Chaotic Particles - Max/MSP Tutorial

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  • Опубликовано: 25 янв 2025

Комментарии • 29

  • @ju.aka.b133
    @ju.aka.b133 2 месяца назад

    Thank you for this very nice tutorial
    I try with the Aizawa attractor and the result was prety impressive

  • @motelflamingo
    @motelflamingo Год назад +2

    Very nice, as always! Thanks for sharing with us!

  •  Год назад

    Great and clear tuto, and nice bonus with the added link of other algos, thanks!

  • @GianTJ
    @GianTJ 15 дней назад

    Awesome video, thank you! Is there a way to change where the 'center of gravity' is? For example, instead of it being a fixed point like (0,0,0) be able to change those coordinates with flonums?

  • @HiddenM12
    @HiddenM12 2 месяца назад

    If i duplicate the patch and type in the second one the formula of another attractor, is it possible to switch between the two attractors with a macro control?
    Btw this is amazing, thank you very much!

  • @squeegel3904
    @squeegel3904 Год назад +2

    Bruh.. this was reccomended and I don't have this program.
    However, I thoroughly enjoyed the learning process, for your breaking down the equation.
    (Saved to my "Knowledge is Power" playlist.)

  • @l.ongman
    @l.ongman Год назад

    Beautiful! Thanks for the tutorial!

  • @christlenvoka3926
    @christlenvoka3926 2 месяца назад

    I am having trouble with bottons does not work

  • @pingtingxiao3684
    @pingtingxiao3684 6 месяцев назад

    That's awsome! Thanks for your tutorial!

  • @LucianParisi
    @LucianParisi 2 месяца назад

    Amazing video! Thank you

  • @danjwheatley
    @danjwheatley Год назад

    so beautiful, thanks for sharing!

  • @Kangwei_Wang
    @Kangwei_Wang 9 месяцев назад

    Can you do a tutorial on spatial audio driven particle system motion in max msp?

  • @taavet
    @taavet 3 месяца назад

    supercool, man!

  • @kitkrackify
    @kitkrackify 10 месяцев назад

    awesome video! what would be the easiest way to read x,y, and z as an audio signal ?

    • @HearingGlass
      @HearingGlass  10 месяцев назад +1

      Check out my "Chaotic Sounds" video

  • @guidosc3470
    @guidosc3470 10 месяцев назад +1

    You shouldn´t mess around with quantum mechanics !! 😂
    .. Still i totally want to make this part of a "generative" stage concept using the FluCoMa objects .. maybe even trying to feedback stuff on purpose to create interaction-ability to the audience or smthg 🤩
    .. I need MORE lessons 🤣

  • @nikolasgray1940
    @nikolasgray1940 7 месяцев назад

    Is it possible to recreate this kind of thing not using gen (M4L license only) without getting stack overflows or NaN issues? Perhaps using the js object or just messier patching? Even the upgrade from MaxforLive to full Max ownership is brutal, yet so many of the patches that I want to replicate use gen.

    • @HearingGlass
      @HearingGlass  7 месяцев назад

      It would be possible to create something similar without gen, probably with a clever use of jit.expr. JS is also a possibility, but there might be performance issues. (JS is in general slower with processing matrices compared with gen.)

  • @brokensemitone
    @brokensemitone Год назад

    Useful! thanks for the content!

  • @uday2730c
    @uday2730c Год назад

    So you have made this program? Or is it available anywhere else?
    I love that video, it makes visualisation so much easier. I used to work with python but I got stuck on complex functions. This looks promising.

    • @uday2730c
      @uday2730c Год назад +1

      Okay I just googled and found it's called Jitter/Max. I didn't know this. This is cool

  • @mattkaz9604
    @mattkaz9604 Год назад

    There's some great attractors on that page - I'm awful at math and I'd love to see you translate some of the more complex ones into gen?

    • @HearingGlass
      @HearingGlass  Год назад

      Sure! Do you have a specific one in mind?

    • @mattkaz9604
      @mattkaz9604 Год назад

      @@HearingGlass I'm easy. The thing (that's probably quite simple) that I couldn't intuit is when they expressed the x/y/z in terms of factors of n +1 ? Again, I don't profess to know any math other than what I learned in my 30's from playing with Max. :)

  • @alchemist.D
    @alchemist.D Год назад

    thanks for sharing

  • @Lettucemode
    @Lettucemode Год назад

    awesomesauce

  • @martinbilek8012
    @martinbilek8012 Год назад +1

    Thanks for this
    I'm trying jit for the first time, but unfortunately it doesn't generate points at the beginning :(
    I think jit.noise doesn't work as it should for me. MAX8.5.5 on win

    • @martinbilek8012
      @martinbilek8012 Год назад +2

      ahh, my fault I added space between @ and draw_mode :(