Note: That some of the cutscene ost are hardcoded within the dialouge scenes i apologize for that other wise i would have included them. unless i directly ask miHoYo for them. we gonna have to wait for the album releases
I apriciate the hard work, thank you Edwin. In conclusion of your notes it wasnt possible for you to get the drop/change of the soundtrack between phase 1 and 2. That was for me the best Part. But ty at all i like your Work a lot :D
My mobile crashed just after I finished the cutscenes of Yae convincing Baal to abolish the vision hunt decree. I had to repeat the whole fight in the Plane of Euthymia. Best Crash Ever.
@@birbnotborb Probably wasn't a bug. If you lose all of the golden orbs you can't damage her at all in the second phase, although I'm not sure what causes you to lose them.
@@BlackGateofMordor its a bug,i have been throught it, i had 3 orbs and she 5%~ of her health but i couldnt damage her, so i had to restart, best bug ever
Not sure if anyone noticed, but the start begins as Signora's leitmotif and then slowly gets drowned out by Baal's iconic notes. Take notice as to how shaky and disjointed signora's theme is, it just further solidified the fear she felt when realizing what fate would befall her.
well yes, she's only the 9th of the Harbingers. Miko wouldn't risk getting hurt when fighting the 6th (Scaramouche), but I think they wouldn't be as strong as an Archon though
@@kopii1600 The numbers aren't ranked by strength. So you assuming that she's weak because she's the 8th harbinger is a bold assumption. Edit: STOP FUCKING REPLYING TO THIS YOU RETARDS THE COMMENT IS A FUCKING YEAR OLD
@@aex372 yae miko had a convo with the traveller regarding ranks of harbingers, she mentioned about scaramouch being the 6th, is stronger than signora, being the 8th.
@@heliosorion2063 I know that, but you gotta remember that Scaramouche was supposed to be a vessel for Baal, so he was bound to be powerful. Plus yae also said Ei sealed power into Scaramouche, which I find confusing, but hey. Childe is stronger than Signora yet he's the 11th harbinger. They're ranked by when they joined, not by strength.
Same as how the Rock genre (since Geo) is incorporated with Liyue along with traditional Chinese (refer to Azhdaha theme)... but what genre is incorporated to Mondstat though?
Something I noticed with Raiden's first theme is that throughout the whole song it almost never changes. The pacing and the notes of the song persists from start to finish. It kinda mirrors Ei's ideal eternity, unchanging and without progress.
Raiden: "I will permit you to leave this building with your life" Traveler: *takes one step out of the building* Raiden: "aight bet" *attempts to murder them immediately*
@@技術-x8p the first two minutes maybe, Idk about you but I was stuck there for almost one hour because I suck at dodging. I was very close to giving up ngl
it got me so hyped to fight her! and even though i was having a hard time defeating her ( it was my alt acccount so i didn't have really strong characters ) i had such a good time listening to this while dodging her attacks
@@lumine4503 you dont need to dodge, if u somehow dies u get insantly revived and it doesnt have a limir so u can just stand there dying and getting revived over and over again
i felt like shit bc i killed her too fast w my hu tao ayaka comp, wish i had used weaker characters or they should give us an option to make world level even higher
@@edzwansaat8278 same, i think they buffed our attack cause my hu tao suddenly hit for 200k with her ult and I was so surprised since i only usually hit for 100k
Ei's first phase is definitely her theme, no doubt. But the second phase turns into a remix of the universal Inazuman theme tune, this highlights the fact that Ei is no longer the focus of the battle, but the visions that resonate with the traveller's power are. It turns into a theme of the people, the humans who dare defying a god
seeing how Raiden is always lonely...able to fight her again to hone her skills again wouldn't be a bad idea...that would help me practice Dodging instead of relying too much on Zhongli's Shield
@@ihavenohope492 same, Teppei was such an amazing character, and to see him as one of the main motivations for the Traveler to continue fighting Ei, I was in awe
For those who are wondering, the OSTs for Raiden’s boss are: Bane of Ambitions Thunderings of the Merciless The Almighty Violet Thunder (this one is not in the video) They’re from the album “Islands of the Lost and Forgotten”.
Phase 1 is Ei's battle theme, she dominates the field and the song. Phase 2 is the will of Inazuma fighting Ei. Her power still resonates, but it struggles to push through the theme of the country as a whole. This my new favorite boss battle theme of any video game. The fight was epic but just the theme alone gives me chills. It's brilliant
This battle theme has to be my favorite composition in Genshin so far. This was a battle taking place in the Plane of Euthymia, which is essentially Ei's mind, and we aren't actually fighting the physical Ei, but rather her mind and her will. Phase 1 sounds menacing and unchanging because no matter how hard we try, we're nowhere close to changing her mind. The overall tone and melody stays the same for pretty much the entire theme, representing her eternity and how we aren't getting through to her, almost as if she doesn't want to give us a chance. During the cutscene transition from the first phase to the second phase, her people's ambitions light up her Plane of Euthymia, which makes her realize how important these ambitions are to her people. She also sees Yae Miko, and old friend that she probably missed during her centuries locked away. This is what causes the change of heart; we're now fighting with not only our own ambition, but the ambitions of dozens of people as well. Ei gives us a chance to change her will, and instead of the one-sided debate we had in phase 1, it's turned into a discussion between her ideals and her people's ambitions. She's smiling because either way, this is a productive use of her time; if she beats out ours and her people's ambitions, she's right and will continue ruling as she has been, if we beat her, she's saved from her eternal loneliness and she's improved Inazuma along the way by incorporating our ideas into her rule. Either way, she also gets to meet Yae again. The change in the BGM also represents all of this. It starts out with her motif, she starts the discussion by putting down her ideals at 4:58, however this time, it's a lot more light hearted. Then comes our point of view, at 5:27, and then the clash of our ideas and her's comes at 5:42. Immediately after, the Inazuman motif comes, symbolizing her people's ideals and ambitions at 5:56. At 6:25, Ei takes a moment to think about our discussion, then comes back at 6:33 with her motif again to deliver another idea. We come back in at 7:02, and at 7:16 the clash of ideas happens again. This time though, it's a lot more intense. Throughout the entire track, the use of unconventional melodies and drum beats reminds us that we are still going against and challenging the god of thunder, and it represents the sporadic nature of lightning itself. It was overall such a well thought out composition and I can't get over it.
Ei and La Signora are two of the best boss fights I played in recent memory and the music, along with the powerful emotional implications behind them, is a huge part of what made the experience so great. Genshin Impact would simply NOT be the same game with anyone other than Yu-Peng Chen.
Players 10 months ago: OMG!! Childe's Boss music is SO GOOD how much money did they put into this? Players now: dude this is actual fire how can it get better than this. Players 1 year later: Damn Sumeru music is burning my feet off this is brilliant.
You can also listen to that in La Signora boss fight 2nd phase I believe. I think that's going to be the main leitmotif for the Fatui Harbinger battle themes which is really cool imo.
@@RanBowBoi Some things, I believe, are better experienced just once, so that the impact it has on us is greater~ At least we'll always be able to relive it through RUclips :p
god i fucking love how smart yu-peng is with ALL of his themes like hes never slacking it drives me nuts in the best way possible... might need to go on a tangent about every single character theme and soundtrack bit at some point in my life
@@lemonywater2979 my fool ass started writing a little bit but it's SOO NOT FINISHED LOL if u wanna see me rant abt it be my guest tho docs.google.com/document/d/1JHl5ZReXgHmirS-ddy9CBewKvDF_FZ1YWuLzX9kLGQA/edit
She is the first boss that actually gave me a challenging fight. Her ability to just take away all of your abilities aside from your normal attacks really forced me to start learning how to dodge and not rely on my barriers. That, with this absolute banger playing in the background, gave me such a huge sense of "shit, I'm actually gonna die-".
I was already aware of the seal ability she has before hand. Even so I always place the Traveler as my main in times of a major boss battle. So it was Geo Traveler vs Raiden all the way. (Yeah didn't bother with Electro Traveler since I didn't have enough materials to level their talents)
@kxvl3202 yea obviously if ur max AR with lvl90 characters ur gonna stomp the story content?? ur supposed to be somewhere from ar 30-40 for this fight i think
I love how the game starts off all happy go sunshine adventure, then gives a slight hint of dark atmosphere when we bump into the corrupted statue and the actually confirmed corpse of the game, and how the game just grows darker and darker, hitting the peak at Inazuma with the Shogun just executing Signora in front of us. The Raiden's arc will always be one of the most memorable arcs for me, the whole Khaenriah introduction with the sibling and Dain was just the first taste, this is when the game just let go of your hand, and says ' the real shit starts now, get ready ' and I love it
To me, the Shogun arc really hits the traveller with the fact that they're in a world they don't belong in, and not every nation in this realm will be as warm and welcoming as the previous one. I've only recently gotten back to Genshin after more than a year, and I wanted to get to Inazuma as soon as possible (I managed to pull Shenhe early). Leaving Liyue which I consider to be my one true home in Teyvat and going to the harsh and unforgiving land that is Inazuma was a pretty cool change of mood for the game
Just to clarify, Ei did not have her Gnosis right? So that means we had to get a super vision power up to defeat a Gnosis-Less Ei. Feel free to correct me.
@@LawIsLow it depends on archon , as made clear now archons are already so strong without gnosis but gnosis does act like their trump card if they ever need it and want to use it
@@kkurston The Gnosis isn't the source of their power, but it does give them increased power and unique abilities. That's why Zhongli had to test whether or not the people of Liyue were strong enough to protect themselves even if he gave up his Gnosis, and it's also the source of his ability to create Mora, which is why he is now broke.
Why does everyone with the name Raiden have killer music? Mortal Kombat Raiden, Metal Gear Raiden, and Genshin Impact Raiden all have me head bobbing. I just fought Baal for the first time and I love her music.
@@landofthehazymist makes sense historically and culturally, what is more common and as awe-striking as a streak of light from the heavens smiting the earth, followed by the bellowing roar of thunder?
Just like how the MC got powered up by the people's ambitions during the Phase 2, the music hyped me up so hard! In phase1 I was running around dodging her attacks but damn, the music in Phase 2 made the fight so exhilarating. The music is what really makes the fight
@Flyer452 Unofficial Haha that was a feature, but you can only get revived four times (represented by the four glowing orbs around the character; one of them disappears when it revives a dead character).
This story arc, I never had such exciting adrenaline playing a game that completely put me up on my feet. Signora first phase - second phase, Baal's first battle - final battle...jeez
I really love getting that gamer feeling like everything lines up you don't take any damage and it looks fucking cool i don't know how to describe it exactly
It doesn't need to be canon or not, Andrius certainly is and Azdaha up to interpretation, but Signora and Dvalin definitely aren't; also pretty sure Childe is a memory fight tho
@@jacobsiron6929 Childes fight isn't a memory fight as you learn throughout the liyue story childe joined the Fatui not for sinister reasons but to help his family and he enjoys fighting (a little too much) so much that when you unlock childe as a playable character he tells the traveler that they are his comrade and he wants to fight them whenever he gets to chance to become stronger. You also notice he enjoys fighting throughout the fight
@@THEDREADHUNTER24 With Andrius you are able to canonically call him out for a challenge at any time, but every Trounce Domain is just the Traveler reliving their memories of the battle, including Childe's. It's cool to imagine the fight as him having a friendly duel with the traveler, but if he used his Foul Legacy Transformation that often he would be dead by now.
Raiden Shogun in her boss fight has: - Judgement Cut End - Judgement Cut - Drive - Overdrive - Rapid Slash - And a Sin DT Explosion She by far has the most “Vergil” inspiration out of all the characters in this game and it’s not even close
As some people in the comments have already pointed out, the musical scores help to illustrate the power dynamics of featured characters. During the execution phase, Signora’s theme and melody is drowned out by Baal’s, illustrating just how outmatched (f*cked) she is. On the contrary, Ei’s theme is replaced by that of the Inazuma theme once traveller gains the power of the visions, showing that the power of the people is enough to overwhelm even that of a god
@@rochetstrider8725 I think they were upset by you saying “the power of the people” when it was the power of 100 visions, which are basically the gods power, 100 normal people would just die against Raiden. Also the only time we ever saw the traveler with their original power, they lost their only fight instantly, there is no reason to assume they could even stand a chance against a god
Man, I love the idea at 2:28 of adding static white noise and putting this really oppressive distortion on the koto with some kind of cut-off filter on it to portray the feeling of overwhelming electricity like the air; from that point on, more and more electronic elements and sounds are added. It's like Raiden's electro powers are so unbearably immense that they begin to transform and affect the air around her causing even soundwaves and frequencies to change in property as they travel through it. The low thumping of the bass drum almost sounds like a heartbeat as if the listener has also been transported into her Plane of Euthymia. In contrast to the first phase where the music was fairly collected and calm, the second phase adds this 4 to the floor beat as well as a pulsing bass rhythm in 16th notes that really drives the melody forward with urgency and even a sense of desperation. The melody is much more prominent here and is far more more forward in the mix giving the feeling of the Raiden Shogun starting to enforce her will upon you and the people of Inazuma. The brass kicks in and lets you know that she is enforcing that will with power and authority. The sound of the song turns more and more electronic until the end where it becomes just a straight up trap beat with just the main melody being the only remaining element of traditional Japanese instrumentation. This could just be the first point being reinforced but I feel like this is a representation of the progression of time and the gradual move towards modernity (this makes more sense after playing Ei's story quest). It starts out with the traditional instruments being very forward in the mix and being the main part of the song, but eventually the song transitions into a very modern sounding trap beat breakdown where the traditional instrument is pulled back in the mix again to support the main groove of the song. It's still the same song, but what once was the main part of the song back then has now become the foundation of what it has become now, just like how tradition is born and then becomes the foundations of a nation's culture many generations in the future.
I love how in the first music, they used Signora's theme in a very heavy beats. And when Shogun's theme came in, it lifts away most of the heavy instruments which kind of indicates that Shogun is like an out of the world kind of terrifying, a very huge gap. But at the same time with the flute, it kinda express the loneliness at the same time. So many emotions in one
I completely agree. Signora’s theme also becomes shaky. She is about to face Divine Punishment after all. Her theme is subsequently drowned out by the Inazuma theme, with menacing and slow undertones, emphasising the Shogun and Inazuma are forces to be reckoned with
Correct me if I’m wrong! Idk if it is exactly Signora’s theme because the same melody can also be heard in Childe’s boss fight :0 but tbh idk why the three of them have a part with the same melody!
@@quiquitto1115 I think this one kinda representing the fall of Signora, executed by Shogun. But yes, in Signora's and Childe's battle, it has the same melody
@@quiquitto1115 I suppose it's not exactly Signora's theme? Probably like a default for Snezhnaya's or the harbinger's, whatever it is, it is indeed an interesting idea
This Battle is the Inazuman equivalent of the Fall of Decarabian. The future of *everyone* in Inazuma is decided here. The Resistance, the Loyalists, if Ei cannot be convinced of a different path then they'll *all* pay a bloody price as she's drowning in her sorrow and refuses to see them and acknowledge their own suffering. The second phase really captures the feeling that this single fight will decide the fate of a nation, for better or worse and that the Traveller is, at this point, willing to die and, if necessary, willing to *kill a god* for the sake of Inazuma.
With this in mind, I really do wish the story was given more justice in the game. It's literally a tipping point for a whole ass nation but it still felt lackluster.
@@millicentwood549 Story was probably rushed, the whole thing with Teppei was manipulative. The Sakoku decree and Vision hunt decree had pretty bad ramifications, but in Ei's story quest we see her being a boomer. Also Kokomi was hyped up to be a master strategist but nothing put it to the test.
I was soo unprepared for this fight at AR 40. Now at AR 55, armed with Eula, a lvl 90 Yanfei and raiden herself I, quoting a certain Oni, want a re match.
@@kichiroumitsurugi4363 and if it’s a quest fight you actually don’t have to even hit her you can just dodge her attacks for about 2 mins and then after Miko gives you “hopes” you can beat her even using only 1lvl Barbara
The Traveler must be really terrified after Raiden Shogun executed Signora. I feel it during that time she walked out of Tenshukaku. They had a friendly relationship with Venti and Zhongli. They might not have imagined, even after knowing Khaenri'ah's story, that Venti and Zhongli can be so strong at their will. The execution of Baal became a realization to the Traveler that gods in Teyvat are powerful, especially the Seven.
Raiden Shogun definitely did a smart move there. After saying to Lumine/Aether that we can leave Tenshukaku alive, she suddenly tries to kill us after leaving Tenshukaku… Alive. (I will probably do the same if I was her).
She is puppet with programming after all. Her code strictly stated that she cant kill the person who win the duel. So her loophole? After said person left the duel site, the programing probably only said not in teshukaku, so its loophole lol
Well, she openly said "I'll allow you to leave Tenshukaku alive." She wasn't saying that we, an enemy of Eternity, would stay alive after leaving Tenshukaku. :v
@@reenalshtrand4592 When you speak to Yae Miko after defeating Ei, and after doing Ei's story quest, it is revealed that Raiden Shogun is a puppet created from ancient technology (almost definitely the same technology the ruin guards are made of). Furthermore, in Ei's story quest, it is proven that Raiden Shogun needs to be programmed. Ei was reprogramming the Shogun. Ei also only lives inside the sword, not the Shogun itself.
Right before I could start the Phase 2 of the battle, the lights in my room flickered and my whole neighborhood had a power outage. My wifi disconnected but I was in awe. Could it be Raiden Shogun that reached across dimensions to tamper with me? Maybe.
my brother got blown up by a creeper once as the power went out. Oddly enough at that same exact time, i was playing Mortal Kombat Kart (in MK Armageddon? i think.) and i got hit with a bomb at that exact moment.
I was up at like 11pm doing this part of the archon quest and I turned of my volume so I didn’t wake anyone. I didn’t realise that there was such cool music playing while we fought lol
Since this type comment frequently appears on boss music videos, I will do this one. Dvalin - Easy Andrius - Still Easy Childe - Still Easy Azdaha - Dark Souls Signora - Not really challenging (in my own experience of course) Baal or Ei I should say - Please have mercy 😨(I know she is not a weekly boss, but damn she actually gives my team a hard time!)
I thought Signora was easy too, until i fought her after the quest. Second boss ive ever lost on, first is Azhdaha of course. Childe did come close tho, his damage is bonkers but it used to be much better
if Zhongli's "weakness" was explained by the absence of gnosis, then Raiden's "weakness" will not explain this option, the mihoyo themselves lead to a "dead end"
Wait, she doesn't control the storms though. Tatarasuna is always rainy because of some ancient samurai mechanism and serai islands are flashed with lightning because of the electro birb.
I actually like phase 1 way more. You can sense that eternity, a powerful and invincible archon. It´s like you will never come back from there. I just love it
yeah especially the beginning, it sounds like a heart beating fast and then it goes to the fast guitar, you just know you're trapped and she's gonna be doing circles around you, I was so terrified and aroused when I got to this part
@@April2xYes, when you entering that arena in her mind and then seeing Raiden, you know: *you screwed! You can't win, and this fight is not for victory, but simply for your life*. And this is great
Honkai veterans: Genshin is going to be a game for babies Genshin lore geeks: it's going to be a very sad game Yu-peng Chen: let's make it a horror game!
Ei, is probably the best of the archons as so far all of the current archons we met at first are friendly while she`s the only one who manage to induced the weight of going against the will of an authoritarian god that will immediately placed judgment on those who defies her way of ruling her nation. I remember how intense and scary Ei was when first trying fight her.
That brass at 5:42 caught me so off guard I almost fell off my chair, hot damn. Since I know nothing about Genshin Impact and was just going off of how the character looks, the rest of the theme sounds sort of "as expected", in a way? But that part really adds a whole new different flavor of power into the song. You *really* don't want to mess around with her.
@@HypoZilla I was using Noelle to beat the Eternity out of her with the power of Anime and Friendship (literally, everyone's Ambitions fueled my not-so-fully-built Noelle xD)
I didn't bring Zhongli since I thought i would have time between the Signora and Raiden fight.... But nope jumped back to back. I brought Ayaka, Ganyu, Anemo Traveler, and Barbara. So i had to dodge and run which only made this so much more intense. Cleared it first try though. Didn't get to listen to the entire track but still intense af.
@@thegrayyernaut Same here, I had a noelle-electromc-ningguang-fischl team and noelle was the only one that could damage her (although she is the main dps in that team), i timed a burst right before Ei took it away so i kept the buff for the full duration so it was just *easy*
If this is Raiden’s theme, imagine how epic Scaramouche’s will be, considering he is both related to her, as well as being a harbinger… EDIT: After listening to it I can confirm my expectations were definitely met if not exceeded
I love how phase one perfectly encapsulates the feeling we and the traveller have during the fight, the Raiden shoguns theme is overpowering and yet you can still feel your heartbeat and the panic rising up and phase two- we’re fighting for inazuma, as well as the ambitions that powered us and we have much more of a hold on the situation now so it’s more uplifting? (empowering?) in a way. And it feels like phase two isn’t us fighting Ei, it’s Ei fighting us and really the Inazuman citizens. I love it
The 2nd phase OST was a huge blast !!! I could feel the chill in my spine and some deja vu too! My team is very easy to win so I just enjoy the music as long as possible, damn Ayaka Q and HuTao E drained her HP so so much, I finished her with Zhongli Tendo Bansho... Its just extremely satisfied!!!
I fought her with my own Ei that I had pulled for and prefarmed and fought that new electro boss all day to get her to level 90, all talents to level 6 and artifacts I had pre-farmed, Child who is my main dps, Xingqui and Kazuha Right when her second phase started, I used Xingqiu and Kazuha's Ult, Ei's elemental skill and Childe elemental skill and did wayyy to much damage, so I just backed up and started shooting Childe's normal arrows to enjoy the music and make the fight last longer Then I finished her off with Kazuha's E and it felt amazing 👀 Wish this fight was a weekly boss or we just had the option to do it again, it was soooooo good 😫
I am glad Genshin has such amazing boss designs, because I think that's what makes this game fun, can't wait to eventually have a fuckton of bosses to just fight around for fun.
I like how in the second phase you can hear something like the ticking of a clock, symbolizing the inexorable flow of time, that no one, not Even Ei with her "eternity" can stop
It's more like their ambition penetrate her realm So she is not a invulnerable as she was during the first phase Time is static in her realm but since they created a breach in it Time is flowing through
It's amazing how you can tell what's happening in the Execution's cutscene just by the mood of the soundtrack. That's what makes Genshin's soundtracks so good
Now I’m no licensed listener, but 1:30 is one mind boggling, soul ascending, lung expanding, soul transmuting, heart quivering, slick pacing concurrently wavering, earth shattering, original game soundtrack MY ears and mind have ever processed. God I love this game
Man I love this boss fight! Especially since I'm a traveler main, it actually feels like the actual MC is fighting the final boss(when Raiden locks your visions)
@Just Your Average Rem Enjoyer Now the question is: the puppet killed Tomo, but did Ei know? I think Ei might have done something differently and if that window exists, no matter how small I’ll feel much better
this is a really old comment but Neuvillette has released since then and my reaction was just like: ….this is supposed to be challenging??? (As a neuvilette user)
People sleep on inazuma so much like its actually crazy. Inazuma had a really good story and cutscene plus this song?! Like her theme really brings so much hype into the fight
Believe me. When you hear the phase 2 and battling Ei when our MC gets power from everyone in the background, you got goosebumps Edit: The music at the phase 1 is a pure fear and the music have the same melody all over, showing the impossible, might be a feeling that we are going to lose again no matter how hard we try ... But the phase 2 music is more like determination that we can possibly defeat her through bonds we make, have and share with the others; that feeling you're NOT alone and everyone is on your side. The rest thing you do is fight till the end and never give up.
The intro to phase 2 was god-tier. Seeing the MC accumulate the hopes and dreams of all the other vision bearers while the music slowly builds up always gives me chills without fail.
I absolutely love how both themes completely suit their respective phase. Phase 1 sounds incredibly intense and almost scary. It suits how the traveller is genuinely scared of facing the shogun, like how there is what sounds like a heartbeat throughout it and the shamisen getting more and more distorted throughout it. Phase 2 on the other hand seems like the traveller finally has their bearings and knows that they have took control of the fight, while the main melody of inazuma kind of duels with the judgement on euthymia theme throughout the song. I love how it feels like the fight gets more in your favour as the theme goes on like at 5:40 the brass comes in real hard and intimidating whereas the second time it gets to that part the brass is way quieter and the melody takes the lead. Honestly I just love how this whole theme tells the story of how the fight is going throughout both phases and how Phase 2 is made to sound like this isn't a fight between you and the shogun anymore, it's more like a fight between Inazuma and the shogun.
As modern jazz, neo classical, epic music composer... i'm just speachless... from every different song or approach of the main theme. Its production is also GREAT, but i cannot have an honest opinion about it. The compositions are... amazing. Nothing to say. If i start commenting on individual patterns, harmonizations, orchestrations, i might even never stop. THAT amazed I am. Well done people, well done!
What I absolutely love with these Soundtracks is how they're able to seamlessly blend different styles of Music and Instrumentation together to make an aboslutely amazing soundtrack. Like omfg.
what i love is the fact that phase 2 completely captures the feel of the fight. from that point on, it's much more hopeful and upbeat than the tense music from phase 1. the subtle changes to some of the chords when compared to the theme you usually hear while exploring add a certain brightness to the track as well.
This has to be my favorite theme in the entire game so far. Fills you to the brim with adrenaline and makes use of the traditional Japanese music elements, and most importantly, it's a banger.
Note: That some of the cutscene ost are hardcoded within the dialouge scenes i apologize for that other wise i would have included them. unless i directly ask miHoYo for them. we gonna have to wait for the album releases
I apriciate the hard work, thank you Edwin. In conclusion of your notes it wasnt possible for you to get the drop/change of the soundtrack between phase 1 and 2. That was for me the best Part.
But ty at all i like your Work a lot :D
I need exactly the part that you might struggle to include. The transition from phase 1 to phase 2
Like the one where Yae Miko appears? I liked the ost at that part.
ah cant wait for the release
Sometimes parts of ost can sound better with dialogue tbh
My mobile crashed just after I finished the cutscenes of Yae convincing Baal to abolish the vision hunt decree. I had to repeat the whole fight in the Plane of Euthymia. Best Crash Ever.
I left the domain right when I was about to defeat her, just because I wanted to repley that amazing battle.
Damn rip to you
@@birbnotborb Probably wasn't a bug. If you lose all of the golden orbs you can't damage her at all in the second phase, although I'm not sure what causes you to lose them.
@@BlackGateofMordor its a bug,i have been throught it, i had 3 orbs and she 5%~ of her health but i couldnt damage her, so i had to restart, best bug ever
@@BlackGateofMordor This the first time I heard of that, really?
Not sure if anyone noticed, but the start begins as Signora's leitmotif and then slowly gets drowned out by Baal's iconic notes. Take notice as to how shaky and disjointed signora's theme is, it just further solidified the fear she felt when realizing what fate would befall her.
well yes, she's only the 9th of the Harbingers. Miko wouldn't risk getting hurt when fighting the 6th (Scaramouche), but I think they wouldn't be as strong as an Archon though
@@kopii1600 The numbers aren't ranked by strength. So you assuming that she's weak because she's the 8th harbinger is a bold assumption.
Edit: STOP FUCKING REPLYING TO THIS YOU RETARDS THE COMMENT IS A FUCKING YEAR OLD
@@aex372 yae miko had a convo with the traveller regarding ranks of harbingers, she mentioned about scaramouch being the 6th, is stronger than signora, being the 8th.
@@heliosorion2063 I know that, but you gotta remember that Scaramouche was supposed to be a vessel for Baal, so he was bound to be powerful. Plus yae also said Ei sealed power into Scaramouche, which I find confusing, but hey. Childe is stronger than Signora yet he's the 11th harbinger. They're ranked by when they joined, not by strength.
@@aex372 I see, so the ranks basically don't mean much in regards to how powerful harbingers are.
Signora: You can't kill me! I got diplomatic immunity!
Raiden Shogun: *It's just been revoked.*
Lethal Weapon 2 reference
Raiden: imma bout to begone a thot!
Raidem Shogun: I'm God ok
"Since when thats my problem?"
my man!
*"this character cannot cook"*
Bro spent way to much time in Euthymia ☠️☠️
Holy moly Vergil, you just cued Phase 1
bruh
"SHE CAN DO EVERYTHING, But Doesn't know to cook" I got it like this
@@Umponto fr
I like how Yu Peng Chen combine traditional Japanese instruments with EDM, very fitting consider Baal is an electro Archon
oh i get it because its ELECTRONIC music. holy shit that took me a long time to connect
You should listen to honkai bgm and songs you will have chills down your spine
HAHA I JUST REALIZED IT 🤣
Same as how the Rock genre (since Geo) is incorporated with Liyue along with traditional Chinese (refer to Azhdaha theme)... but what genre is incorporated to Mondstat though?
Missed opportunity for mHY to add dubstep here XD
Something I noticed with Raiden's first theme is that throughout the whole song it almost never changes. The pacing and the notes of the song persists from start to finish. It kinda mirrors Ei's ideal eternity, unchanging and without progress.
IKR
Woah! That's so amazing.
Good observation
Woweee... thats deep I like the sound of that
@@IHearthCodMW3 hey everyone look! We have Beethoven in the youtube comments section ↑
Phase 1 Traveller : Why do i hear boss music
Phase 2 Raiden : Why do i hear boss music
Underrated comment omfg 😂😂
LOL too funny
Aether was like I am the storm that is approching
@@sabbir3529 But Thunder will strike you even if there's storm
@@myaze7147 wait did u mean "even if there isn't a storm"
Raiden: "I will permit you to leave this building with your life"
Traveler: *takes one step out of the building*
Raiden: "aight bet" *attempts to murder them immediately*
you will be inlaid upon this statue.
Lol
They did technically leave with their life. She didn't promise not to kill them after.
She technically kept her promise she never said she would let them stay alive once they stepped outside of tenshukaku
“Next time, I will strike twice”
Anti shogun training: "Do you know how to dodge?"
Zhong havers: "No."
Anti shogun training: "Would you like to?"
Well it is for 2.2 so we thank him
As a Zhongli User, I can attest to sweating profusely during that training
It was fun ngl
@@技術-x8p the first two minutes maybe, Idk about you but I was stuck there for almost one hour because I suck at dodging. I was very close to giving up ngl
@@Jenny-xe4gt It's easy, just dodge
Her phase 2 ost literally gave me chills while playing
SAME
it got me so hyped to fight her! and even though i was having a hard time defeating her ( it was my alt acccount so i didn't have really strong characters ) i had such a good time listening to this while dodging her attacks
me too
yesyes
@@lumine4503 you dont need to dodge, if u somehow dies u get insantly revived and it doesnt have a limir so u can just stand there dying and getting revived over and over again
Honestly, a very challenging boss that manages to capture the emotions perfectly with the scenery and the difficulty
i felt like shit bc i killed her too fast w my hu tao ayaka comp, wish i had used weaker characters or they should give us an option to make world level even higher
@@Megajoshuaw that's after yae showed up, before that it was tough
@@exonic1763 yeah true. my eula legit hit 30k normal afterwards like wtf
wait guys so you could actually kill her?
@@edzwansaat8278 same, i think they buffed our attack cause my hu tao suddenly hit for 200k with her ult and I was so surprised since i only usually hit for 100k
Say what you want about Genshin as a game, its music is top tier without a doubt.
Yes
Sounds like most of the game.
@@czar6203 oh boy
fr
Genshin fans when i show them a game with an actually good soundtrack like Metal Gear Rising or Guilty Gear Strive
Ei's first phase is definitely her theme, no doubt. But the second phase turns into a remix of the universal Inazuman theme tune, this highlights the fact that Ei is no longer the focus of the battle, but the visions that resonate with the traveller's power are. It turns into a theme of the people, the humans who dare defying a god
Well put!
who is Ei i haven’t touched the inazuma storyline i want spoilers
@@itzcrystalzz Ei is the Raiden Shogun's name , similar to how Venti is Barbatos's name and Zhongli is Morax's name
@@metta3348 thanks
@@itzcrystalzz Ei is the real raiden shogun, the one who you normally see is a puppet who has only one goal in life and that is to achieve eternity
seeing how Raiden is always lonely...able to fight her again to hone her skills again wouldn't be a bad idea...that would help me practice Dodging instead of relying too much on Zhongli's Shield
it could be kinda like fighting the wolf where its sorta a friendly battle a test of skill
@@sleepyhead4047 Like childe
Well, thanks to the training of yae miko that’s when I improved a lot
who needs zhongli shield when you got the OP heals of Broken Da Broken?
@@Alexandrious Why not both?
This and Teppei appearing briefly before the fight gave me chills holy shit
I felt the emotion in that scene because I quickly grew to really really like Teppei
@@HypoZilla I miss Teppei so much 🙁
We need to get c6 barbara and qiqi to resurrect him
@@HypoZilla Same, I teared up a little when I found out about THAT
@@ihavenohope492 same, Teppei was such an amazing character, and to see him as one of the main motivations for the Traveler to continue fighting Ei, I was in awe
For those who are wondering, the OSTs for Raiden’s boss are:
Bane of Ambitions
Thunderings of the Merciless
The Almighty Violet Thunder (this one is not in the video)
They’re from the album “Islands of the Lost and Forgotten”.
Thanks man 🫡
thanks was wondering how these matched up to the ost
Why did I read it as " Almighty Toilet "💀💀
Brainrot
@@muin2038
i love that shogun's theme and inazuma main theme are the same as the folk song sakura sakura.
glad im not the only one who notice the leitmotif
oh yeah I listened to it a few months ago and now i know...
Glad I'm not the only one .
the sakura tree was probably named after that as well
Parece q vc é uma dubladora de cultura , só musica boa nesse jogo
I like how the Inazuma theme playing during Phase 2 represents the ambitions and voices of people finally reaching Ei in her isolation.
good catch
Phase 1 is Ei's battle theme, she dominates the field and the song.
Phase 2 is the will of Inazuma fighting Ei. Her power still resonates, but it struggles to push through the theme of the country as a whole.
This my new favorite boss battle theme of any video game. The fight was epic but just the theme alone gives me chills. It's brilliant
@@Xazyv sadly cant replay this masterpiece
@@trendmadegamer8725 yeah. and the song isn’t on spotify either ;-;
We should be able to spar with Raiden again like Masanori.
100% agree.
Especially for the part 2 track
They should've made it a domain 😢
yeah, i would gladly spar with Raiden again even i it means I won't get any rewards whatsoever
Count me in
Can we just talk about how AMAZING the 1st phase theme is??
When it actually feels like you're going up against a god
reminds me of ninja gaiden battles
me soa como um extermínio, não uma batalha, é incrivel.
The danger and fear of absolute defeat. That's what I likee from this theme ehe
2:30 always gives me chills
This battle theme has to be my favorite composition in Genshin so far. This was a battle taking place in the Plane of Euthymia, which is essentially Ei's mind, and we aren't actually fighting the physical Ei, but rather her mind and her will. Phase 1 sounds menacing and unchanging because no matter how hard we try, we're nowhere close to changing her mind. The overall tone and melody stays the same for pretty much the entire theme, representing her eternity and how we aren't getting through to her, almost as if she doesn't want to give us a chance. During the cutscene transition from the first phase to the second phase, her people's ambitions light up her Plane of Euthymia, which makes her realize how important these ambitions are to her people. She also sees Yae Miko, and old friend that she probably missed during her centuries locked away. This is what causes the change of heart; we're now fighting with not only our own ambition, but the ambitions of dozens of people as well. Ei gives us a chance to change her will, and instead of the one-sided debate we had in phase 1, it's turned into a discussion between her ideals and her people's ambitions. She's smiling because either way, this is a productive use of her time; if she beats out ours and her people's ambitions, she's right and will continue ruling as she has been, if we beat her, she's saved from her eternal loneliness and she's improved Inazuma along the way by incorporating our ideas into her rule. Either way, she also gets to meet Yae again.
The change in the BGM also represents all of this. It starts out with her motif, she starts the discussion by putting down her ideals at 4:58, however this time, it's a lot more light hearted. Then comes our point of view, at 5:27, and then the clash of our ideas and her's comes at 5:42. Immediately after, the Inazuman motif comes, symbolizing her people's ideals and ambitions at 5:56. At 6:25, Ei takes a moment to think about our discussion, then comes back at 6:33 with her motif again to deliver another idea. We come back in at 7:02, and at 7:16 the clash of ideas happens again. This time though, it's a lot more intense. Throughout the entire track, the use of unconventional melodies and drum beats reminds us that we are still going against and challenging the god of thunder, and it represents the sporadic nature of lightning itself. It was overall such a well thought out composition and I can't get over it.
Such a cool comment!
omg, its true
This is a underrated comment al right
Now stuff like THIS is why I love reading comments.
Ah yes literature majors XD
Ei and La Signora are two of the best boss fights I played in recent memory and the music, along with the powerful emotional implications behind them, is a huge part of what made the experience so great. Genshin Impact would simply NOT be the same game with anyone other than Yu-Peng Chen.
2 names i Will never forget:
Yu-Peng Chen and Michael Salvatori
Dont forget Azhdaha
@@XOmega9287 frrr azhdaha's theme SLAPS
Michael salvatori and yu-peng chen are indeed geniuses for two of the best games out there currently
@@rhulkdiscipleofthewitness217 how about a third:
Yoko Shimomura
Players 10 months ago: OMG!! Childe's Boss music is SO GOOD how much money did they put into this?
Players now: dude this is actual fire how can it get better than this.
Players 1 year later: Damn Sumeru music is burning my feet off this is brilliant.
Players x years later: HOLY FUCK SNEZHNAYA MUSIC TRANSCENDS REALITY
Players when they get to Khaenriah: OH MY GOD THIS MUSIC SLAPPS!!! ITS AMAZING WAIT WHAT *dies*
(player after adding celestia) FORGET EVERYTHING I SAID! MUSIC FROM CELESTIA - THE BEST!
Players when Genshin Impact 2 is out: YOOOOOOOOOOOO THIS SHIT MORE LIT THAN THE FIRST GAMEEEEEEEE
Players literally fighting the twin:
YOOO THIS MUSIC THO-
*literally combusts into fire because tracks were so lit*
Genshin needs more fights like Raiden IMO. This was some of the most fun I had in the game.
Her child:
Hello
with his electro evangelion
@@timothyaintit5989 he’s literally the weakest boss in game after probably childe lol
@@tusharsrivastava370 yea I just kinda panicked first time ngl
@@tusharsrivastava370 also gonna say ain't no way u find level 90 signora harder than childe
Interesting thing about "The Execution" the very start music mimics that of Childe's final form's music. Love the consistency!!
You can also listen to that in La Signora boss fight 2nd phase I believe. I think that's going to be the main leitmotif for the Fatui Harbinger battle themes which is really cool imo.
Have you done act 3 of inazuma yet
@@samebrosame2626 i did
@@samebrosame2626 Yep i finished it all same night it came out lol
hmm i think that "childe's theme" is the fatui or the harbingers' theme
‘the execution’ sent chills down my spine. especially the vocals. actual goosebumps..
Yes. Disintergrating Signora is the best.
ALLL OF YOUUUUUUUU
Signora called us rats.
@@manoharalisa5829 she didnt lie
@@manoharalisa5829 To be fair we are playing a gacha game.
That second phase gave me life. SO good
Ikr but its sad we will never hear it again in the game ;-;
@@RanBowBoi Some things, I believe, are better experienced just once, so that the impact it has on us is greater~ At least we'll always be able to relive it through RUclips :p
@@MiiChanx yes we can rewatch it in RUclips but it's just not the same :((
@@MiiChanx That's why i fought signora again like 5 times im so unhappy i cant fight ball ☹️
@@RanBowBoi Just like osial battle and his legendary OST :(
Traveler: I am the storm that is approaching
Raiden shogun: *I am the thunder within the storm.*
Pog reference
I am the bone of my sword
Raiden: *I am lightning, the rain transformed.*
If Vergil played Genshin Impact:
NOW TIME TO MAKE THIS GAME WAY MORE BASED!
Abolish the vision hunt decree
The Traveller
Listening to the second phase while using Kazuha to fight and having his best friend in mind was making me so emotional man
T^T
I used yanfei and Raiden and my motivation is teppei :
Ayo man that experience sounds poggers :00
Kazuha VS Raiden Shogun supremacy
- A fellow Kazuha haver who also used him against the Electro Archon
I had a hard time fighting her, not only was she powerful, the ping was also her support.
madame ping?
@@naufalap internet ping
999ms lezzgooo
LMFAOO
Yes I did break my phone while fighting her and I may or may not have been RLY happy bout it
god i fucking love how smart yu-peng is with ALL of his themes like hes never slacking it drives me nuts in the best way possible... might need to go on a tangent about every single character theme and soundtrack bit at some point in my life
Please do it.
@@lemonywater2979 my fool ass started writing a little bit but it's SOO NOT FINISHED LOL if u wanna see me rant abt it be my guest tho docs.google.com/document/d/1JHl5ZReXgHmirS-ddy9CBewKvDF_FZ1YWuLzX9kLGQA/edit
@@lapiisdeii YES THANK YOU I WILL CHECK IT OUT
Ikr !!!!!!!
She is the first boss that actually gave me a challenging fight. Her ability to just take away all of your abilities aside from your normal attacks really forced me to start learning how to dodge and not rely on my barriers. That, with this absolute banger playing in the background, gave me such a huge sense of "shit, I'm actually gonna die-".
Yeah the fact that you actually have to prepare and train to avoid her moves for the first time in the game speaks for itself
Try soulsborne
I was already aware of the seal ability she has before hand.
Even so I always place the Traveler as my main in times of a major boss battle.
So it was Geo Traveler vs Raiden all the way.
(Yeah didn't bother with Electro Traveler since I didn't have enough materials to level their talents)
@kxvl3202 yea obviously if ur max AR with lvl90 characters ur gonna stomp the story content?? ur supposed to be somewhere from ar 30-40 for this fight i think
I love how the game starts off all happy go sunshine adventure, then gives a slight hint of dark atmosphere when we bump into the corrupted statue and the actually confirmed corpse of the game, and how the game just grows darker and darker, hitting the peak at Inazuma with the Shogun just executing Signora in front of us.
The Raiden's arc will always be one of the most memorable arcs for me, the whole Khaenriah introduction with the sibling and Dain was just the first taste, this is when the game just let go of your hand, and says ' the real shit starts now, get ready ' and I love it
If you want bright sunshine rpg just buy and play Atelier series.
@@manoharalisa5829 They do seem like fun games
Ei's arc is one of the best story right now and its even not her talking about the past its her with her depressing nature of a nation
To me, the Shogun arc really hits the traveller with the fact that they're in a world they don't belong in, and not every nation in this realm will be as warm and welcoming as the previous one. I've only recently gotten back to Genshin after more than a year, and I wanted to get to Inazuma as soon as possible (I managed to pull Shenhe early). Leaving Liyue which I consider to be my one true home in Teyvat and going to the harsh and unforgiving land that is Inazuma was a pretty cool change of mood for the game
Yeah, also the map got darker and darker. First the tsurumi island, then enkanomiya, then the chasm. I suspect Celestia is nothing but blank screen
Just to clarify, Ei did not have her Gnosis right? So that means we had to get a super vision power up to defeat a Gnosis-Less Ei. Feel free to correct me.
Yeah we fought a Gnosis-less Ei. No need for corrections here
Gnosis don't give power it's just the means by which Archons have a connection with Celestia.
@@kkurston Maybe, but I was sure that not having a Gnosis limits an Archon’s power. They don’t need it to be OP as fuck, but it helps.
@@LawIsLow it depends on archon , as made clear now archons are already so strong without gnosis but gnosis does act like their trump card if they ever need it and want to use it
@@kkurston The Gnosis isn't the source of their power, but it does give them increased power and unique abilities. That's why Zhongli had to test whether or not the people of Liyue were strong enough to protect themselves even if he gave up his Gnosis, and it's also the source of his ability to create Mora, which is why he is now broke.
I love the brass that kicks in at 5:42. So loud and powerful, just like thunder.
Just like my mom and dad .
@@cha_hoe bro
@@cha_hoe Nah😭
@@cha_hoe 🗿
@@w3t_wlpes now that I returned after 2 months that’s the dirtiest joke ive ever written
Why does everyone with the name Raiden have killer music? Mortal Kombat Raiden, Metal Gear Raiden, and Genshin Impact Raiden all have me head bobbing. I just fought Baal for the first time and I love her music.
Video games rlly love lightning huh
@@landofthehazymist makes sense historically and culturally, what is more common and as awe-striking as a streak of light from the heavens smiting the earth, followed by the bellowing roar of thunder?
Don't forget "Shogun"
SF 2 Shogun was also one of the best boss fight theme.
@@liberator3490 sheet i didnt think anybody remember sf
@@liberator3490 his theme was sick as well
Just like how the MC got powered up by the people's ambitions during the Phase 2, the music hyped me up so hard! In phase1 I was running around dodging her attacks but damn, the music in Phase 2 made the fight so exhilarating.
The music is what really makes the fight
@Flyer452 Unofficial Haha that was a feature, but you can only get revived four times (represented by the four glowing orbs around the character; one of them disappears when it revives a dead character).
@@NijiKonohana it was a great help ngl . My heals were out of stock 😢. But still managed to win . It was fricking tough 😅
This story arc, I never had such exciting adrenaline playing a game that completely put me up on my feet. Signora first phase - second phase, Baal's first battle - final battle...jeez
@@NijiKonohana NC observation I thought that four glowing thing around the traveler is for buff only
I really love getting that gamer feeling like everything lines up you don't take any damage and it looks fucking cool i don't know how to describe it exactly
When fighting baal The 2nd phase seemed to energize my body
and my dmg.
I did 100k dmg with Zhongli. I couldnt believe it lmao
For reals, my Eula was doing 20k per hit
This fight was so hype till Baal just stood still and ate my ayakas entire burst...
@@AMBanosidhc maybe she just wanted to cool off or something lmao
Xiao was doing up to 60k plunges lmao
I wish one day, MHY allows us (non canon) to fight these history fights again
It doesn't need to be canon or not, Andrius certainly is and Azdaha up to interpretation, but Signora and Dvalin definitely aren't; also pretty sure Childe is a memory fight tho
@@jacobsiron6929 Childes fight isn't a memory fight as you learn throughout the liyue story childe joined the Fatui not for sinister reasons but to help his family and he enjoys fighting (a little too much) so much that when you unlock childe as a playable character he tells the traveler that they are his comrade and he wants to fight them whenever he gets to chance to become stronger. You also notice he enjoys fighting throughout the fight
@@THEDREADHUNTER24 With Andrius you are able to canonically call him out for a challenge at any time, but every Trounce Domain is just the Traveler reliving their memories of the battle, including Childe's. It's cool to imagine the fight as him having a friendly duel with the traveler, but if he used his Foul Legacy Transformation that often he would be dead by now.
Or get the guy from the phantom flow event to teach us his techniques
In the Tea Pot Ei states that she wants to fight with us again to test our skills just like Andrius, so who knows...
5:43 That bass brass transition though… It always plays when she powers up in the game in her boss fight and it just gives me chills every time…
Raiden Shogun in her boss fight has:
- Judgement Cut End
- Judgement Cut
- Drive
- Overdrive
- Rapid Slash
- And a Sin DT Explosion
She by far has the most “Vergil” inspiration out of all the characters in this game and it’s not even close
The last thing we need is Vergil as collab character from Devil May Cry with Genshin Impact
SLAY. ALL.
and also the slow walk while staring at you and then teleporting
Well...the other Raiden hits like Vergil too, especially Herrscher of The Void.
@@mechalinkergaming7169 to be fair alot of movesets in honkai do resemble vergil
As some people in the comments have already pointed out, the musical scores help to illustrate the power dynamics of featured characters.
During the execution phase, Signora’s theme and melody is drowned out by Baal’s, illustrating just how outmatched (f*cked) she is.
On the contrary, Ei’s theme is replaced by that of the Inazuma theme once traveller gains the power of the visions, showing that the power of the people is enough to overwhelm even that of a god
it takes atleast 100 vision to only put the god to its knees or atleast reconsider the vision hunt decree
@@Natha_Kun It still overwhelmed a god didn't it? If the traveller had his original powers , he wouldn't even need any vision to defeat her
Holy crap! Good ears. Never would've thought of this
@@rochetstrider8725 I think they were upset by you saying “the power of the people” when it was the power of 100 visions, which are basically the gods power, 100 normal people would just die against Raiden.
Also the only time we ever saw the traveler with their original power, they lost their only fight instantly, there is no reason to assume they could even stand a chance against a god
@@thecrazyremy what are you even saying?
Man, I love the idea at 2:28 of adding static white noise and putting this really oppressive distortion on the koto with some kind of cut-off filter on it to portray the feeling of overwhelming electricity like the air; from that point on, more and more electronic elements and sounds are added. It's like Raiden's electro powers are so unbearably immense that they begin to transform and affect the air around her causing even soundwaves and frequencies to change in property as they travel through it. The low thumping of the bass drum almost sounds like a heartbeat as if the listener has also been transported into her Plane of Euthymia.
In contrast to the first phase where the music was fairly collected and calm, the second phase adds this 4 to the floor beat as well as a pulsing bass rhythm in 16th notes that really drives the melody forward with urgency and even a sense of desperation. The melody is much more prominent here and is far more more forward in the mix giving the feeling of the Raiden Shogun starting to enforce her will upon you and the people of Inazuma. The brass kicks in and lets you know that she is enforcing that will with power and authority. The sound of the song turns more and more electronic until the end where it becomes just a straight up trap beat with just the main melody being the only remaining element of traditional Japanese instrumentation. This could just be the first point being reinforced but I feel like this is a representation of the progression of time and the gradual move towards modernity (this makes more sense after playing Ei's story quest). It starts out with the traditional instruments being very forward in the mix and being the main part of the song, but eventually the song transitions into a very modern sounding trap beat breakdown where the traditional instrument is pulled back in the mix again to support the main groove of the song. It's still the same song, but what once was the main part of the song back then has now become the foundation of what it has become now, just like how tradition is born and then becomes the foundations of a nation's culture many generations in the future.
Did you smoke something writing this?
@@thh1226 I just like music
You love music
@@thh1226 Kinda what I get for being a musician ig lmao
Que
I love how in the first music, they used Signora's theme in a very heavy beats. And when Shogun's theme came in, it lifts away most of the heavy instruments which kind of indicates that Shogun is like an out of the world kind of terrifying, a very huge gap. But at the same time with the flute, it kinda express the loneliness at the same time. So many emotions in one
I completely agree. Signora’s theme also becomes shaky. She is about to face Divine Punishment after all. Her theme is subsequently drowned out by the Inazuma theme, with menacing and slow undertones, emphasising the Shogun and Inazuma are forces to be reckoned with
Correct me if I’m wrong! Idk if it is exactly Signora’s theme because the same melody can also be heard in Childe’s boss fight :0 but tbh idk why the three of them have a part with the same melody!
@@quiquitto1115 I think this one kinda representing the fall of Signora, executed by Shogun. But yes, in Signora's and Childe's battle, it has the same melody
@@quiquitto1115 I suppose it's not exactly Signora's theme? Probably like a default for Snezhnaya's or the harbinger's, whatever it is, it is indeed an interesting idea
@@quiquitto1115 it’s their harbinger theme. It gets drowned out here because the power of the Shogun is greater than that of Signora
5:40 Everyone's vibing till that horns section comes in on the second phase. Easily the best part of the battle imo.
Dont forget the Judgement Cut
Factsss
@@trendmadegamer8725 For real that attack nearly killed my razor
This Battle is the Inazuman equivalent of the Fall of Decarabian. The future of *everyone* in Inazuma is decided here. The Resistance, the Loyalists, if Ei cannot be convinced of a different path then they'll *all* pay a bloody price as she's drowning in her sorrow and refuses to see them and acknowledge their own suffering.
The second phase really captures the feeling that this single fight will decide the fate of a nation, for better or worse and that the Traveller is, at this point, willing to die and, if necessary, willing to *kill a god* for the sake of Inazuma.
Reading that really makes me wish I fought Ei using only Venti
With this in mind, I really do wish the story was given more justice in the game. It's literally a tipping point for a whole ass nation but it still felt lackluster.
@@millicentwood549 it just needs more analyzation lol its so obv
@@millicentwood549 Story was probably rushed, the whole thing with Teppei was manipulative. The Sakoku decree and Vision hunt decree had pretty bad ramifications, but in Ei's story quest we see her being a boomer. Also Kokomi was hyped up to be a master strategist but nothing put it to the test.
By listening to this you’ve got 1 resin recharge
OH MY GOD MY RESIN IS FULL THANKS TO THIS VIDEO-
How to infinite resin:
I was soo unprepared for this fight at AR 40. Now at AR 55, armed with Eula, a lvl 90 Yanfei and raiden herself I, quoting a certain Oni, want a re match.
Raiden in 2.5 would be weekly boss
Dude I did this fight at AR 33
Mate if you had this much trouble just lower your world level lmao
I did this fight at AR32 or something, and the fight isn't hard, just very tedious because you don't get many chances to attack
@@kichiroumitsurugi4363 and if it’s a quest fight you actually don’t have to even hit her you can just dodge her attacks for about 2 mins and then after Miko gives you “hopes” you can beat her even using only 1lvl Barbara
I wish they let us replay this fight in some way. I don't even want rewards, it's just such a fun fight overall.
Memorial Arena from Honkai Impact would have been te bst
@@trendmadegamer8725 you're goddam right
2.5 says hi
@@yahia5476 it's finally my time to come back to the game
All those missed updates are gonna take forever to download tho
@@kokorochacarero8003 did you end up doing the quest :)
I got chills when I first entered the first boss fight and read "Raiden Shogun, The Seven: Electro Archon".
The Traveler must be really terrified after Raiden Shogun executed Signora. I feel it during that time she walked out of Tenshukaku. They had a friendly relationship with Venti and Zhongli. They might not have imagined, even after knowing Khaenri'ah's story, that Venti and Zhongli can be so strong at their will. The execution of Baal became a realization to the Traveler that gods in Teyvat are powerful, especially the Seven.
Celestia can squish the seven….
@@cha_hoe Hoyoverse can squish the entire Genshinverse...
@@IamAWESOME3980 😱
@@cha_hoe The creators can erase them
@@IamAWESOME3980 and I can uninstall genshin Impact
Raiden Shogun definitely did a smart move there. After saying to Lumine/Aether that we can leave Tenshukaku alive, she suddenly tries to kill us after leaving Tenshukaku…
Alive.
(I will probably do the same if I was her).
She is puppet with programming after all. Her code strictly stated that she cant kill the person who win the duel. So her loophole? After said person left the duel site, the programing probably only said not in teshukaku, so its loophole lol
Every time I think about it I just cackling. This shouldn't be funny but I still find it hilarious
Well, she openly said "I'll allow you to leave Tenshukaku alive." She wasn't saying that we, an enemy of Eternity, would stay alive after leaving Tenshukaku. :v
@@aimanasyraf5657 no raidne is programmed puppet at all. Its electro archon using another body herself. its not a robot
@@reenalshtrand4592 When you speak to Yae Miko after defeating Ei, and after doing Ei's story quest, it is revealed that Raiden Shogun is a puppet created from ancient technology (almost definitely the same technology the ruin guards are made of). Furthermore, in Ei's story quest, it is proven that Raiden Shogun needs to be programmed. Ei was reprogramming the Shogun. Ei also only lives inside the sword, not the Shogun itself.
The Anti-Shogun training was useless ngl.
I still died from her.
it actually helps me alot since im a zhongli main and rarely dodge
Meanwhile, me, a Noelle main from day one: The maid knight protects all
I just use Diona,kaeya and chongyun to counter the anti shogun last attack
@@YAC2513 this is why zhongli is too busted i never know why zhongli before is not ok
Me without using shield characters. I won from baal and you can't even win with shield characters that is pathetic 😒.
Right before I could start the Phase 2 of the battle, the lights in my room flickered and my whole neighborhood had a power outage. My wifi disconnected but I was in awe. Could it be Raiden Shogun that reached across dimensions to tamper with me? Maybe.
I’d sleep with a gun on your pillow. Don’t think the Musou no Hitotachi could stop that
@Asyam Abyan I steps on me if she comes to me
MUSOU NO HITOTACHI REAL ?
my brother got blown up by a creeper once as the power went out.
Oddly enough at that same exact time, i was playing Mortal Kombat Kart (in MK Armageddon? i think.)
and i got hit with a bomb at that exact moment.
I was up at like 11pm doing this part of the archon quest and I turned of my volume so I didn’t wake anyone. I didn’t realise that there was such cool music playing while we fought lol
Phase 1 is so freaking good. I love how Mihoyo mixes traditional music and EDM. That gives me epic vibes, it’s hard to describe
Since this type comment frequently appears on boss music videos, I will do this one.
Dvalin - Easy
Andrius - Still Easy
Childe - Still Easy
Azdaha - Dark Souls
Signora - Not really challenging (in my own experience of course)
Baal or Ei I should say - Please have mercy 😨(I know she is not a weekly boss, but damn she actually gives my team a hard time!)
Kinda sad that we can't get to fight her weekly they can just easily drop the difficulty
Signora is alot harder outside of story quest if you haven't done her yet!
I want to face her again =(. Y can’t I fight her every week like childe lol
@@speednin5497 still kinda easy thou the only thing that makes me not tank her is when she uses those pyro tornados
I thought Signora was easy too, until i fought her after the quest. Second boss ive ever lost on, first is Azhdaha of course. Childe did come close tho, his damage is bonkers but it used to be much better
Listening to this while studying feels like im in fight with the book
Are you saying this is good study music?
@@lolololo-fs2po so you are in fight with bugs
That do be how it is sometimes… TuT
I literally played the battle themes of liyue and inazuma just to hype up my brain to get my work faster because of the deadline
@@mathrocket95 im listening to this while im doing a project lmao
Controls the storms
Lightning fast attacks
Attacks hurt a lot
Attacks also chain into each other
Locks us out of our Es and Qs
Has no Gnosis
if Zhongli's "weakness" was explained by the absence of gnosis, then Raiden's "weakness" will not explain this option, the mihoyo themselves lead to a "dead end"
Wait, she doesn't control the storms though. Tatarasuna is always rainy because of some ancient samurai mechanism and serai islands are flashed with lightning because of the electro birb.
@@headshotmaster5169 I think he's talking about the storm surround inazuma
AND no sis
@@headshotmaster5169 yeah, but every other storm in Inazuma, she controls.
I actually like phase 1 way more. You can sense that eternity, a powerful and invincible archon. It´s like you will never come back from there. I just love it
yeah especially the beginning, it sounds like a heart beating fast and then it goes to the fast guitar, you just know you're trapped and she's gonna be doing circles around you, I was so terrified and aroused when I got to this part
@@April2x the fast guitar is called a shamisen
@@April2xYes, when you entering that arena in her mind and then seeing Raiden, you know: *you screwed! You can't win, and this fight is not for victory, but simply for your life*. And this is great
Honkai veterans: Genshin is going to be a game for babies
Genshin lore geeks: it's going to be a very sad game
Yu-peng Chen: let's make it a horror game!
People who play honkai and genshin: Haha i dodge
I don't see how this game can be horrifying
Genshin isn't as horrifying as Honkai just yet, but it's getting there
@@pyr0phoenix La signora and Baal are foreshadowing something big
@@longps9528 there are little implications there and there about celestia and how maybe another great war is coming and many humans maybe will die.
See ya’ll next year in Sumeru for more epic beats
Middle eastern/india beat from yu peng chen... definitely gonna be epic
cant wait for dottore boss fight ost
Persian boss music.
I bet it will sound more Buddhist/Persian/Uyghur-Turkic than Arabic or Indian.
damn it just inject indian music theme bu yu peng chen into my veins.
I love how Signora and Ei's themes are smoothly changing between them. It is JUST MASTERPIECE.
Ei, is probably the best of the archons as so far all of the current archons we met at first are friendly while she`s the only one who manage to induced the weight of going against the will of an authoritarian god that will immediately placed judgment on those who defies her way of ruling her nation.
I remember how intense and scary Ei was when first trying fight her.
even when she's friendly, people are still scared of her. How the milk vendor react when he saw her. lol
That brass at 5:42 caught me so off guard I almost fell off my chair, hot damn. Since I know nothing about Genshin Impact and was just going off of how the character looks, the rest of the theme sounds sort of "as expected", in a way? But that part really adds a whole new different flavor of power into the song. You *really* don't want to mess around with her.
When fighting Raiden in the second phase, i stopped defeating her just to listen to the soundtrack.
I was on the defence so I got to listen to it a couple times
@@HypoZilla I was using Noelle to beat the Eternity out of her with the power of Anime and Friendship (literally, everyone's Ambitions fueled my not-so-fully-built Noelle xD)
I didn't bring Zhongli since I thought i would have time between the Signora and Raiden fight.... But nope jumped back to back. I brought Ayaka, Ganyu, Anemo Traveler, and Barbara. So i had to dodge and run which only made this so much more intense. Cleared it first try though. Didn't get to listen to the entire track but still intense af.
@@thegrayyernaut Same here, I had a noelle-electromc-ningguang-fischl team and noelle was the only one that could damage her (although she is the main dps in that team), i timed a burst right before Ei took it away so i kept the buff for the full duration so it was just *easy*
I had kokomi with me, so I just healed my party whenever she yeeted me
2:40 anyone else feel chills hearing this?
I can feel the shackles on both my E and Q
Absolutely Love her battle theme. It is so "trance like" and yet it has sich a beautiful flow and melody to it as well. It tells a whole story.
Oh yeah its very trance like. Also like all your focus on is the duel
“You’re not fighting me, Ei. You’re not fighting change, or a resistance, or Fatui.”
“You’re fighting yourself…and losing.”
If this is Raiden’s theme, imagine how epic Scaramouche’s will be, considering he is both related to her, as well as being a harbinger…
EDIT: After listening to it I can confirm my expectations were definitely met if not exceeded
Probably something very intense or somewhat intense with a tons of emotions base on his personality
a mix of harbingers’ motif and inazuma main theme
@@aminahusodan2043 yo imagine the tsaritsa's theme
@@willzhang1936 Or the sibling's theme, i predict that it will be a remix of Genshin's main theme
@@bubblez9361 nah thats when we battle either the twin, unknown god or dainsleif
I love how phase one perfectly encapsulates the feeling we and the traveller have during the fight, the Raiden shoguns theme is overpowering and yet you can still feel your heartbeat and the panic rising up and phase two- we’re fighting for inazuma, as well as the ambitions that powered us and we have much more of a hold on the situation now so it’s more uplifting? (empowering?) in a way. And it feels like phase two isn’t us fighting Ei, it’s Ei fighting us and really the Inazuman citizens.
I love it
I feel like being named Raiden means you have access to awesome music
The 2nd phase OST was a huge blast !!! I could feel the chill in my spine and some deja vu too! My team is very easy to win so I just enjoy the music as long as possible, damn Ayaka Q and HuTao E drained her HP so so much, I finished her with Zhongli Tendo Bansho... Its just extremely satisfied!!!
I fought her with my own Ei that I had pulled for and prefarmed and fought that new electro boss all day to get her to level 90, all talents to level 6 and artifacts I had pre-farmed, Child who is my main dps, Xingqui and Kazuha
Right when her second phase started, I used Xingqiu and Kazuha's Ult, Ei's elemental skill and Childe elemental skill and did wayyy to much damage, so I just backed up and started shooting Childe's normal arrows to enjoy the music and make the fight last longer
Then I finished her off with Kazuha's E and it felt amazing 👀
Wish this fight was a weekly boss or we just had the option to do it again, it was soooooo good 😫
I am glad Genshin has such amazing boss designs, because I think that's what makes this game fun, can't wait to eventually have a fuckton of bosses to just fight around for fun.
I already fight them for the fun of it
@@therubyisyeah1916 thats the thing everyone should do
@@therubyisyeah1916 i fight signora for the music (and the talent upgrade material for my baal lol)
@@comrademoshi1028 yes it's cool, especially second phase.
I like how in the second phase you can hear something like the ticking of a clock, symbolizing the inexorable flow of time, that no one, not Even Ei with her "eternity" can stop
It's more like their ambition penetrate her realm
So she is not a invulnerable as she was during the first phase
Time is static in her realm but since they created a breach in it
Time is flowing through
The only Archon who has the courage to kill one of the Fatui Harbinger
fr
I can't decide which has the best boss theme. Azhdaha, Signora or Raiden Shogun. All i can say is both, both are excellent.
They're all excellent in their own way because the music represents the character itself!
agreed
Childe's
It's amazing how you can tell what's happening in the Execution's cutscene just by the mood of the soundtrack. That's what makes Genshin's soundtracks so good
Now I’m no licensed listener, but 1:30 is one mind boggling, soul ascending, lung expanding, soul transmuting, heart quivering, slick pacing concurrently wavering, earth shattering, original game soundtrack MY ears and mind have ever processed. God I love this game
heres a license cuz ur absolutely right
The shamisen distortion at 2:30 is so fucking good and unique
Omg I srsly need the theme in the cutscene where Yae comes and the vision hunt decree is abolished. It’s a melody that gives me chills.
SAME
Same, that part gives me omega goosebumps
same i had goosebumps and crying at the same time cus...teppei
If I’m not wrong, I think the theme in the cutscene where Yae comes in is the same theme as Phase 1
@@spiderninja_1 it’s not. It has some kind of build up in the part where the people are mumbling and stuff.
Kinda seems like
Phase 1 ost is way more terrifying and you dont know what to expect
Phase 2 ost is when you are confident and having fun
Man I love this boss fight!
Especially since I'm a traveler main, it actually feels like the actual MC is fighting the final boss(when Raiden locks your visions)
SAME
It was such a cool fight! I loved using Kazuha, Yoimiya and Traveler in this fight. Using them made the fight even better lol.
Traveler main supremacy
The fact that the base drum sounded like a heart beat is what really sold it
I love Raiden's theme. It's so energetic and menacing at the same time.
Spoilers
Who else got chills when she mercilessly killed Signora?
@Just Your Average Rem Enjoyer how a puppet have the power of CWoF?
@Just Your Average Rem Enjoyer ohhh ye that's the puppet
@Just Your Average Rem Enjoyer Now the question is: the puppet killed Tomo, but did Ei know? I think Ei might have done something differently and if that window exists, no matter how small I’ll feel much better
@@hazelluong2954 I think going off of her story quest, Ei would have left Tomo injured, and not killed him. She seems more merciful than the Raiden
@@hazelluong2954 definitely the puppet killed tomo we see In the her story quest she ain’t as ruthless as we made her out to be
"I locked your skills"
"lol" said the Phys DPS main "lmao"
this is a really old comment but Neuvillette has released since then and my reaction was just like: ….this is supposed to be challenging??? (As a neuvilette user)
@@nimblix Honestly, Lore Accurate, too.
me with my eula
People sleep on inazuma so much like its actually crazy. Inazuma had a really good story and cutscene plus this song?! Like her theme really brings so much hype into the fight
I've been listenning to this for five hours now. It's beautiful.
Believe me. When you hear the phase 2 and battling Ei when our MC gets power from everyone in the background, you got goosebumps
Edit:
The music at the phase 1 is a pure fear and the music have the same melody all over, showing the impossible, might be a feeling that we are going to lose again no matter how hard we try ... But the phase 2 music is more like determination that we can possibly defeat her through bonds we make, have and share with the others; that feeling you're NOT alone and everyone is on your side. The rest thing you do is fight till the end and never give up.
Her Judgement Cut End would make Vergil proud
Her ult would make him proud
her whole fight is basically fighting Vergil all over again
The fact that you won't be able to move if you got hit is what really reminded me of vergil and how actually almost killed my char in 1 hit
Aether: Oh shit what she's doing?
Dante: Use Royal Guard
Aether: What is that?
Dante: ah shit wrong game, good luck amigo.
her battle skills were so scary her cooking skills ran away
The intro to phase 2 was god-tier. Seeing the MC accumulate the hopes and dreams of all the other vision bearers while the music slowly builds up always gives me chills without fail.
Mihoyo: Hey folks, we are adding Baal in the spiral abyss on the floor 13, she is at lv100 and has a new phase at lv110
Good luck with that
I would be up for that actually
Just 1 chamber against a stronger Baal
Maybe you could use 8 character's and cycle between the 2 teams as well
(spoiler kind of) Plot twist:
in the abyss, we meet her deceased sister
Don't give them new ideas! (It's just a joke if that :))
@@comraddisc2783 Where?
I actually wouldn't mind I wish we were able to fight her again
This beat's made of all the the visions she stole
I absolutely love how both themes completely suit their respective phase. Phase 1 sounds incredibly intense and almost scary. It suits how the traveller is genuinely scared of facing the shogun, like how there is what sounds like a heartbeat throughout it and the shamisen getting more and more distorted throughout it. Phase 2 on the other hand seems like the traveller finally has their bearings and knows that they have took control of the fight, while the main melody of inazuma kind of duels with the judgement on euthymia theme throughout the song. I love how it feels like the fight gets more in your favour as the theme goes on like at 5:40 the brass comes in real hard and intimidating whereas the second time it gets to that part the brass is way quieter and the melody takes the lead. Honestly I just love how this whole theme tells the story of how the fight is going throughout both phases and how Phase 2 is made to sound like this isn't a fight between you and the shogun anymore, it's more like a fight between Inazuma and the shogun.
As modern jazz, neo classical, epic music composer... i'm just speachless... from every different song or approach of the main theme. Its production is also GREAT, but i cannot have an honest opinion about it. The compositions are... amazing. Nothing to say. If i start commenting on individual patterns, harmonizations, orchestrations, i might even never stop. THAT amazed I am. Well done people, well done!
as a yt commenter this is without a doubt the most comment of all time
@@akusen9 this is certainly a reply
What I absolutely love with these Soundtracks is how they're able to seamlessly blend different styles of Music and Instrumentation together to make an aboslutely amazing soundtrack.
Like omfg.
what i love is the fact that phase 2 completely captures the feel of the fight. from that point on, it's much more hopeful and upbeat than the tense music from phase 1. the subtle changes to some of the chords when compared to the theme you usually hear while exploring add a certain brightness to the track as well.
This has to be my favorite theme in the entire game so far. Fills you to the brim with adrenaline and makes use of the traditional Japanese music elements, and most importantly, it's a banger.