Helldivers 2 - Solo 10 No Deaths, Terminid/ICBM with jump pack and grenade launcher

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  • Опубликовано: 29 дек 2024
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Комментарии • 21

  • @liborsemerak8376
    @liborsemerak8376 Месяц назад +4

    Quite impressive, I like how you pack tips and your thoughts into the video

    • @wisprs_gaming
      @wisprs_gaming  Месяц назад +1

      I'm glad to hear it man
      It's my favorite type of video to make

  • @rbrgaming8714
    @rbrgaming8714 Месяц назад +1

    those shriekers and hunters is why the cookout is my prefered shotgun

    • @wisprs_gaming
      @wisprs_gaming  Месяц назад +1

      Actually you know what
      I think you are right
      I used the punisher before because it can destroy the alpha warriors in one shot
      But I was using grenade launcher to knock em out anyway
      So I think you are right and Cookout would be a better choice

    • @rbrgaming8714
      @rbrgaming8714 Месяц назад

      @@wisprs_gaming plus the stagger and knockback on them isnt half bad either

  • @thepromman
    @thepromman Месяц назад +1

    no pressure! always look forward to your uploads, HD2 or otherwise

    • @wisprs_gaming
      @wisprs_gaming  Месяц назад

      Tysm, I've been doing other projects but scrapped them a lot of the time
      Getting the hang of a few other games so will start to send some up! ❤️

  • @Code_Playad
    @Code_Playad Месяц назад +1

    I really like the little tips throughout the video help to prepare mentally before doing something like this for the first time (even though i'm already prepared for a lot of fails lol)

    • @wisprs_gaming
      @wisprs_gaming  Месяц назад +1

      I feel like the 3 different ways to play is solo, squad with Randoms or squad with comms
      And I think solo is actually a lot easier than squads when you get the hang of it because you have so much control
      Unless you are doing defense missions, then it's easier with a squad
      You got this! It's a blast to do solo 10s on your own
      And I always say if it's good on solos then it's good on squads

  • @LL6942O
    @LL6942O Месяц назад +2

    Love the style of video

    • @wisprs_gaming
      @wisprs_gaming  Месяц назад

      @LL6942O thanks man, love to hear it

  • @timonboes8354
    @timonboes8354 Месяц назад +2

    Thanks for the video love the message and tactics keep it up

  • @Blackaddersservant
    @Blackaddersservant Месяц назад

    Well done.

  • @cmddraven7539
    @cmddraven7539 Месяц назад +1

    Just found you with this video.
    Unfortunately there are no effects to the enemies for Ion Storms. Disabling their ability to reinforce would be CLUTCH though.

    • @wisprs_gaming
      @wisprs_gaming  Месяц назад +1

      Damn, I remember a long time ago seeing someone talk about it
      That would be cool if it affected the enemy also

    • @cmddraven7539
      @cmddraven7539 Месяц назад

      Yeah, even if it only affected Reinforcements for both drops due to playing haywire with their circuits etc, would be amazing.
      And then there's the squids; I could imagine it disturbing any cloaking technologies they may use/etc.

    • @cmddraven7539
      @cmddraven7539 Месяц назад

      *bot drops

  • @Universekittenmittenz897
    @Universekittenmittenz897 Месяц назад +1

    Why do you want a reinforce

    • @wisprs_gaming
      @wisprs_gaming  Месяц назад +1

      @Universekittenmittenz897 putting a reinforce far away from an objective or on like a nest will make it so that you either don't have to fight it or can destroy it with less strategems and time.
      Usually I want enemies to reinforce really far away from me in the opposite direction that im running. Enemies can only reinforce every 1 min and 30 seconds on difficulty 10
      There are some tactics where squads of 4 will have 3 players constantly fighting and calling reinforces while 1 player does objectives.