅poor yoshi

  • @nonomen6665
    @nonomen6665 3 месяца назад

    This is why Flatzone should be legal

  • @cheddyh4032
    @cheddyh4032 3 месяца назад

    it's dumb that puff can crouch marths grab XD, I'm glad that guy threw a crab at hbox

  • @lakessbm
    @lakessbm 3 месяца назад

    I am down to try PAL. If it was an option in slippi I would

  • @strengthman600
    @strengthman600 3 месяца назад

    … I didn’t even know dk had a hit box in front of his up b

  • @fums63
    @fums63 3 месяца назад

    Can Fox dtilt hit Nana frame 7? Or is it too far back?

  • @wakeupandsmellit
    @wakeupandsmellit 3 месяца назад

    Jim Cool inspired thumbnail

  • @MrQwerp
    @MrQwerp 3 месяца назад

    Awesome video

  • @AndrewRKenny
    @AndrewRKenny 3 месяца назад +1

    If BKC and Nicki can both get on a weekday upload schedule my productivity will reach unforeseen heights.
    Great video, I listened to like 96% of it (actual calculated estimate) audio only but I could envision it all lmao.
    Z-axis is kinda epic it's just not that epic in ways I particularly love lol. Like many things in Melee I think it's cool and very wonky. It would probably be a "better" game IMO if everything were flattened out, but changing these sorts of things is quite frightening to me because of that slope over there that looks awfully slippery.

    • @SSBMNicki
      @SSBMNicki  3 месяца назад +2

      @@AndrewRKenny I try my best to make the videos listenable for people who can't look at them all the way because that is how I listen to BKC videos myself. Thanks for the response!

  • @John-nk3ej
    @John-nk3ej 3 месяца назад

    to all the scrubs in the chatter here.
    this stuff will not make you better at melee.

  • @Logan-hy6sb
    @Logan-hy6sb 3 месяца назад +1

    Yo what if there was just a universal fixed code in slippi and u try it out just in like an online bracket. If people like it a lot they could start bringing it to locals to try also

  • @Gilburrito
    @Gilburrito 3 месяца назад +1

    Not the option I voted for, but surprisingly interesting so far

  • @SonicTheCutehog
    @SonicTheCutehog 3 месяца назад

    So what you're saying is we should legalize Flat Zone

  • @Noobieedu
    @Noobieedu 3 месяца назад

    I feel like yoshi is so guilty of this. I hate that character
    OK I'm further in the video I'm glad you mentioned yoshi lol

  • @vidvid5008
    @vidvid5008 3 месяца назад +1

    Why is this being posted before the what would we change about melee if Nintendo wasn’t watching? That is higher on the poll

    • @SSBMNicki
      @SSBMNicki  3 месяца назад +13

      Because I need more time to think about that one and wanted to get a video out this weekend :) These polls are not legally binding, I just wanted to gauge interest in the various topics. I will set up polls where I will make a video on whatever is the #1 vote first in the future!

    • @snared_
      @snared_ 3 месяца назад +1

      Maybe mind your own damn business? I'm for one am happy this was released first instead.

    • @tehchives
      @tehchives 3 месяца назад +1

      @@SSBMNicki Maybe a poll about how you, on your channel, should interpret polls on your channel. Lol

    • @vidvid5008
      @vidvid5008 3 месяца назад +1

      @@snared_ geez dude it was just a question

    • @vidvid5008
      @vidvid5008 3 месяца назад +1

      @@SSBMNicki Alr cool 👍

  • @nancyreborn
    @nancyreborn 3 месяца назад +2

    ur vids r really good love the way u think abt the game

  • @gsqussy
    @gsqussy 3 месяца назад +3

    Algorithm boosting comment
    Free yoshi tongue

  • @lakessbm
    @lakessbm 3 месяца назад

    Legalize flatzone. We've been omitting part of the game: walk offs

  • @lilfroozy
    @lilfroozy 3 месяца назад +1

    19:53 what the fuck

    • @SSBMNicki
      @SSBMNicki  3 месяца назад +1

      I had no idea what happened and how I got there but I had to suppress my freakout

    • @lilfroozy
      @lilfroozy 3 месяца назад

      @@SSBMNicki it's such a cool magic trick, if you play it in 0.25x it's obvious but in normal speed, especially with the wavedashes before, it's a sight to behold