Kellogg and nick should be reappearing characters in the next installments. Simililar to Harold, each time you encounter nick Kellogg is starting to take control of his body more and more kind of similar to the main plot of cyberpunk. Ultimately you can decides nick and Kellogg fate in a future installment again akin to Harold.
I personally think the Kellogg you killed should have been a synth. No immortality-giving cybernetic nonsense needed. This would mean the actual Kellogg who killed your spouse was long dead, and the synth the player killed had nothing to do with it. Given the themes of the story, and particularly the Railroad faction, this could be a big guilt trip for the player character. The explanation for Kellogg synths being a thing would be simple: Kellogg was a competent foundation to use for a combat synth, Shaun never forgave him for killing one of his parents, and he actively enjoys sending "Kelloggs" out on extremely high-risk missions that could get them killed. In the spirit of that, not long after revealing that the Kellogg you killed didn't kill your spouse, Shaun could offer ANOTHER Kellogg synth as a companion. If the player turned him down, Shaun would just nonchalantly execute the Kellogg synth. I've possibly thought about this a lot.
Yes! Exactly what I was talking about in my stream. I wish, so badly, that all this happened. Thank you for sharing this idea with everyone. I don't have the ability to make videos since I have no computer to work with (just my ps4 and a chromebook..) but I really wish Kellogg had more content focused on him.
Imagine the "Kellogg Faction", a nice substitute to the Minutemen, gives the ability to remain allied with all the other factions, except the institute, without another settlement needing our help haha
Man your videos are great. Voice over is clear and concise. You deserve much more of a following. Keep up the good work!
Kellogg and nick should be reappearing characters in the next installments. Simililar to Harold, each time you encounter nick Kellogg is starting to take control of his body more and more kind of similar to the main plot of cyberpunk. Ultimately you can decides nick and Kellogg fate in a future installment again akin to Harold.
Nice video, Chris. IMHO Fallout 4 is just a compilation of missed opportunities.
Story and lore wise yes, but when it comes to mods, i mean, its like the mod safe haven
I personally think the Kellogg you killed should have been a synth. No immortality-giving cybernetic nonsense needed. This would mean the actual Kellogg who killed your spouse was long dead, and the synth the player killed had nothing to do with it. Given the themes of the story, and particularly the Railroad faction, this could be a big guilt trip for the player character.
The explanation for Kellogg synths being a thing would be simple: Kellogg was a competent foundation to use for a combat synth, Shaun never forgave him for killing one of his parents, and he actively enjoys sending "Kelloggs" out on extremely high-risk missions that could get them killed.
In the spirit of that, not long after revealing that the Kellogg you killed didn't kill your spouse, Shaun could offer ANOTHER Kellogg synth as a companion. If the player turned him down, Shaun would just nonchalantly execute the Kellogg synth.
I've possibly thought about this a lot.
Would've been cool to do something with it, cool vid man 👍
Yes! Exactly what I was talking about in my stream. I wish, so badly, that all this happened. Thank you for sharing this idea with everyone. I don't have the ability to make videos since I have no computer to work with (just my ps4 and a chromebook..) but I really wish Kellogg had more content focused on him.
Kellogg was good just for breakfast, I guess
Imagine the "Kellogg Faction", a nice substitute to the Minutemen, gives the ability to remain allied with all the other factions, except the institute, without another settlement needing our help haha