Actually you know what I think you are right I used the punisher before because it can destroy the alpha warriors in one shot But I was using grenade launcher to knock em out anyway So I think you are right and Cookout would be a better choice
I really like the little tips throughout the video help to prepare mentally before doing something like this for the first time (even though i'm already prepared for a lot of fails lol)
I feel like the 3 different ways to play is solo, squad with Randoms or squad with comms And I think solo is actually a lot easier than squads when you get the hang of it because you have so much control Unless you are doing defense missions, then it's easier with a squad You got this! It's a blast to do solo 10s on your own And I always say if it's good on solos then it's good on squads
Just found you with this video. Unfortunately there are no effects to the enemies for Ion Storms. Disabling their ability to reinforce would be CLUTCH though.
Yeah, even if it only affected Reinforcements for both drops due to playing haywire with their circuits etc, would be amazing. And then there's the squids; I could imagine it disturbing any cloaking technologies they may use/etc.
@Universekittenmittenz897 putting a reinforce far away from an objective or on like a nest will make it so that you either don't have to fight it or can destroy it with less strategems and time. Usually I want enemies to reinforce really far away from me in the opposite direction that im running. Enemies can only reinforce every 1 min and 30 seconds on difficulty 10 There are some tactics where squads of 4 will have 3 players constantly fighting and calling reinforces while 1 player does objectives.
Quite impressive, I like how you pack tips and your thoughts into the video
I'm glad to hear it man
It's my favorite type of video to make
those shriekers and hunters is why the cookout is my prefered shotgun
Actually you know what
I think you are right
I used the punisher before because it can destroy the alpha warriors in one shot
But I was using grenade launcher to knock em out anyway
So I think you are right and Cookout would be a better choice
@@wisprs_gaming plus the stagger and knockback on them isnt half bad either
no pressure! always look forward to your uploads, HD2 or otherwise
Tysm, I've been doing other projects but scrapped them a lot of the time
Getting the hang of a few other games so will start to send some up! ❤️
I really like the little tips throughout the video help to prepare mentally before doing something like this for the first time (even though i'm already prepared for a lot of fails lol)
I feel like the 3 different ways to play is solo, squad with Randoms or squad with comms
And I think solo is actually a lot easier than squads when you get the hang of it because you have so much control
Unless you are doing defense missions, then it's easier with a squad
You got this! It's a blast to do solo 10s on your own
And I always say if it's good on solos then it's good on squads
Love the style of video
@LL6942O thanks man, love to hear it
Thanks for the video love the message and tactics keep it up
@@timonboes8354 thanks man, will do
Well done.
Thanks for watching! ❤️
Just found you with this video.
Unfortunately there are no effects to the enemies for Ion Storms. Disabling their ability to reinforce would be CLUTCH though.
Damn, I remember a long time ago seeing someone talk about it
That would be cool if it affected the enemy also
Yeah, even if it only affected Reinforcements for both drops due to playing haywire with their circuits etc, would be amazing.
And then there's the squids; I could imagine it disturbing any cloaking technologies they may use/etc.
*bot drops
Why do you want a reinforce
@Universekittenmittenz897 putting a reinforce far away from an objective or on like a nest will make it so that you either don't have to fight it or can destroy it with less strategems and time.
Usually I want enemies to reinforce really far away from me in the opposite direction that im running. Enemies can only reinforce every 1 min and 30 seconds on difficulty 10
There are some tactics where squads of 4 will have 3 players constantly fighting and calling reinforces while 1 player does objectives.