The RT4K looks amazing, but I don't feel like the sharpness is worth upgrading from my Tink 2x Pro. Great video! Looking forward to more PS2 games showcased on this thing.
You put a lot of work into these Retrotink videos, I have to admit. CRT filters look interesting and if HDR can improve the low brightness issue I had with scalines then I guess the quality shold be comparable to PVM CRT monitor. But I just wish the PS2 console would be more capable. This console had only 4MB VRAM and without texture compression most developers used 480i in their games (in fact some games run even at sub 640x480i). There's a noticeable difference between 480i / 480p and "Black" is very good example, the image in this game look way sharper compared to other games running at 480i. BTW. GT4 is only upacaled to 1080i, it's better to use 480p mode in this game.
@jsr734 Ok, so I have been trying out different video modes in GT4 on both the PS2 console and the PCSX2 emulator. On the emulator it says that the game is running at 576x960, however the image look upscaled when I run it at pixel mapped 1:1, so the game must run at lower resolution. It's however still above 640x480 for sure, because on the real console and on my panasonic GT60 plasma the game look better in 1080i mode. I can see less pixelation on the car and other objects. There's also no additional shimmering compared to the 480p mode, so I guess my old LCD was to blame after all the last time I have played GT4.
@jsr734 There's indeed dithering in 480p/480p modes, but the 480i image is so bad that there's no point in playing in 480i anyway IMO. On the PCSX2 emulator I can turn off dithering, and it seems to me that the game always renders in 32bit color, so if someone wants uncompromised image quality the PCSX2 emulator is the way to go. The last time I have run this game one the emulator I had some graphics glitches, but now everything renders correctly.
PS2 looks best on an old school HDR TV in my opinion. There’s so much shimmer/flicker going on with upscaling this, it drives me nuts. Don’t get me wrong,, RT4K is a super-amazing device!!!! But textures from buildings, lightning poles and stuff in the racing games seem to be sooo difficult to get correct on 4K displays. Also N64, same story, i guess they need smoothing filters…. The 16 bit stuff, Wii looks gorgeous btw (seen from other videos)
Did you mean old school crt? Because yes it does, the PS2 also has a lot of games that just run pretty bad in my opinion, CRT has better motion so it's not as bad.
Dont know if anyone will comment on this, but for me, with the crt filter on and the mask shown in the video, for my tv, it is best to have hdr on. I dont know if it affects other tvs.
Just received my RetroTink 4K last week. Before I was using Framemeisters and OSSCs for years. Well, the way RetroTink works with RGB is just fenomenal. I couldn't believe that the upscale can be SO freaking good... But the way it works with component signal is something I absolutely do not like. I don't like this "pixelized effect" in 4k resolution. I spend many hours by trying different combinations of profiles and options, still the same.... At my personal opinion, the cheapest OSSC shows better picture with PS2 (component) than a RetroTink4K and I have no idea why. On your video I also see this terrible pixel - effect.
@@brutapode8939 It depends.Most video capture cards for the DS family, and ALL of the capture cards for the 3DS family work via USB and you need a special viewer software on your PC to display the image. Those aren't compatible with the RT4K (except if you plug your PC into the 'tink ;) ). However, there is a mod for the DS Lite which allows you to grab a composite video signal straight from the original motherboard of the DS Lite. That should absolutely work with the RT4K
No, you also have other options: GBS-C, OSSC, Retrotink 2x or 5x, Pixel FX Morph. You don't need to spend $750 but you can for a more refined end result.
@@ArchadesGames Ok, right on. I thought maybe that was the case. Honestly, with the insane amount of excellent content you're creating I'm surprised there aren't more mistakes. Love your channel. Keep up the good work!
The RT4K looks amazing, but I don't feel like the sharpness is worth upgrading from my Tink 2x Pro. Great video! Looking forward to more PS2 games showcased on this thing.
Ossc Pro is coming ;)
You put a lot of work into these Retrotink videos, I have to admit. CRT filters look interesting and if HDR can improve the low brightness issue I had with scalines then I guess the quality shold be comparable to PVM CRT monitor. But I just wish the PS2 console would be more capable. This console had only 4MB VRAM and without texture compression most developers used 480i in their games (in fact some games run even at sub 640x480i). There's a noticeable difference between 480i / 480p and "Black" is very good example, the image in this game look way sharper compared to other games running at 480i.
BTW. GT4 is only upacaled to 1080i, it's better to use 480p mode in this game.
@jsr734 Ok, so I have been trying out different video modes in GT4 on both the PS2 console and the PCSX2 emulator. On the emulator it says that the game is running at 576x960, however the image look upscaled when I run it at pixel mapped 1:1, so the game must run at lower resolution. It's however still above 640x480 for sure, because on the real console and on my panasonic GT60 plasma the game look better in 1080i mode. I can see less pixelation on the car and other objects. There's also no additional shimmering compared to the 480p mode, so I guess my old LCD was to blame after all the last time I have played GT4.
@jsr734 There's indeed dithering in 480p/480p modes, but the 480i image is so bad that there's no point in playing in 480i anyway IMO. On the PCSX2 emulator I can turn off dithering, and it seems to me that the game always renders in 32bit color, so if someone wants uncompromised image quality the PCSX2 emulator is the way to go. The last time I have run this game one the emulator I had some graphics glitches, but now everything renders correctly.
Wow, this was very helpful for profile settings. Thanks.
Happy gaming!
PS2 looks best on an old school HDR TV in my opinion. There’s so much shimmer/flicker going on with upscaling this, it drives me nuts. Don’t get me wrong,, RT4K is a super-amazing device!!!! But textures from buildings, lightning poles and stuff in the racing games seem to be sooo difficult to get correct on 4K displays. Also N64, same story, i guess they need smoothing filters…. The 16 bit stuff, Wii looks gorgeous btw (seen from other videos)
Did you mean old school crt? Because yes it does, the PS2 also has a lot of games that just run pretty bad in my opinion, CRT has better motion so it's not as bad.
@@ka7al958 with the correct shadow mask, I find n64 is better on modern tv.
but ya ps2, I do not think we will ever get good on modern tv.
@@jengelenm ps2 is best on EDTV (480p -1080i) Panasonic CRT that has progressive scan. Only one problem, it is way too rare to huntdown
When can we expect a Tink 4k balcony toss durability test?
😂 If I was a rich person I'd go do it. But science must give way to the wallet this time.
Dont know if anyone will comment on this, but for me, with the crt filter on and the mask shown in the video, for my tv, it is best to have hdr on. I dont know if it affects other tvs.
If you do another video on PS2 can you throw in some Radiata Story. Would love to see it handle that.
I will keep it in mind but I don't currently own that one so gotta correct that first!
@@ArchadesGames how about hit and run
I would get the 4k if it wasn't $750 USD or million Canadian dollorydoos. But I love my 5x though.
Will you be addong a video in HDR to check the scanlines on our tvs? (Those are really helpful)
Not currently in my plans but we will see
This might be a weird request, but could you test nintendo switch games?
1:01:49 Little disappointed that you didn't shoot the Kerotan 😅
I should have 😂
The retrotink 4K sold out in less than 20 mins. I tried and 20 mins after they went live and they were all gone. 😢
Yeah, it was fast. Run 2 is planned for January according to Mike though!
not very good honestly
just play the cross platform games on Xbox with an HDMI converter-- plus lots of them have widescreen
I don’t see a difference when I do auto gain and auto phase
Can you explain why you don't like the video output of the Retro Gem for the PS2?
Uneven pixel scaling at all outputs with all filtering options turned off
Thank you@@ArchadesGames
NP! I expect it to be updated in time!
@@ArchadesGamesand that’s with the tink doing the scaling and just using the gem as a standard hdmi passthrough?
No. That's with just a Retro Gem.
Not worth it imo. I'd rather go the emulator route for the sharper image.
Just received my RetroTink 4K last week. Before I was using Framemeisters and OSSCs for years. Well, the way RetroTink works with RGB is just fenomenal. I couldn't believe that the upscale can be SO freaking good... But the way it works with component signal is something I absolutely do not like. I don't like this "pixelized effect" in 4k resolution. I spend many hours by trying different combinations of profiles and options, still the same.... At my personal opinion, the cheapest OSSC shows better picture with PS2 (component) than a RetroTink4K and I have no idea why. On your video I also see this terrible pixel - effect.
Why you dont use retro gem hdmi port by passtrouth instead component cable?
Is the RetroTink compatible with DS games?
Do you have a DS with video output?
@@ArchadesGamesNo. I've not the RetroTink, in fact.
@@brutapode8939 It depends.Most video capture cards for the DS family, and ALL of the capture cards for the 3DS family work via USB and you need a special viewer software on your PC to display the image. Those aren't compatible with the RT4K (except if you plug your PC into the 'tink ;) ). However, there is a mod for the DS Lite which allows you to grab a composite video signal straight from the original motherboard of the DS Lite. That should absolutely work with the RT4K
Curious, didn't know about that one!
So you got to pay $700 for this thing plus a degree in how to set it up. Hmmmm???
You can just download other people's setups to the sd card so if you're not that into it you can just use their profiles
@@Will-qd2kmFirebrandX and Wobbling Pixel’s profiles will also be included by default IIRC
No, you also have other options: GBS-C, OSSC, Retrotink 2x or 5x, Pixel FX Morph. You don't need to spend $750 but you can for a more refined end result.
you can buy a $20 converter no one cares what you spend your money on
This product isn't for a casual consumer market. It's for people who want to tweak things further
Is the San Andreas footage really 240p? I had no idea it had a 240p mode.
Nah it is 480i. I missed changing it.
@@ArchadesGames Ok, right on. I thought maybe that was the case. Honestly, with the insane amount of excellent content you're creating I'm surprised there aren't more mistakes. Love your channel. Keep up the good work!
Do what I can 😂
@@ArchadesGameslooks good in all games but in GTA SA the map looks oval, so maybe not the right aspect ratio?
Many games had stretched hud elements in Gen 6
Ps2 looked squished too
I'm sorry for your wallet
Stupid question here, how are you playing mega man x4 on ps2?
Mega Man X Collection version