The jit.matrix object explained

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  • Опубликовано: 27 ноя 2024

Комментарии • 19

  • @venasc
    @venasc 3 года назад +4

    Discovered Maxmsp today, and you! And wow what a great combo! thank you so much

  • @MGCaverly
    @MGCaverly 7 месяцев назад

    Thanks for this brilliant tutorial

  • @lee_sung_studio
    @lee_sung_studio Год назад

    than k you. 감사합니다.

  • @robertpitts1292
    @robertpitts1292 2 года назад

    Thank you ! I am just now coming up to speed on Max and Max4Live / Jit / Gen - You introduction to some of the basics I SUPER helpful. AWSOME!

  • @user-nl8dk6ue5p
    @user-nl8dk6ue5p Год назад

    thank you so much

  • @jotaro3980
    @jotaro3980 2 года назад +1

    Super good tutorial!

  • @moonwatcher1018
    @moonwatcher1018 Год назад

    nice tutorial. thank you.

  • @JasonCunliffe
    @JasonCunliffe Год назад

    Brillant teacher !!!

  • @barh3854
    @barh3854 2 года назад

    Thanks 😊 great stuff here

  • @Gamernutritionfacts
    @Gamernutritionfacts 9 месяцев назад

    Why do we need an empty jit.matrix object for the image but not for the webcam?

    • @AndrewRobinson26
      @AndrewRobinson26  8 месяцев назад

      The matrix object can load in images directly to it. The blank matrix adapts to to the dim size of the imported image. The reason we don’t need that for the webcam is because the jit.grab object automatically does this for us. You can think of it like the jit.grab object is taking your webcam and fitting it into a blank matrix that adapts to it all self contained within the object.

  • @frozenmomentsbynileet
    @frozenmomentsbynileet 4 года назад +1

    Hi Andrew
    I am getting an error when I use jit.grab. Its saying: A grabber component is already open. Do you have any idea how to resolve the issue?

    • @AndrewRobinson26
      @AndrewRobinson26  4 года назад +1

      That error means somewhere you already have jit.grab object already open. If you aren’t using the jit.world setup and rather see using jit.window or pwindow then you’re jit.grab will also need to receive a bang to output it’s frames. Hope that helps!

    • @frozenmomentsbynileet
      @frozenmomentsbynileet 4 года назад +1

      @@AndrewRobinson26 that was a quick reply! Thanks for the support! 💯

  • @telegraph_hill
    @telegraph_hill 9 месяцев назад

    10:03 - why is the upper right quadrant not updating?

    • @AndrewRobinson26
      @AndrewRobinson26  8 месяцев назад

      That’s a great question! I believe it probably has to do with the theta algorithm itself, it just generally seems weird with matrices having low pixel counts. If you wanted to maintain this aesthetic you could probably downsize and then upsize so you keep the pixelated look but have a higher dimension size to rotate around.

  • @City2x
    @City2x 2 года назад

    Brand new to Max. How did you get an instance of that dropdown where you selected offset_x ?

    • @AndrewRobinson26
      @AndrewRobinson26  2 года назад +1

      Are you referring to when I was talking about the attributes? When typing in an object box If you type the @ symbol Max should automatically show the drop down menu with all of those options such as offset_x for the corresponding objects.

    • @City2x
      @City2x 2 года назад

      @@AndrewRobinson26 Yes. Thank you!